using DDD.Items; using Sirenix.OdinInspector; using UnityEngine; namespace DDD { [CreateAssetMenu(fileName = "TutorialSo", menuName = "ScriptableObjects/Tutorial")] public class TutorialSo : DataSo { [field: Title("팝업 이미지")] [field: SerializeField] public Sprite FirstPopup { get; private set; } [field: SerializeField] public Sprite MiddlePopup { get; private set; } [field: SerializeField] public Sprite LastPopup { get; private set; } [field: SerializeField] public Sprite SoloPopup { get; private set; } } }