using System; using UnityEngine; using UnityEngine.Serialization; namespace BlueWater.Tycoons { [Serializable] public class Mushroom : InteractionFurniture { [SerializeField] private float _playerHoldingTime = 3f; [SerializeField] private Sprite _heartSprite; private bool _isPlayerInteracting; protected override void OnEnable() { base.OnEnable(); Initialize(); } private void Update() { if (InteractionCanvas.BalloonUi.IsWaitTimeOver()) { Destroy(); } if (IsShowing) { EventManager.InvokeHoldInteracting(HoldingElapsedTime); } if (HoldingElapsedTime >= 1f) { TycoonManager.Instance.TycoonStatus.CurrentPlayerHealth++; Destroy(); } if (_isPlayerInteracting) { HoldingElapsedTime += Time.deltaTime / _playerHoldingTime; } else { if (HoldingElapsedTime > 0f) { HoldingElapsedTime -= Time.deltaTime; } } } public void Initialize() { InteractionCanvas.BalloonUi.OrderItem(_heartSprite, 0, TycoonManager.Instance.TycoonStageController.StageDataSo.MushroomWaitTime); } public override void Interaction() { GameManager.Instance.CurrentTycoonPlayer.IsCleaningFloor = true; _isPlayerInteracting = true; } public override void CancelInteraction() { GameManager.Instance.CurrentTycoonPlayer.IsCleaningFloor = false; _isPlayerInteracting = false; } public override bool CanInteraction() { return !GameManager.Instance.CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpAnything(); } private void Destroy() { if (_isPlayerInteracting) { GameManager.Instance.CurrentTycoonPlayer.IsCleaningFloor = false; } Destroy(gameObject); } } }