CapersProject/Assets/BOXOPHOBIC/Utils/Editor/StyledMaterial/StyledEnumDrawer.cs
2025-03-01 00:44:25 +09:00

93 lines
2.6 KiB
C#

// Cristian Pop - https://boxophobic.com/
using UnityEngine;
using UnityEditor;
using System;
using System.IO;
using System.Collections.Generic;
namespace Boxophobic.StyledGUI
{
public class StyledEnumDrawer : MaterialPropertyDrawer
{
public string file = "";
public string options = "";
public float top = 0;
public float down = 0;
public StyledEnumDrawer(string file, string options, float top, float down)
{
this.file = file;
this.options = options;
this.top = top;
this.down = down;
}
public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor)
{
GUIStyle styleLabel = new GUIStyle(EditorStyles.label)
{
richText = true,
alignment = TextAnchor.MiddleCenter,
wordWrap = true
};
if (Resources.Load<TextAsset>(file) != null)
{
var layersPath = AssetDatabase.GetAssetPath(Resources.Load<TextAsset>(file));
StreamReader reader = new StreamReader(layersPath);
options = reader.ReadLine();
reader.Close();
}
string[] enumSplit = options.Split(char.Parse(" "));
List<string> enumOptions = new List<string>(enumSplit.Length / 2);
List<int> enumIndices = new List<int>(enumSplit.Length / 2);
for (int i = 0; i < enumSplit.Length; i++)
{
if (i % 2 == 0)
{
enumOptions.Add(enumSplit[i].Replace("_", " "));
}
else
{
enumIndices.Add(int.Parse(enumSplit[i]));
}
}
GUILayout.Space(top);
int index = (int)prop.floatValue;
int realIndex = enumIndices[0];
for (int i = 0; i < enumIndices.Count; i++)
{
if (enumIndices[i] == index)
{
realIndex = i;
}
}
realIndex = EditorGUILayout.Popup(prop.displayName, realIndex, enumOptions.ToArray());
//Debug Value
//EditorGUILayout.LabelField(enumIndices[realIndex].ToString());
prop.floatValue = enumIndices[realIndex];
GUILayout.Space(down);
}
public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor)
{
return -2;
}
}
}