1.1.1 Changed: - Implemented proper error handling for Unity 6. Fixed: - Indirect lighting and reflections being black in demo scene in Unity 2023.2+. 1.1.0 Minimum required version of Stylized Water 2 is now v1.6.0 Added: - Option on render feature to disable high precision rendering. Uses half the memory, but induces banding artefacts. - Material toggle to remap displacement to allow negative values. Changed: - Overall improvement to effects (all prefabs have been adjusted, custom effects may now need to have their Displacement strength toned down). - Improved rendering and calculations of normals. Now uses half the amount of VRAM - Particle effects now use a Quad mesh, instead of a Horizontal Billboard. This ensures their scale stays consistent. Fixed: - Edges on trails (corner verts) 1.0.1 Added: - Demo scene, UI sliders to control the render range and resolution Fixed: - DemoController script throwing an error on some platforms (likely due to localization).