From a63ff70e0fe74c64a87784af61cdf555a53f175c Mon Sep 17 00:00:00 2001 From: Nam Tae Gun Date: Mon, 1 Jul 2024 18:53:20 +0900 Subject: [PATCH] =?UTF-8?q?=EB=A7=B5=20=ED=95=98=EB=93=9C=EB=A6=AC?= =?UTF-8?q?=EC=85=8B=20=EC=A4=91=EC=97=90=20=EC=BA=90=EB=A6=AD=ED=84=B0=20?= =?UTF-8?q?=ED=82=A4=20=EC=9E=85=EB=A0=A5=20=EB=B0=A9=EC=A7=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/02.Scripts/Map/MapManager.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Assets/02.Scripts/Map/MapManager.cs b/Assets/02.Scripts/Map/MapManager.cs index 3ee50ce56..14b3bb308 100644 --- a/Assets/02.Scripts/Map/MapManager.cs +++ b/Assets/02.Scripts/Map/MapManager.cs @@ -86,6 +86,7 @@ namespace BlueWater.Maps private IEnumerator HardResetAllMapsCoroutine() { + PlayerInputKeyManager.Instance.DisableCurrentPlayerInput(); CombatUiManager.Instance.FadeInOut(0.5f, 0.5f, new Color(0f, 0f, 0f, 0f), 1f); @@ -117,6 +118,9 @@ namespace BlueWater.Maps AudioManager.Instance.StopSfxAll(); AudioManager.Instance.PlayBgm(DailyBgm); OnHardResetAllMap?.Invoke(); + + yield return new WaitForSeconds(1.5f); + PlayerInputKeyManager.Instance.EnableCurrentPlayerInput(); } public void RestartCurrentMap()