171 lines
5.2 KiB
C#
171 lines
5.2 KiB
C#
// Cristian Pop - https://boxophobic.com/
|
|
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
using System;
|
|
|
|
namespace Boxophobic.StyledGUI
|
|
{
|
|
public class StyledRemapSliderDrawer : MaterialPropertyDrawer
|
|
{
|
|
public string nameMin = "";
|
|
public string nameMax = "";
|
|
public float min = 0;
|
|
public float max = 0;
|
|
public float top = 0;
|
|
public float down = 0;
|
|
|
|
float internalValueMin;
|
|
float internalValueMax;
|
|
|
|
bool showAdvancedOptions = false;
|
|
|
|
public StyledRemapSliderDrawer(string nameMin, string nameMax, float min, float max)
|
|
{
|
|
this.nameMin = nameMin;
|
|
this.nameMax = nameMax;
|
|
this.min = min;
|
|
this.max = max;
|
|
this.top = 0;
|
|
this.down = 0;
|
|
}
|
|
|
|
public StyledRemapSliderDrawer(string nameMin, string nameMax, float min, float max, float top, float down)
|
|
{
|
|
this.nameMin = nameMin;
|
|
this.nameMax = nameMax;
|
|
this.min = min;
|
|
this.max = max;
|
|
this.top = top;
|
|
this.down = down;
|
|
}
|
|
|
|
public StyledRemapSliderDrawer()
|
|
{
|
|
this.nameMin = null;
|
|
this.nameMax = null;
|
|
this.min = 0;
|
|
this.max = 1;
|
|
this.top = 0;
|
|
this.down = 0;
|
|
}
|
|
|
|
public StyledRemapSliderDrawer(float min, float max)
|
|
{
|
|
this.nameMin = null;
|
|
this.nameMax = null;
|
|
this.min = min;
|
|
this.max = max;
|
|
this.top = 0;
|
|
this.down = 0;
|
|
}
|
|
|
|
public StyledRemapSliderDrawer(float min, float max, float top, float down)
|
|
{
|
|
this.nameMin = null;
|
|
this.nameMax = null;
|
|
this.min = min;
|
|
this.max = max;
|
|
this.top = top;
|
|
this.down = down;
|
|
}
|
|
|
|
public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor editor)
|
|
{
|
|
var internalPropMin = MaterialEditor.GetMaterialProperty(editor.targets, nameMin);
|
|
var internalPropMax = MaterialEditor.GetMaterialProperty(editor.targets, nameMax);
|
|
|
|
var stylePopupMini = new GUIStyle(EditorStyles.popup)
|
|
{
|
|
fontSize = 9,
|
|
};
|
|
|
|
var styleButton = new GUIStyle(EditorStyles.label)
|
|
{
|
|
|
|
};
|
|
|
|
Vector4 propVector = prop.vectorValue;
|
|
|
|
EditorGUI.BeginChangeCheck();
|
|
|
|
if (propVector.w == 0)
|
|
{
|
|
internalValueMin = propVector.x;
|
|
internalValueMax = propVector.y;
|
|
}
|
|
else
|
|
{
|
|
internalValueMin = propVector.y;
|
|
internalValueMax = propVector.x;
|
|
}
|
|
|
|
GUILayout.Space(top);
|
|
|
|
EditorGUI.showMixedValue = prop.hasMixedValue;
|
|
|
|
GUILayout.BeginHorizontal();
|
|
|
|
if (GUILayout.Button(label, styleButton, GUILayout.Width(EditorGUIUtility.labelWidth), GUILayout.Height(18)))
|
|
{
|
|
showAdvancedOptions = !showAdvancedOptions;
|
|
}
|
|
|
|
EditorGUILayout.MinMaxSlider(ref internalValueMin, ref internalValueMax, min, max);
|
|
|
|
GUILayout.Space(2);
|
|
|
|
propVector.w = (float)EditorGUILayout.Popup((int)propVector.w, new string[] { "Remap", "Invert" }, stylePopupMini, GUILayout.Width(50));
|
|
|
|
GUILayout.EndHorizontal();
|
|
|
|
if (showAdvancedOptions)
|
|
{
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.Space(-1);
|
|
GUILayout.Label(" Remap Min", GUILayout.Width(EditorGUIUtility.labelWidth));
|
|
internalValueMin = Mathf.Clamp(EditorGUILayout.Slider(internalValueMin, min, max), min, internalValueMax);
|
|
GUILayout.EndHorizontal();
|
|
|
|
GUILayout.BeginHorizontal();
|
|
GUILayout.Space(-1);
|
|
GUILayout.Label(" Remap Max", GUILayout.Width(EditorGUIUtility.labelWidth));
|
|
internalValueMax = Mathf.Clamp(EditorGUILayout.Slider(internalValueMax, min, max), internalValueMin, max);
|
|
GUILayout.EndHorizontal();
|
|
}
|
|
|
|
EditorGUI.showMixedValue = false;
|
|
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
if (propVector.w == 0)
|
|
{
|
|
propVector.x = internalValueMin;
|
|
propVector.y = internalValueMax;
|
|
}
|
|
else
|
|
{
|
|
propVector.y = internalValueMin;
|
|
propVector.x = internalValueMax;
|
|
}
|
|
|
|
propVector.z = 1 / (propVector.y - propVector.x);
|
|
|
|
prop.vectorValue = propVector;
|
|
|
|
if (internalPropMin.displayName != null && internalPropMax.displayName != null)
|
|
{
|
|
internalPropMin.floatValue = internalValueMin;
|
|
internalPropMax.floatValue = internalValueMax;
|
|
}
|
|
}
|
|
|
|
GUILayout.Space(down);
|
|
}
|
|
|
|
public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
|
|
{
|
|
return -2;
|
|
}
|
|
}
|
|
} |