51 lines
1.2 KiB
C#
51 lines
1.2 KiB
C#
// Cristian Pop - https://boxophobic.com/
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using UnityEngine;
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using UnityEditor;
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using System;
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namespace Boxophobic.StyledGUI
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{
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public class StyledVectorDrawer : MaterialPropertyDrawer
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{
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public float space = 0;
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public float top = 0;
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public float down = 0;
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public StyledVectorDrawer(float space)
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{
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this.space = space;
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}
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public StyledVectorDrawer(float space, float top, float down)
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{
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this.space = space;
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this.top = top;
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this.down = down;
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}
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public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
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{
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GUILayout.Space(top);
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if (EditorGUIUtility.currentViewWidth > 344)
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{
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materialEditor.VectorProperty(prop, label);
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GUILayout.Space(-space);
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}
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else
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{
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materialEditor.VectorProperty(prop, label);
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GUILayout.Space(2);
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}
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GUILayout.Space(down);
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}
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public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
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{
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return -2;
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}
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}
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}
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