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value: 'Controlling the Pivot of a particle is a key aspect to unlock
interesting motion. This VFX is giving an example of Pivot manipulation.
Here the petals, Leafs and Spikes of the Flower are all particles. The
Pivot attribute is controlled and sometimes animated to be able to properly
locate and animate the particles. This example also demonstrates the [ShaderGraph
integration]() and how you can control ShaderGraph through VFX
Graph.
Covered Aspects:
Pivot Attribute
ShaderGraph
integration'
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