using UnityEngine; namespace Boxophobic.StyledGUI { public class StyledEnum : PropertyAttribute { public string display = ""; public string file = ""; public string options = ""; public int top = 0; public int down = 0; public StyledEnum(string file, string options, int top, int down) { this.file = file; this.options = options; this.top = top; this.down = down; } public StyledEnum(string display, string file, string options, int top, int down) { this.display = display; this.file = file; this.options = options; this.top = top; this.down = down; } } }