This commit is contained in:
Nam Tae Gun 2024-11-29 17:34:20 +09:00
parent 579b9d187a
commit b5dc9b0f91
24 changed files with 217 additions and 53 deletions

View File

@ -320,7 +320,7 @@ namespace BlueWater.Npcs.Customers
int tip; int tip;
if (IsServedPlayer) if (IsServedPlayer)
{ {
if (TycoonManager.Instance.TycoonStatus.CurrentPassiveCard == PassiveCard.ServingBonus) if (TycoonManager.Instance.TycoonStatus.ContainsPassiveCard(PassiveCard.ServingBonus))
{ {
TycoonManager.Instance.TycoonStageController.ServingBonus(); TycoonManager.Instance.TycoonStageController.ServingBonus();
} }

View File

@ -182,7 +182,7 @@ namespace BlueWater.Players.Tycoons
InteractionCanvas.BalloonUi.SetItemImage(cocktailData); InteractionCanvas.BalloonUi.SetItemImage(cocktailData);
TycoonPickupHandler.PickupItem(cocktailData, isMadePlayer); TycoonPickupHandler.PickupItem(cocktailData, isMadePlayer);
if (TycoonManager.Instance.TycoonStatus.CurrentPassiveCard != PassiveCard.MakingBonus || cocktailData.Idx == "Cocktail000") return; if (!TycoonManager.Instance.TycoonStatus.ContainsPassiveCard(PassiveCard.MakingBonus) || cocktailData.Idx == "Cocktail000") return;
var tip = (int)(TycoonManager.Instance.GetCurrentLevelData().Gold * TycoonManager.Instance.TycoonStatus.TipMultiplier); var tip = (int)(TycoonManager.Instance.GetCurrentLevelData().Gold * TycoonManager.Instance.TycoonStatus.TipMultiplier);
if (tip > 0) if (tip > 0)

View File

@ -42,9 +42,6 @@ namespace BlueWater
{ {
[SerializeField] [SerializeField]
private PlayerInput _currentPlayerInput; private PlayerInput _currentPlayerInput;
[SerializeField]
private InputActionMaps _initializedActionMap;
private Vector3 _lastMousePosition; //마우스 이동 감지용 private Vector3 _lastMousePosition; //마우스 이동 감지용
private bool _isKey = false; //키보드 입력상태 == true / 마우스 입력상태 == false (중복 방직용) private bool _isKey = false; //키보드 입력상태 == true / 마우스 입력상태 == false (중복 방직용)
@ -104,10 +101,15 @@ namespace BlueWater
await Task.Delay(1000); await Task.Delay(1000);
DisableAllActionMaps(); DisableAllActionMaps();
SwitchCurrentActionMap(_initializedActionMap); string currentSceneName = SceneManager.GetActiveScene().name;
if (SceneManager.GetActiveScene().name == "01.Tycoon") if (currentSceneName == SceneName.TycoonTile)
{ {
SwitchCurrentActionMap(InputActionMaps.TycoonUi);
}
else if (currentSceneName == SceneName.Tycoon)
{
SwitchCurrentActionMap(InputActionMaps.Tycoon);
EventManager.InvokeInitializedPlayerInput(); EventManager.InvokeInitializedPlayerInput();
} }
} }

View File

@ -108,7 +108,7 @@ namespace BlueWater.Tycoons
{ {
if (_isPlayerInteracting) if (_isPlayerInteracting)
{ {
if (TycoonManager.Instance.TycoonStatus.CurrentPassiveCard == PassiveCard.CleaningBonus) if (TycoonManager.Instance.TycoonStatus.ContainsPassiveCard(PassiveCard.CleaningBonus))
{ {
TycoonManager.Instance.TycoonStageController.CleaningBonus(); TycoonManager.Instance.TycoonStageController.CleaningBonus();
} }

View File

@ -152,13 +152,12 @@ namespace BlueWater.Tycoons
public override bool CanInteraction() public override bool CanInteraction()
{ {
return CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpAnything() && return CurrentTycoonPlayer.TycoonPickupHandler.IsPickedUpAnything() &&
((TycoonManager.Instance.TycoonStatus.CurrentPassiveCard == PassiveCard.RandomChange && _canInteraction) || ((_isChanged && _canInteraction) || !_isChanged);
TycoonManager.Instance.TycoonStatus.CurrentPassiveCard != PassiveCard.RandomChange);
} }
public override void ShowInteractionUi() public override void ShowInteractionUi()
{ {
if (TycoonManager.Instance.TycoonStatus.CurrentPassiveCard == PassiveCard.RandomChange) if (_isChanged)
{ {
UpdateLocalizedString("InteractionTrashCanChange"); UpdateLocalizedString("InteractionTrashCanChange");
} }

View File

@ -5,6 +5,14 @@ using UnityEngine.UI;
namespace BlueWater namespace BlueWater
{ {
public static class SceneName
{
public static string CombatTile = "00.CombatTitle";
public static string TycoonTile = "00.TycoonTitle";
public static string Tycoon = "01.Tycoon";
public static string Combat = "02.Combat";
}
public class SceneController : Singleton<SceneController> public class SceneController : Singleton<SceneController>
{ {
[SerializeField] [SerializeField]
@ -49,6 +57,12 @@ namespace BlueWater
SceneManager.LoadScene(currentSceneName); SceneManager.LoadScene(currentSceneName);
} }
public void LoadScene(string sceneName)
{
VisualFeedbackManager.Instance.ResetTimeScale();
SceneManager.LoadScene(sceneName);
}
public void MoveMainMenu() public void MoveMainMenu()
{ {
VisualFeedbackManager.Instance.ResetTimeScale(); VisualFeedbackManager.Instance.ResetTimeScale();

View File

@ -144,24 +144,24 @@ namespace BlueWater.Tycoons
_tycoonStatus.BartenderMakingReduction += 1; _tycoonStatus.BartenderMakingReduction += 1;
break; break;
case "PassiveDoubleServing": case "PassiveDoubleServing":
_tycoonStatus.CurrentPassiveCard = PassiveCard.DoubleServing; _tycoonStatus.AddPassiveCard(PassiveCard.DoubleServing);
break; break;
case "PassiveRandomChange": case "PassiveRandomChange":
_tycoonStatus.CurrentPassiveCard = PassiveCard.RandomChange; _tycoonStatus.AddPassiveCard(PassiveCard.RandomChange);
EventManager.InvokeChangedRandomBox(); EventManager.InvokeChangedRandomBox();
break; break;
case "PassiveGoldAutoGain": case "PassiveGoldAutoGain":
_tycoonStatus.CurrentPassiveCard = PassiveCard.GoldAutoGain; _tycoonStatus.AddPassiveCard(PassiveCard.GoldAutoGain);
EventManager.InvokeGainAutoMoneyCounter(_tycoonManager.TycoonStageController.StageDataSo.AutoGainWaitTime); EventManager.InvokeGainAutoMoneyCounter(_tycoonManager.TycoonStageController.StageDataSo.AutoGainWaitTime);
break; break;
case "PassiveMakingBonus": case "PassiveMakingBonus":
_tycoonStatus.CurrentPassiveCard = PassiveCard.MakingBonus; _tycoonStatus.AddPassiveCard(PassiveCard.MakingBonus);
break; break;
case "PassiveServingBonus": case "PassiveServingBonus":
_tycoonStatus.CurrentPassiveCard = PassiveCard.ServingBonus; _tycoonStatus.AddPassiveCard(PassiveCard.ServingBonus);
break; break;
case "PassiveCleaningBonus": case "PassiveCleaningBonus":
_tycoonStatus.CurrentPassiveCard = PassiveCard.CleaningBonus; _tycoonStatus.AddPassiveCard(PassiveCard.CleaningBonus);
break; break;
default: Debug.Log("Not Found Card : IDX" + currentTycoonCard.CardDataForIdx.Idx); return; default: Debug.Log("Not Found Card : IDX" + currentTycoonCard.CardDataForIdx.Idx); return;
} }

View File

@ -1,4 +1,5 @@
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using Sirenix.OdinInspector; using Sirenix.OdinInspector;
using UnityEngine; using UnityEngine;
@ -304,12 +305,8 @@ namespace BlueWater.Tycoons
set => _bartenderMakingReduction = value; set => _bartenderMakingReduction = value;
} }
public PassiveCard _currentPassiveCard; [field: ShowInInspector]
public PassiveCard CurrentPassiveCard public HashSet<PassiveCard> CurrentPassiveCard { get; } = new(6);
{
get => _currentPassiveCard;
set => _currentPassiveCard = value;
}
public void Initialize() public void Initialize()
{ {
@ -332,7 +329,6 @@ namespace BlueWater.Tycoons
ServerTipMultiplier = 0f; ServerTipMultiplier = 0f;
CleanerCleaningReduction = 0; CleanerCleaningReduction = 0;
BartenderMakingReduction = 0; BartenderMakingReduction = 0;
CurrentPassiveCard = PassiveCard.None;
} }
public void Dispose() public void Dispose()
@ -381,5 +377,20 @@ namespace BlueWater.Tycoons
} }
private void AddGold(int addedGold, bool isTip) => CurrentGold += addedGold; private void AddGold(int addedGold, bool isTip) => CurrentGold += addedGold;
public void AddPassiveCard(PassiveCard card)
{
CurrentPassiveCard.Add(card);
}
public void RemovePassiveCard(PassiveCard card)
{
if (CurrentPassiveCard.Contains(card))
{
CurrentPassiveCard.Remove(card);
}
}
public bool ContainsPassiveCard(PassiveCard card) => CurrentPassiveCard.Contains(card);
} }
} }

View File

@ -17,14 +17,9 @@ namespace BlueWater.Titles
[SerializeField] [SerializeField]
private Color _highlightedColor; private Color _highlightedColor;
private Color _originalColor; private Color _originalColor = Color.white;
private bool _isQuitting; private bool _isQuitting;
private void Start()
{
_originalColor = _selectedImage.color;
}
private void OnApplicationQuit() private void OnApplicationQuit()
{ {
_isQuitting = true; _isQuitting = true;

View File

@ -73,8 +73,6 @@ namespace BlueWater.Titles
if (_isTitleScene) if (_isTitleScene)
{ {
VisualFeedbackManager.Instance.ResetTimeScale();
_sceneController = SceneController.Instance; _sceneController = SceneController.Instance;
_startGameButton.onClick.AddListener(_sceneController.FadeIn); _startGameButton.onClick.AddListener(_sceneController.FadeIn);
//수정 //수정

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@ -14,6 +14,9 @@
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