이미지머테리얼투명+카메라테스트
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@ -122949,7 +122949,7 @@ Transform:
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m_GameObject: {fileID: 1327326045}
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m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172}
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m_LocalPosition: {x: -0.4627, y: 0.0709, z: 0.1768}
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35
Assets/02.Scripts/BlueWater/Sail/Camera_ViewSetting.cs
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35
Assets/02.Scripts/BlueWater/Sail/Camera_ViewSetting.cs
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@ -0,0 +1,35 @@
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using UnityEngine;
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public class Camera_ViewSetting : MonoBehaviour
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{
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[SerializeField]
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private GameObject nearBack;
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[SerializeField]
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private GameObject nearSide;
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[SerializeField]
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private GameObject farBack;
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[SerializeField]
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private GameObject farTop;
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[SerializeField]
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private GameObject backIn;
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// Update is called once per frame
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void Update()
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{
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if (Input.GetKey(KeyCode.Alpha1)) { AllDisalbe(); nearBack.SetActive(true); }
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else if (Input.GetKey(KeyCode.Alpha2)){ AllDisalbe(); nearSide.SetActive(true); }
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else if (Input.GetKey(KeyCode.Alpha3)){ AllDisalbe(); farBack.SetActive(true); }
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else if (Input.GetKey(KeyCode.Alpha4)){ AllDisalbe(); farTop.SetActive(true); }
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else if (Input.GetKey(KeyCode.Alpha5)){ AllDisalbe(); backIn.SetActive(true); }
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}
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void AllDisalbe()
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{
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nearBack.SetActive(false);
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nearSide.SetActive(false);
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farBack.SetActive(false);
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farTop.SetActive(false);
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backIn.SetActive(false);
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}
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}
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@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 006f6b2591adf9345b543362f4dedc2f
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@ -58,12 +58,12 @@ namespace BlueWater
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float move_time = (-speed * time);
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if (Input.GetKey(KeyCode.UpArrow)|| Input.GetKey(KeyCode.W))
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if (Input.GetKey(KeyCode.UpArrow)|| Input.GetKey(KeyCode.T))
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{
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force += force_add;
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if (force >= 1.0f) force = 1.0f;
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}
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else if (Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.S))
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else if (Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.G))
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{
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if (force > 0.0f)
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{
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@ -119,11 +119,11 @@ namespace BlueWater
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Smoke7.startSize = 0.2f * (force);
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Smoke8.startSize = 0.2f * (force);
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if (Input.GetKey(KeyCode.RightArrow)|| Input.GetKey(KeyCode.D))
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if (Input.GetKey(KeyCode.RightArrow)|| Input.GetKey(KeyCode.H))
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{
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obj.transform.Rotate(new Vector3(0.0f, speed * Time.deltaTime , 0.0f));
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}
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else if (Input.GetKey(KeyCode.LeftArrow)|| Input.GetKey(KeyCode.A))
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else if (Input.GetKey(KeyCode.LeftArrow)|| Input.GetKey(KeyCode.F))
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{
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obj.transform.Rotate(new Vector3(0.0f, speed * -Time.deltaTime , 0.0f));
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}
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@ -181,7 +181,7 @@
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"m_FragmentContext": {
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"m_Position": {
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"x": 1514.0,
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"y": 993.0
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"y": 992.9999389648438
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},
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"m_Blocks": [
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{
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@ -296,7 +296,7 @@
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"hlslDeclarationOverride": 0,
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"m_Hidden": false,
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"m_Value": {
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"m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}",
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"m_SerializedTexture": "",
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"m_Guid": ""
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},
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"isMainTexture": false,
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@ -981,7 +981,7 @@
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"m_StageCapability": 3,
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"m_BareResource": false,
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"m_Texture": {
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"m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}",
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"m_SerializedTexture": "",
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"m_Guid": ""
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},
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"m_DefaultType": 0
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1500
Assets/09.Shaders/Curved_Shader/Bending Master_Spr.shadergraph
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1500
Assets/09.Shaders/Curved_Shader/Bending Master_Spr.shadergraph
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File diff suppressed because it is too large
Load Diff
@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: 25e7effb9f31c554db492909fd692879
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
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m_Name: Box
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@ -8,7 +8,7 @@ Material:
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