using System; using DDD.Interfaces; using DDD.Items; using DDD.Npcs.Crews; using DDD.Npcs.Crews.Server; using UnityEngine; namespace DDD.Tycoons { public class BartenderTable : ServingTable { // [SerializeField] // private Sprite _activeSprite; // // [SerializeField] // private Sprite _inactiveSprite; // // protected override void Awake() // { // base.Awake(); // // VisualLook.sprite = _inactiveSprite; // } // // public void Active() // { // VisualLook.sprite = _activeSprite; // } // // public override void Interaction() // { // // 테이블의 칵테일을 가져가는 경우 // if (CurrentPickupItem != null) // { // //CocktailData currentCocktailData = ItemManager.Instance.CocktailDataSo.GetDataByIdx(CurrentPickupItem.Idx); // //EventManager.InvokePickupCocktail(currentCocktailData); // CocktailGlassImage.sprite = null; // CocktailGlassImage.enabled = false; // // InteractionCanvas.BalloonUi.DiscardItem(); // CurrentPickupItem = null; // OrderedCustomer = null; // } // } // public override bool CanInteraction() // { // return CurrentPickupItem != null && !CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpAnything(); // } // public override bool CanInteractionCrew(Crew crew = null) // { // var servingCrew = (ServerCrew)crew; // if (!servingCrew) // { // throw new Exception("상호작용 오브젝트 오류"); // } // // return servingCrew.CurrentActionType == ActionType.TakeCocktail && CurrentPickupItem != null && OrderedCustomer; // } // // public void CompleteMakingCocktail(IPickup cocktailData) // { // CurrentPickupItem = cocktailData; // CocktailGlassImage.sprite = CurrentPickupItem.Sprite; // CocktailGlassImage.enabled = true; // // InteractionCanvas.BalloonUi.SetItemImage(CurrentPickupItem); // } } }