// Cristian Pop - https://boxophobic.com/ using UnityEngine; using UnityEditor; using System; using System.IO; using System.Collections.Generic; namespace Boxophobic.StyledGUI { public class StyledEnumDrawer : MaterialPropertyDrawer { public string file = ""; public string options = ""; public float top = 0; public float down = 0; public StyledEnumDrawer(string file, string options, float top, float down) { this.file = file; this.options = options; this.top = top; this.down = down; } public override void OnGUI(Rect position, MaterialProperty prop, String label, MaterialEditor materialEditor) { GUIStyle styleLabel = new GUIStyle(EditorStyles.label) { richText = true, alignment = TextAnchor.MiddleCenter, wordWrap = true }; if (Resources.Load(file) != null) { var layersPath = AssetDatabase.GetAssetPath(Resources.Load(file)); StreamReader reader = new StreamReader(layersPath); options = reader.ReadLine(); reader.Close(); } string[] enumSplit = options.Split(char.Parse(" ")); List enumOptions = new List(enumSplit.Length / 2); List enumIndices = new List(enumSplit.Length / 2); for (int i = 0; i < enumSplit.Length; i++) { if (i % 2 == 0) { enumOptions.Add(enumSplit[i].Replace("_", " ")); } else { enumIndices.Add(int.Parse(enumSplit[i])); } } GUILayout.Space(top); int index = (int)prop.floatValue; int realIndex = enumIndices[0]; for (int i = 0; i < enumIndices.Count; i++) { if (enumIndices[i] == index) { realIndex = i; } } realIndex = EditorGUILayout.Popup(prop.displayName, realIndex, enumOptions.ToArray()); //Debug Value //EditorGUILayout.LabelField(enumIndices[realIndex].ToString()); prop.floatValue = enumIndices[realIndex]; GUILayout.Space(down); } public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor) { return -2; } } }