CapersProject/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledMessageDrawer.cs
2025-03-01 00:44:25 +09:00

103 lines
2.6 KiB
C#

// Cristian Pop - https://boxophobic.com/
using UnityEngine;
using UnityEditor;
using System;
namespace Boxophobic.StyledGUI
{
public class StyledMessageDrawer : MaterialPropertyDrawer
{
public string type;
public string message;
public string keyword;
public float value;
public float top;
public float down;
MessageType mType;
public StyledMessageDrawer(string type, string message)
{
this.type = type;
this.message = message;
keyword = null;
this.top = 0;
this.down = 0;
}
public StyledMessageDrawer(string type, string message, float top, float down)
{
this.type = type;
this.message = message;
keyword = null;
this.top = top;
this.down = down;
}
public StyledMessageDrawer(string type, string message, string keyword, float value, float top, float down)
{
this.type = type;
this.message = message;
this.keyword = keyword;
this.value = value;
this.top = top;
this.down = down;
}
public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
{
Material material = materialEditor.target as Material;
if (type == "None")
{
mType = MessageType.None;
}
else if (type == "Info")
{
mType = MessageType.Info;
}
else if (type == "Warning")
{
mType = MessageType.Warning;
}
else if (type == "Error")
{
mType = MessageType.Error;
}
message = message.Replace("__", ",");
if (keyword != null)
{
if (material.HasProperty(keyword))
{
if (material.GetFloat(keyword) == value)
{
GUILayout.Space(top);
EditorGUILayout.HelpBox(message, mType);
GUILayout.Space(down);
}
}
}
else
{
GUILayout.Space(top);
EditorGUILayout.HelpBox(message, mType);
GUILayout.Space(down);
}
}
public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
{
return -2;
}
}
}