53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
// Cristian Pop - https://boxophobic.com/
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using UnityEngine;
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using UnityEditor;
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namespace Boxophobic.StyledGUI
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{
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[CustomPropertyDrawer(typeof(StyledMessage))]
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public class StyledMessageAttributeDrawer : PropertyDrawer
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{
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StyledMessage a;
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bool show;
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MessageType messageType;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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show = property.boolValue;
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if (show)
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{
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a = (StyledMessage)attribute;
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if (a.Type == "None")
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{
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messageType = MessageType.None;
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}
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else if (a.Type == "Info")
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{
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messageType = MessageType.Info;
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}
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else if (a.Type == "Warning")
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{
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messageType = MessageType.Warning;
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}
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else if (a.Type == "Error")
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{
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messageType = MessageType.Error;
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}
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GUILayout.Space(a.Top);
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EditorGUILayout.HelpBox(a.Message, messageType);
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GUILayout.Space(a.Down);
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}
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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return -2;
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}
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}
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}
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