98 lines
2.6 KiB
C#
98 lines
2.6 KiB
C#
// Cristian Pop - https://boxophobic.com/
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using UnityEngine;
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using UnityEditor;
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using System;
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namespace Boxophobic.StyledGUI
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{
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public class StyledTextDrawer : MaterialPropertyDrawer
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{
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public string text = "";
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public string alignment = "Center";
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public string font = "Normal";
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public float size = 11;
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public float top = 0;
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public float down = 0;
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public StyledTextDrawer(string text)
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{
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this.text = text;
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}
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public StyledTextDrawer(string text, string alignment, string font, float size)
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{
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this.text = text;
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this.alignment = alignment;
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this.font = font;
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this.size = size;
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}
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public StyledTextDrawer(string text, string alignment, string font, float size, float top, float down)
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{
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this.text = text;
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this.alignment = alignment;
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this.font = font;
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this.size = size;
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this.top = top;
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this.down = down;
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}
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public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
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{
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//Material material = materialEditor.target as Material;
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GUIStyle styleLabel = new GUIStyle(EditorStyles.label)
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{
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richText = true,
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alignment = TextAnchor.MiddleCenter,
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wordWrap = true
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};
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GUILayout.Space(top);
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if (alignment == "Center")
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{
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styleLabel.alignment = TextAnchor.MiddleCenter;
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}
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else if (alignment == "Left")
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{
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styleLabel.alignment = TextAnchor.MiddleLeft;
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}
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else if (alignment == "Right")
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{
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styleLabel.alignment = TextAnchor.MiddleRight;
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}
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if (font == "Normal")
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{
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styleLabel.fontStyle = FontStyle.Normal;
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}
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else if (font == "Bold")
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{
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styleLabel.fontStyle = FontStyle.Bold;
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}
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else if (font == "Italic")
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{
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styleLabel.fontStyle = FontStyle.Italic;
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}
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else if (font == "BoldAndItalic")
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{
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styleLabel.fontStyle = FontStyle.BoldAndItalic;
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}
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styleLabel.fontSize = (int)size;
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GUILayout.Label(text, styleLabel);
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GUILayout.Space(down);
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}
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public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
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{
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return -2;
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}
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}
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}
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