From 95a5922df480766b6a232e3b8d094b5571af9da2 Mon Sep 17 00:00:00 2001 From: NTG_Lenovo Date: Mon, 13 Jan 2025 16:46:04 +0900 Subject: [PATCH] =?UTF-8?q?=ED=8C=A8=ED=82=A4=EC=A7=80=20=EC=97=85?= =?UTF-8?q?=EA=B7=B8=EB=A0=88=EC=9D=B4=EB=93=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/01.Scenes/04.TycoonTest.unity | 2547 ++- Assets/02.Scripts/PlayerInputKeyManager.cs | 2 +- Assets/02.Scripts/SceneController.cs | 1 + .../Dialogue System/Conditions.png.meta | 4 +- .../DialogueManager Inspector Dark.png.meta | 4 +- .../DialogueManager Inspector Light.png.meta | 4 +- .../Dialogue System/EditorNode.png.meta | 4 +- .../Dialogue System/Event.png.meta | 4 +- .../Dialogue System/Resize.png.meta | 4 +- .../Dialogue System/Script.png.meta | 4 +- .../Dialogue System/Sequence.png.meta | 4 +- Assets/Gizmos/DialogueDatabase Icon.png.meta | 4 +- Assets/Gizmos/StringAsset Icon.png.meta | 4 +- Assets/Gizmos/TextTable Icon.png.meta | 4 +- 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a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/BehaviorTreeLuaBridge.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/BehaviorTreeLuaBridge.cs new file mode 100644 index 000000000..9f4548789 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/BehaviorTreeLuaBridge.cs @@ -0,0 +1,314 @@ +using BehaviorDesigner.Runtime; +using UnityEngine; + +namespace PixelCrushers.DialogueSystem.BehaviorDesignerSupport +{ + + /// + /// This script synchronizes a behavior tree's shared variables with the + /// Dialogue System's Lua environment. Attach it to the GameObject that + /// contains the behavior tree. Synchronization occurs automatically at + /// the beginning and end of conversations. You can also synchronize manually + /// by calling SyncToLua() or SyncFromLua(). + /// + /// The Lua variables will have the name gameObjectName_variableName. + /// All blank spaces and hyphens will be converted to underscores. + /// For example, say an NPC named Private Hart has a behavior tree with a shared + /// variable named Angry. The Lua variable will be Variable["Private_Hart_Angry"]. + /// + /// Only bools, floats, ints, and strings are synchronized. + /// + /// This script also adds some Lua functions: + /// - bdSyncToLua(gameObject) + /// - bdSyncFromLua(gameObject) + /// where gameObject is the name of a GameObject with a behavior tree. + /// + [AddComponentMenu("Pixel Crushers/Dialogue System/Third Party/Behavior Designer/Behavior Tree Lua Bridge")] + public class BehaviorTreeLuaBridge : MonoBehaviour + { + + // The behavior tree on this GameObject: + private Behavior behavior = null; + + private static bool hasRegisteredLuaFunctions = false; + + void Awake() + { + behavior = GetComponentInChildren(); + RegisterLuaFunctions(); + } + + /// + /// When a conversation starts, sync to Lua. This makes the behavior + /// tree data available to conversations in Conditions and User Scripts. + /// + /// The other actor. + public void OnConversationStart(Transform actor) + { + SyncToLua(); + } + + /// + /// When a conversation ends, sync from Lua back into the behavior + /// tree. If the conversation has changed any values, the changes + /// will be reflected in the behavior tree. + /// + /// The other actor. + public void OnConversationEnd(Transform actor) + { + SyncFromLua(); + } + + /// + /// Syncs the behavior tree's shared variables to the Dialogue System's + /// Lua environment. + /// + public void SyncToLua() + { + if (behavior == null) return; + foreach (SharedVariable variable in behavior.GetBehaviorSource().Variables) + { + if (IsSyncableType(variable)) + { + DialogueLua.SetVariable(GetLuaVariableName(variable.Name), variable.GetValue()); + } + } + } + + /// + /// Syncs the Dialogue System's Lua environment back into the behavior tree's + /// shared variables. + /// + public void SyncFromLua() + { + if (behavior == null) return; + foreach (SharedVariable variable in behavior.GetBehaviorSource().Variables) + { + if (IsSyncableType(variable)) + { + Lua.Result result = DialogueLua.GetVariable(GetLuaVariableName(variable.Name)); + if (result.HasReturnValue) + { + variable.SetValue(CastLuaResult(variable, result)); + } + } + } + } + + private bool IsSyncableType(SharedVariable variable) + { + return (variable is SharedBool) || + (variable is SharedFloat) || + (variable is SharedInt) || + (variable is SharedString); + } + + private string GetLuaVariableName(string variableName) + { + return string.Format("{0}_{1}", name, variableName); + } + + private object CastLuaResult(SharedVariable variable, Lua.Result result) + { + if (variable is SharedBool) return result.AsBool; + if (variable is SharedFloat) return result.AsFloat; + if (variable is SharedInt) return result.AsInt; + if (variable is SharedString) return result.AsString; + return null; + } + + public static void RegisterLuaFunctions() + { + if (hasRegisteredLuaFunctions) return; + hasRegisteredLuaFunctions = true; + Lua.RegisterFunction("bdSyncToLua", null, SymbolExtensions.GetMethodInfo(() => bdSyncToLua(string.Empty))); + Lua.RegisterFunction("bdSyncToFrom", null, SymbolExtensions.GetMethodInfo(() => bdSyncFromLua(string.Empty))); + + Lua.RegisterFunction("bdGetBool", null, SymbolExtensions.GetMethodInfo(() => bdGetBool(string.Empty, string.Empty))); + Lua.RegisterFunction("bdGetFloat", null, SymbolExtensions.GetMethodInfo(() => bdGetFloat(string.Empty, string.Empty))); + Lua.RegisterFunction("bdGetInt", null, SymbolExtensions.GetMethodInfo(() => bdGetInt(string.Empty, string.Empty))); + Lua.RegisterFunction("bdGetString", null, SymbolExtensions.GetMethodInfo(() => bdGetString(string.Empty, string.Empty))); + Lua.RegisterFunction("bdSetBool", null, SymbolExtensions.GetMethodInfo(() => bdSetBool(string.Empty, string.Empty, false))); + Lua.RegisterFunction("bdSetFloat", null, SymbolExtensions.GetMethodInfo(() => bdSetFloat(string.Empty, string.Empty, (double)0))); + Lua.RegisterFunction("bdSetInt", null, SymbolExtensions.GetMethodInfo(() => bdSetInt(string.Empty, string.Empty, (double)0))); + Lua.RegisterFunction("bdSetString", null, SymbolExtensions.GetMethodInfo(() => bdSetString(string.Empty, string.Empty, string.Empty))); + + Lua.RegisterFunction("bdGetBoolGroup", null, SymbolExtensions.GetMethodInfo(() => bdGetBoolGroup(string.Empty, (double)0, string.Empty))); + Lua.RegisterFunction("bdGetFloatGroup", null, SymbolExtensions.GetMethodInfo(() => bdGetFloatGroup(string.Empty, (double)0, string.Empty))); + Lua.RegisterFunction("bdGetIntGroup", null, SymbolExtensions.GetMethodInfo(() => bdGetIntGroup(string.Empty, (double)0, string.Empty))); + Lua.RegisterFunction("bdGetStringGroup", null, SymbolExtensions.GetMethodInfo(() => bdGetStringGroup(string.Empty, (double)0, string.Empty))); + Lua.RegisterFunction("bdSetBoolGroup", null, SymbolExtensions.GetMethodInfo(() => bdSetBoolGroup(string.Empty, (double)0, string.Empty, false))); + Lua.RegisterFunction("bdSetFloatGroup", null, SymbolExtensions.GetMethodInfo(() => bdSetFloatGroup(string.Empty, (double)0, string.Empty, (double)0))); + Lua.RegisterFunction("bdSetIntGroup", null, SymbolExtensions.GetMethodInfo(() => bdSetIntGroup(string.Empty, (double)0, string.Empty, (double)0))); + Lua.RegisterFunction("bdSetStringGroup", null, SymbolExtensions.GetMethodInfo(() => bdSetStringGroup(string.Empty, (double)0, string.Empty, string.Empty))); + } + + public static void bdSyncToLua(string gameObjectName) + { + var bridge = FindBridge(gameObjectName); + if (bridge != null) bridge.SyncToLua(); + } + + public static void bdSyncFromLua(string gameObjectName) + { + var bridge = FindBridge(gameObjectName); + if (bridge != null) bridge.SyncFromLua(); + } + + public static T bdGetVariableValue(string gameObjectName, string variableName, int group = -1) + { + var behavior = FindBehavior(gameObjectName, group); + if (behavior != null) + { + foreach (SharedVariable variable in behavior.GetBehaviorSource().Variables) + { + if (variable.Name == variableName) + { + var value = variable.GetValue(); + if (value.GetType() == typeof(T)) return (T)value; + } + } + } + return default(T); + } + + public static void bdSetVariableValue(string gameObjectName, string variableName, T variableValue, int group = -1) + { + var behavior = FindBehavior(gameObjectName, group); + if (behavior != null) + { + foreach (SharedVariable variable in behavior.GetBehaviorSource().Variables) + { + if (variable.Name == variableName) + { + variable.SetValue(variableValue); + return; + } + } + } + } + + public static bool bdGetBool(string gameObjectName, string variableName) + { + return bdGetVariableValue(gameObjectName, variableName); + } + + public static double bdGetFloat(string gameObjectName, string variableName) + { + return (double)bdGetVariableValue(gameObjectName, variableName); + } + + public static double bdGetInt(string gameObjectName, string variableName) + { + return (double)bdGetVariableValue(gameObjectName, variableName); + } + + public static string bdGetString(string gameObjectName, string variableName) + { + return bdGetVariableValue(gameObjectName, variableName); + } + + public static void bdSetBool(string gameObjectName, string variableName, bool variableValue) + { + bdSetVariableValue(gameObjectName, variableName, variableValue); + } + + public static void bdSetFloat(string gameObjectName, string variableName, double variableValue) + { + bdSetVariableValue(gameObjectName, variableName, (float)variableValue); + } + + public static void bdSetInt(string gameObjectName, string variableName, double variableValue) + { + bdSetVariableValue(gameObjectName, variableName, (int)variableValue); + } + + public static void bdSetString(string gameObjectName, string variableName, string variableValue) + { + bdSetVariableValue(gameObjectName, variableName, variableValue); + } + + public static bool bdGetBoolGroup(string gameObjectName, double group, string variableName) + { + return bdGetVariableValue(gameObjectName, variableName, (int)group); + } + + public static double bdGetFloatGroup(string gameObjectName, double group, string variableName) + { + return (double)bdGetVariableValue(gameObjectName, variableName, (int)group); + } + + public static double bdGetIntGroup(string gameObjectName, double group, string variableName) + { + return (double)bdGetVariableValue(gameObjectName, variableName, (int)group); + } + + public static string bdGetStringGroup(string gameObjectName, double group, string variableName) + { + return bdGetVariableValue(gameObjectName, variableName, (int)group); + } + + public static void bdSetBoolGroup(string gameObjectName, double group, string variableName, bool variableValue) + { + bdSetVariableValue(gameObjectName, variableName, variableValue, (int)group); + } + + public static void bdSetFloatGroup(string gameObjectName, double group, string variableName, double variableValue) + { + bdSetVariableValue(gameObjectName, variableName, (float)variableValue, (int)group); + } + + public static void bdSetIntGroup(string gameObjectName, double group, string variableName, double variableValue) + { + bdSetVariableValue(gameObjectName, variableName, (int)variableValue, (int)group); + } + + public static void bdSetStringGroup(string gameObjectName, double group, string variableName, string variableValue) + { + bdSetVariableValue(gameObjectName, variableName, variableValue, (int)group); + } + + public static BehaviorTreeLuaBridge FindBridge(string gameObjectName) + { + var go = GameObject.Find(gameObjectName); + if (go == null) + { + if (DialogueDebug.logWarnings) Debug.LogWarning("Dialogue System: BehaviorTreeLuaBridge can't find GameObject named " + gameObjectName); + return null; + } + var bridge = go.GetComponent(); + if (bridge == null) + { + var behavior = go.GetComponentInChildren(); + if (behavior == null) + { + if (DialogueDebug.logWarnings) Debug.LogWarning("Dialogue System: GameObject " + go.name + " doesn't have a Behavior tree in its hierarchy.", go); + return null; + } + bridge = go.AddComponent(); + bridge.behavior = behavior; + } + return bridge; + } + + public static Behavior FindBehavior(string gameObjectName, int group = -1) + { + var go = GameObject.Find(gameObjectName); + if (go == null) + { + if (DialogueDebug.logWarnings) Debug.LogWarning("Dialogue System: BehaviorTreeLuaBridge can't find GameObject named " + gameObjectName); + return null; + } + foreach (var behavior in go.GetComponentsInChildren()) + { + if (group == -1 || behavior.Group == group) + { + return behavior; + } + } + return null; + } + + } + +} \ No newline at end of file diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/BehaviorTreeLuaBridge.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/BehaviorTreeLuaBridge.cs.meta new file mode 100644 index 000000000..fd3fe539a --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/BehaviorTreeLuaBridge.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c4a8a1d80c1da4c4083f535796da4df9 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehavior.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehavior.cs new file mode 100644 index 000000000..c035ea520 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehavior.cs @@ -0,0 +1,104 @@ +using UnityEngine; +using System.Collections; +using PixelCrushers.DialogueSystem; +using PixelCrushers.DialogueSystem.BehaviorDesignerSupport; +using BehaviorDesigner.Runtime; + +namespace PixelCrushers.DialogueSystem.SequencerCommands +{ + + /// + /// Implements the Behavior Designer sequencer command Behavior(subject, start|stop|pause|resume, [group]). + /// - subject: The name of a GameObject containing a behavior tree, or speaker or listener. + /// The behavior tree can be located on a child object. + /// - start|stop|pause|resume: Control action for the behavior tree. + /// - start: Starts or restarts the behavior tree. + /// - stop: Stops the behavior tree. + /// - pause: Pauses the behavior tree. + /// - resume: Resumes the behavior tree if paused. + /// - group: (Optional) Apply to behavior trees with a specific group ID. If omitted, + /// apply to all behavior trees on subject. + /// + public class SequencerCommandBehavior : SequencerCommand + { + + // Translate the control string into an enum to make it easier to work with in code: + private enum ControlCommand { Start, Stop, Pause, Resume, Undefined } + + private ControlCommand GetControlCommand(string s) + { + if (string.Equals("start", s, System.StringComparison.OrdinalIgnoreCase)) + { + return ControlCommand.Start; + } + else if (string.Equals("stop", s, System.StringComparison.OrdinalIgnoreCase)) + { + return ControlCommand.Stop; + } + else if (string.Equals("pause", s, System.StringComparison.OrdinalIgnoreCase)) + { + return ControlCommand.Pause; + } + else if (string.Equals("resume", s, System.StringComparison.OrdinalIgnoreCase)) + { + return ControlCommand.Resume; + } + else + { + return ControlCommand.Undefined; + } + } + + public void Start() + { + Transform subject = GetSubject(0); + ControlCommand command = GetControlCommand(GetParameter(1)); + int group = GetParameterAsInt(2, -1); + if (subject == null) + { + if (DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: Behavior({1}, {2}) subject is null", DialogueDebug.Prefix, GetParameter(0), GetParameter(1))); + } + else if (command == ControlCommand.Undefined) + { + if (DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: Behavior({1}, {2}) command must be 'start', 'stop', or 'resume'", DialogueDebug.Prefix, GetParameter(0), GetParameter(1))); + } + else + { + var foundOne = false; + foreach (var behavior in subject.GetComponentsInChildren()) + { + if (group == -1 || behavior.Group == group) + { + foundOne = true; + switch (command) + { + case ControlCommand.Start: + case ControlCommand.Resume: + behavior.EnableBehavior(); + break; + case ControlCommand.Stop: + behavior.DisableBehavior(false); + break; + case ControlCommand.Pause: + behavior.DisableBehavior(true); + break; + } + } + if (foundOne) + { + if (DialogueDebug.LogInfo) Debug.Log(string.Format("{0}: Sequencer: Behavior({1}, {2})", DialogueDebug.Prefix, GetParameter(0), GetParameter(1))); + } + else if (group == -1) + { + if (DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: Behavior({1}, {2}): {1} does not have a Behavior[Tree] component", DialogueDebug.Prefix, GetParameter(0), GetParameter(1))); + } + else + { + if (DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: Behavior({1}, {2}, {3}): {1} does not have a Behavior[Tree] component with matching group ID", DialogueDebug.Prefix, GetParameter(0), GetParameter(1), group)); + } + } + Stop(); + } + } + } +} diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehavior.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehavior.cs.meta new file mode 100644 index 000000000..412e259ad --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehavior.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 10831438027c88d42a409c165435bc9e +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehaviorVariable.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehaviorVariable.cs new file mode 100644 index 000000000..103f76d60 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehaviorVariable.cs @@ -0,0 +1,71 @@ +using UnityEngine; +using System.Collections; +using PixelCrushers.DialogueSystem; +using PixelCrushers.DialogueSystem.BehaviorDesignerSupport; +using BehaviorDesigner.Runtime; + +namespace PixelCrushers.DialogueSystem.SequencerCommands { + + /// + /// Implements the Behavior Designer sequencer command BehaviorVariable(subject, variableName, value). + /// - subject: The name of a GameObject containing a behavior tree, or speaker or listener. + /// The behavior tree can be located on a child object. + /// - variableName: The name of a shared variable on the behavior tree. These + /// variable types are supported: Bool, Float, Int, String, GameObject, Object, Transform, Vector3. + /// - value: The new value of the variable. + /// + public class SequencerCommandBehaviorVariable : SequencerCommand { + + public void Start() { + Transform subject = GetSubject(0); + string variableName = GetParameter(1); + string value = GetParameter(2); + if (subject == null) { + if (DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: BehaviorVariable({1}, {2}, {3}) subject is null", DialogueDebug.Prefix, GetParameter(0), variableName, value)); + } else { + Behavior behavior = subject.GetComponentInChildren(); + if (behavior == null) { + if (DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: BehaviorVariable({1}, {2}, {3}): {1} does not have a Behavior[Tree] component", DialogueDebug.Prefix, GetParameter(0), variableName, value)); + } else { + if (DialogueDebug.LogInfo) Debug.Log(string.Format("{0}: Sequencer: BehaviorVariable({1}, {2}, {3})", DialogueDebug.Prefix, GetParameter(0), variableName, value)); + var variable = behavior.GetVariable(variableName); + if (variable == null) { + if (DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: BehaviorVariable({1}, {2}, {3}): variable '{2}' not found on {1}", DialogueDebug.Prefix, GetParameter(0), variableName, value)); + } else if (variable is SharedBool) { + (variable as SharedBool).Value = string.Equals(value, "true", System.StringComparison.OrdinalIgnoreCase); + } else if (variable is SharedFloat) { + (variable as SharedFloat).Value = Tools.StringToFloat(value); + } else if (variable is SharedInt) { + (variable as SharedInt).Value = Tools.StringToInt(value); + } else if (variable is SharedString) { + (variable as SharedString).Value = value; + } else if (variable is SharedGameObject) { + Transform t = GetNamedTransform(value); + if (t != null) (variable as SharedGameObject).Value = t.gameObject; + } else if (variable is SharedObject) { + Transform t = GetNamedTransform(value); + if (t != null) (variable as SharedObject).Value = t.gameObject; + } else if (variable is SharedTransform) { + Transform t = GetNamedTransform(value); + if (t != null) (variable as SharedTransform).Value = t; + } else if (variable is SharedVector3) { + Transform t = GetNamedTransform(value); + if (t != null) (variable as SharedVector3).Value = t.position; + } else { + if (DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: BehaviorVariable({1}, {2}, {3}): does not support variables of type '{4}'", + DialogueDebug.Prefix, GetParameter(0), variableName, value, variable.GetType().Name)); + } + } + } + Stop(); + } + + private Transform GetNamedTransform(string value) { + Transform t = SequencerTools.GetSubject(value, Sequencer.Speaker, Sequencer.Listener); + if (t == null && DialogueDebug.LogWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: BehaviorVariable({1}, {2}, {3}): couldn't find '{3}'", DialogueDebug.Prefix, GetParameter(0), GetParameter(1), GetParameter(2))); + return t; + } + + } + +} \ No newline at end of file diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehaviorVariable.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehaviorVariable.cs.meta new file mode 100644 index 000000000..32cfaeda9 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/Scripts/SequencerCommandBehaviorVariable.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b4343363be491e24cb793541b61d461d +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/_README.txt b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/_README.txt new file mode 100644 index 000000000..1af1fb657 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/_README.txt @@ -0,0 +1,6 @@ +/* +This folder contains support files for Opsive's Behavior Designer. + +Behavior Designer also contains a corresponding package for Dialogue System support. +Example scenes are provided in Behavior Designer's package. +*/ \ No newline at end of file diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/_README.txt.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/_README.txt.meta new file mode 100644 index 000000000..44e592a29 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Behavior Designer Support/_README.txt.meta @@ -0,0 +1,4 @@ +fileFormatVersion: 2 +guid: 716b36c95d0403a41a497e9db48ed0a3 +TextScriptImporter: + userData: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support.meta new file mode 100644 index 000000000..5b30c1750 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 6ba3b0f1934a43d499dac6d450d8a8d5 +folderAsset: yes +timeCreated: 1502067828 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support/Example.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support/Example.meta new file mode 100644 index 000000000..48fe20900 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support/Example.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 93a456cbe2f47004598d3510ce181dab +folderAsset: yes +timeCreated: 1501895283 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support/Example/Cinemachine Timeline Example Database.asset b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support/Example/Cinemachine Timeline Example Database.asset new file mode 100644 index 000000000..e6f6db60b --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Cinemachine Support/Example/Cinemachine Timeline Example Database.asset @@ -0,0 +1,3302 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 935899b62f48ae5498594680ed17d133, type: 3} + m_Name: Cinemachine Timeline Example Database + m_EditorClassIdentifier: + version: 1.5.1.0 + author: Pixel Crushers + description: This project demonstrates the major features of the Dialogue System + for Unity. In this sci-fi scene, the player's squad has been sent to assassinate + the evil Emperor during the launch ceremony of his new star carrier. The player + must decide whether or not to open the hangar airlock, which will kill not only + the Emperor but all the innocent attendees. + globalUserScript: + emphasisSettings: + - color: {r: 1, g: 0, b: 0, a: 1} + bold: 1 + italic: 0 + underline: 0 + - color: {r: 0.26666668, g: 0.7137255, b: 0.20392157, a: 1} + bold: 1 + italic: 0 + underline: 0 + - color: {r: 0.27450982, g: 0.53333336, b: 0.9019608, a: 1} + bold: 1 + italic: 0 + underline: 0 + - color: {r: 0.8, g: 0.8, b: 0.8, a: 1} + bold: 1 + italic: 0 + underline: 0 + actors: + - id: 1 + fields: + - title: Name + value: Player + type: 0 + typeString: + - title: Pictures + value: '[../../Art/Portraits/Player.png]' + type: 3 + typeString: + - title: Description + value: The player controls a lieutenant sent to assassinate the evil Emperor + and free the star system from tyranny. + type: 0 + typeString: + - title: IsPlayer + value: True + type: 2 + typeString: + portrait: {fileID: 2800000, guid: a4daee2c2f9a24640b0fa0f07851720c, type: 3} + spritePortrait: {fileID: 0} + alternatePortraits: [] + spritePortraits: [] + - id: 2 + fields: + - title: Name + value: Private Hart + type: 0 + typeString: + - title: Pictures + value: '[../../Art/Portraits/Private Hart.png]' + type: 3 + typeString: + - title: Description + value: The squad's technical expert, Hart refuses to kill the innocent attendees. + type: 0 + typeString: + - title: IsPlayer + value: False + type: 2 + typeString: + portrait: {fileID: 2800000, guid: c7eebf04ff2532346b8f83484b296e3c, type: 3} + spritePortrait: {fileID: 0} + alternatePortraits: [] + spritePortraits: [] + - id: 3 + fields: + - title: Name + value: Sergeant Graves + type: 0 + typeString: + - title: Pictures + value: '[../../Art/Portraits/Sergeant Graves.png]' + type: 3 + typeString: + - title: Description + value: The squad's heavy gunner, Graves wants to follow orders and kill the + Emperor. + type: 0 + typeString: + - title: IsPlayer + value: False + type: 2 + typeString: + portrait: {fileID: 2800000, guid: ff7385df5b05b2b44893ecab6550eb39, type: 3} + spritePortrait: {fileID: 0} + alternatePortraits: [] + spritePortraits: [] + - id: 4 + fields: + - title: Name + value: Terminal + type: 0 + typeString: + - title: Pictures + value: '[]' + type: 3 + typeString: + - title: Description + value: The control unit that the player can use to open the hangar airlock + (killing the Emperor and innocent bystanders) or re-lock it (letting them + all live). + type: 0 + typeString: + - title: IsPlayer + value: False + type: 2 + typeString: + portrait: {fileID: 0} + spritePortrait: {fileID: 0} + alternatePortraits: [] + spritePortraits: [] + - id: 5 + fields: + - title: Name + value: Dead Guard + type: 0 + typeString: + - title: Pictures + value: '[]' + type: 3 + typeString: + - title: Description + value: This was one of the evil emperor's guards. He has a note with the terminal + password. + type: 0 + typeString: + - title: IsPlayer + value: False + type: 2 + typeString: + portrait: {fileID: 0} + spritePortrait: {fileID: 0} + alternatePortraits: [] + spritePortraits: [] + items: + - id: 1 + fields: + - title: Name + value: Assassinate the Emperor + type: 0 + typeString: + - title: Description + value: Your squad has infiltrated the evil Emperor's star carrier to assassinate + him during the launch ceremony. You can liberate your star system by opening + the airlock, but scores of innocent attendees will also die. Will you follow + orders or abandon this opportunity? + type: 0 + typeString: + - title: Success Description + value: With the Emperor jettisoned into space along with scores of innocent + families and children, your star system is free from the Empire's tyranny. + type: 0 + typeString: + - title: Failure Description + value: You decided that killing so many innocent people would make you no better + than the Emperor himself. The rebellion will have to find another way. + type: 0 + typeString: + - title: State + value: unassigned + type: 0 + typeString: + - title: Track + value: False + type: 2 + typeString: + locations: [] + variables: + - id: 0 + fields: + - title: Name + value: Alert + type: 0 + typeString: + - title: Initial Value + value: + type: 0 + typeString: + - title: Description + value: Show alert messages during gameplay by setting this variable. + type: 0 + typeString: + - id: 1 + fields: + - title: Name + value: Kick Hart + type: 0 + typeString: + - title: Initial Value + value: + type: 0 + typeString: + - title: Description + value: This variable can be set by a QTE in the Private Hart conversation. + If set, the QTE dialogue entry is triggered. + type: 0 + typeString: + - id: 2 + fields: + - title: Name + value: Password + type: 0 + typeString: + - title: Initial Value + value: + type: 0 + typeString: + - title: Description + value: + type: 0 + typeString: + conversations: + - id: 1 + fields: + - title: Title + value: Private Hart + type: 0 + typeString: + - title: Description + value: 'This conversation occurs between the player and Private Hart, who refuses + to open the airlock to kill the evil Emperor because a hundred bystanders + would also die. This is the primary conversation in the demo. It demonstrates + branching dialogue, the quest system, sequences, and QTEs. ' + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: CustomFieldType_Actor + - title: Conversant + value: 2 + type: 5 + typeString: CustomFieldType_Actor + overrideSettings: + useOverrides: 0 + overrideSubtitleSettings: 0 + showNPCSubtitlesDuringLine: 1 + showNPCSubtitlesWithResponses: 1 + showPCSubtitlesDuringLine: 0 + skipPCSubtitleAfterResponseMenu: 0 + subtitleCharsPerSecond: 30 + minSubtitleSeconds: 2 + continueButton: 0 + overrideSequenceSettings: 0 + defaultSequence: + defaultPlayerSequence: + defaultResponseMenuSequence: + overrideInputSettings: 0 + alwaysForceResponseMenu: 1 + includeInvalidEntries: 0 + responseTimeout: 0 + cancelSubtitle: + key: 27 + buttonName: + cancelConversation: + key: 27 + buttonName: + nodeColor: Red + dialogueEntries: + - id: 0 + fields: + - title: Title + value: START + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: None() + type: 0 + typeString: + conversationID: 1 + isRoot: 1 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 0 + destinationConversationID: 1 + destinationDialogueID: 1 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 0 + destinationConversationID: 1 + destinationDialogueID: 2 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 0 + destinationConversationID: 1 + destinationDialogueID: 3 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 0 + destinationConversationID: 1 + destinationDialogueID: 4 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 570 + y: 20 + width: 160 + height: 30 + - id: 1 + fields: + - title: Title + value: No Quest Yet + type: 0 + typeString: + - title: Actor + value: 2 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: Lieutenant! We have a problem, sir! + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 1 + destinationConversationID: 1 + destinationDialogueID: 5 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 1 + destinationConversationID: 1 + destinationDialogueID: 6 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 1 + destinationConversationID: 1 + destinationDialogueID: 7 + isConnector: 0 + priority: 2 + conditionsString: CurrentQuestState("Assassinate the Emperor") == "unassigned" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 97.5 + y: 70 + width: 160 + height: 30 + - id: 2 + fields: + - title: Title + value: Quest is Active + type: 0 + typeString: + - title: Actor + value: 2 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: We can't murder those bystanders, sir. It's not right. + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 2 + destinationConversationID: 1 + destinationDialogueID: 20 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 2 + destinationConversationID: 1 + destinationDialogueID: 7 + isConnector: 1 + priority: 2 + conditionsString: CurrentQuestState("Assassinate the Emperor") == "active" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 412.5 + y: 70 + width: 160 + height: 30 + - id: 3 + fields: + - title: Title + value: Airlock Opened + type: 0 + typeString: + - title: Actor + value: 2 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: I... I can't believe you killed all those people! + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 3 + destinationConversationID: 1 + destinationDialogueID: 21 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 3 + destinationConversationID: 1 + destinationDialogueID: 22 + isConnector: 0 + priority: 2 + conditionsString: CurrentQuestState("Assassinate the Emperor") == "success" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 727.5 + y: 70 + width: 160 + height: 30 + - id: 4 + fields: + - title: Title + value: Airlock Relocked + type: 0 + typeString: + - title: Actor + value: 2 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: You did the right thing, sir. + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 4 + destinationConversationID: 1 + destinationDialogueID: 23 + isConnector: 0 + priority: 2 + conditionsString: CurrentQuestState("Assassinate the Emperor") == "failure" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 1042.5 + y: 70 + width: 160 + height: 30 + - id: 5 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Calm down. What's the problem? + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 5 + destinationConversationID: 1 + destinationDialogueID: 8 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 30 + y: 120 + width: 160 + height: 30 + - id: 6 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Report, private. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 6 + destinationConversationID: 1 + destinationDialogueID: 8 + isConnector: 1 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 210 + y: 120 + width: 160 + height: 30 + - id: 7 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Stand by, private. I'll be back. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 390 + y: 120 + width: 160 + height: 30 + - id: 8 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 2 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: The Emperor is in the hangar, sir. + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 8 + destinationConversationID: 1 + destinationDialogueID: 9 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 8 + destinationConversationID: 1 + destinationDialogueID: 10 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 570 + y: 170 + width: 160 + height: 30 + - id: 9 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Good. Our spies were right. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 9 + destinationConversationID: 1 + destinationDialogueID: 11 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 255 + y: 220 + width: 160 + height: 30 + - id: 10 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Open the airlock. Take him out! + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 10 + destinationConversationID: 1 + destinationDialogueID: 11 + isConnector: 1 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 885 + y: 220 + width: 160 + height: 30 + - id: 11 + fields: + - title: Title + value: Assign Quest + type: 0 + typeString: + - title: Actor + value: 2 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: Sir, one hundred innocent civilians are with him for the star carrier's + launch ceremony. + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: required SetActive(Terminal inactive,false); required SetActive(Terminal + active,true); Delay({{end}}) + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 11 + destinationConversationID: 1 + destinationDialogueID: 12 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 11 + destinationConversationID: 1 + destinationDialogueID: 13 + isConnector: 0 + priority: 2 + conditionsString: + userScript: 'SetQuestState("Assassinate the Emperor", "active"); Variable["Alert"] + = "Mission Update: Assassinate the Emperor"' + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 570 + y: 270 + width: 160 + height: 30 + - id: 12 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Damn. Hold until I return. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 240.5 + y: 570 + width: 160 + height: 30 + - id: 13 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Collateral damage. Open it. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 13 + destinationConversationID: 1 + destinationDialogueID: 14 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 885 + y: 320 + width: 160 + height: 30 + - id: 14 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 2 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: But... innocent families and children, sir! + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 14 + destinationConversationID: 1 + destinationDialogueID: 12 + isConnector: 1 + priority: 2 + - originConversationID: 1 + originDialogueID: 14 + destinationConversationID: 1 + destinationDialogueID: 15 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 14 + destinationConversationID: 1 + destinationDialogueID: 16 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 570 + y: 370 + width: 160 + height: 30 + - id: 15 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Small price to free our star system. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 15 + destinationConversationID: 1 + destinationDialogueID: 17 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 570 + y: 420 + width: 160 + height: 30 + - id: 16 + fields: + - title: Title + value: Evil response + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: '[em1]Good! Kill ''em all![/em1]' + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 16 + destinationConversationID: 1 + destinationDialogueID: 17 + isConnector: 1 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 990 + y: 420 + width: 160 + height: 30 + - id: 17 + fields: + - title: Title + value: Hart refuses, QTE offer + type: 0 + typeString: + - title: Actor + value: 2 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: I won't do it, sir. + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 17 + destinationConversationID: 1 + destinationDialogueID: 12 + isConnector: 0 + priority: 2 + - originConversationID: 1 + originDialogueID: 17 + destinationConversationID: 1 + destinationDialogueID: 24 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 570 + y: 470 + width: 160 + height: 30 + - id: 20 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: We have orders. I'll handle you later. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 570 + y: 120 + width: 160 + height: 30 + - id: 21 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: We're soldiers. We follow orders. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 750 + y: 120 + width: 160 + height: 30 + - id: 22 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Their sacrifice freed us all. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 930 + y: 120 + width: 160 + height: 30 + - id: 23 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: '[f]We''re no better than him otherwise.' + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 1110 + y: 120 + width: 160 + height: 30 + - id: 24 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 2 + type: 5 + typeString: + - title: Menu Text + value: Then I'll do it. + type: 0 + typeString: + - title: Dialogue Text + value: + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 692.5 + y: 567 + width: 160 + height: 30 + canvasScrollPosition: {x: 164, y: 170} + canvasZoom: 1 + - id: 2 + fields: + - title: Title + value: Sergeant Graves Barks + type: 0 + typeString: + - title: Description + value: Sergeant Graves only barks; he doesn't hold branching conversations + with the player. This conversation contains Sergeant Graves' barks. It's + used by his Bark On Idle and Bark Trigger components. You could also use + separate conversations for Bark On Idle and Bark Trigger. + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: CustomFieldType_Actor + - title: Conversant + value: 3 + type: 5 + typeString: CustomFieldType_Actor + overrideSettings: + useOverrides: 0 + overrideSubtitleSettings: 0 + showNPCSubtitlesDuringLine: 1 + showNPCSubtitlesWithResponses: 1 + showPCSubtitlesDuringLine: 0 + skipPCSubtitleAfterResponseMenu: 0 + subtitleCharsPerSecond: 30 + minSubtitleSeconds: 2 + continueButton: 0 + overrideSequenceSettings: 0 + defaultSequence: + defaultPlayerSequence: + defaultResponseMenuSequence: + overrideInputSettings: 0 + alwaysForceResponseMenu: 1 + includeInvalidEntries: 0 + responseTimeout: 0 + cancelSubtitle: + key: 27 + buttonName: + cancelConversation: + key: 27 + buttonName: + nodeColor: Red + dialogueEntries: + - id: 0 + fields: + - title: Title + value: START + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 3 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: None() + type: 0 + typeString: + conversationID: 2 + isRoot: 1 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 2 + originDialogueID: 0 + destinationConversationID: 2 + destinationDialogueID: 1 + isConnector: 0 + priority: 2 + - originConversationID: 2 + originDialogueID: 0 + destinationConversationID: 2 + destinationDialogueID: 2 + isConnector: 0 + priority: 2 + - originConversationID: 2 + originDialogueID: 0 + destinationConversationID: 2 + destinationDialogueID: 3 + isConnector: 0 + priority: 2 + - originConversationID: 2 + originDialogueID: 0 + destinationConversationID: 2 + destinationDialogueID: 4 + isConnector: 0 + priority: 2 + - originConversationID: 2 + originDialogueID: 0 + destinationConversationID: 2 + destinationDialogueID: 5 + isConnector: 0 + priority: 2 + - originConversationID: 2 + originDialogueID: 0 + destinationConversationID: 2 + destinationDialogueID: 6 + isConnector: 0 + priority: 2 + - originConversationID: 2 + originDialogueID: 0 + destinationConversationID: 2 + destinationDialogueID: 7 + isConnector: 0 + priority: 2 + - originConversationID: 2 + originDialogueID: 0 + destinationConversationID: 2 + destinationDialogueID: 8 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 660 + y: 20 + width: 160 + height: 30 + - id: 1 + fields: + - title: Title + value: Unresolved 1 + type: 0 + typeString: + - title: Actor + value: 3 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: Hart's a traitor. + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 2 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: Item["Assassinate_the_Emperor"].State ~= "success" and Item["Assassinate_the_Emperor"].State + ~= "failure" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 30 + y: 70 + width: 160 + height: 30 + - id: 2 + fields: + - title: Title + value: Unresolved 2 + type: 0 + typeString: + - title: Actor + value: 3 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: Let me break his neck, LT! + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 2 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: Item["Assassinate_the_Emperor"].State ~= "success" and Item["Assassinate_the_Emperor"].State + ~= "failure" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 210 + y: 70 + width: 160 + height: 30 + - id: 3 + fields: + - title: Title + value: Unresolved 3 + type: 0 + typeString: + - title: Actor + value: 3 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: This is our chance, sir! + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 2 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: Item["Assassinate_the_Emperor"].State ~= "success" and Item["Assassinate_the_Emperor"].State + ~= "failure" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 390 + y: 70 + width: 160 + height: 30 + - id: 4 + fields: + - title: Title + value: Unresolved 4 + type: 0 + typeString: + - title: Actor + value: 3 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: What'll it be, LT? + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 2 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: Item["Assassinate_the_Emperor"].State ~= "success" and Item["Assassinate_the_Emperor"].State + ~= "failure" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 570 + y: 70 + width: 160 + height: 30 + - id: 5 + fields: + - title: Title + value: Unresolved 5 + type: 0 + typeString: + - title: Actor + value: 3 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: We can't hide here forever, sir! + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 2 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: Item["Assassinate_the_Emperor"].State ~= "success" and Item["Assassinate_the_Emperor"].State + ~= "failure" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 750 + y: 70 + width: 160 + height: 30 + - id: 6 + fields: + - title: Title + value: Airlock Opened 1 + type: 0 + typeString: + - title: Actor + value: 3 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: Guess you're a hero now, sir! + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 2 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: Item["Assassinate_the_Emperor"].State == "success" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 930 + y: 70 + width: 160 + height: 30 + - id: 7 + fields: + - title: Title + value: Airlock Opened 2 + type: 0 + typeString: + - title: Actor + value: 3 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: Free after all these years of fighting! + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 2 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: Item["Assassinate_the_Emperor"].State == "success" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 1110 + y: 70 + width: 160 + height: 30 + - id: 8 + fields: + - title: Title + value: Airlock Relocked 1 + type: 0 + typeString: + - title: Actor + value: 3 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: How many more will die now? + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: + type: 0 + typeString: + conversationID: 2 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: Item["Assassinate_the_Emperor"].State == "failure" + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 1290 + y: 70 + width: 160 + height: 30 + canvasScrollPosition: {x: 0, y: 0} + canvasZoom: 1 + - id: 4 + fields: + - title: Title + value: Dead Guard + type: 0 + typeString: + - title: Description + value: This conversation demonstrates how to use the dialogue system for other + kinds of interaction (searching a body). + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: CustomFieldType_Actor + - title: Conversant + value: 5 + type: 5 + typeString: CustomFieldType_Actor + overrideSettings: + useOverrides: 0 + overrideSubtitleSettings: 0 + showNPCSubtitlesDuringLine: 1 + showNPCSubtitlesWithResponses: 1 + showPCSubtitlesDuringLine: 0 + skipPCSubtitleAfterResponseMenu: 0 + subtitleCharsPerSecond: 30 + minSubtitleSeconds: 2 + continueButton: 0 + overrideSequenceSettings: 0 + defaultSequence: + defaultPlayerSequence: + defaultResponseMenuSequence: + overrideInputSettings: 0 + alwaysForceResponseMenu: 1 + includeInvalidEntries: 0 + responseTimeout: 0 + cancelSubtitle: + key: 27 + buttonName: + cancelConversation: + key: 27 + buttonName: + nodeColor: Red + dialogueEntries: + - id: 0 + fields: + - title: Title + value: START + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 5 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: None() + type: 0 + typeString: + conversationID: 4 + isRoot: 1 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 4 + originDialogueID: 0 + destinationConversationID: 4 + destinationDialogueID: 1 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 120 + y: 20 + width: 160 + height: 30 + - id: 1 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 5 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: This was one of the evil emperor's guards. + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: None() + type: 0 + typeString: + conversationID: 4 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 4 + originDialogueID: 1 + destinationConversationID: 4 + destinationDialogueID: 2 + isConnector: 0 + priority: 2 + - originConversationID: 4 + originDialogueID: 1 + destinationConversationID: 4 + destinationDialogueID: 3 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 120 + y: 70 + width: 160 + height: 30 + - id: 2 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 5 + type: 5 + typeString: + - title: Menu Text + value: '[a]Search.' + type: 0 + typeString: + - title: Dialogue Text + value: + type: 0 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: None() + type: 0 + typeString: + conversationID: 4 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 4 + originDialogueID: 2 + destinationConversationID: 4 + destinationDialogueID: 4 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 30 + y: 120 + width: 160 + height: 30 + - id: 3 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 1 + type: 5 + typeString: + - title: Conversant + value: 5 + type: 5 + typeString: + - title: Menu Text + value: '[f][a]Done.' + type: 0 + typeString: + - title: Dialogue Text + value: + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: None() + type: 0 + typeString: + conversationID: 4 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + canvasRect: + serializedVersion: 2 + x: 120 + y: 220 + width: 160 + height: 30 + - id: 4 + fields: + - title: Title + value: + type: 0 + typeString: + - title: Actor + value: 5 + type: 5 + typeString: + - title: Conversant + value: 1 + type: 5 + typeString: + - title: Menu Text + value: + type: 0 + typeString: + - title: Dialogue Text + value: 'He has a note that reads: password is ''dominate''.' + type: 4 + typeString: + - title: Video File + value: + type: 0 + typeString: + - title: Sequence + value: None() + type: 0 + typeString: + conversationID: 4 + isRoot: 0 + isGroup: 0 + nodeColor: White + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - 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If Use Separate Files is ticked, appends slot number each file.")] + public string filename = "save"; + + public virtual string GetFilename(int slotNumber) + { + return useSeparateFiles ? (filename + "_" + slotNumber) : filename; + } + + public virtual string GetKey(int slotNumber) + { + return useSeparateFiles ? 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externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/README.txt b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/README.txt new file mode 100644 index 000000000..1e529388a --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/README.txt @@ -0,0 +1,18 @@ +The default Spine integration uses SkeletonAnimations, which exist in world space. +This example shows how to use Spine SkeletonGraphics in Unity UI. + +It uses two custom scripts: + +SpineDialogueUI: A subclass of StandardDialogueUI that observes these custom conversation fields: +- "Panel # Actor" specifies the actor in panel #. +- "Panel # Start Visible" specifies whether panel # should start visible. + +(Make sure the dialogue UI uses SpineDialogueUI and SpineSubtitlePanel.) + +SpineDialogueActorUI: A subclass of SpineDialogueActor that handles SkeletonGraphics. + +In the Dialogue Editor, give each actor a portrait image, even though it won't be used. +This is how the Dialogue System knows to show portrait info for the actor. + +Add a SpineDialogueActor to each actor, and assign its SkeletonGraphic. During conversations, +the SkeletonGraphic will be moved to the appropriate subtitle panel. \ No newline at end of file diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/README.txt.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/README.txt.meta new file mode 100644 index 000000000..f007a26eb --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/README.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a6ec6ad5d3db70c4eac562ab5a505c1f +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts.meta new file mode 100644 index 000000000..ba33c2f2f --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1c499023f79dcd34d86e6ecc34b9687e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueActorUI.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueActorUI.cs new file mode 100644 index 000000000..1785289da --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueActorUI.cs @@ -0,0 +1,40 @@ +using Spine.Unity; +using UnityEngine; +using System.Collections; + +namespace PixelCrushers.DialogueSystem.SpineSupport +{ + + /// + /// This addon for the DialogueActor component is a subclass of SpineDialogueActor + /// for Spine SkeletonGraphics (UI elements). It puts the Spine character inside + /// the subtitle panel's portrait image. + /// + [RequireComponent(typeof(DialogueActor))] + public class SpineDialogueActorUI : SpineDialogueActor + { + public override void Show(StandardUISubtitlePanel subtitlePanel) + { + if (spineGameObject == null || subtitlePanel == null || subtitlePanel.portraitImage == null) return; + wasInactive = !spineGameObject.activeSelf; + + // Deactivate any old SkeletonGraphics that were in this panel's portrait image area: + foreach (Transform child in subtitlePanel.transform) + { + var otherSkeletonGraphic = child.GetComponent(); + if (otherSkeletonGraphic != null) otherSkeletonGraphic.gameObject.SetActive(false); + } + + // Put my SkeletonGraphic in the portrait image area: + spineGameObject.SetActive(true); + spineGameObject.transform.SetParent(subtitlePanel.transform, false); + if (subtitlePanel.portraitName != null) + { // Place behind portrait name: + spineGameObject.transform.SetSiblingIndex(subtitlePanel.portraitName.gameObject.transform.GetSiblingIndex()); + } + spineGameObject.GetComponent().anchoredPosition = subtitlePanel.portraitImage.GetComponent().anchoredPosition; + subtitlePanel.GetComponent().Rebind(); + subtitlePanel.GetComponent().SetTrigger(subtitlePanel.showAnimationTrigger); + } + } +} diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueActorUI.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueActorUI.cs.meta new file mode 100644 index 000000000..5c422cfe9 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueActorUI.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3d71d6a983531b447bb0fbbf881756e4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueUI.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueUI.cs new file mode 100644 index 000000000..142920f58 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueUI.cs @@ -0,0 +1,39 @@ +using UnityEngine; + +namespace PixelCrushers.DialogueSystem.SpineSupport +{ + + /// + /// Overrides the StandardDialogueUI Open() method to read the conversation's custom fields. + /// - "Panel # Actor" specifies the actor in panel #. + /// - "Panel # Start Visible" specifies whether panel # should start visible. + /// + public class SpineDialogueUI : StandardDialogueUI + { + public override void Open() + { + var conversation = DialogueManager.masterDatabase.GetConversation(DialogueManager.lastConversationID); + for (int i = 0; i < conversationUIElements.subtitlePanels.Length; i++) + { + // Set panel visibility according to "Panel # Start Visible": + var startVisible = conversation.LookupBool("Panel " + i + " Start Visible"); + var panel = conversationUIElements.subtitlePanels[i]; + panel.visibility = startVisible ? UIVisibility.AlwaysFromStart : UIVisibility.AlwaysOnceShown; + + // Setup the Spine dialogue actor that should appear in this panel: + if (!(panel is SpineSubtitlePanel)) continue; + var actorID = conversation.LookupInt("Panel " + i + " Actor"); + var actor = DialogueManager.masterDatabase.GetActor(actorID); + if (actor == null) continue; + var actorTransform = CharacterInfo.GetRegisteredActorTransform(actor.Name); + if (actorTransform == null) continue; + var dialogueActor = actorTransform.GetComponent(); + if (dialogueActor == null) continue; + dialogueActor.SetSubtitlePanelNumber(PanelNumberUtility.IntToSubtitlePanelNumber(i)); + (panel as SpineSubtitlePanel).ShowSpineDialogueActor(actorTransform); + } + + base.Open(); + } + } +} diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueUI.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueUI.cs.meta new file mode 100644 index 000000000..29eeef9ee --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Scripts/SpineDialogueUI.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a7b1ae8dcb120ee41902b27a13c3e884 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Spine Subtitle Panels Example Database.asset b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Spine Subtitle Panels Example Database.asset new file mode 100644 index 000000000..a0d0415b2 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Example/Spine Subtitle Panels Example/Spine Subtitle Panels Example Database.asset @@ -0,0 +1,678 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 935899b62f48ae5498594680ed17d133, type: 3} + m_Name: Spine Subtitle Panels Example Database + m_EditorClassIdentifier: + version: + author: + description: + globalUserScript: + emphasisSettings: + - 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id: 1 + fields: + - title: Title + value: + type: 0 + typeString: CustomFieldType_Text + - title: Pictures + value: '[]' + type: 3 + typeString: CustomFieldType_Files + - title: Description + value: + type: 0 + typeString: CustomFieldType_Text + - title: Actor + value: 2 + type: 5 + typeString: CustomFieldType_Actor + - title: Conversant + value: 1 + type: 5 + typeString: CustomFieldType_Actor + - title: Menu Text + value: + type: 0 + typeString: CustomFieldType_Text + - title: Dialogue Text + value: I'm NPC1 (girl). 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id: 2 + fields: + - title: Title + value: + type: 0 + typeString: CustomFieldType_Text + - title: Pictures + value: '[]' + type: 3 + typeString: CustomFieldType_Files + - title: Description + value: + type: 0 + typeString: CustomFieldType_Text + - title: Actor + value: 1 + type: 5 + typeString: CustomFieldType_Actor + - title: Conversant + value: 2 + type: 5 + typeString: CustomFieldType_Actor + - title: Menu Text + value: + type: 0 + typeString: CustomFieldType_Text + - title: Dialogue Text + value: I'm the player. + type: 0 + typeString: CustomFieldType_Text + - title: Parenthetical + value: + type: 0 + typeString: CustomFieldType_Text + - title: Audio Files + value: '[]' + type: 3 + typeString: CustomFieldType_Files + - title: Video File + value: + type: 0 + typeString: CustomFieldType_Text + - title: Sequence + value: + type: 0 + typeString: CustomFieldType_Text + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - 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title: Parenthetical + value: + type: 0 + typeString: CustomFieldType_Text + - title: Audio Files + value: '[]' + type: 3 + typeString: CustomFieldType_Files + - title: Video File + value: + type: 0 + typeString: CustomFieldType_Text + - title: Sequence + value: + type: 0 + typeString: CustomFieldType_Text + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: + - originConversationID: 1 + originDialogueID: 3 + destinationConversationID: 1 + destinationDialogueID: 4 + isConnector: 0 + priority: 2 + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + canvasRect: + serializedVersion: 2 + x: 20 + y: 180 + width: 160 + height: 30 + - id: 4 + fields: + - title: Title + value: + type: 0 + typeString: CustomFieldType_Text + - title: Pictures + value: '[]' + type: 3 + typeString: CustomFieldType_Files + - 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Bye!' + type: 0 + typeString: CustomFieldType_Text + - title: Parenthetical + value: + type: 0 + typeString: CustomFieldType_Text + - title: Audio Files + value: '[]' + type: 3 + typeString: CustomFieldType_Files + - title: Video File + value: + type: 0 + typeString: CustomFieldType_Text + - title: Sequence + value: + type: 0 + typeString: CustomFieldType_Text + conversationID: 1 + isRoot: 0 + isGroup: 0 + nodeColor: + delaySimStatus: 0 + falseConditionAction: Block + conditionPriority: 2 + outgoingLinks: [] + conditionsString: + userScript: + onExecute: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0, + Culture=neutral, PublicKeyToken=null + canvasRect: + serializedVersion: 2 + x: 20 + y: 280 + width: 160 + height: 30 + entryGroups: [] + canvasScrollPosition: {x: 0, y: 0} + canvasZoom: 1 + syncInfo: + syncActors: 0 + syncItems: 0 + syncLocations: 0 + syncVariables: 0 + syncActorsDatabase: {fileID: 0} + 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+1,7 @@ +fileFormatVersion: 2 +guid: ac6b6cf016a509849b2d93b744a19105 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts.meta new file mode 100644 index 000000000..4f2b2ee64 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bebb71e69b1efca44b31e4f1ca0b43ef +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineActor.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineActor.cs new file mode 100644 index 000000000..afdace674 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineActor.cs @@ -0,0 +1,38 @@ +using UnityEngine; +using PixelCrushers.DialogueSystem.SpineSupport; + +namespace PixelCrushers.DialogueSystem.SequencerCommands +{ + + /// + /// Syntax: SpineActor(actor, panel#|hide) + /// + public class SequencerCommandSpineActor : SequencerCommand + { + private void Awake() + { + var actorName = GetParameter(0); + var hide = string.Equals("hide", GetParameter(1), System.StringComparison.OrdinalIgnoreCase); + int panelIndex = hide ? -1 : GetParameterAsInt(1); + var spineDialogueActor = CharacterInfo.GetRegisteredActorTransform(actorName).GetComponent(); + if (spineDialogueActor == null) + { + if (DialogueDebug.logWarnings) Debug.LogWarning("Dialogue System: SpineActor(" + GetParameters() + "): Can't find SpineDialogueActor."); + } + else + { + if (DialogueDebug.logInfo) Debug.Log("Dialogue System: Sequencer: SpineActor(" + spineDialogueActor + ", " + (hide ? "hide" : panelIndex.ToString()) + ")", spineDialogueActor); + if (hide) + { + SpinePortraitManager.instance.HideSpineActor(spineDialogueActor); + } + else + { + SpinePortraitManager.instance.ShowSpineActor(spineDialogueActor, panelIndex); + } + } + Stop(); + } + } + +} diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineActor.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineActor.cs.meta new file mode 100644 index 000000000..7f9253301 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineActor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 86208a6fc8bb57a44a88488e33ca678d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineAnimation.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineAnimation.cs new file mode 100644 index 000000000..53907509c --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineAnimation.cs @@ -0,0 +1,64 @@ +using UnityEngine; +using PixelCrushers.DialogueSystem.SpineSupport; + +namespace PixelCrushers.DialogueSystem.SequencerCommands +{ + + /// + /// Sequencer command: SpineAnimation(animationName, [subject], [trackIndex], [loop]) + /// + /// Parameters: + /// - animationName: Name of an animation asset in the subject's SpineSequencerReferences component. + /// - subject: (Optional) Spine GameObject with a SpineSequencerReferences component. Default: speaker. + /// - trackIndex: (Optional) Track index to use. Default: 0. + /// - loop: (Optional) Loop or not. Default: true. + /// + public class SequencerCommandSpineAnimation : SequencerCommand + { + + public void Start() + { + var animationName = GetParameter(0); + var subject = GetSubject(1, speaker); + var trackIndex = GetParameterAsInt(2); + var loop = GetParameterAsBool(3, true); + var references = (subject != null) ? subject.GetComponentInChildren() : null; + var animation = (references != null) ? references.animationReferenceAssets.Find(x => x.name == animationName) : null; + Spine.AnimationState state = null; + if (references != null) + { + if (references.skeletonAnimation != null) + { + state = references.skeletonAnimation.AnimationState; + } + else if (references.skeletonGraphic != null) + { + state = references.skeletonGraphic.AnimationState; + } + } + if (subject == null) + { + if (DialogueDebug.logWarnings) Debug.LogWarning("Dialogue System: Sequencer: SpineAnimation(" + GetParameters() + ") can't find the subject."); + } + else if (references == null) + { + if (DialogueDebug.logWarnings) Debug.LogWarning("Dialogue System: Sequencer: SpineAnimation(" + GetParameters() + ") subject " + subject + " needs a SpineSequencerReferences component.", subject); + } + else if (animation == null) + { + if (DialogueDebug.logWarnings) Debug.LogWarning("Dialogue System: Sequencer: SpineAnimation(" + GetParameters() + ") SpineSequencerReferences on " + subject + " doesn't have an AnimationReferenceAsset named '" + animationName + "'.", subject); + } + else if (state == null) + { + if (DialogueDebug.logWarnings) Debug.LogWarning("Dialogue System: Sequencer: SpineAnimation(" + GetParameters() + ") SkeletonAnimation referenced by SpineSequencerReferences on " + subject + " doesn't have an AnimationState.", subject); + } + else + { + if (DialogueDebug.logInfo) Debug.Log("Dialogue System: Sequencer: SpineAnimation(" + GetParameters() + ")", subject); + state.SetAnimation(trackIndex, animation, loop); + } + Stop(); + } + + } +} diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineAnimation.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineAnimation.cs.meta new file mode 100644 index 000000000..c80303b81 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SequencerCommandSpineAnimation.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 186611a9a5a163f4995941d68900fb0d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineDialogueActor.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineDialogueActor.cs new file mode 100644 index 000000000..5019fcacb --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineDialogueActor.cs @@ -0,0 +1,54 @@ +using UnityEngine; + +namespace PixelCrushers.DialogueSystem.SpineSupport +{ + + /// + /// This addon for the DialogueActor component handles a Spine character avatar. + /// If a SpineSubtitlePanel finds a SpineDialogueActor, it uses its Show and Hide methods. + /// + [RequireComponent(typeof(DialogueActor))] + public class SpineDialogueActor : MonoBehaviour + { + public GameObject spineGameObject; + + public string showTrigger = "Show"; + public string hideTrigger = "Hide"; + public string focusTrigger = "Focus"; + public string unfocusTrigger = "Unfocus"; + + protected bool wasInactive = false; + private UIAnimatorMonitor m_animatorMonitor = null; + public UIAnimatorMonitor animatorMonitor + { + get + { + if (m_animatorMonitor == null && spineGameObject != null) + { + m_animatorMonitor = new UIAnimatorMonitor(gameObject); + } + return m_animatorMonitor; + } + } + + + public virtual void Show(StandardUISubtitlePanel subtitlePanel) + { + if (spineGameObject == null) return; + wasInactive = !spineGameObject.activeSelf; + spineGameObject.SetActive(true); + animatorMonitor.SetTrigger(showTrigger, null, false); + } + + public virtual void Hide(StandardUISubtitlePanel subtitlePanel) + { + if (spineGameObject == null) return; + animatorMonitor.SetTrigger(hideTrigger, OnHidden, true); + } + + protected void OnHidden() + { + if (wasInactive) spineGameObject.SetActive(false); + } + } +} \ No newline at end of file diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineDialogueActor.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineDialogueActor.cs.meta new file mode 100644 index 000000000..a408c2c9f --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineDialogueActor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 71421582644b3684494794e00460b94a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpinePortraitManager.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpinePortraitManager.cs new file mode 100644 index 000000000..8df459eca --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpinePortraitManager.cs @@ -0,0 +1,138 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace PixelCrushers.DialogueSystem.SpineSupport +{ + + /// + /// Add to the Dialogue Manager to be able to use SpineActor() sequencer commands. + /// + public class SpinePortraitManager : MonoBehaviour + { + + private static SpinePortraitManager m_instance = null; + public static SpinePortraitManager instance + { + get + { + if (m_instance == null) + { + m_instance = FindObjectOfType() ?? DialogueManager.instance.gameObject.AddComponent(); + } + return m_instance; + } + } + + private Dictionary actors = new Dictionary(); + private SpineDialogueActor focusedActor = null; + + private void OnEnable() + { + DialogueManager.instance.conversationEnded += OnConversationEnded; + } + + private void OnDisable() + { + DialogueManager.instance.conversationEnded -= OnConversationEnded; + } + + public void ShowSpineActor(SpineDialogueActor spineDialogueActor, int panelIndex) + { + if (spineDialogueActor == null) return; + if (actors.ContainsKey(spineDialogueActor)) + { + if (actors[spineDialogueActor] != panelIndex) + { + MoveSpineActorToPanel(spineDialogueActor, panelIndex); + } + } + else + { + actors.Add(spineDialogueActor, panelIndex); + MoveSpineActorToPanel(spineDialogueActor, panelIndex); + SetTrigger(spineDialogueActor, spineDialogueActor.showTrigger); + } + } + + public void HideSpineActor(SpineDialogueActor spineDialogueActor) + { + if (spineDialogueActor == null) return; + if (spineDialogueActor == focusedActor) focusedActor = null; + SetTrigger(spineDialogueActor, spineDialogueActor.hideTrigger, false); + } + + private void OnConversationLine(Subtitle subtitle) + { + if (string.IsNullOrEmpty(subtitle.formattedText.text)) return; + StartCoroutine(CheckActorAtEndOfFrame(subtitle)); + } + + private IEnumerator CheckActorAtEndOfFrame(Subtitle subtitle) + { + yield return new WaitForEndOfFrame(); + var spineDialogueActor = subtitle.speakerInfo.transform.GetComponent(); + if (focusedActor == null || focusedActor != spineDialogueActor) + { + if (focusedActor != null) + { + SetTrigger(focusedActor, focusedActor.unfocusTrigger); + } + focusedActor = spineDialogueActor; + if (spineDialogueActor != null) + { + SetTrigger(spineDialogueActor, spineDialogueActor.focusTrigger); + } + } + } + + private void OnConversationEnded(Transform conversationActor) + { + foreach (var spineDialogueActor in actors.Keys) + { + SetTrigger(spineDialogueActor, spineDialogueActor.hideTrigger, false); + } + actors.Clear(); + focusedActor = null; + } + + private void MoveSpineActorToPanel(SpineDialogueActor spineDialogueActor, int panelIndex) + { + if (spineDialogueActor == null) return; + if (spineDialogueActor.spineGameObject == null) return; + var rt = spineDialogueActor.spineGameObject.GetComponent(); + if (rt == null) return; + var panel = GetPanel(panelIndex); + if (panel == null) return; + if (panel.panelState == UIPanel.PanelState.Closed) panel.Open(); + var panelRT = panel.GetComponent(); + rt.pivot = panelRT.pivot; + rt.anchoredPosition = panelRT.anchoredPosition; + rt.anchorMax = panelRT.anchorMax; + rt.anchorMin = panelRT.anchorMin; + rt.sizeDelta = panelRT.sizeDelta; + actors[spineDialogueActor] = panelIndex; + } + + private StandardUISubtitlePanel GetPanel(int panelIndex) + { + var ui = DialogueManager.dialogueUI as StandardDialogueUI; + if (ui == null) return null; + var numPanels = ui.conversationUIElements.subtitlePanels.Length; + if (!(0 <= panelIndex && panelIndex < numPanels)) return null; + return ui.conversationUIElements.subtitlePanels[panelIndex]; + } + + private void SetTrigger(SpineDialogueActor spineDialogueActor, string triggerName, bool canvasState = true) + { + if (spineDialogueActor == null) return; + if (spineDialogueActor.spineGameObject == null) return; + var canvas = spineDialogueActor.spineGameObject.GetComponentInParent(); + if (canvas == null) return; + canvas.enabled = canvasState; + var animator = canvas.GetComponent(); + if (animator == null) return; + animator.SetTrigger(triggerName); + } + } +} diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpinePortraitManager.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpinePortraitManager.cs.meta new file mode 100644 index 000000000..54ec59c0d --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpinePortraitManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 36e955f85cf96b348aa79c520ac5e1cb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSequencerReferences.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSequencerReferences.cs new file mode 100644 index 000000000..b700ae7c0 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSequencerReferences.cs @@ -0,0 +1,18 @@ +using UnityEngine; +using System.Collections.Generic; + +namespace PixelCrushers.DialogueSystem.SpineSupport +{ + + /// + /// This component holds references to Spine AnimationReferenceAssets + /// so the SpineAnimation() sequencer command can access them. + /// + public class SpineSequencerReferences : MonoBehaviour + { + [HelpBox("Assign a SkeletonAnimation or SkeletonGraphic. Then assign animations that the SpineAnimation() sequencer command can use.", HelpBoxMessageType.None)] + public Spine.Unity.SkeletonAnimation skeletonAnimation; + public Spine.Unity.SkeletonGraphic skeletonGraphic; + public List animationReferenceAssets = new List(); + } +} \ No newline at end of file diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSequencerReferences.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSequencerReferences.cs.meta new file mode 100644 index 000000000..6a8c2e207 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSequencerReferences.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b7e654c011848bd448ffa6958faf0600 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSubtitlePanel.cs b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSubtitlePanel.cs new file mode 100644 index 000000000..a4846a63c --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSubtitlePanel.cs @@ -0,0 +1,45 @@ +using UnityEngine; + +namespace PixelCrushers.DialogueSystem.SpineSupport +{ + + /// + /// This subclass of StandardUISubtitlePanel is aware of characters that + /// have SpineDialogueActor components. + /// + public class SpineSubtitlePanel : StandardUISubtitlePanel + { + private SpineDialogueActor visibleSpineDialogueActor = null; + + public override void OpenOnStartConversation(Sprite portraitSprite, string portraitName, DialogueActor dialogueActor) + { + base.OpenOnStartConversation(portraitSprite, portraitName, dialogueActor); + if (dialogueActor != null) ShowSpineDialogueActor(dialogueActor.transform); + } + + public override void ShowSubtitle(Subtitle subtitle) + { + base.ShowSubtitle(subtitle); + ShowSpineDialogueActor(subtitle.speakerInfo.transform); + } + + public virtual void ShowSpineDialogueActor(Transform actorTransform) + { + if (actorTransform == null) return; + var spineDialogueActor = actorTransform.GetComponent(); + if (spineDialogueActor != visibleSpineDialogueActor) + { + if (visibleSpineDialogueActor != null) visibleSpineDialogueActor.Hide(this); + if (spineDialogueActor != null) spineDialogueActor.Show(this); + visibleSpineDialogueActor = spineDialogueActor; + } + } + + public override void Close() + { + if (visibleSpineDialogueActor != null) visibleSpineDialogueActor.Hide(this); + visibleSpineDialogueActor = null; + base.Close(); + } + } +} diff --git a/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSubtitlePanel.cs.meta b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSubtitlePanel.cs.meta new file mode 100644 index 000000000..460d1ba22 --- /dev/null +++ b/Assets/Pixel Crushers/Dialogue System/Third Party Support/Spine Support/Scripts/SpineSubtitlePanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a2fec5f72cfd95448ad00d0cc112dffc +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Plugins/Pixel Crushers/Common/Documentation/Input_Device_Manager_Manual.pdf.meta b/Assets/Plugins/Pixel Crushers/Common/Documentation/Input_Device_Manager_Manual.pdf.meta index 766cf84c8..4c2f167b0 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Documentation/Input_Device_Manager_Manual.pdf.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Documentation/Input_Device_Manager_Manual.pdf.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Documentation/Input_Device_Manager_Manual.pdf - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Documentation/Save_System_Manual.pdf.meta b/Assets/Plugins/Pixel Crushers/Common/Documentation/Save_System_Manual.pdf.meta index 2400e5ec8..795f44d29 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Documentation/Save_System_Manual.pdf.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Documentation/Save_System_Manual.pdf.meta @@ -6,6 +6,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Documentation/Save_System_Manual.pdf - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Documentation/Text_Table_Manual.pdf.meta b/Assets/Plugins/Pixel Crushers/Common/Documentation/Text_Table_Manual.pdf.meta index 3efccfaea..e78d93e00 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Documentation/Text_Table_Manual.pdf.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Documentation/Text_Table_Manual.pdf.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Documentation/Text_Table_Manual.pdf - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs index 6cf71e8f7..5601d152d 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs @@ -7,6 +7,7 @@ namespace PixelCrushers { [CustomEditor(typeof(MessageEvents), true)] + [CanEditMultipleObjects] public class MessageEventsEditor : Editor { diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs.meta index 49e6ef0d2..5a0c1597c 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Message System/MessageEventsEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/AssetUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/AssetUtility.cs.meta index 56e54510b..9ed2e933f 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/AssetUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/AssetUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/AssetUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EditorGUIZoomArea.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EditorGUIZoomArea.cs.meta index 64f673d7c..7e44626ff 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EditorGUIZoomArea.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EditorGUIZoomArea.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EditorGUIZoomArea.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs index f08b23f47..f7df753c5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs @@ -6,7 +6,6 @@ using UnityEditor; namespace PixelCrushers { -#if UNITY_2018_1_OR_NEWER public static class EnablePhysics2DMenuItem { @@ -27,5 +26,4 @@ namespace PixelCrushers } } -#endif } \ No newline at end of file diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs.meta index 094df82cf..2488a115d 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/EnablePhysics2DMenuItem.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/HelpBoxAttributeDrawer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/HelpBoxAttributeDrawer.cs.meta index c0f1684a5..366b29d03 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/HelpBoxAttributeDrawer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/HelpBoxAttributeDrawer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/HelpBoxAttributeDrawer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs index 6d43934a1..3bcd29fb3 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs @@ -9,17 +9,6 @@ namespace PixelCrushers public static class MoreEditorGuiUtility { - // // Evaluation version headaches. Get it at runtime instead: - //#if UNITY_2022_3_OR_NEWER && !UNITY_2022_3_0 - // public const string ToolbarSearchTextFieldName = "ToolbarSearchTextField"; - // public const string ToolbarSearchCancelButtonName = "ToolbarSearchCancelButton"; - // public const string ToolbarSearchCancelButtonEmpty = "ToolbarSearchCancelButtonEmpty"; - //#else - // public const string ToolbarSearchTextFieldName = "ToolbarSeachTextField"; - // public const string ToolbarSearchCancelButtonName = "ToolbarSeachCancelButton"; - // public const string ToolbarSearchCancelButtonEmpty = "ToolbarSeachCancelButtonEmpty"; - //#endif - private static GUIStyle toolbarSearchTextFieldStyle = null; private static GUIStyle toolbarSearchCancelButtonStyle = null; private static GUIStyle toolbarSearchCancelButtonEmptyStyle = null; diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs.meta index 498ae241a..76964d411 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorGuiUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs index e2ee3b9a6..42a487636 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs @@ -47,16 +47,11 @@ namespace PixelCrushers public static HashSet GetInstalledBuildTargetGroups() { -#if UNITY_2017 - Debug.Log("Updating all build targets. Please ignore messages about build targets not installed."); -#endif var result = new HashSet(); foreach (BuildTarget target in (BuildTarget[])Enum.GetValues(typeof(BuildTarget))) { BuildTargetGroup group = BuildPipeline.GetBuildTargetGroup(target); -#if UNITY_2018_1_OR_NEWER if (BuildPipeline.IsBuildTargetSupported(group, target)) -#endif { result.Add(group); } @@ -125,11 +120,7 @@ namespace PixelCrushers { AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); -#if UNITY_2019_3_OR_NEWER EditorUtility.RequestScriptReload(); -#else - UnityEditorInternal.InternalEditorUtility.RequestScriptReload(); -#endif } /// @@ -216,8 +207,6 @@ namespace PixelCrushers //============================================================= -#if UNITY_2019_1_OR_NEWER - [MenuItem("Tools/Pixel Crushers/Common/Misc/Use New Input System...", false, 102)] static public void AddUSENEWINPUT() { @@ -234,8 +223,6 @@ namespace PixelCrushers return !MoreEditorUtility.DoesScriptingDefineSymbolExist("USE_NEW_INPUT"); } -#endif - //============================================================= [MenuItem("Tools/Pixel Crushers/Common/Misc/Use NavMesh...", false, 103)] diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs.meta index cad25bfe4..f3f26d506 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/MoreEditorUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs index 57091ca71..3debc0ccb 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs @@ -7,6 +7,7 @@ namespace PixelCrushers { [CustomEditor(typeof(TimedEvent), true)] + [CanEditMultipleObjects] public class TimedEventEditor : Editor { private SerializedProperty modeProperty; diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs.meta index 580efd8c1..3f5d81972 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TimedEventEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TypeUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TypeUtility.cs.meta index 4f65101e6..9fdea9cee 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TypeUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TypeUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Misc/TypeUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/DiskSavedGameDataStorerEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/DiskSavedGameDataStorerEditor.cs.meta index ce163a540..8f1017411 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/DiskSavedGameDataStorerEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/DiskSavedGameDataStorerEditor.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/DiskSavedGameDataStorerEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/PlayerPrefsSavedGameDataStorerEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/PlayerPrefsSavedGameDataStorerEditor.cs.meta index ff29e95be..8a0b3a2ea 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/PlayerPrefsSavedGameDataStorerEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/PlayerPrefsSavedGameDataStorerEditor.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/PlayerPrefsSavedGameDataStorerEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaveSystemEditorUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaveSystemEditorUtility.cs.meta index 674f9f3b3..2075f53ae 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaveSystemEditorUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaveSystemEditorUtility.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaveSystemEditorUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaverEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaverEditor.cs.meta index 778c191bd..c0bd539eb 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaverEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaverEditor.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Save System/SaverEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/CSVUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/CSVUtility.cs.meta index 17e55c0c4..dc7ccfd54 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/CSVUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/CSVUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/CSVUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldDrawer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldDrawer.cs.meta index f6be189b2..620829985 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldDrawer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldDrawer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldDrawer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldTextAreaAttributeDrawer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldTextAreaAttributeDrawer.cs.meta index e09d73a3b..c89d622cb 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldTextAreaAttributeDrawer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldTextAreaAttributeDrawer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/StringFieldTextAreaAttributeDrawer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditor.cs.meta index f33b42aa9..abe810fbd 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditor.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditorWindow.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditorWindow.cs.meta index 426db3d87..4d7692768 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditorWindow.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditorWindow.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableEditorWindow.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableMassExportImportWindow.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableMassExportImportWindow.cs.meta index 74ff3e44d..4af3c3dba 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableMassExportImportWindow.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableMassExportImportWindow.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/Text/TextTableMassExportImportWindow.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/CheckInputManagerSettings.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/CheckInputManagerSettings.cs.meta index 121fd0cbc..76ea0b748 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/CheckInputManagerSettings.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/CheckInputManagerSettings.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/CheckInputManagerSettings.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/InputDeviceManagerEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/InputDeviceManagerEditor.cs.meta index c58ef69e4..4a9c912ab 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/InputDeviceManagerEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/InputDeviceManagerEditor.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/InputDeviceManagerEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UIDropdownFieldDrawer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UIDropdownFieldDrawer.cs.meta index 5a57d601f..fd0bd6266 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UIDropdownFieldDrawer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UIDropdownFieldDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UIDropdownFieldDrawer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UILocalizationManagerEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UILocalizationManagerEditor.cs.meta index 4c040fc69..4857061fa 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UILocalizationManagerEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UILocalizationManagerEditor.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UILocalizationManagerEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UITextFieldDrawer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UITextFieldDrawer.cs.meta index e6e627a98..b00b66d60 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UITextFieldDrawer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UITextFieldDrawer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UI/UITextFieldDrawer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs index cf732eb5f..0408b0d0a 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs @@ -59,11 +59,7 @@ namespace PixelCrushers : (numSelected == allTags.Length) ? "Everything" : (numSelected > 1) ? "Mixed" : lastSelectedTag; -#if UNITY_5_3 || UNITY_5_4 || UNITY_5_5 - if (GUI.Button(position, dropdownButtonSummary)) -#else if (EditorGUI.DropdownButton(position, new GUIContent(dropdownButtonSummary), FocusType.Keyboard)) -#endif { // If dropdown button is clicked, show a context menu that looks like EditorGUI.MaskField: var menu = new GenericMenu(); diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs.meta index c9dc9a32d..9b797bebb 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Editor/UnityEvents/TagMaskDrawer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/DataSynchronizer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/DataSynchronizer.cs.meta index 6f487e377..c74c198a2 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/DataSynchronizer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/DataSynchronizer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/DataSynchronizer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/IMessageHandler.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/IMessageHandler.cs.meta index 06cc88b8a..2b4b6bbf0 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/IMessageHandler.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/IMessageHandler.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/IMessageHandler.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageArgs.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageArgs.cs.meta index c33bd94c3..11175f515 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageArgs.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageArgs.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageArgs.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageEvents.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageEvents.cs.meta index 3432c4f62..ddc60789b 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageEvents.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageEvents.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageEvents.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystem.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystem.cs.meta index ca158e360..f89d9391a 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystem.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystem.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystem.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystemLogger.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystemLogger.cs.meta index 9c5715655..d2d2bd3f6 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystemLogger.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystemLogger.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Message System/MessageSystemLogger.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/AlwaysFaceCamera.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/AlwaysFaceCamera.cs.meta index b96c8c731..7a60fa385 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/AlwaysFaceCamera.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/AlwaysFaceCamera.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/AlwaysFaceCamera.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs index 02e91c3be..3af5aae53 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs @@ -18,7 +18,7 @@ namespace PixelCrushers private void Start() { -#if USE_PHYSICS2D || !UNITY_2018_1_OR_NEWER +#if USE_PHYSICS2D usePhysics2DDefined.Invoke(); #else usePhysics2DUndefined.Invoke(); diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs.meta index 1f345047a..005f22ab1 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CheckPhysics2D.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ComponentUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ComponentUtility.cs.meta index ec9f3014f..08cbc6cd4 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ComponentUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ComponentUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ComponentUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs index 437a3fcdf..399ba7f20 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs @@ -20,18 +20,6 @@ namespace PixelCrushers public static WaitForEndOfFrame endOfFrame = new WaitForEndOfFrame(); #endif -//--- Some compilers have issue with this, and it's not really needed anyway. -//#if UNITY_2019_3_OR_NEWER && UNITY_EDITOR -// [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] -// static void InitStaticVariables() -// { -//#if BATCH_MODE -// endOfFrame = null; -//#else -// endOfFrame = new WaitForEndOfFrame(); -//#endif -// } -//#endif } } diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs.meta index 83105083e..2c98309ef 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CoroutineUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs index b31591a3d..eb53fa6ae 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs @@ -24,30 +24,6 @@ namespace PixelCrushers LockCursor(!value); } -#if UNITY_4_3 || UNITY_4_5 || UNITY_4_6 - - public static bool isCursorVisible - { - get { return Screen.showCursor; } - } - - public static bool isCursorLocked - { - get { return Screen.lockCursor; } - } - - public static void ShowCursor(bool value) - { - Screen.showCursor = value; - } - - public static void LockCursor(bool value) - { - Screen.lockCursor = value; - } - -#else - public static bool isCursorVisible { get { return Cursor.visible; } @@ -72,8 +48,6 @@ namespace PixelCrushers Cursor.lockState = value ? cursorLockMode : CursorLockMode.None; } -#endif - } } diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs.meta index d2e10a544..6caf89cf8 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/CursorControl.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DictionaryExtensions.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DictionaryExtensions.cs.meta index de11c63ad..90a375384 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DictionaryExtensions.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DictionaryExtensions.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DictionaryExtensions.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Dimension.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Dimension.cs.meta index 149fad7b8..4bb1cd232 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Dimension.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Dimension.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Dimension.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DontDestroyGameObject.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DontDestroyGameObject.cs.meta index d1b8dd525..f885c8ba8 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DontDestroyGameObject.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DontDestroyGameObject.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/DontDestroyGameObject.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/EnableOnStart.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/EnableOnStart.cs.meta index 3f61b847b..dba5b8e2d 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/EnableOnStart.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/EnableOnStart.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/EnableOnStart.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameObjectUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameObjectUtility.cs.meta index c5f27348e..b962f48fc 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameObjectUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameObjectUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameObjectUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameTime.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameTime.cs.meta index cf6823443..48bec2eda 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameTime.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameTime.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/GameTime.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/HelpBoxAttribute.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/HelpBoxAttribute.cs.meta index fa6729b5e..a8a2e0c8e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/HelpBoxAttribute.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/HelpBoxAttribute.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/HelpBoxAttribute.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/InstantiatePrefabs.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/InstantiatePrefabs.cs.meta index 104caaea1..aefb7edca 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/InstantiatePrefabs.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/InstantiatePrefabs.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/InstantiatePrefabs.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/LODManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/LODManager.cs.meta index c79cfa6cb..a7c36f9f8 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/LODManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/LODManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/LODManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs index b76ee8dec..372ba8dc5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs @@ -51,7 +51,7 @@ namespace PixelCrushers public static void Shuffle(this List @this) { if (@this == null || @this.Count < 2) return; - for (int i = 0; i < @this.Count - 2; i++) + for (int i = 0; i < @this.Count - 1; i++) { int j = UnityEngine.Random.Range(i, @this.Count); T tmp = @this[i]; diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs.meta index 8f6b3638d..f6f6e2b73 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ListExtensions.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MoreGizmos.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MoreGizmos.cs.meta index ddd82bb71..ae29c59ac 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MoreGizmos.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MoreGizmos.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MoreGizmos.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs index fab56e7f0..5dc910af9 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs @@ -5,7 +5,7 @@ using UnityEngine; namespace PixelCrushers { -#if USE_PHYSICS2D || !UNITY_2018_1_OR_NEWER +#if USE_PHYSICS2D /// /// Provides more routines for Physics2D. diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs.meta index e74ae77fe..50f5c37ee 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/MorePhysics2D.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Pool.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Pool.cs.meta index 7ebf19636..9c4231532 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Pool.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Pool.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/Pool.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RectExtensions.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RectExtensions.cs.meta index 9a6730cab..1ce91c021 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RectExtensions.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RectExtensions.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RectExtensions.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RuntimeTypeUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RuntimeTypeUtility.cs.meta index d42771cae..ae8426ecc 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RuntimeTypeUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RuntimeTypeUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/RuntimeTypeUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SafeConvert.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SafeConvert.cs.meta index 45327c657..f75f57d21 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SafeConvert.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SafeConvert.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SafeConvert.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SceneNotifier.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SceneNotifier.cs.meta index e26e4a44a..96e2d4ef5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SceneNotifier.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SceneNotifier.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/SceneNotifier.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ScriptableObjectUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ScriptableObjectUtility.cs.meta index 0d3eb9293..ba1864ab6 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ScriptableObjectUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ScriptableObjectUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Misc/ScriptableObjectUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs index ff1718594..61fe16d62 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs @@ -42,7 +42,6 @@ namespace PixelCrushers } } -#if UNITY_2018_1_OR_NEWER private void OnEnable() { Application.wantsToQuit -= OnWantsToQuit; @@ -59,15 +58,6 @@ namespace PixelCrushers CheckSaveOnQuit(); return true; } -#else - /// - /// When quitting, save the game. - /// - private void OnApplicationQuit() - { - CheckSaveOnQuit(); - } -#endif private void CheckSaveOnQuit() { diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs.meta index f522a9098..3be2afb99 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/AutoSaveLoad.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemEvents.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemEvents.cs.meta index cb3df552a..0ffd5234f 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemEvents.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemEvents.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemEvents.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemMethods.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemMethods.cs.meta index 018913c40..19c68ce37 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemMethods.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemMethods.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemMethods.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemTestMenu.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemTestMenu.cs.meta index 845bbdc18..2b391b547 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemTestMenu.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemTestMenu.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SaveSystemTestMenu.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SavedGameData.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SavedGameData.cs.meta index cd551adab..6e5f130b4 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SavedGameData.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SavedGameData.cs.meta @@ -12,6 +12,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SavedGameData.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs index 40e20221a..2fc3efd37 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs @@ -74,7 +74,7 @@ namespace PixelCrushers UsePortal(); } -#if USE_PHYSICS2D || !UNITY_2018_1_OR_NEWER +#if USE_PHYSICS2D private void OnTriggerEnter2D(Collider2D other) { diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs.meta index 0bdec45bb..4a282d26f 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/ScenePortal.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SceneValidationMode.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SceneValidationMode.cs.meta index 33de74b9f..6b236c8a3 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SceneValidationMode.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SceneValidationMode.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Misc/SceneValidationMode.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs index ee6203edc..228603790 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs @@ -400,7 +400,6 @@ namespace PixelCrushers BeforeSceneChange(); } -#if UNITY_5_4_OR_NEWER private void OnEnable() { UnityEngine.SceneManagement.SceneManager.sceneLoaded -= OnSceneLoaded; @@ -417,14 +416,6 @@ namespace PixelCrushers FinishedLoadingScene(scene.name, scene.buildIndex); } -#else - public void OnLevelWasLoaded(int level) - { - FinishedLoadingScene(GetCurrentSceneName(), level); - } -#endif - -#if UNITY_5_3 || UNITY_5_3_OR_NEWER public static string GetCurrentSceneName() { return UnityEngine.SceneManagement.SceneManager.GetActiveScene().name; @@ -587,9 +578,6 @@ namespace PixelCrushers public static void UnloadAdditiveSceneInternal(string sceneName) { -#if UNITY_5_3 || UNITY_5_4 - UnityEngine.SceneManagement.SceneManager.UnloadScene(sceneName); -#else var scene = UnityEngine.SceneManagement.SceneManager.GetSceneByName(sceneName); if (scene.IsValid()) { @@ -602,7 +590,6 @@ namespace PixelCrushers } } UnityEngine.SceneManagement.SceneManager.UnloadSceneAsync(sceneName); -#endif } /// @@ -650,34 +637,6 @@ namespace PixelCrushers } } -#else - - public static string GetCurrentSceneName() - { - return Application.loadedLevelName; - } - - public static int GetCurrentSceneIndex() - { - return Application.loadedLevel; - } - - private static IEnumerator LoadSceneInternal(string sceneName) - { - Application.LoadLevel(sceneName); - yield break; - } - - public static IEnumerator LoadAdditiveSceneInternal(string sceneName) - { - yield return Application.LoadLevelAdditiveAsync(sceneName); - } - - public static void UnloadAdditiveSceneInternal(string sceneName) - { - Application.UnloadLevel(sceneName); - } -#endif /// /// If slotNumber is negative and allowNegativeSlotNumbers is false, diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs.meta index 858ac2ea6..b6e34ad65 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/SaveSystem.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/ActiveSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/ActiveSaver.cs.meta index d707b9c59..a47fa547b 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/ActiveSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/ActiveSaver.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/ActiveSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs index ed034a15b..842a60c7a 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs @@ -81,6 +81,7 @@ namespace PixelCrushers int numBools = 0; int numFloats = 0; int numInts = 0; + int numTriggers = 0; for (int i = 0; i < animator.parameterCount; i++) { var parameter = animator.parameters[i]; @@ -124,7 +125,16 @@ namespace PixelCrushers break; case AnimatorControllerParameterType.Trigger: var triggerValue = animator.GetCurrentAnimatorStateInfo(0).IsName(parameter.name); - m_data.triggers.Add(new TriggerData() { isTriggered = triggerValue, name = parameter.name }); + if (numTriggers < m_data.triggers.Count) + { + m_data.triggers[numTriggers].isTriggered = triggerValue; + m_data.triggers[numTriggers].name = parameter.name; + } + else + { + m_data.triggers.Add(new TriggerData() { isTriggered = triggerValue, name = parameter.name }); + } + numTriggers++; break; } } diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs.meta index 013e4d19b..af40220e0 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/AnimatorSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs index 201f57b26..5dc79528c 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs @@ -117,7 +117,8 @@ namespace PixelCrushers break; } } - + var sceneIndex = saveAcrossSceneChanges ? -1 : UnityEngine.SceneManagement.SceneManager.GetActiveScene().buildIndex; + SaveSystem.currentSavedGameData.SetData(key, sceneIndex, s); } } diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs.meta index 90e478756..942069e5e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/DestructibleSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/EnabledSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/EnabledSaver.cs.meta index 06dd8d756..1545e0ca7 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/EnabledSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/EnabledSaver.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/EnabledSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiActiveSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiActiveSaver.cs.meta index bf79903e1..ec2e74e27 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiActiveSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiActiveSaver.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiActiveSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiEnabledSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiEnabledSaver.cs.meta index c8800d1fd..025c6e0b7 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiEnabledSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiEnabledSaver.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/MultiEnabledSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs index 5cb80447c..276da5e4c 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs @@ -158,16 +158,37 @@ namespace PixelCrushers protected virtual void SetPosition(Vector3 position, Quaternion rotation) { #if USE_NAVMESH + // If we have a NavMeshAgent, use its Warp() method: if (m_navMeshAgent != null) { m_navMeshAgent.Warp(position); + target.transform.rotation = rotation; + return; } - else #endif + // Otherwise if we have a Rigidbody, set the Rigidbody's position: + var rb = GetComponent(); + if (rb != null) { - target.transform.position = position; + var wasKinematic = rb.isKinematic; + rb.isKinematic = true; + rb.position = position; + rb.rotation = rotation; + rb.isKinematic = wasKinematic; } - target.transform.rotation = rotation; +#if USE_PHYSICS2D + // If we have a Rigidbody2D, set the Rigidbody2D's position: + var rb2d = GetComponent(); + if (rb2d != null) + { + var bodyType = rb2d.bodyType; + rb2d.bodyType = RigidbodyType2D.Kinematic; + rb2d.position = position; + rb2d.bodyType = bodyType; + } +#endif + // Set the plain old transform's position: + target.transform.SetPositionAndRotation(position, rotation); } } diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs.meta index 4e1e24f8d..900c7179c 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/PositionSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/Saver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/Saver.cs.meta index e1bf213cb..48dc9fb97 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/Saver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/Saver.cs.meta @@ -12,6 +12,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Savers/Saver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/BinaryDataSerializer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/BinaryDataSerializer.cs.meta index ecab2215f..5bfe1b475 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/BinaryDataSerializer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/BinaryDataSerializer.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/BinaryDataSerializer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/QuaternionSerializationSurrogate.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/QuaternionSerializationSurrogate.cs.meta index 16f5d163f..2550d985b 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/QuaternionSerializationSurrogate.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/QuaternionSerializationSurrogate.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/QuaternionSerializationSurrogate.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/Vector3SerializationSurrogate.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/Vector3SerializationSurrogate.cs.meta index 06b0be993..163942ff5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/Vector3SerializationSurrogate.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/Vector3SerializationSurrogate.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/Binary/Vector3SerializationSurrogate.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/DataSerializer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/DataSerializer.cs.meta index 175c4be15..2dd7a0084 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/DataSerializer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/DataSerializer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/DataSerializer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs index e2abdf088..57ebe7f24 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs @@ -24,17 +24,11 @@ namespace PixelCrushers public override string Serialize(object data) { -#if UNITY_5_3_6 || UNITY_5_3_7 || UNITY_5_4_OR_NEWER return JsonUtility.ToJson(data, m_prettyPrint); -#else - Debug.LogWarning("Save System: JSON Serialization is not supported before Unity 5.3.6."); - return string.Empty; -#endif } public override T Deserialize(string s, T data = default(T)) { -#if UNITY_5_3_6 || UNITY_5_3_7 || UNITY_5_4_OR_NEWER if (Equals(data, default(T))) { return JsonUtility.FromJson(s); @@ -44,10 +38,6 @@ namespace PixelCrushers JsonUtility.FromJsonOverwrite(s, data); return data; } -#else - Debug.LogWarning("Save System: JSON Serialization is not supported before Unity 5.3.6."); - return default(T); -#endif } } diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs.meta index 9a6565535..60a74954e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Serializers/JsonDataSerializer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObject.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObject.cs.meta index a0b0b394f..d8c896525 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObject.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObject.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObject.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectList.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectList.cs.meta index 50862485f..50a31c90a 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectList.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectList.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectList.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectManager.cs.meta index bba7e5e30..008702e0e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Spawning/SpawnedObjectManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/DiskSavedGameDataStorer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/DiskSavedGameDataStorer.cs.meta index e72f88a9d..e320b7845 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/DiskSavedGameDataStorer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/DiskSavedGameDataStorer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/DiskSavedGameDataStorer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/EncryptionUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/EncryptionUtility.cs.meta index 136f5a4d3..26903e29d 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/EncryptionUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/EncryptionUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/EncryptionUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs.meta index f0d2b6650..ec08d424c 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs.meta @@ -12,6 +12,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/SavedGameDataStorer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/SavedGameDataStorer.cs.meta index b78364d25..a7dfa2cb7 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/SavedGameDataStorer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/SavedGameDataStorer.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Storers/SavedGameDataStorer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/LoadingScreenProgressBar.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/LoadingScreenProgressBar.cs.meta index 05cf24c77..1e9db1b30 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/LoadingScreenProgressBar.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/LoadingScreenProgressBar.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/LoadingScreenProgressBar.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/SceneTransitionManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/SceneTransitionManager.cs.meta index aeaa72f62..27e45170f 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/SceneTransitionManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/SceneTransitionManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/SceneTransitionManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs index 1ef69eb78..8ac248b6e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs @@ -1,6 +1,5 @@ // Copyright (c) Pixel Crushers. All rights reserved. -#if UNITY_5_3_OR_NEWER using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; @@ -103,4 +102,3 @@ namespace PixelCrushers } } -#endif diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs.meta index cf7993948..ecfdedb52 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Save System/Transitions/StandardSceneTransitionManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/EncodingType.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/EncodingType.cs.meta index 911ec9e25..6f8a0fc4b 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/EncodingType.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/EncodingType.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Text/EncodingType.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/GlobalTextTable.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/GlobalTextTable.cs.meta index 3952cdbd6..fe2aeb478 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/GlobalTextTable.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/GlobalTextTable.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Text/GlobalTextTable.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringAsset.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringAsset.cs.meta index 302eff75c..5136c02bf 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringAsset.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringAsset.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringAsset.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringField.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringField.cs.meta index 4689b9ff2..4c8f25caa 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringField.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringField.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringField.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringFieldTextAreaAttribute.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringFieldTextAreaAttribute.cs.meta index 3014723eb..4876a3c22 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringFieldTextAreaAttribute.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringFieldTextAreaAttribute.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Text/StringFieldTextAreaAttribute.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/TextTable.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/TextTable.cs.meta index 5d080e4c6..f259d88d6 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/TextTable.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/Text/TextTable.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/Text/TextTable.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs index 1f95afa7d..9e5722d8e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs @@ -1,5 +1,6 @@ // Copyright (c) Pixel Crushers. All rights reserved. +using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; @@ -15,23 +16,25 @@ namespace PixelCrushers public class DeselectPreviousOnPointerEnter : MonoBehaviour, IPointerEnterHandler, IDeselectHandler, IEventSystemUser { + [Tooltip("Do not deselect previous if previous is in this Exceptions list.")] + [SerializeField] private List exceptions = new List(); + private UnityEngine.EventSystems.EventSystem m_eventSystem = null; public UnityEngine.EventSystems.EventSystem eventSystem { get { - if (m_eventSystem != null) return m_eventSystem; - return UnityEngine.EventSystems.EventSystem.current; + if (m_eventSystem == null) m_eventSystem = UnityEngine.EventSystems.EventSystem.current; + return m_eventSystem; } set { m_eventSystem = value; } } public void OnPointerEnter(PointerEventData eventData) { - if (!eventSystem.alreadySelecting) - { - eventSystem.SetSelectedGameObject(this.gameObject); - } + if (eventSystem == null || eventSystem.alreadySelecting) return; + if (exceptions.Contains(eventSystem.currentSelectedGameObject)) return; + eventSystem.SetSelectedGameObject(this.gameObject); } public void OnDeselect(BaseEventData eventData) diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs.meta index 475e32bf6..b556260e0 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/DeselectPreviousOnPointerEnter.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/IEventSystemUser.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/IEventSystemUser.cs.meta index c2e734414..aafe460f5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/IEventSystemUser.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/IEventSystemUser.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/IEventSystemUser.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceManager.cs.meta index 31400d2e7..4fc804568 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceMethods.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceMethods.cs.meta index c4c801eaa..b07ecc4a3 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceMethods.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceMethods.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/InputDeviceMethods.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/KeepRectTransformOnscreen.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/KeepRectTransformOnscreen.cs.meta index c59c85856..6b3b68428 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/KeepRectTransformOnscreen.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/KeepRectTransformOnscreen.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/KeepRectTransformOnscreen.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs index e83abef91..cb85358ed 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs @@ -96,6 +96,16 @@ namespace PixelCrushers private bool m_lookedForTMP = false; #endif +#if USE_STM + private SuperTextMesh m_superTextMesh = null; + public SuperTextMesh superTextMesh + { + get { return m_superTextMesh; } + set { m_superTextMesh = value; } + } + private bool m_lookedForSTM = false; +#endif + protected virtual void Start() { started = true; @@ -134,6 +144,15 @@ namespace PixelCrushers textMeshProUGUI != null || textMeshProDropdown != null; #endif +#if USE_STM + if (!m_lookedForSTM) + { + m_lookedForSTM = true; + superTextMesh = GetComponent(); + } + hasLocalizableComponent = hasLocalizableComponent || superTextMesh != null; +#endif + if (!hasLocalizableComponent) return; // Get the original values to use as field lookups: @@ -173,6 +192,13 @@ namespace PixelCrushers } #endif +#if USE_STM + if (superTextMesh != null && string.IsNullOrEmpty(fieldName)) + { + fieldName = superTextMesh.text; + } +#endif + } /// @@ -206,6 +232,7 @@ namespace PixelCrushers dropdown = GetComponent(); } var hasLocalizableComponent = text != null || dropdown != null; + #if TMP_PRESENT var localizedTextMeshProFont = (localizedFonts != null) ? localizedFonts.GetTextMeshProFont(language) : null; if (!m_lookedForTMP) @@ -218,6 +245,16 @@ namespace PixelCrushers hasLocalizableComponent = hasLocalizableComponent || textMeshPro != null || textMeshProUGUI != null || textMeshProDropdown != null; #endif + +#if USE_STM + if (!m_lookedForSTM) + { + m_lookedForSTM = true; + superTextMesh = GetComponent(); + } + hasLocalizableComponent = hasLocalizableComponent || superTextMesh != null; +#endif + if (!hasLocalizableComponent) { Debug.LogWarning("Localize UI didn't find a localizable UI component on " + name + ".", this); @@ -287,9 +324,12 @@ namespace PixelCrushers else { textMeshPro.text = GetLocalizedText(fieldName); - if (localizedTextMeshProFont != null) textMeshPro.font = localizedTextMeshProFont; - textMeshPro.enabled = false; - textMeshPro.enabled = true; + if (localizedTextMeshProFont != null) + { + textMeshPro.font = localizedTextMeshProFont; + textMeshPro.enabled = false; + textMeshPro.enabled = true; + } } } if (textMeshProUGUI != null) @@ -333,6 +373,14 @@ namespace PixelCrushers } #endif +#if USE_STM + if (superTextMesh != null) + { + if (string.IsNullOrEmpty(fieldName)) fieldName = superTextMesh.text; + superTextMesh.text = GetLocalizedText(fieldName); + } +#endif + } protected virtual bool HasLanguage(string language) diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs.meta index caf325f12..c92e422e3 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizeUI.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizedFonts.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizedFonts.cs.meta index 4b3ace5a7..1201d713e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizedFonts.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizedFonts.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/LocalizedFonts.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetEventSystem.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetEventSystem.cs.meta index 97d306053..8feca928b 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetEventSystem.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetEventSystem.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetEventSystem.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetLocalizedFont.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetLocalizedFont.cs.meta index e13a4aa33..e8afa62c8 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetLocalizedFont.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetLocalizedFont.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/SetLocalizedFont.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/ShowCursorWhileEnabled.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/ShowCursorWhileEnabled.cs.meta index 42df9d74b..8d64ee184 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/ShowCursorWhileEnabled.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/ShowCursorWhileEnabled.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/ShowCursorWhileEnabled.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIAnimatorMonitor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIAnimatorMonitor.cs.meta index 630d191be..fc0395236 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIAnimatorMonitor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIAnimatorMonitor.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIAnimatorMonitor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs index 5adcb8d79..9628ea299 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs @@ -1,8 +1,12 @@ // Copyright (c) Pixel Crushers. All rights reserved. +using System; using System.Collections; using UnityEngine; using UnityEngine.EventSystems; +#if USE_NEW_INPUT +using UnityEngine.InputSystem; +#endif namespace PixelCrushers { @@ -21,6 +25,11 @@ namespace PixelCrushers [Tooltip("Trigger the selectable when this input button is pressed.")] public string buttonName = string.Empty; +#if USE_NEW_INPUT + [Tooltip("Trigger the selectable when this input action is performed.")] + public InputActionReference inputAction; +#endif + [Tooltip("Trigger if any key, input button, or mouse button is pressed.")] public bool anyKeyOrButton = false; @@ -58,11 +67,47 @@ namespace PixelCrushers if (m_selectable == null) enabled = false; } +#if USE_NEW_INPUT + + protected virtual void OnEnable() + { + if (inputAction != null) + { + inputAction.action.Enable(); + inputAction.action.performed += OnInputActionPerformed; + } + } + + protected virtual void OnDisable() + { + if (inputAction != null) + { + inputAction.action.performed -= OnInputActionPerformed; + inputAction.action.Disable(); + } + } + + private void OnInputActionPerformed(InputAction.CallbackContext context) + { + if (!monitorInput) return; + if (!(m_selectable.enabled && m_selectable.interactable && m_selectable.gameObject.activeInHierarchy)) return; + if (skipIfBeingClickedBySubmit && IsBeingClickedBySubmit()) return; + Click(); + } + +#else + + protected virtual void OnEnable() { } + + protected virtual void OnDisable() { } + +#endif + protected void Update() { if (!monitorInput) return; if (!(m_selectable.enabled && m_selectable.interactable && m_selectable.gameObject.activeInHierarchy)) return; - if (InputDeviceManager.IsKeyDown(key) || + if (InputDeviceManager.IsKeyDown(key) || (!string.IsNullOrEmpty(buttonName) && InputDeviceManager.IsButtonDown(buttonName)) || (anyKeyOrButton && InputDeviceManager.IsAnyKeyDown())) { @@ -73,7 +118,7 @@ namespace PixelCrushers protected virtual bool IsBeingClickedBySubmit() { - return eventSystem != null && + return eventSystem != null && eventSystem.currentSelectedGameObject == m_selectable.gameObject && InputDeviceManager.instance != null && InputDeviceManager.IsButtonDown(InputDeviceManager.instance.submitButton); @@ -93,16 +138,16 @@ namespace PixelCrushers protected IEnumerator SimulateButtonClick() { - m_selectable.OnPointerDown(new PointerEventData(eventSystem )); + m_selectable.OnPointerDown(new PointerEventData(eventSystem)); var timeLeft = simulateButtonDownDuration; while (timeLeft > 0) { yield return null; timeLeft -= Time.unscaledDeltaTime; } - m_selectable.OnPointerUp(new PointerEventData(eventSystem )); + m_selectable.OnPointerUp(new PointerEventData(eventSystem)); m_selectable.OnDeselect(null); - ExecuteEvents.Execute(m_selectable.gameObject, new PointerEventData(eventSystem ), ExecuteEvents.submitHandler); + ExecuteEvents.Execute(m_selectable.gameObject, new PointerEventData(eventSystem), ExecuteEvents.submitHandler); } } diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs.meta index 0aed1b59b..866e61cc4 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIButtonKeyTrigger.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIDropdownField.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIDropdownField.cs.meta index 2ade57a89..3ba340641 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIDropdownField.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIDropdownField.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIDropdownField.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIInputField.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIInputField.cs.meta index 7803fa261..a55b85aba 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIInputField.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIInputField.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIInputField.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UILocalizationManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UILocalizationManager.cs.meta index 317660335..ced0b66f6 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UILocalizationManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UILocalizationManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UILocalizationManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIPanel.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIPanel.cs.meta index f01c6c105..d8ac80bef 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIPanel.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIPanel.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIPanel.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIScrollbarEnabler.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIScrollbarEnabler.cs.meta index c5e29f1dd..301b7754f 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIScrollbarEnabler.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIScrollbarEnabler.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIScrollbarEnabler.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextColor.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextColor.cs.meta index bda8ac467..b98d0a859 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextColor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextColor.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextColor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextField.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextField.cs.meta index f8feaed66..8d82c0ac0 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextField.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextField.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UITextField.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs index eea7658d9..561836a72 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs @@ -46,11 +46,7 @@ namespace PixelCrushers public static int GetAnimatorNameHash(AnimatorStateInfo animatorStateInfo) { -#if UNITY_4_3 || UNITY_4_5 || UNITY_4_6 || UNITY_4_7 - return animatorStateInfo.nameHash; -#else return animatorStateInfo.fullPathHash; -#endif } /// diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs.meta index a1582622f..b6b99cb41 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UI/UIUtility.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs index 4297d77b0..f33eee6b8 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs @@ -42,7 +42,7 @@ namespace PixelCrushers onCollisionExit.Invoke(collision.gameObject); } -#if USE_PHYSICS2D || !UNITY_2018_1_OR_NEWER +#if USE_PHYSICS2D protected virtual void OnCollisionEnter2D(Collision2D collision) { diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs.meta index 77ebeadd2..de814e17f 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/CollisionEvent.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/DisappearEvent.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/DisappearEvent.cs.meta index d4daf19d3..8d4a65af4 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/DisappearEvent.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/DisappearEvent.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/DisappearEvent.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/ParameterEvents.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/ParameterEvents.cs.meta index 3fa412139..981e413a6 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/ParameterEvents.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/ParameterEvents.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/ParameterEvents.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMask.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMask.cs.meta index 1f68befa5..fb3cd832f 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMask.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMask.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMask.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMaskEvent.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMaskEvent.cs.meta index 20c595498..7b35877a2 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMaskEvent.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMaskEvent.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TagMaskEvent.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs index 0f4fc1661..595fba653 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs @@ -33,6 +33,10 @@ namespace PixelCrushers [SerializeField] private bool m_activateOnStart = true; + [Tooltip("Start timer when this component is enabled.")] + [SerializeField] + private bool m_activateOnEnable = true; + [SerializeField] private UnityEvent m_onTimeReached = new UnityEvent(); @@ -72,6 +76,15 @@ namespace PixelCrushers set { m_activateOnStart = value; } } + /// + /// Start timer when this component is enabled. + /// + public bool activateOnEnable + { + get { return m_activateOnEnable; } + set { m_activateOnEnable = value; } + } + private UnityEvent onTimeReached { get { return m_onTimeReached; } @@ -83,6 +96,11 @@ namespace PixelCrushers if (activateOnStart) StartTimer(duration); } + protected virtual void OnEnable() + { + if (activateOnEnable) StartTimer(duration); + } + protected virtual void OnDisable() { CancelTimer(); diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs.meta index d28f0d907..0f95ab623 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TimedEvent.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs index 6b5847083..9264ceec3 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs @@ -42,7 +42,7 @@ namespace PixelCrushers onTriggerExit.Invoke(other.gameObject); } -#if USE_PHYSICS2D || !UNITY_2018_1_OR_NEWER +#if USE_PHYSICS2D protected virtual void OnTriggerEnter2D(Collider2D other) { diff --git a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs.meta index 9d654496d..ed688bb68 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Scripts/UnityEvents/TriggerEvent.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Templates/SaverTemplate.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Templates/SaverTemplate.cs.meta index 71828b80b..9cf187e4e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Templates/SaverTemplate.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Templates/SaverTemplate.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Templates/SaverTemplate.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/StringAssetMenu.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/StringAssetMenu.cs.meta index 75bf1e420..06a84ecf4 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/StringAssetMenu.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/StringAssetMenu.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/StringAssetMenu.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/TextTableAssetMenu.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/TextTableAssetMenu.cs.meta index 0bdca521d..93d2d8ff5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/TextTableAssetMenu.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/TextTableAssetMenu.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Editor/Text/TextTableAssetMenu.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/DataSynchronizer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/DataSynchronizer.cs.meta index d26caf9b9..cd8dab8fe 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/DataSynchronizer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/DataSynchronizer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/DataSynchronizer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageEvents.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageEvents.cs.meta index e7f80e3f5..a395cd07b 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageEvents.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageEvents.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageEvents.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageSystemLogger.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageSystemLogger.cs.meta index e535460ac..a82d274e4 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageSystemLogger.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageSystemLogger.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Message System/MessageSystemLogger.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/AlwaysFaceCamera.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/AlwaysFaceCamera.cs.meta index 6b5425109..1fa5bf663 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/AlwaysFaceCamera.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/AlwaysFaceCamera.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/AlwaysFaceCamera.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/CheckPhysics2D.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/CheckPhysics2D.cs.meta index 50138e3cb..37399b52e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/CheckPhysics2D.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/CheckPhysics2D.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/CheckPhysics2D.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/DontDestroyGameObject.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/DontDestroyGameObject.cs.meta index 3788215b6..aeba9f5e8 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/DontDestroyGameObject.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/DontDestroyGameObject.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/DontDestroyGameObject.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EditorNote.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EditorNote.cs.meta index 88ccb69d6..bedee1d7a 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EditorNote.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EditorNote.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EditorNote.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EnableOnStart.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EnableOnStart.cs.meta index 75d13691e..4c6f9a580 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EnableOnStart.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EnableOnStart.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/EnableOnStart.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/InstantiatePrefabs.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/InstantiatePrefabs.cs.meta index ed845ff6d..4874cd0a2 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/InstantiatePrefabs.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/InstantiatePrefabs.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/InstantiatePrefabs.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/LODManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/LODManager.cs.meta index 4e4650e26..8ed2a44fd 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/LODManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/LODManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Misc/LODManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/AutoSaveLoad.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/AutoSaveLoad.cs.meta index df96777fd..310eec58d 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/AutoSaveLoad.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/AutoSaveLoad.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/AutoSaveLoad.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemEvents.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemEvents.cs.meta index f29b390c8..e4d6e582a 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemEvents.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemEvents.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemEvents.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemMethods.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemMethods.cs.meta index a3af784b4..afc3894b8 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemMethods.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemMethods.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemMethods.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemTestMenu.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemTestMenu.cs.meta index a4ad9edb1..d492a5acd 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemTestMenu.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemTestMenu.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/SaveSystemTestMenu.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/ScenePortal.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/ScenePortal.cs.meta index d53788b86..7182975e7 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/ScenePortal.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/ScenePortal.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Misc/ScenePortal.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/SaveSystem.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/SaveSystem.cs.meta index 251dd8ad6..c3adee750 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/SaveSystem.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/SaveSystem.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/SaveSystem.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/ActiveSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/ActiveSaver.cs.meta index ae9ba086a..cdf61e0fb 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/ActiveSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/ActiveSaver.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/ActiveSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/AnimatorSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/AnimatorSaver.cs.meta index 374602e9a..5a81cd293 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/AnimatorSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/AnimatorSaver.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/AnimatorSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/DestructibleSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/DestructibleSaver.cs.meta index a9662211d..a75cf43e0 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/DestructibleSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/DestructibleSaver.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/DestructibleSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/EnabledSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/EnabledSaver.cs.meta index 02edb05f8..9f46f30f5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/EnabledSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/EnabledSaver.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/EnabledSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiActiveSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiActiveSaver.cs.meta index e1dbb955f..0506d866d 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiActiveSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiActiveSaver.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiActiveSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiEnabledSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiEnabledSaver.cs.meta index d892e0a04..fce2054b6 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiEnabledSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiEnabledSaver.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/MultiEnabledSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/PositionSaver.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/PositionSaver.cs.meta index 791aaa982..2cf20e16e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/PositionSaver.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/PositionSaver.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Savers/PositionSaver.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/Binary/BinaryDataSerializer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/Binary/BinaryDataSerializer.cs.meta index 729d2e88d..9d24197ed 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/Binary/BinaryDataSerializer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/Binary/BinaryDataSerializer.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/Binary/BinaryDataSerializer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/JsonDataSerializer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/JsonDataSerializer.cs.meta index 000641889..54d5560b6 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/JsonDataSerializer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/JsonDataSerializer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Serializers/JsonDataSerializer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObject.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObject.cs.meta index 29ef5db5f..0574938d5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObject.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObject.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObject.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectList.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectList.cs.meta index 0106e44cb..9ed172d70 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectList.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectList.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectList.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectManager.cs.meta index f60bc62a8..ce70314d1 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Spawning/SpawnedObjectManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/DiskSavedGameDataStorer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/DiskSavedGameDataStorer.cs.meta index b6d4cd6c4..b925f7d66 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/DiskSavedGameDataStorer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/DiskSavedGameDataStorer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/DiskSavedGameDataStorer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs.meta index f2b0b6268..e2817a55c 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Storers/PlayerPrefsSavedGameDataStorer.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs index 1371779a0..a9c7f93d2 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs @@ -1,6 +1,5 @@ // Copyright (c) Pixel Crushers. All rights reserved. -#if UNITY_5_3_OR_NEWER using UnityEngine; namespace PixelCrushers.Wrappers @@ -16,4 +15,3 @@ namespace PixelCrushers.Wrappers } } -#endif \ No newline at end of file diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs.meta index 4ef5f7005..4c7dca5eb 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/LoadingScreenProgressBar.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs index 77c3e6dc1..9a954e77e 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs @@ -1,6 +1,5 @@ // Copyright (c) Pixel Crushers. All rights reserved. -#if UNITY_5_3_OR_NEWER using UnityEngine; namespace PixelCrushers.Wrappers @@ -16,4 +15,3 @@ namespace PixelCrushers.Wrappers } } -#endif \ No newline at end of file diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs.meta index c49d9b1b4..a7d032ef5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Save System/Transitions/StandardSceneTransitionManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/GlobalTextTable.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/GlobalTextTable.cs.meta index f23656ca6..613d4d3ef 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/GlobalTextTable.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/GlobalTextTable.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/GlobalTextTable.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs index 0892c5f32..af1c581ea 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs @@ -5,9 +5,7 @@ using UnityEngine; namespace PixelCrushers.Wrappers { -#if !(UNITY_4_6 || UNITY_4_7 || UNITY_5_0) [CreateAssetMenu(menuName = "Pixel Crushers/Common/Text/String Asset")] -#endif /// /// This wrapper for PixelCrushers.StringAsset keeps references intact if you /// switch between the compiled assembly and source code versions of the original diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs.meta index 31df85eae..4a1a64bc5 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/StringAsset.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs index c2e662bae..41de0ce88 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs @@ -5,9 +5,7 @@ using UnityEngine; namespace PixelCrushers.Wrappers { -#if !(UNITY_4_6 || UNITY_4_7 || UNITY_5_0) [CreateAssetMenu(menuName = "Pixel Crushers/Common/Text/Text Table")] -#endif /// /// This wrapper for PixelCrushers.TextTable keeps references intact if you /// switch between the compiled assembly and source code versions of the original diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs.meta index fd1d5e073..c1578fd48 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/Text/TextTable.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/DeselectPreviousOnPointerEnter.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/DeselectPreviousOnPointerEnter.cs.meta index 9bedc00ae..3ca61fea8 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/DeselectPreviousOnPointerEnter.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/DeselectPreviousOnPointerEnter.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/DeselectPreviousOnPointerEnter.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceManager.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceManager.cs.meta index db1474e1f..189a0751d 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceManager.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceManager.cs.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceManager.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceMethods.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceMethods.cs.meta index 8a69f3451..12284ac90 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceMethods.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceMethods.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/InputDeviceMethods.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/KeepRectTransformOnscreen.cs.meta b/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/KeepRectTransformOnscreen.cs.meta index 490dc1abd..e417622c6 100644 --- a/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/KeepRectTransformOnscreen.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Common/Wrappers/UI/KeepRectTransformOnscreen.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - 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title: Video File value: type: 0 - typeString: CustomFieldType_Text + typeString: - title: Sequence value: type: 0 - typeString: CustomFieldType_Text + typeString: conversationID: 2 isRoot: 0 isGroup: 1 @@ -1442,8 +1442,8 @@ MonoBehaviour: m_Calls: [] canvasRect: serializedVersion: 2 - x: 205 - y: 119 + x: 204 + y: 120 width: 160 height: 30 - id: 6 @@ -1810,7 +1810,7 @@ MonoBehaviour: m_Calls: [] canvasRect: serializedVersion: 2 - x: 119 + x: 120 y: 70 width: 160 height: 30 @@ -2870,8 +2870,8 @@ MonoBehaviour: m_Calls: [] canvasRect: serializedVersion: 2 - x: 201 - y: 79 + x: 200 + y: 80 width: 160 height: 30 - id: 3 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Data/Demo Database.asset.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Data/Demo Database.asset.meta index 1e4deaf13..a21d27a87 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Data/Demo Database.asset.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Data/Demo Database.asset.meta @@ -6,6 +6,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - 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packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputControls.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputControls.inputactions.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputControls.inputactions.meta index ac3b13498..373d26fcf 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputControls.inputactions.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputControls.inputactions.meta @@ -16,7 +16,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputControls.inputactions - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputRegistration.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputRegistration.cs.meta index 2a812df2f..5de25b7e8 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputRegistration.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputRegistration.cs.meta @@ -13,7 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/DemoInputRegistration.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/_New_Input_System_Setup.txt.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/_New_Input_System_Setup.txt.meta index 285f5f95d..9f8508275 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/_New_Input_System_Setup.txt.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/_New_Input_System_Setup.txt.meta @@ -11,7 +11,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Demo/Scenes/New Input System/_New_Input_System_Setup.txt - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt index 3a3dd516b..0225befeb 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt @@ -5,7 +5,10 @@ To play the demo scene, add DemoScene1 and DemoScene2 (located in the Scenes subfolder) to your project's build settings. Then play DemoScene1. -If your project uses URP or HDRP, please import the + +** UNITY 6+ / URP / HDRP: *** +If your project uses URP or HDRP, such as the default +setting for Unity 6+ projects (URP), please import the corresponding unitypackage from the URP_HDRP_Materials folder before playing the scenes. */ \ No newline at end of file diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt.meta index 91a7e422e..63ffdfde3 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt.meta @@ -20,6 +20,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Demo/_README.txt - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Documentation.pdf.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Documentation.pdf.meta index 7cb018879..0e8845b92 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Documentation.pdf.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Documentation.pdf.meta @@ -6,6 +6,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Documentation.pdf - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller index 8208dd7c8..65710bfc5 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller @@ -3,9 +3,8 @@ --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: Canvas Group Animator Controller serializedVersion: 5 m_AnimatorParameters: @@ -49,9 +48,8 @@ AnimatorController: --- !u!1101 &110100272 AnimatorStateTransition: m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: m_Conditions: [] m_DstStateMachine: {fileID: 0} @@ -71,9 +69,8 @@ AnimatorStateTransition: --- !u!1101 &110134440 AnimatorStateTransition: m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 @@ -96,9 +93,8 @@ AnimatorStateTransition: --- !u!1101 &110147280 AnimatorStateTransition: m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: m_Conditions: [] m_DstStateMachine: {fileID: 0} @@ -118,9 +114,8 @@ AnimatorStateTransition: --- !u!1101 &110163854 AnimatorStateTransition: m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 @@ -143,9 +138,8 @@ AnimatorStateTransition: --- !u!1101 &110165636 AnimatorStateTransition: m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 @@ -168,9 +162,8 @@ AnimatorStateTransition: --- !u!1101 &110166252 AnimatorStateTransition: m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 @@ -192,10 +185,9 @@ AnimatorStateTransition: m_CanTransitionToSelf: 1 --- !u!1101 &110176745 AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_ObjectHideFlags: 3 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 @@ -217,10 +209,9 @@ AnimatorStateTransition: m_CanTransitionToSelf: 0 --- !u!1101 &110180422 AnimatorStateTransition: - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_ObjectHideFlags: 3 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 @@ -242,11 +233,10 @@ AnimatorStateTransition: m_CanTransitionToSelf: 0 --- !u!1102 &110200000 AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + serializedVersion: 5 + m_ObjectHideFlags: 3 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: Show m_Speed: 1 m_CycleOffset: 0 @@ -261,20 +251,17 @@ AnimatorState: m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 26b9ff14f098f4247a4857154f0a8264, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: - m_TimeParameter: --- !u!1102 &110213112 AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + serializedVersion: 5 + m_ObjectHideFlags: 3 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: Start m_Speed: 1 m_CycleOffset: 0 @@ -287,20 +274,17 @@ AnimatorState: m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 0ba32211bb8ed944392b21a33b101791, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: - m_TimeParameter: --- !u!1102 &110278892 AnimatorState: - serializedVersion: 6 + serializedVersion: 5 m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: Unfocus m_Speed: -1 m_CycleOffset: 0 @@ -314,20 +298,17 @@ AnimatorState: m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 853fc541aa274d449b139d19d76a1381, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: - m_TimeParameter: --- !u!1102 &110281693 AnimatorState: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + serializedVersion: 5 + m_ObjectHideFlags: 3 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: Hide m_Speed: 1 m_CycleOffset: 0 @@ -340,20 +321,17 @@ AnimatorState: m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 4e723352b8ebe9540a29335860b85a4a, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: - m_TimeParameter: --- !u!1102 &110287092 AnimatorState: - serializedVersion: 6 + serializedVersion: 5 m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: Focus m_Speed: 1 m_CycleOffset: 0 @@ -367,20 +345,17 @@ AnimatorState: m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 - m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 853fc541aa274d449b139d19d76a1381, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: - m_TimeParameter: --- !u!1107 &110700000 AnimatorStateMachine: - serializedVersion: 6 - m_ObjectHideFlags: 1 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} + serializedVersion: 5 + m_ObjectHideFlags: 3 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} m_Name: Base Layer m_ChildStates: - serializedVersion: 1 @@ -388,10 +363,10 @@ AnimatorStateMachine: m_Position: {x: 120, y: -192, z: 0} - serializedVersion: 1 m_State: {fileID: 110281693} - m_Position: {x: 120, y: -130, z: 0} + m_Position: {x: 120, y: -132, z: 0} - serializedVersion: 1 m_State: {fileID: 110213112} - m_Position: {x: 130, y: -250, z: 0} + m_Position: {x: 126, y: -252, z: 0} - serializedVersion: 1 m_State: {fileID: 110287092} m_Position: {x: 372, y: -216, z: 0} diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller.meta index c79a5f6cc..e70b5555d 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Canvas Group Animator Controller.controller - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Focus.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Focus.anim.meta index e54e32273..0e0abdcd7 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Focus.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Focus.anim.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Focus.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hidden.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hidden.anim.meta index 98672237d..12888dc37 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hidden.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hidden.anim.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hidden.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hide.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hide.anim.meta index 8a0fd70cd..702155e72 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hide.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hide.anim.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Hide.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/SceneFaderCanvas Animator Controller.controller.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/SceneFaderCanvas Animator Controller.controller.meta index 9e46a9715..a5371b56d 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/SceneFaderCanvas Animator Controller.controller.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/SceneFaderCanvas Animator Controller.controller.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/SceneFaderCanvas Animator Controller.controller - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Show.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Show.anim.meta index 4f1f992fd..3c0d83157 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Show.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Show.anim.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Canvas Group Animator/Show.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Expanding Panel Animator Controller.controller.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Expanding Panel Animator Controller.controller.meta index 0eab89e76..bf8cccd7b 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Expanding Panel Animator Controller.controller.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Expanding Panel Animator Controller.controller.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Expanding Panel Animator Controller.controller - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Show Expand.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Show Expand.anim.meta index a18a12514..2ff927693 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Show Expand.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Show Expand.anim.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Expanding Panel Animator/Show Expand.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Focus Color.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Focus Color.anim.meta index 2da00a5af..27ae3b405 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Focus Color.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Focus Color.anim.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Focus Color.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller index 4fa12b2df..3516d8d6e 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller @@ -132,9 +132,9 @@ AnimatorStateTransition: m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.25 + m_TransitionDuration: 0 m_TransitionOffset: 0 - m_ExitTime: 0.5 + m_ExitTime: 1 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 @@ -182,9 +182,9 @@ AnimatorStateTransition: m_Mute: 0 m_IsExit: 0 serializedVersion: 3 - m_TransitionDuration: 0.25 + m_TransitionDuration: 0 m_TransitionOffset: 0 - m_ExitTime: 0.5 + m_ExitTime: 1 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller.meta index 588742b78..ed95c9f8a 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Portrait Animator Controller.controller - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Show Color.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Show Color.anim.meta index 1e2361a28..bdafee6c6 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Show Color.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Show Color.anim.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Animation/Portrait Animator/Show Color.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/BKANT.TTF.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/BKANT.TTF.meta index af6cacf12..afc2cba82 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/BKANT.TTF.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/BKANT.TTF.meta @@ -16,6 +16,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/BKANT.TTF - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!DigitalGraphicLabs.html.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!DigitalGraphicLabs.html.meta index b854f4188..8724e6e51 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!DigitalGraphicLabs.html.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!DigitalGraphicLabs.html.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!DigitalGraphicLabs.html - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!license.txt.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!license.txt.meta index 153dfebe0..e55184a1e 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!license.txt.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!license.txt.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/!license.txt - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/bitwise.ttf.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/bitwise.ttf.meta index ba190c029..e2548ba53 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/bitwise.ttf.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/bitwise.ttf.meta @@ -16,7 +16,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Bitwise Font/bitwise.ttf - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Orbitron/SIL Open Font License.txt.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Orbitron/SIL Open Font License.txt.meta index 9fd6052d6..fb66f0ff9 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Orbitron/SIL Open Font License.txt.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Orbitron/SIL Open Font License.txt.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Orbitron/SIL Open Font License.txt - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Fonts/Orbitron/orbitron-black.otf.meta 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System/Prefabs/Art/Textures/SMS/SMS Bubble Flipped.png.meta @@ -106,7 +106,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/SMS/SMS Bubble Flipped.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/SMS/SMS Bubble.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/SMS/SMS Bubble.png.meta index f7442a386..826e87094 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/SMS/SMS Bubble.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/SMS/SMS Bubble.png.meta @@ -106,7 +106,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/SMS/SMS Bubble.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Sci-fi/Dialog_light.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Sci-fi/Dialog_light.png.meta index 328342048..04cb81e1f 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Sci-fi/Dialog_light.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Sci-fi/Dialog_light.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Sci-fi/Dialog_light.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Sci-fi/Dialog_stripes.png.meta b/Assets/Plugins/Pixel 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serializedVersion: 4 buildTarget: WindowsStoreApps maxTextureSize: 4096 @@ -166,6 +179,8 @@ TextureImporter: edges: [] weights: [] secondaryTextures: [] + spriteCustomMetadata: + entries: [] nameFileIdTable: Unity - Selectiont: 21300000 mipmapLimitGroupName: diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/UnityUI/Unity - Window.psd.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/UnityUI/Unity - Window.psd.meta index 6fc667998..d302e3e99 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/UnityUI/Unity - Window.psd.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/UnityUI/Unity - Window.psd.meta @@ -4,10 +4,10 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/UnityUI/Unity - Window.psd - uploadId: 667566 + uploadId: 710675 TextureImporter: internalIDToNameTable: - first: @@ -92,7 +92,7 @@ TextureImporter: androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 - buildTarget: Standalone + buildTarget: iOS maxTextureSize: 4096 resizeAlgorithm: 0 textureFormat: -1 @@ -117,6 +117,19 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 4096 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 4 buildTarget: WindowsStoreApps maxTextureSize: 4096 @@ -166,6 +179,8 @@ TextureImporter: edges: [] weights: [] secondaryTextures: [] + spriteCustomMetadata: + entries: [] nameFileIdTable: Unity - 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System/Prefabs/Art/Textures/VN/Animation/Slide Right Canvas Group Animator Controller.controller.meta index c0e9284b0..4a3337626 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Canvas Group Animator Controller.controller.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Canvas Group Animator Controller.controller.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Canvas Group Animator Controller.controller - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Hide.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Hide.anim.meta index edff0b7c4..2695c0f1d 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Hide.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Hide.anim.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Hide.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Show.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Show.anim.meta index 15d12b5ba..7ca2c45e7 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Show.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Show.anim.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/Animation/Slide Right Show.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/JRPG 1 Panel Sprite.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/JRPG 1 Panel Sprite.png.meta index 850a46262..7edef0b4b 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/JRPG 1 Panel Sprite.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/VN/JRPG 1 Panel Sprite.png.meta @@ -94,7 +94,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + 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b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/border_splice.png.meta index 2d93f4dff..f17ec99a5 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/border_splice.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/border_splice.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/border_splice.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_hover.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_hover.png.meta index 2093280ca..f65c6d7bb 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_hover.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_hover.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_hover.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_normal.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_normal.png.meta index b60d8c475..04134819a 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_normal.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_normal.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_normal.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_pressed.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_pressed.png.meta index 5e6e87071..b0f42aaa6 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_pressed.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_pressed.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn1_pressed.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_hover.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_hover.png.meta index def2905ae..388164f0c 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_hover.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_hover.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_hover.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_normal.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_normal.png.meta index 32f8c697d..51c33d8bf 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_normal.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_normal.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_normal.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_pressed.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_pressed.png.meta index af71bc833..2005105f5 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_pressed.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_pressed.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn2_pressed.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_hover.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_hover.png.meta index 3201a1d31..049fbabd0 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_hover.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_hover.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_hover.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_normal.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_normal.png.meta index 6a8741bd4..f4d3df32d 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_normal.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_normal.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_normal.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_pressed.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_pressed.png.meta index 07b0680ae..88a269008 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_pressed.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_pressed.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn3_pressed.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_hover.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_hover.png.meta index 77d3e10c2..225f44e8a 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_hover.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_hover.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_hover.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_normal.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_normal.png.meta index fade560ee..6215110eb 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_normal.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_normal.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_normal.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn4_pressed.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue 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System/Prefabs/Art/Textures/Wheel/btn5_hover.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_hover.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_normal.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_normal.png.meta index 08ec0fb23..c19e3875f 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_normal.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_normal.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_normal.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_pressed.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_pressed.png.meta index 8bbac2b57..5cec28db5 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_pressed.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_pressed.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn5_pressed.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn6_hover.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue 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System/Prefabs/Art/Textures/Wheel/btn6_normal.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn6_normal.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn6_pressed.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn6_pressed.png.meta index 617ecb30f..ab3043516 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn6_pressed.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn6_pressed.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn6_pressed.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn_hover_splice.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn_hover_splice.png.meta index 34c11b59b..9986243bf 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn_hover_splice.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn_hover_splice.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn_hover_splice.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn_normal_splice.png.meta 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System/Prefabs/Art/Textures/Wheel/btn_pressed_splice.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn_pressed_splice.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/btn_pressed_splice.png - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/dialogue_system_ring.png.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/dialogue_system_ring.png.meta index dd448dec9..4474bb4af 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/dialogue_system_ring.png.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Art/Textures/Wheel/dialogue_system_ring.png.meta @@ -94,6 +94,6 @@ AssetOrigin: serializedVersion: 1 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710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Camera Angle Studio/Camera Angle Studio.unity.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Camera Angle Studio/Camera Angle Studio.unity.meta index cb9aa2f77..3839d7074 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Camera Angle Studio/Camera Angle Studio.unity.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Camera Angle Studio/Camera Angle Studio.unity.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Camera Angle Studio/Camera Angle Studio.unity - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Camera Angle Studio/_README.txt.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Camera Angle Studio/_README.txt.meta index 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m_Father: {fileID: 0} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &11426072 MonoBehaviour: @@ -246,6 +242,9 @@ MonoBehaviour: initializeNewVariables: 1 allowSimultaneousConversations: 0 interruptActiveConversations: 0 + stopEvaluationAtFirstValid: 0 + reevaluateLinksAfterSubtitle: 0 + useLinearGroupMode: 0 includeSimStatus: 0 instantiateDatabase: 1 preloadResources: 1 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Dialogue Manager.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Dialogue Manager.prefab.meta index b1db7cbc6..c8a640737 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Dialogue Manager.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Dialogue Manager.prefab.meta @@ -6,6 +6,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue 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Prefabs/Pro/Mobile/Mobile Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Mobile/Mobile Standard Dialogue UI.prefab.meta index 1a3bd2c19..ac9c2c08f 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Mobile/Mobile Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Mobile/Mobile Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Mobile/Mobile Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Nuke/Nuke Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Nuke/Nuke Standard Dialogue UI.prefab.meta index f436b2fe6..e7bbda5fe 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Nuke/Nuke Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Nuke/Nuke Standard Dialogue UI.prefab.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Nuke/Nuke Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Old School/Old School Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Old School/Old School Standard Dialogue UI.prefab.meta index 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System/Prefabs/Standard UI Prefabs/Pro/Runic/Runic Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Runic/Runic Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Runic/Runic Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Runic/Runic Standard Quest Tracker HUD.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Runic/Runic Standard Quest Tracker HUD.prefab.meta index a832b2088..393b1fa38 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Runic/Runic Standard Quest Tracker HUD.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Runic/Runic Standard Quest Tracker HUD.prefab.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Runic/Runic Standard Quest Tracker HUD.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/SMS/SMS Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/SMS/SMS Dialogue UI.prefab.meta index 8bf6f4190..7f3393582 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/SMS/SMS Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/SMS/SMS Dialogue UI.prefab.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/SMS/SMS Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Sci-fi/Sci-fi Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Sci-fi/Sci-fi Standard Dialogue UI.prefab.meta index 5099e6a62..bf67795df 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Sci-fi/Sci-fi Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Sci-fi/Sci-fi Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Sci-fi/Sci-fi Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Scrolling/Scrolling Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Scrolling/Scrolling Dialogue UI.prefab.meta index 863933873..094bb0d0c 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Scrolling/Scrolling Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Scrolling/Scrolling Dialogue UI.prefab.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Scrolling/Scrolling Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Dialogue GUI Skin.guiskin.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Dialogue GUI Skin.guiskin.meta index 596bb121e..e6c36c1f4 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Dialogue GUI Skin.guiskin.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Dialogue GUI Skin.guiskin.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Dialogue GUI Skin.guiskin - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Dialogue UI.prefab.meta index 67ef96d5b..8532318cb 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Quest Tracker HUD.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Quest Tracker HUD.prefab.meta index afb8bc930..672d52155 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Quest Tracker HUD.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Quest Tracker HUD.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard Quest Tracker HUD.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard UI Quest Log Window.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard UI Quest Log Window.prefab.meta index f0195d20c..dbc6511b3 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard UI Quest Log Window.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard UI Quest Log Window.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Pro/Wheel/Wheel Standard UI Quest Log Window.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab index 96a7381e1..18f664fad 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab @@ -29,9 +29,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22452682} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -61,7 +61,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -125,11 +124,11 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22415182} - {fileID: 22486882} m_Father: {fileID: 22467428} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -159,7 +158,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -199,7 +197,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!114 &11420966 MonoBehaviour: m_ObjectHideFlags: 0 @@ -246,10 +243,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.01, y: 0.01, z: 0.01} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22452682} m_Father: {fileID: 0} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -273,9 +270,7 @@ Canvas: m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 - m_VertexColorAlwaysGammaSpace: 0 m_AdditionalShaderChannelsFlag: 25 - m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 @@ -295,7 +290,7 @@ MonoBehaviour: m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 - m_Bits: 131071 + m_Bits: 4294967295 --- !u!225 &22588904 CanvasGroup: m_ObjectHideFlags: 0 @@ -324,7 +319,7 @@ MonoBehaviour: m_rotate180: 0 --- !u!95 &9594236 Animator: - serializedVersion: 7 + serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -337,13 +332,10 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 - m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &11426712 MonoBehaviour: m_ObjectHideFlags: 0 @@ -359,10 +351,8 @@ MonoBehaviour: canvasGroup: {fileID: 22588904} barkText: m_uiText: {fileID: 11409586} - m_textMeshProUGUI: {fileID: 0} nameText: m_uiText: {fileID: 11457376} - m_textMeshProUGUI: {fileID: 0} includeName: 1 portraitImage: {fileID: 0} showPortraitImage: 0 @@ -404,9 +394,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22452682} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -436,7 +426,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.1953125, g: 0.1953125, b: 0.1953125, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab.meta index 6ed90e84c..a076e9c05 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Bark UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI TMPro.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI TMPro.prefab.meta index 88629d8a1..03b62c11c 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI TMPro.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI TMPro.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI TMPro.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI.prefab b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI.prefab index 76d1585f6..df6698530 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI.prefab +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Basic/Basic Standard Dialogue UI.prefab @@ -29,9 +29,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22493478} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -61,7 +61,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.196, g: 0.196, b: 0.196, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -130,10 +129,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22433532} m_Father: {fileID: 22461342} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -193,7 +192,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -248,12 +246,12 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22480558} - {fileID: 22413186} - {fileID: 22495498} m_Father: {fileID: 0} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -276,7 +274,6 @@ MonoBehaviour: panel: {fileID: 11457502} alertText: m_uiText: {fileID: 11411984} - m_textMeshProUGUI: {fileID: 0} queueAlerts: 1 dontQueueDuplicates: 0 waitForHideAnimation: 1 @@ -291,7 +288,6 @@ MonoBehaviour: defaultNPCSubtitlePanel: {fileID: 11466480} defaultPCSubtitlePanel: {fileID: 11413806} allowOpenSubtitlePanelsOnStartConversation: 1 - allowDialogueActorCustomPanels: 1 menuPanels: - {fileID: 11411294} defaultMenuPanel: {fileID: 11411294} @@ -334,10 +330,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22422554} m_Father: {fileID: 22480558} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -367,7 +363,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -396,7 +391,6 @@ MonoBehaviour: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 - m_WrapAround: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} @@ -427,7 +421,6 @@ MonoBehaviour: m_PersistentCalls: m_Calls: - m_Target: {fileID: 11424526} - m_TargetAssemblyTypeName: m_MethodName: OnContinueAlert m_Mode: 1 m_Arguments: @@ -463,7 +456,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!114 &11451262 MonoBehaviour: m_ObjectHideFlags: 0 @@ -512,9 +504,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22454054} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -544,7 +536,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -631,7 +622,6 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, 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m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &11424752 MonoBehaviour: m_ObjectHideFlags: 0 @@ -742,7 +729,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!114 &11483934 MonoBehaviour: m_ObjectHideFlags: 0 @@ -794,10 +780,8 @@ MonoBehaviour: portraitImage: {fileID: 11422712} portraitName: m_uiText: {fileID: 11456524} - m_textMeshProUGUI: {fileID: 0} subtitleText: m_uiText: {fileID: 11445008} - m_textMeshProUGUI: {fileID: 0} addSpeakerName: 0 addSpeakerNameFormat: '{0}: {1}' accumulateText: 0 @@ -854,9 +838,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22424574} + m_RootOrder: 0 m_LocalEulerAnglesHint: 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m_AnchorMax: {x: 0.5, y: 0.5} @@ -1040,7 +1023,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1094,10 +1076,9 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!95 &9567330 Animator: - serializedVersion: 7 + serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1110,13 +1091,10 @@ Animator: m_UpdateMode: 2 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 - m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &11457502 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1179,9 +1157,9 @@ 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{x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1438,13 +1414,13 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22487244} - {fileID: 22429670} - {fileID: 22461342} - {fileID: 22418282} m_Father: {fileID: 22496680} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -1474,7 +1450,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 0.5019608} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1503,7 +1478,7 @@ CanvasGroup: m_IgnoreParentGroups: 0 --- !u!95 &9590998 Animator: - serializedVersion: 7 + serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1516,13 +1491,10 @@ 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m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1786,13 +1755,10 @@ Animator: m_UpdateMode: 2 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 - m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!114 &11458418 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1818,7 +1784,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!114 &11432276 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1870,10 +1835,8 @@ MonoBehaviour: portraitImage: {fileID: 11405928} portraitName: m_uiText: {fileID: 11473894} - m_textMeshProUGUI: {fileID: 0} subtitleText: m_uiText: {fileID: 11489786} - m_textMeshProUGUI: {fileID: 0} addSpeakerName: 0 addSpeakerNameFormat: '{0}: {1}' accumulateText: 0 @@ -1931,9 +1894,9 @@ RectTransform: 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0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2121,9 +2082,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22429670} + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2153,7 +2114,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2217,9 +2177,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22429670} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2249,7 +2209,6 @@ MonoBehaviour: m_Material: 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m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2440,7 +2398,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.5019608} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2482,9 +2439,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22480558} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2514,7 +2471,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2598,9 +2554,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22445010} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2630,7 +2586,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2716,10 +2671,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22498666} m_Father: {fileID: 22429670} + m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2749,7 +2704,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2778,7 +2732,6 @@ 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m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -2975,7 +2925,6 @@ MonoBehaviour: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 - m_WrapAround: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} @@ -3044,10 +2993,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22470088} m_Father: {fileID: 22433532} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -3077,7 +3026,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3106,7 +3054,6 @@ MonoBehaviour: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 - m_WrapAround: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} @@ -3161,7 +3108,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!114 &11430624 MonoBehaviour: m_ObjectHideFlags: 0 @@ -3177,7 +3123,6 @@ MonoBehaviour: button: {fileID: 11438236} label: m_uiText: {fileID: 11499256} - m_textMeshProUGUI: {fileID: 0} setLabelColor: 1 defaultColor: {r: 1, g: 1, b: 1, a: 1} --- !u!114 &3994075428067327857 @@ -3224,11 +3169,11 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22400912} - {fileID: 22424574} m_Father: {fileID: 22418282} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} @@ -3258,7 +3203,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 0.5019608} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -3312,7 +3256,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!225 &22510962 CanvasGroup: m_ObjectHideFlags: 0 @@ -3327,7 +3270,7 @@ CanvasGroup: m_IgnoreParentGroups: 0 --- !u!95 &9558232 Animator: - serializedVersion: 7 + serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -3340,13 +3283,10 @@ Animator: m_UpdateMode: 2 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 - m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &167038 GameObject: m_ObjectHideFlags: 0 @@ -3374,10 +3314,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22454054} m_Father: {fileID: 22413186} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -3420,10 +3360,8 @@ MonoBehaviour: panel: {fileID: 11461418} label: m_uiText: {fileID: 11435794} - m_textMeshProUGUI: {fileID: 0} inputField: m_uiInputField: {fileID: 11483786} - m_textMeshProInputField: {fileID: 0} acceptKey: 13 acceptButton: cancelKey: 27 @@ -3467,10 +3405,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22400070} m_Father: {fileID: 22454054} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -3500,7 +3438,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, 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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -58,9 +58,7 @@ Canvas: m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 - m_VertexColorAlwaysGammaSpace: 0 m_AdditionalShaderChannelsFlag: 25 - m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 @@ -86,7 +84,6 @@ MonoBehaviour: m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 - m_PresetInfoIsWorld: 0 --- !u!114 &11488232 MonoBehaviour: m_ObjectHideFlags: 0 @@ -103,7 +100,7 @@ MonoBehaviour: m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 - m_Bits: 131071 + m_Bits: 4294967295 --- !u!114 &11482146 MonoBehaviour: m_ObjectHideFlags: 0 @@ -155,7 +152,6 @@ MonoBehaviour: pcImage: {fileID: 0} pcName: m_uiText: {fileID: 0} - m_textMeshProUGUI: {fileID: 0} usePortraitNativeSize: 0 timerSlider: {fileID: 0} buttonAlignment: 0 @@ -177,7 +173,6 @@ MonoBehaviour: numpadHotkeys: 0 format: '{0}. 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{fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} @@ -356,7 +348,6 @@ MonoBehaviour: button: {fileID: 11454554} label: m_uiText: {fileID: 11447440} - m_textMeshProUGUI: {fileID: 0} setLabelColor: 0 defaultColor: {r: 1, g: 1, b: 1, a: 1} --- !u!1 &121446 @@ -390,10 +381,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22492740} m_Father: {fileID: 22460666} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -423,7 +414,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -463,7 +453,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!114 &11423782 MonoBehaviour: m_ObjectHideFlags: 0 @@ -478,7 +467,6 @@ MonoBehaviour: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 - m_WrapAround: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} @@ -523,7 +511,6 @@ MonoBehaviour: button: {fileID: 11423782} label: m_uiText: {fileID: 11467338} - m_textMeshProUGUI: {fileID: 0} setLabelColor: 0 defaultColor: {r: 1, g: 1, b: 1, a: 1} --- !u!1 &126130 @@ -554,9 +541,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22455090} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -586,7 +573,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -633,9 +619,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22436170} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -665,7 +651,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -714,14 +699,14 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000015709022} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22470800} m_Father: {fileID: 22476094} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 622, y: -116} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 622, y: 0} m_SizeDelta: {x: 220, y: 0} m_Pivot: {x: 0.5, y: 0} --- !u!222 &22230288 @@ -747,7 +732,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -801,7 +785,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!1 &144318 GameObject: m_ObjectHideFlags: 0 @@ -833,10 +816,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22454774} m_Father: {fileID: 22412716} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -866,7 +849,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -906,7 +888,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!114 &11461226 MonoBehaviour: m_ObjectHideFlags: 0 @@ -921,7 +902,6 @@ MonoBehaviour: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 - m_WrapAround: 0 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} @@ -966,7 +946,6 @@ MonoBehaviour: button: {fileID: 11461226} label: m_uiText: {fileID: 11440652} - m_textMeshProUGUI: {fileID: 0} setLabelColor: 0 defaultColor: {r: 1, g: 1, b: 1, a: 1} --- !u!1 &161710 @@ -999,10 +978,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22436170} m_Father: {fileID: 22467494} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -1032,7 +1011,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1086,7 +1064,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!1 &167072 GameObject: m_ObjectHideFlags: 0 @@ -1117,14 +1094,14 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0.000012467126} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22455090} m_Father: {fileID: 22476094} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 402, y: -116} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 402, y: 0} m_SizeDelta: {x: 220, y: 0} m_Pivot: {x: 0.5, y: 0} --- !u!222 &22290310 @@ -1150,7 +1127,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1204,7 +1180,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!1 &186164 GameObject: m_ObjectHideFlags: 0 @@ -1233,9 +1208,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22470800} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -1265,7 +1240,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1314,11 +1288,11 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22438518} - {fileID: 22412716} m_Father: {fileID: 22467494} + m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -1348,7 +1322,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1388,7 +1361,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!114 &11423320 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1433,11 +1405,11 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22460666} - {fileID: 22476094} m_Father: {fileID: 22485548} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -1467,7 +1439,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -1496,7 +1467,7 @@ CanvasGroup: m_IgnoreParentGroups: 0 --- !u!95 &9594818 Animator: - serializedVersion: 7 + serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1509,10 +1480,7 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 - m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 + m_KeepAnimatorControllerStateOnDisable: 0 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Menu Panel.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Menu Panel.prefab.meta index a61beadd5..dfac820ed 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Menu Panel.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Menu Panel.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Menu Panel.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab index 4c3a70f78..e6efcb06a 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab @@ -31,10 +31,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22451220} m_Father: {fileID: 22400030} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -64,7 +64,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -104,7 +103,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!225 &22535258 CanvasGroup: m_ObjectHideFlags: 0 @@ -119,7 +117,7 @@ CanvasGroup: m_IgnoreParentGroups: 0 --- !u!95 &9555220 Animator: - serializedVersion: 7 + serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -132,13 +130,10 @@ Animator: m_UpdateMode: 2 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 - m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorStateOnDisable: 0 - m_WriteDefaultValuesOnDisable: 0 + m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &109762 GameObject: m_ObjectHideFlags: 0 @@ -169,10 +164,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22450292} m_Father: {fileID: 22487592} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -202,7 +197,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -256,7 +250,6 @@ MonoBehaviour: m_ChildControlHeight: 1 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 - m_ReverseArrangement: 0 --- !u!1 &122694 GameObject: m_ObjectHideFlags: 0 @@ -288,10 +281,10 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.005, y: 0.005, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 22400030} m_Father: {fileID: 0} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -315,9 +308,7 @@ Canvas: m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 - m_VertexColorAlwaysGammaSpace: 0 m_AdditionalShaderChannelsFlag: 25 - m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 @@ -343,7 +334,6 @@ MonoBehaviour: m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 - m_PresetInfoIsWorld: 0 --- !u!114 &11488888 MonoBehaviour: m_ObjectHideFlags: 0 @@ -360,7 +350,7 @@ MonoBehaviour: m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 - m_Bits: 131071 + m_Bits: 4294967295 --- !u!114 &11451678 MonoBehaviour: m_ObjectHideFlags: 0 @@ -398,10 +388,8 @@ MonoBehaviour: portraitImage: {fileID: 0} portraitName: m_uiText: {fileID: 0} - m_textMeshProUGUI: {fileID: 0} subtitleText: m_uiText: {fileID: 11486436} - m_textMeshProUGUI: {fileID: 0} addSpeakerName: 0 addSpeakerNameFormat: '{0}: {1}' accumulateText: 0 @@ -471,9 +459,9 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 22450292} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -503,7 +491,6 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab.meta index 4519762dd..67f7f94d7 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Bubble/Bubble Template Standard UI Subtitle Panel.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Focus/Focus Template Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Focus/Focus Template Standard Dialogue UI.prefab.meta index afe3f1fd0..a53dee4e3 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Focus/Focus Template Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Focus/Focus Template Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Focus/Focus Template Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/JRPG/JRPG Template Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/JRPG/JRPG Template Standard Dialogue UI.prefab.meta index b11409002..f5f2e7253 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/JRPG/JRPG Template Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/JRPG/JRPG Template Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/JRPG/JRPG Template Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Alert Panel Animator Controller.controller.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Alert Panel Animator Controller.controller.meta index da81e801f..2f47d036e 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Alert Panel Animator Controller.controller.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Alert Panel Animator Controller.controller.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Alert Panel Animator Controller.controller - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Dialogue Panel Animator Controller.controller.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Dialogue Panel Animator Controller.controller.meta index 02072d5f2..38bf765ca 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Dialogue Panel Animator Controller.controller.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Dialogue Panel Animator Controller.controller.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Letterbox Dialogue Panel Animator Controller.controller - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Alert Panel.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Alert Panel.anim.meta index 5d3317670..c2889f042 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Alert Panel.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Alert Panel.anim.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Alert Panel.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Dialogue Panel.anim.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Dialogue Panel.anim.meta index fec587a07..b4d28cea2 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Dialogue Panel.anim.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Dialogue Panel.anim.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Animator/Show Dialogue Panel.anim - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Template Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Template Standard Dialogue UI.prefab.meta index 7a53a9a40..a83f04251 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Template Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Template Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/Letterbox/Letterbox Template Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/VN/VN Template Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/VN/VN Template Standard Dialogue UI.prefab.meta index 4ac2b357e..dc54ba107 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/VN/VN Template Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/VN/VN Template Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/VN/VN Template Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/WRPG/WRPG Template Standard Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/WRPG/WRPG Template Standard Dialogue UI.prefab.meta index e3d11610d..48289743e 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/WRPG/WRPG Template Standard Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/WRPG/WRPG Template Standard Dialogue UI.prefab.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Prefabs/Standard UI Prefabs/Templates/WRPG/WRPG Template Standard Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Camera Angles.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Camera Angles.prefab.meta index 1e26185b5..1dc24d8b5 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Camera Angles.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Camera Angles.prefab.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Camera Angles.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Dialogue UI.prefab.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Dialogue UI.prefab.meta index 3e5a9e142..a4bbdf386 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Dialogue UI.prefab.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Dialogue UI.prefab.meta @@ -6,7 +6,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Resources/Default Dialogue UI.prefab - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DemoMenu.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DemoMenu.cs.meta index f9acbd1ed..84aeb31b7 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DemoMenu.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DemoMenu.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DemoMenu.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DieOnTakeDamage.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DieOnTakeDamage.cs.meta index 8b60f8c55..f0a7ab101 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DieOnTakeDamage.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DieOnTakeDamage.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/DieOnTakeDamage.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/NavigateOnMouseClick.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/NavigateOnMouseClick.cs.meta index 3512f7555..4fdf7669d 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/NavigateOnMouseClick.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/NavigateOnMouseClick.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/NavigateOnMouseClick.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SimpleController.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SimpleController.cs.meta index 60fb34264..897b1bb93 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SimpleController.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SimpleController.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SimpleController.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SmoothCameraWithBumper.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SmoothCameraWithBumper.cs.meta index eb1432081..824510618 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SmoothCameraWithBumper.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SmoothCameraWithBumper.cs.meta @@ -14,6 +14,6 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Demo Scripts/SmoothCameraWithBumper.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/AssetFoldouts.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/AssetFoldouts.cs.meta index f31f3bbd1..2acda28a7 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/AssetFoldouts.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/AssetFoldouts.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/AssetFoldouts.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/ConversationTemplates/DialogueEditorWindowConversationTemplates.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/ConversationTemplates/DialogueEditorWindowConversationTemplates.cs.meta index 7cf92721c..7b117edbd 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/ConversationTemplates/DialogueEditorWindowConversationTemplates.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/ConversationTemplates/DialogueEditorWindowConversationTemplates.cs.meta @@ -13,7 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/ConversationTemplates/DialogueEditorWindowConversationTemplates.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs index e52ea1991..443be8218 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs @@ -118,7 +118,11 @@ namespace PixelCrushers.DialogueSystem refreshSource = (RefreshSource)EditorGUILayout.EnumPopup(refreshSource, GUILayout.Width(100)); EditorGUILayout.EndHorizontal(); EditorWindowTools.DrawHorizontalLine(); - if (GUI.changed) EditorUtility.SetDirty(target); + if (GUI.changed) + { + EditorUtility.SetDirty(target); + PrefabUtility.RecordPrefabInstancePropertyModifications(target); + } if (GUILayout.Button("Reset Position", EditorStyles.miniButton, GUILayout.Width(100))) { DialogueEditor.DialogueEditorWindow.ResetPosition(); @@ -128,6 +132,7 @@ namespace PixelCrushers.DialogueSystem { ReconvertDatabase(); EditorUtility.SetDirty(target); + PrefabUtility.RecordPrefabInstancePropertyModifications(target); } } diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs.meta index a314ef2fa..8ac76d52a 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueDatabaseEditor.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorVariableView.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorVariableView.cs.meta index 87f91b849..d8f8e6e99 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorVariableView.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorVariableView.cs.meta @@ -15,7 +15,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorVariableView.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindow.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindow.cs.meta index dd271a0d5..6057d0d4e 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindow.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindow.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindow.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowActorSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowActorSection.cs.meta index 3398d59c5..daaf9af77 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowActorSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowActorSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowActorSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetLists.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetLists.cs.meta index ae56a263a..9a03e4dfb 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetLists.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetLists.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetLists.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs index 01a10953e..9e3997974 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs @@ -181,7 +181,14 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor SetDatabaseDirty("Add Field"); } EditorGUILayout.EndHorizontal(); - if (foldouts.fields[index]) DrawFieldsSection(asset.fields); + if (foldouts.fields[index]) + { + DrawFieldsSection(asset.fields); + } + else + { + CheckFields(asset.fields); + } if (EditorGUI.EndChangeCheck()) { if (asset is Item) BuildLanguageListFromFields(asset.fields); diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs.meta index ae17ba502..ae904332c 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowAssetSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs index fdd62e250..23436a698 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs @@ -23,7 +23,7 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor private Conversation _currentConversation = null; [SerializeField] - private int currentConversationID; + private int currentConversationID = -1; private Conversation currentConversation { get diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs.meta index 316f00d2d..d9c9384e8 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowConversationSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs index 6fd60caf6..d2737df76 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs @@ -4,6 +4,7 @@ using UnityEngine; using UnityEditor; using System.Collections.Generic; using System; +using System.Text.RegularExpressions; #if USE_ADDRESSABLES using UnityEngine.AddressableAssets; using UnityEngine.ResourceManagement.AsyncOperations; @@ -36,11 +37,27 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor } if (GUILayout.Button(new GUIContent("Find Orphan Nodes", "Report dialogue entries that don't have links to them."))) { - if (EditorUtility.DisplayDialog("FindOrphanNodes", "Report dialogue entries that don't have links to them. Continue?", "OK", "Cancel")) + if (EditorUtility.DisplayDialog("Find Orphan Nodes", "Report dialogue entries that don't have links to them. Continue?", "OK", "Cancel")) { CheckForOrphanNodes(); } } + if (GUILayout.Button(new GUIContent("Find Undefined Variables", "Report instances where a variable is referenced but it's not defined in the dialogue database's Variable section."))) + { + if (EditorUtility.DisplayDialog("Find Undefined Variables", "Report instances where a variable is referenced but it's not defined in the dialogue database's Variable section. This is generally fine because you don't need to predefine variables in Lua, but you may want to know anyway. Continue?", "OK", "Cancel")) + { + CheckUndefinedVariables(); + } + } + EditorGUILayout.EndHorizontal(); + EditorGUILayout.BeginHorizontal(); + if (GUILayout.Button(new GUIContent("Find Duplicate Fields", "Report actors, items/quests, locations, conversations, and dialogue entries that have duplicate fields."))) + { + if (EditorUtility.DisplayDialog("Find Duplicate Fields", "This will identify actors, items/quests, locations, conversations, and dialogue entries that have duplicate fields. Continue?", "OK", "Cancel")) + { + CheckDuplicateFields(); + } + } if (GUILayout.Button(new GUIContent("Check Entrytag Audio", "Check if each non-blank entry has a corresponding entrytag audio file in Addressables or Resources."))) { if (EditorUtility.DisplayDialog("Check Entrytag Audio", "This will identify non-blank entries that do not have a corresponding entrytag audio file in Resources folders or local Addressables. Set the entrytag format in the Export Database foldout.\n\nSince it must check through the Asset Database, it may take some time. Continue?", "OK", "Cancel")) @@ -129,7 +146,7 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor { issuesReport = "Orphaned Dialogue Entries:\n"; float progress = 0; - if (EditorUtility.DisplayCancelableProgressBar("", "", progress)) return; + if (EditorUtility.DisplayCancelableProgressBar("Chekc Orphaned Dialogue Entries", "Checking...", progress)) return; // Make a list of all entries: var allEntries = new Dictionary>(); @@ -186,6 +203,151 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor } } + private void CheckUndefinedVariables() + { + try + { + issuesReport = "Undefined Variables:\n"; + float progress = 0; + int count = 0; + if (EditorUtility.DisplayCancelableProgressBar("Check Undefined Variables", "", progress)) return; + + // Make a quick lookup hash of all defined variables: + var definedVariables = new HashSet(); + database.variables.ForEach(variable => definedVariables.Add(DialogueLua.StringToTableIndex(variable.Name))); + + // Go through all quests and dialogue entries: + var total = database.items.Count + database.conversations.Count; + var undefinedVariables = new Dictionary(); + foreach (var quest in database.items) + { + if (quest.IsItem) continue; + var questName = quest.Name; + foreach (var field in quest.fields) + { + count++; + progress = (float)count / (float)total; + if (EditorUtility.DisplayCancelableProgressBar("Check Undefined Variables", questName, progress)) return; + CheckUndefinedVariablesInField(questName, field, definedVariables, undefinedVariables); + } + } + foreach (var conversation in database.conversations) + { + var conversationTitle = conversation.Title; + count++; + progress = (float)count / (float)total; + if (EditorUtility.DisplayCancelableProgressBar("Check Undefined Variables", conversationTitle, progress)) return; + foreach (var entry in conversation.dialogueEntries) + { + var entryID = $"{conversationTitle}[{entry.id}]"; + foreach (var field in entry.fields) + { + CheckUndefinedVariablesInField(entryID, field, definedVariables, undefinedVariables); + } + } + } + + // Report defined variables: + foreach (var kvp in undefinedVariables) + { + issuesReport += $"{kvp.Value}\n"; + } + issuesReport += $"{undefinedVariables.Count} undefined variables found."; + } + finally + { + EditorUtility.ClearProgressBar(); + } + } + + private void CheckDuplicateFields() + { + try + { + issuesReport = "Duplicate Fields:\n"; + if (EditorUtility.DisplayCancelableProgressBar("Find Duplicate Fields", "", 0)) return; + + var report = string.Empty; + foreach (var actor in database.actors) + { + if (EditorUtility.DisplayCancelableProgressBar("Find Duplicate Fields", "Actors", 0.2f)) return; + ResetLastFieldsChecked(); + CheckFields(actor.fields); + if (string.IsNullOrEmpty(duplicateFieldsReport)) continue; + report += $"Actor[{actor.Name}] {duplicateFieldsReport}\n"; + } + foreach (var item in database.items) + { + if (EditorUtility.DisplayCancelableProgressBar("Find Duplicate Fields", "Items/Quests", 0.4f)) return; + ResetLastFieldsChecked(); + CheckFields(item.fields); + if (string.IsNullOrEmpty(duplicateFieldsReport)) continue; + if (item.IsItem) + { + report += $"Item[{item.Name}] {duplicateFieldsReport}\n"; + } + else + { + report += $"Quest[{item.Name}] {duplicateFieldsReport}\n"; + } + } + foreach (var location in database.locations) + { + if (EditorUtility.DisplayCancelableProgressBar("Find Duplicate Fields", "Locations", 0.6f)) return; + ResetLastFieldsChecked(); + CheckFields(location.fields); + if (string.IsNullOrEmpty(duplicateFieldsReport)) continue; + report += $"Location[{location.Name}] {duplicateFieldsReport}\n"; + } + foreach (var conversation in database.conversations) + { + if (EditorUtility.DisplayCancelableProgressBar("Find Duplicate Fields", "Conversations", 0.8f)) return; + ResetLastFieldsChecked(); + CheckFields(conversation.fields); + if (!string.IsNullOrEmpty(duplicateFieldsReport)) + { + report += $"Conversation[{conversation.id}] '{conversation.Title}' {duplicateFieldsReport}\n"; + } + foreach (var entry in conversation.dialogueEntries) + { + ResetLastFieldsChecked(); + CheckFields(entry.fields); + if (string.IsNullOrEmpty(duplicateFieldsReport)) continue; + report += $"Conversation[{conversation.id}] '{conversation.Title}' entry [{entry.id}] {duplicateFieldsReport}\n"; + } + } + issuesReport += report; + } + finally + { + EditorUtility.ClearProgressBar(); + } + } + + private static Regex VarTagRegex = new Regex(@"\[var=[^\]]+\]"); + + private void CheckUndefinedVariablesInField(string assetName, Field field, + HashSet definedVariables, + Dictionary undefinedVariables) + { + foreach (Match match in VarTagRegex.Matches(field.value)) + { + var varName = DialogueLua.StringToTableIndex(match.Value.Substring(5, match.Value.Length - 6)); + if (!definedVariables.Contains(varName)) + { + if (!undefinedVariables.ContainsKey(varName)) + { + undefinedVariables.Add(varName, $"{varName}: In "); + } + else + { + undefinedVariables[varName] += ", "; + } + undefinedVariables[varName] += $"{assetName}.{field.title}"; + } + } + } + private void CheckEntrytagAudio() { try diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs.meta index e770cb3a0..f8e78d113 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs.meta @@ -13,7 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseIssuesCheckSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs index dc7cd149c..19c0277ef 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs @@ -65,7 +65,7 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor [SerializeField] private bool mergeConversations = true; - public enum ExportFormat { ChatMapperXML, JSON, CSV, VoiceoverScript, LanguageText, Screenplay }; + public enum ExportFormat { ChatMapperXML, JSON, CSV, VoiceoverScript, LanguageText, Screenplay, Proofreading }; [SerializeField] public ExportFormat exportFormat = ExportFormat.ChatMapperXML; [SerializeField] @@ -81,6 +81,8 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor [SerializeField] public string screenplayExportPath = string.Empty; [SerializeField] + public string proofreadingExportPath = string.Empty; + [SerializeField] public static bool exportActors = true; [SerializeField] public static bool exportItems = true; @@ -98,6 +100,13 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor public static bool exportConversationTitleSeparateColumn = false; [SerializeField] public static bool omitNoneSequenceEntriesInScreenplay = false; + + public enum SortEntriesMode { DoNotSort, DepthFirst, BreadthFirst } + [SerializeField] + public static SortEntriesMode sortEntriesBeforeExport; + + private string voiceoverInfoFieldName = string.Empty; + [SerializeField] private EntrytagFormat entrytagFormat = EntrytagFormat.ActorName_ConversationID_EntryID; [SerializeField] @@ -111,6 +120,14 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor private void ResetDatabaseTab() { ResetLocalizationFoldout(); + InitializeEntrytagFormatFromScene(); + } + + private void InitializeEntrytagFormatFromScene() + { + var dialogueManager = GameObjectUtility.FindFirstObjectByType(); + if (dialogueManager == null) return; + entrytagFormat = dialogueManager.displaySettings.cameraSettings.entrytagFormat; } #endregion @@ -640,13 +657,19 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor EditorGUILayout.HelpBox("Use this feature to export your database to external text-based formats.\nThe Language Text format will export a file for each language containing all the localized text for the language. You can use these text dumps to determine which characters your language-specific fonts need to support.", MessageType.None); break; case ExportFormat.VoiceoverScript: - EditorGUILayout.HelpBox("Use this feature to export your database to external text-based formats.\nThe voiceover script option will export a separate CSV file for each language that you can use as a guide to record voice actors. Each row specifies the entrytag filename for use with entrytags.", MessageType.None); + EditorGUILayout.HelpBox("Use this feature to export your database to external text-based formats.\nThe voiceover script option will export a separate CSV file for each language that you can use as a guide to record voice actors. Each row specifies the entrytag filename for use with entrytags. You can update and reimport the voiceover script if you've updated the optional Info Field.", MessageType.None); break; case ExportFormat.Screenplay: EditorGUILayout.HelpBox("Use this feature to export your database to external text-based formats.\nThe screenplay script option will export a separate text file for each language.", MessageType.None); break; + case ExportFormat.Proofreading: + EditorGUILayout.HelpBox("Use this feature to export your database to external text-based formats.\nThe proofreading option will export a proofreading text file for each language. After making corrections, you can reimport the proofreading files.", MessageType.None); + break; } - if (exportFormat != ExportFormat.LanguageText && exportFormat != ExportFormat.Screenplay && exportFormat != ExportFormat.JSON) + if (exportFormat != ExportFormat.LanguageText && + exportFormat != ExportFormat.Screenplay && + exportFormat != ExportFormat.JSON && + exportFormat != ExportFormat.Proofreading) { exportActors = EditorGUILayout.Toggle("Export Actors", exportActors); exportItems = EditorGUILayout.Toggle("Export Items/Quests", exportItems); @@ -662,6 +685,14 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor { omitNoneSequenceEntriesInScreenplay = EditorGUILayout.Toggle(new GUIContent("Omit Hidden Lines", "Omit entries whose Sequence fields are None() or Continue()."), omitNoneSequenceEntriesInScreenplay); } + if (exportFormat == ExportFormat.VoiceoverScript || exportFormat == ExportFormat.Proofreading) + { + sortEntriesBeforeExport = (SortEntriesMode)EditorGUILayout.EnumPopup(new GUIContent("Sort Dialogue Entries", "Sort dialogue entries before exporting."), sortEntriesBeforeExport, GUILayout.Width(400)); + } + if (exportFormat == ExportFormat.VoiceoverScript) + { + voiceoverInfoFieldName = EditorGUILayout.TextField(new GUIContent("Info Field", "Optional field to store info such as whether voiceover was recorded, filename, etc."), voiceoverInfoFieldName); + } encodingType = (EncodingType)EditorGUILayout.EnumPopup("Encoding", encodingType, GUILayout.Width(400)); EditorGUILayout.BeginHorizontal(); exportFormat = (ExportFormat)EditorGUILayout.EnumPopup("Format", exportFormat, GUILayout.Width(400)); @@ -688,13 +719,50 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor case ExportFormat.Screenplay: TryExportToScreenplay(); break; + case ExportFormat.Proofreading: + TryExportProofreading(); + break; } } + if (exportFormat == ExportFormat.VoiceoverScript || exportFormat == ExportFormat.Proofreading) + { + EditorGUI.BeginDisabledGroup(exportFormat == ExportFormat.VoiceoverScript && string.IsNullOrEmpty(voiceoverInfoFieldName)); + if (GUILayout.Button(new GUIContent("Import...", "Update Info Fields in dialogue entries from CSV file."), GUILayout.Width(100))) + { + switch (exportFormat) + { + case ExportFormat.VoiceoverScript: + TryImportVoiceoverScript(); + break; + case ExportFormat.Proofreading: + TryImportProofreading(); + break; + } + } + EditorGUI.EndDisabledGroup(); + } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); EditorWindowTools.EndIndentedSection(); } + private void SortEntriesBeforeExport() + { + if (sortEntriesBeforeExport == SortEntriesMode.DoNotSort) return; + foreach (var conversation in database.conversations) + { + switch (sortEntriesBeforeExport) + { + case SortEntriesMode.DepthFirst: + DepthFirstSortEntries(conversation.dialogueEntries); + break; + case SortEntriesMode.BreadthFirst: + BreadthFirstSortEntries(conversation.dialogueEntries); + break; + } + } + } + private void TryExportToChatMapperXML() { string newChatMapperExportPath = EditorUtility.SaveFilePanel("Save Chat Mapper XML", EditorWindowTools.GetDirectoryName(chatMapperExportPath), chatMapperExportPath, "xml"); @@ -803,14 +871,59 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor { voiceoverExportPath = voiceoverExportPath.Replace("/", "\\"); } - VoiceoverScriptExporter.Export(database, voiceoverExportPath, exportActors, exportConversationTitleSeparateColumn, entrytagFormat, encodingType); + VoiceoverScriptExporter.Export(database, voiceoverExportPath, exportActors, exportConversationTitleSeparateColumn, entrytagFormat, encodingType, voiceoverInfoFieldName); EditorUtility.DisplayDialog("Export Complete", "The voiceover scripts were exported to CSV (comma-separated values) files in " + voiceoverExportPath + ".", "OK"); } } + public void TryImportVoiceoverScript() + { + string newVoiceoverPath = EditorUtility.OpenFilePanel("Import Voiceover CSV", EditorWindowTools.GetDirectoryName(voiceoverExportPath), "csv"); + if (!string.IsNullOrEmpty(newVoiceoverPath)) + { + voiceoverExportPath = newVoiceoverPath; + if (Application.platform == RuntimePlatform.WindowsEditor) + { + voiceoverExportPath = voiceoverExportPath.Replace("/", "\\"); + } + VoiceoverScriptExporter.Import(database, voiceoverExportPath, exportActors, exportConversationTitleSeparateColumn, entrytagFormat, encodingType, voiceoverInfoFieldName); + } + } + + public void TryExportProofreading() + { + string newProofreadingPath = EditorUtility.SaveFilePanel("Save Proofreading Text", EditorWindowTools.GetDirectoryName(proofreadingExportPath), proofreadingExportPath, "txt"); + if (!string.IsNullOrEmpty(newProofreadingPath)) + { + proofreadingExportPath = newProofreadingPath; + if (Application.platform == RuntimePlatform.WindowsEditor) + { + proofreadingExportPath = proofreadingExportPath.Replace("/", "\\"); + } + SortEntriesBeforeExport(); + ProofreadingExporter.Export(database, proofreadingExportPath, encodingType); + EditorUtility.DisplayDialog("Export Complete", "The proofreading texts were exported to files in " + proofreadingExportPath + ".", "OK"); + } + } + + public void TryImportProofreading() + { + string newProofreadingPath = EditorUtility.OpenFilePanel("Import Proofreading Text", EditorWindowTools.GetDirectoryName(proofreadingExportPath), "txt"); + if (!string.IsNullOrEmpty(newProofreadingPath)) + { + proofreadingExportPath = newProofreadingPath; + if (Application.platform == RuntimePlatform.WindowsEditor) + { + proofreadingExportPath = proofreadingExportPath.Replace("/", "\\"); + } + SortEntriesBeforeExport(); + ProofreadingExporter.Import(database, proofreadingExportPath, encodingType); + } + } + public void TryExportToScreenplay() { - string newScreenplayPath = EditorUtility.SaveFilePanel("Save Screenplays", EditorWindowTools.GetDirectoryName(screenplayExportPath), voiceoverExportPath, "txt"); + string newScreenplayPath = EditorUtility.SaveFilePanel("Save Screenplays", EditorWindowTools.GetDirectoryName(screenplayExportPath), screenplayExportPath, "txt"); if (!string.IsNullOrEmpty(newScreenplayPath)) { screenplayExportPath = newScreenplayPath; diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs.meta index bfc2e7792..ebc3a453b 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseStatsSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseStatsSection.cs.meta index b8be069c0..2a540a858 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseStatsSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseStatsSection.cs.meta @@ -13,7 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDatabaseStatsSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs index 79b09a6f5..e164207c1 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs @@ -42,6 +42,14 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor /// Menu to add items to. public delegate void SetupGenericDialogueEditorMenuDelegate(DialogueDatabase database, GenericMenu menu); + /// + /// Add menu items to the context menu that appears when you right-click on a dialogue entry node. + /// + /// Dialogue database. + /// Dialogue entry that was right-clicked. + /// Menu to add items to. + public delegate void SetupDialogueEntryNodeContextMenuDelegate(DialogueDatabase database, DialogueEntry entry, GenericMenu menu); + /// /// Perform additional global search. /// @@ -92,6 +100,8 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor /// public static event SetupGenericDialogueEditorMenuDelegate customNodeMenuSetup = null; + public static event SetupDialogueEntryNodeContextMenuDelegate customNodeContextMenuSetup = null; + /// /// Assign handler(s) to perform extra global search. /// If conversationTitle is blank, search all conversations. diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs.meta index 7384d4063..1f3f33dcb 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs.meta @@ -15,7 +15,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDelegates.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSearchBar.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSearchBar.cs.meta index a2896e4c0..ecd07be07 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSearchBar.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSearchBar.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSearchBar.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs index 997ca89f9..7d9762410 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs @@ -802,6 +802,10 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor { DrawFieldsSection(entry.fields); } + else + { + CheckFields(entry.fields); + } } finally { diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs.meta index d741caaad..bd93b603d 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowDialogueTreeSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldMultinodeSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldMultinodeSection.cs.meta index 180d67664..99abfad6a 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldMultinodeSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldMultinodeSection.cs.meta @@ -14,7 +14,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldMultinodeSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs index 9e4052a80..9a4c64e97 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs @@ -27,11 +27,55 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor private static GUIContent displayNameLabel = new GUIContent("Display Name", "The name to show in UIs."); + private List lastFieldsChecked = null; + private string duplicateFieldsReport = null; + + private void ResetLastFieldsChecked() + { + lastFieldsChecked = null; + duplicateFieldsReport = null; + } + + private void CheckFields(List fields) + { + if (!string.IsNullOrEmpty(duplicateFieldsReport)) + { + EditorGUILayout.HelpBox(duplicateFieldsReport, MessageType.Warning); + } + if (fields == null || fields == lastFieldsChecked) return; + lastFieldsChecked = fields; + var fieldTitles = new HashSet(); + var duplicates = new HashSet(); + foreach (var field in fields) + { + if (fieldTitles.Contains(field.title)) duplicates.Add(field.title); + fieldTitles.Add(field.title); + } + if (duplicates.Count == 0) + { + duplicateFieldsReport = null; + } + else + { + bool first = true; + duplicateFieldsReport = "Duplicate Fields: "; + foreach (var fieldTitle in duplicates) + { + if (!first) duplicateFieldsReport += ", "; + first = false; + duplicateFieldsReport += fieldTitle; + } + } + } + private void DrawFieldsSection(List fields, List primaryFieldTitles = null) { + CheckFields(fields); EditorWindowTools.StartIndentedSection(); DrawFieldsHeading(primaryFieldTitles != null); + EditorGUI.BeginChangeCheck(); DrawFieldsContent(fields, primaryFieldTitles); + if (EditorGUI.EndChangeCheck()) ResetLastFieldsChecked(); EditorWindowTools.EndIndentedSection(); } @@ -83,13 +127,15 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor var isTemplateTab = (toolbar.Current == Toolbar.Tab.Templates); var isLocalizationTemplate = (toolbar.Current == Toolbar.Tab.Templates) && (fields[fieldToRemove].type == FieldType.Localization); var fieldTitle = fields[fieldToRemove].title; - if (isLocalizationTemplate) + //if (isLocalizationTemplate) + //{ + // confirmRemove = EditorUtility.DisplayDialog("Delete Localization '" + fieldTitle + "'?", "This will also remove instances of this field from all assets in the database. Are you sure?", "OK", "Cancel"); + //} + //else + if (isTemplateTab) { - confirmRemove = EditorUtility.DisplayDialog("Delete Localization '" + fieldTitle + "'?", "This will also remove instances of this field from all assets in the database. Are you sure?", "OK", "Cancel"); - } - else if (isTemplateTab) - { - var result = EditorUtility.DisplayDialogComplex("Delete '" + fieldTitle + "'", "Delete this field from all assets in the database, or only from the template?", "Remove All", "Template Only", "Cancel"); + var result = EditorUtility.DisplayDialogComplex("Delete '" + fieldTitle + "'", + $"Delete {currentTemplateFoldout} from all assets in the database, or only from the template?", "Remove All", "Template Only", "Cancel"); confirmRemove = result != 2; scrubFromDatabase = result == 0; } @@ -100,13 +146,15 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor if (confirmRemove) { fields.RemoveAt(fieldToRemove); - if (isLocalizationTemplate) - { - ScrubFieldFromDatabase(fieldTitle); - languages.Remove(fieldTitle); - SetDatabaseDirty("Remove Localization Template Field and all instances in database"); - } - else if (isTemplateTab && scrubFromDatabase) + //--- Never remove from all types of assets in database. Only from current type. + //if (isLocalizationTemplate) + //{ + // ScrubFieldFromDatabase(fieldTitle); + // languages.Remove(fieldTitle); + // SetDatabaseDirty("Remove Localization Template Field and all instances in database"); + //} + //else + if (isTemplateTab && scrubFromDatabase) { ScrubFieldFromCurrentDatabaseCategory(fieldTitle); SetDatabaseDirty("Remove Field and all instances in database"); diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs.meta index 802f7f81e..2d5acb6f3 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowFieldsSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowGUIStyles.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowGUIStyles.cs.meta index 76a693e2c..d5eee9685 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowGUIStyles.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowGUIStyles.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowGUIStyles.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowItemSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowItemSection.cs.meta index 8c772801b..288c90f10 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowItemSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowItemSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowItemSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLanguageList.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLanguageList.cs.meta index fc47c6bdf..72413df0a 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLanguageList.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLanguageList.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLanguageList.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs index dbf11579a..ff7f1a023 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs @@ -22,8 +22,6 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor #region Database Tab > Localization Foldout Variables - private enum EntrySortMethod { No, DepthFirst, BreadthFirst } - [Serializable] private class LocalizationLanguages { @@ -60,7 +58,7 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor private string localizationKeyField = "Articy Id"; [SerializeField] - private EntrySortMethod localizationEntrySortMethod = EntrySortMethod.No; + private DialogueEntrySortMethod localizationEntrySortMethod = DialogueEntrySortMethod.No; private GUIContent exportLocalizationConversationTitleLabel = new GUIContent("Export Conversation Title Instead Of ID", "Export conversation title instead of ID. Titles should be unique."); private GUIContent exportLocalizationKeyFieldLabel = new GUIContent("Use Key Field", "Tie each dialogue entry row to a key field (e.g., 'Articy Id' or 'Celtx ID') instead of conversation & entry IDs."); @@ -150,7 +148,7 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(exportLocalizationSortModeLabel, GUILayout.Width(80)); - localizationEntrySortMethod = (EntrySortMethod)EditorGUILayout.EnumPopup(GUIContent.none, localizationEntrySortMethod, GUILayout.Width(100)); + localizationEntrySortMethod = (DialogueEntrySortMethod)EditorGUILayout.EnumPopup(GUIContent.none, localizationEntrySortMethod, GUILayout.Width(100)); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); @@ -395,13 +393,13 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor switch (localizationEntrySortMethod) { default: - case EntrySortMethod.No: + case DialogueEntrySortMethod.No: sortedEntries.AddRange(c.dialogueEntries); break; - case EntrySortMethod.DepthFirst: + case DialogueEntrySortMethod.DepthFirst: sortedEntries = DepthFirstSortEntries(c.dialogueEntries); break; - case EntrySortMethod.BreadthFirst: + case DialogueEntrySortMethod.BreadthFirst: sortedEntries = BreadthFirstSortEntries(c.dialogueEntries); break; } @@ -1008,6 +1006,7 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor EditorUtility.ClearProgressBar(); } EditorUtility.DisplayDialog("Imported Localization CSV", "The CSV files have been imported back into your dialogue database.", "OK"); + Reset(); } private List GetCSVColumnsFromLine(string line) diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs.meta index b175a5567..970349a7f 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs.meta @@ -14,7 +14,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocalization.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocationSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocationSection.cs.meta index 0f866b803..256c7e397 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocationSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocationSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowLocationSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs index f6b3efd63..c1cd711cd 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs @@ -148,6 +148,16 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor showQuickDialogueTextEntry = false; LoadEditorSettings(); if (database == null) template = TemplateTools.LoadFromEditorPrefs(); + InitializeEntrytagFormatFromScene(); + InitializeDialogueTree(); + ResetDialogueEntryText(); + if (toolbar.current == Toolbar.Tab.Conversations && + currentConversationID != -1 && + database != null) + { + var conversation = database.GetConversation(currentConversationID); + if (conversation != null) OpenConversation(conversation); + } } private void OnDisable() @@ -163,12 +173,7 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor #else UnityEditorFocusChanged += OnFocusChanged; #endif - //--- No need to save assets after entering play mode? This was a workaround for Asset Database bugs. - //try - //{ - // EditorApplication.delayCall += AssetDatabase.SaveAssets; - //} - //catch (System.NullReferenceException) { } // Some Unity versions w/disabled domain reloading don't allow when entering play mode. + if (database != null) EditorUtility.SetDirty(database); SaveTemplate(); inspectorSelection = null; instance = null; diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs.meta index c3981bf5d..0ca0dc7d8 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowMain.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowNoAI.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowNoAI.cs.meta index a7248c9a1..8d4f1ecb7 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowNoAI.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowNoAI.cs.meta @@ -13,7 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowNoAI.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowPrefs.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowPrefs.cs.meta index 673d1dd1e..a896a1e5b 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowPrefs.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowPrefs.cs.meta @@ -13,7 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowPrefs.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowReorderIDs.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowReorderIDs.cs.meta index b08d32bd5..2f1870dda 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowReorderIDs.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowReorderIDs.cs.meta @@ -15,7 +15,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowReorderIDs.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs index b7d5f83a7..49973918c 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs @@ -77,7 +77,11 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor DrawTemplate("Dialogue Entries", template.dialogueEntryFields, template.dialogueEntryPrimaryFieldTitles, ref templateFoldouts.dialogueEntries); DrawDialogueLineColors(); EditorWindowTools.EndIndentedSection(); - if (EditorGUI.EndChangeCheck()) SaveTemplate(); + if (EditorGUI.EndChangeCheck()) + { + SaveTemplate(); + ResetLastFieldsChecked(); + } } private void DrawActorTemplateAIButton() @@ -121,7 +125,11 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor currentTemplateFoldout = foldoutName; EditorGUILayout.BeginHorizontal(); foldout = EditorGUILayout.Foldout(foldout, foldoutName); - if (GUILayout.Button(new GUIContent(" ", "Add new field to template."), "OL Plus", GUILayout.Width(16))) fields.Add(new Field()); + if (GUILayout.Button(new GUIContent(" ", "Add new field to template."), "OL Plus", GUILayout.Width(16))) + { + foldout = true; + fields.Add(new Field()); + } EditorGUILayout.EndHorizontal(); if (foldout) { diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs.meta index 5a1f854cd..c18761f70 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowTemplateSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs index 703605336..710657843 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs @@ -95,7 +95,11 @@ namespace PixelCrushers.DialogueSystem.DialogueEditor } } } - if (database != null) EditorUtility.SetDirty(database); + if (database != null) + { + EditorUtility.SetDirty(database); + PrefabUtility.RecordPrefabInstancePropertyModifications(database); + } } private void MakeAutoBackup() diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs.meta index d2f06a6fa..72c123d48 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs.meta @@ -13,7 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUndo.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUpdateTemplateSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUpdateTemplateSection.cs.meta index e1c1a12ef..185ae79f6 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUpdateTemplateSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUpdateTemplateSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowUpdateTemplateSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowVariableSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowVariableSection.cs.meta index 707c9548c..fab59f67e 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowVariableSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowVariableSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowVariableSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowWatchSection.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowWatchSection.cs.meta index 0519c317c..ed0a4fce2 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowWatchSection.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowWatchSection.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/DialogueEditorWindowWatchSection.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/CSVExporter.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/CSVExporter.cs.meta index d096abfa0..5972a2d3c 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/CSVExporter.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/CSVExporter.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/CSVExporter.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ChatMapperExporter.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ChatMapperExporter.cs.meta index c5a2f862a..be019e1c0 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ChatMapperExporter.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ChatMapperExporter.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ChatMapperExporter.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/LanguageTextExporter.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/LanguageTextExporter.cs.meta index 3d14c3500..c55edd12d 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/LanguageTextExporter.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/LanguageTextExporter.cs.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/LanguageTextExporter.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ProofreadingExporter.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ProofreadingExporter.cs new file mode 100644 index 000000000..bbe42c521 --- /dev/null +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ProofreadingExporter.cs @@ -0,0 +1,401 @@ +// Copyright (c) Pixel Crushers. All rights reserved. + +using UnityEngine; +using System.IO; +using System.Collections.Generic; + +namespace PixelCrushers.DialogueSystem +{ + + /// + /// This part of the Dialogue Editor window contains the proofreading export code. + /// + public static class ProofreadingExporter + { + + private const string Head = "|>"; + + #region Export + + /// + /// The main export method. Exports a proofreading text file for each language. + /// + /// Source database. + /// Target CSV filename. + public static void Export(DialogueDatabase database, string filename, EncodingType encodingType) + { + if (database == null || string.IsNullOrEmpty(filename)) return; + var otherLanguages = FindOtherLanguages(database); + Localization.language = string.Empty; + ExportFile(database, string.Empty, filename, encodingType); + foreach (var language in otherLanguages) + { + Localization.language = language; + ExportFile(database, language, filename, encodingType); + } + Localization.language = string.Empty; + } + + private static List FindOtherLanguages(DialogueDatabase database) + { + var otherLanguages = new List(); + foreach (var conversation in database.conversations) + { + foreach (var entry in conversation.dialogueEntries) + { + foreach (var field in entry.fields) + { + if ((field.type == FieldType.Localization) && + !otherLanguages.Contains(field.title) && + !field.title.Contains(" ")) + { + otherLanguages.Add(field.title); + } + } + } + } + return otherLanguages; + } + + private static void ExportFile(DialogueDatabase database, string language, string baseFilename, EncodingType encodingType) + { + var filename = string.IsNullOrEmpty(language) ? baseFilename + : Path.GetDirectoryName(baseFilename) + "/" + Path.GetFileNameWithoutExtension(baseFilename) + "_" + language + ".txt"; + using (StreamWriter file = new StreamWriter(filename, false, EncodingTypeTools.GetEncoding(encodingType))) + { + ExportHeading(database, file); + ExportActors(database, file, language); + ExportQuests(database, file, language); + ExportConversations(database, file, language); + } + } + + private static void ExportHeading(DialogueDatabase database, StreamWriter file) + { + file.WriteLine($"{Head} Proofreading File for {database.name}"); + file.WriteLine($"{Head} Do not modify lines that start with '{Head}'!"); + file.WriteLine(Head); + } + + private static void ExportLineIfSet(StreamWriter file, string heading, string line) + { + if (string.IsNullOrEmpty(line)) return; + file.WriteLine($"{Head} {heading}:"); + file.WriteLine(line); + } + + private static string GetLocalizedValue(List fields, string fieldTitle) + { + if (Localization.isDefaultLanguage) + { + return Field.LookupValue(fields, fieldTitle); + } + else + { + return Field.LookupValue(fields, $"{fieldTitle} {Localization.language}"); + } + } + + private static void ExportActors(DialogueDatabase database, StreamWriter file, string language) + { + file.WriteLine($"{Head} ACTORS -------------------------------------------------"); + foreach (var actor in database.actors) + { + file.WriteLine($"{Head} ACTOR [{actor.id}]: {actor.Name}"); + ExportLineIfSet(file, "DISPLAY NAME", GetLocalizedValue(actor.fields, "Display Name")); + ExportLineIfSet(file, "DESCRIPTION", GetLocalizedValue(actor.fields, "Description")); + file.WriteLine(Head); + } + } + + private static void ExportQuests(DialogueDatabase database, StreamWriter file, string language) + { + file.WriteLine($"{Head} QUESTS -------------------------------------------------"); + foreach (var quest in database.items) + { + if (quest.IsItem) continue; + file.WriteLine($"{Head} QUEST [{quest.id}]: {quest.Name}"); + ExportLineIfSet(file, "DISPLAY NAME", GetLocalizedValue(quest.fields, "Display Name")); + ExportLineIfSet(file, "GROUP", GetLocalizedValue(quest.fields, "Group")); + ExportLineIfSet(file, "GROUP DISPLAY NAME", GetLocalizedValue(quest.fields, "Group Display Name")); + ExportLineIfSet(file, "DESCRIPTION", GetLocalizedValue(quest.fields, "Description")); + ExportLineIfSet(file, "SUCCESS DESCRIPTION", GetLocalizedValue(quest.fields, "Success Description")); + ExportLineIfSet(file, "FAILURE DESCRIPTION", GetLocalizedValue(quest.fields, "Failure Description")); + if (quest.FieldExists("Entry Count")) + { + var entryCount = quest.LookupInt("Entry Count"); + for (int i = 1; i <= entryCount; i++) + { + ExportLineIfSet(file, $"ENTRY {i}", GetLocalizedValue(quest.fields, $"Entry {i}")); + } + } + file.WriteLine(Head); + } + } + + private static void ExportConversations(DialogueDatabase database, StreamWriter file, string language) + { + file.WriteLine($"{Head} CONVERSATIONS ------------------------------------------"); + + // Cache actor names: + Dictionary actorNames = new Dictionary(); + + // Export all conversations: + foreach (var conversation in database.conversations) + { + file.WriteLine($"{Head} CONVERSATION [{conversation.id}]: {conversation.Title}"); + ExportLineIfSet(file, "DESCRIPTION", conversation.Description); + foreach (var entry in conversation.dialogueEntries) + { + if (entry.id == 0) continue; + var dialogueText = entry.currentDialogueText; + var menuText = entry.currentMenuText; + if (string.IsNullOrEmpty(dialogueText) && string.IsNullOrEmpty(menuText)) continue; + var actorID = entry.ActorID; + string actorName; + if (!actorNames.TryGetValue(actorID, out actorName)) + { + var actor = database.GetActor(actorID); + actorName = (actor != null) ? actor.Name : $"Actor {actorID}"; + actorNames.Add(actorID, actorName); + } + file.WriteLine($"{Head} ENTRY [{entry.id}] ({actorName})"); + ExportLineIfSet(file, "MENU TEXT", menuText); + ExportLineIfSet(file, "DIALOGUE TEXT", dialogueText); + } + file.WriteLine(Head); + } + } + + #endregion + + #region Import + + private static int numChanges; + + public static void Import(DialogueDatabase database, string filename, EncodingType encodingType) + { + if (database == null || string.IsNullOrEmpty(filename)) return; + var otherLanguages = FindOtherLanguages(database); + Localization.language = string.Empty; + numChanges = 0; + Debug.Log($"Importing proofreading changes from {filename}:"); + ImportFile(database, string.Empty, filename, encodingType); + foreach (var language in otherLanguages) + { + Localization.language = language; + ImportFile(database, language, filename, encodingType); + } + Localization.language = string.Empty; + Debug.Log($"Import complete. {numChanges} changes imported."); + } + + private static void ImportFile(DialogueDatabase database, string language, string baseFilename, EncodingType encodingType) + { + var filename = string.IsNullOrEmpty(language) ? baseFilename + : Path.GetDirectoryName(baseFilename) + "/" + Path.GetFileNameWithoutExtension(baseFilename) + "_" + language + ".txt"; + var lines = new Queue(File.ReadAllLines(filename)); + ImportHeading(database, lines); + ImportActors(database, lines, language); + ImportQuests(database, lines, language); + ImportConversations(database, lines, language); + } + + private static void ImportHeading(DialogueDatabase database, Queue lines) + { + lines.Dequeue(); //($"{Head} Proofreading File for {database.name}"); + lines.Dequeue(); //($"{Head} Do not modify lines that start with '{Head}'!"); + lines.Dequeue(); //($"{Head}"); + } + + private static void SkipToNextHead(Queue lines) + { + while (lines.Count > 0 && !lines.Peek().StartsWith(Head)) + { + lines.Dequeue(); + } + } + + private static void SkipPastNextBlankHead(Queue lines) + { + while (lines.Count > 0 && lines.Peek() != Head) + { + lines.Dequeue(); + } + if (lines.Count > 0 && lines.Peek() == Head) + { + lines.Dequeue(); + } + } + + private static string ReadToNextHead(Queue lines) + { + string s = string.Empty; + while (lines.Count > 0 && !lines.Peek().StartsWith(Head)) + { + if (!string.IsNullOrEmpty(s)) s += "\n"; + s += lines.Dequeue(); + } + return s; + } + + private static void TryImportField(Queue lines, string assetIdentifier, + List fields, string fieldHeading, string fieldTitle, + bool isLocalizationBuiltIntoFieldTitle = false) + { + if (lines.Peek() == $"{Head} {fieldHeading}:") + { + lines.Dequeue(); + var newValue = ReadToNextHead(lines); + SetFieldIfDifferent(assetIdentifier, fields, fieldTitle, newValue, isLocalizationBuiltIntoFieldTitle); + } + } + + private static void SetFieldIfDifferent(string assetIdentifier, List fields, + string fieldTitle, string newValue, bool isLocalizationBuiltIntoFieldTitle = false) + { + if (isLocalizationBuiltIntoFieldTitle) + { + var oldValue = Field.LookupValue(fields, fieldTitle); + if (newValue != oldValue && !string.IsNullOrEmpty(oldValue)) + { + Field.SetValue(fields, fieldTitle, newValue); + numChanges++; + Debug.Log($"{assetIdentifier} {fieldTitle} --> {newValue}"); + } + } + else + { + var oldValue = Field.LookupLocalizedValue(fields, fieldTitle); + if (newValue != oldValue) + { + var localizedFieldTitle = GetLocalizedFieldTitle(fieldTitle); + Field.SetValue(fields, localizedFieldTitle, newValue); + numChanges++; + Debug.Log($"{assetIdentifier} {localizedFieldTitle} --> {newValue}"); + } + } + } + + private static string GetLocalizedFieldTitle(string fieldTitle) + { + return Localization.IsDefaultLanguage + ? fieldTitle + : fieldTitle + " " + Localization.language; + } + + private static void ImportActors(DialogueDatabase database, Queue lines, string language) + { + lines.Dequeue(); //($"{Head} ACTORS -------------------------------------------------"); + while (lines.Count > 0 && lines.Peek().StartsWith($"{Head} ACTOR [")) + { + var line = lines.Dequeue(); //($"{Head} ACTOR [{actor.id}]: {actor.Name}"); + var leftBracketPos = line.IndexOf('['); + var rightBracketPos = line.IndexOf("]"); + var actorIDString = line.Substring(leftBracketPos + 1, rightBracketPos - leftBracketPos - 1); + var actorID = int.Parse(actorIDString); + var actor = database.GetActor(actorID); + if (actor == null) + { + Debug.LogWarning($"Dialogue System: Database doesn't have an actor with ID {actorID} ({line})"); + SkipPastNextBlankHead(lines); + } + else + { + var actorIdentifier = $"Actor [{actorID}] ({actor.Name})"; + TryImportField(lines, actorIdentifier, actor.fields, "DISPLAY NAME", "Display Name"); + TryImportField(lines, actorIdentifier, actor.fields, "DESCRIPTION", "Description"); + lines.Dequeue(); //{Head} + } + } + } + + private static void ImportQuests(DialogueDatabase database, Queue lines, string language) + { + lines.Dequeue(); //($"{Head} QUESTS -------------------------------------------------"); + while (lines.Count > 0 && lines.Peek().StartsWith($"{Head} QUEST [")) + { + var line = lines.Dequeue(); //($"{Head} QUEST [{quest.id}]: {quest.Name}"); + var leftBracketPos = line.IndexOf('['); + var rightBracketPos = line.IndexOf("]"); + var questID = int.Parse(line.Substring(leftBracketPos + 1, rightBracketPos - leftBracketPos - 1)); + var quest = database.GetItem(questID); + if (quest == null) + { + Debug.LogWarning($"Dialogue System: Database doesn't have a quest with ID {questID} ({line})"); + SkipPastNextBlankHead(lines); + } + else + { + var questIdentifier = $"Quest[{questID}] ({quest.Name})"; + TryImportField(lines, questIdentifier, quest.fields, "DISPLAY NAME", "Display Name"); + TryImportField(lines, questIdentifier, quest.fields, "GROUP", "Group"); + TryImportField(lines, questIdentifier, quest.fields, "GROUP DISPLAY NAME", "Group Display Name"); + TryImportField(lines, questIdentifier, quest.fields, "DESCRIPTION", "Description"); + TryImportField(lines, questIdentifier, quest.fields, "SUCCESS DESCRIPTION", "Success Description"); + TryImportField(lines, questIdentifier, quest.fields, "FAILURE DESCRIPTION", "Failure Description"); + while (lines.Count > 0 && lines.Peek().StartsWith($"{Head} ENTRY")) + { + line = lines.Dequeue(); + var entryIDString = line.Substring(line.LastIndexOf(" ") + 1); + entryIDString = entryIDString.Substring(0, entryIDString.Length - 1); + if (int.TryParse(entryIDString, out var entryNum)) + { + var newEntryText = ReadToNextHead(lines); + } + } + lines.Dequeue(); //{Head} + } + } + } + + private static void ImportConversations(DialogueDatabase database, Queue lines, string language) + { + lines.Dequeue(); //($"{Head} CONVERSATIONS ------------------------------------------"); + while (lines.Count > 0 && lines.Peek().StartsWith($"{Head} CONVERSATION [")) + { + var line = lines.Dequeue(); //($"{Head} CONVERSATION [{conversation.id}]: {conversation.Title}"); + var leftBracketPos = line.IndexOf('['); + var rightBracketPos = line.IndexOf("]"); + var conversationID = int.Parse(line.Substring(leftBracketPos + 1, rightBracketPos - leftBracketPos - 1)); + var conversation = database.GetConversation(conversationID); + if (conversation == null) + { + Debug.LogWarning($"Dialogue System: Database doesn't have an actor with ID {conversationID} ({line})"); + SkipPastNextBlankHead(lines); + } + else + { + var conversationTitle = conversation.Title; + var conversationIdentifier = $"Conversation [{conversationID}] ({conversationTitle})"; + TryImportField(lines, conversationIdentifier, conversation.fields, "DESCRIPTION", "Description"); + var menuTextTitle = Localization.isDefaultLanguage ? "Menu Text" : $"Menu Text {Localization.language}"; + var dialogueTextTitle = Localization.isDefaultLanguage ? "Dialogue Text" : Localization.language; + while (lines.Count > 0 && lines.Peek().StartsWith($"{Head} ENTRY [")) + { + line = lines.Dequeue(); + leftBracketPos = line.IndexOf('['); + rightBracketPos = line.IndexOf("]"); + var entryID = int.Parse(line.Substring(leftBracketPos + 1, rightBracketPos - leftBracketPos - 1)); + var entry = conversation.GetDialogueEntry(entryID); + if (entry == null) + { + Debug.LogWarning($"Dialogue System: Database doesn't have a conversation with ID {conversationID} ({line})"); + } + else + { + var entryIdentifier = $"Conversation '{conversationTitle}' Entry [{entryID}]"; + TryImportField(lines, entryIdentifier, entry.fields, "MENU TEXT", menuTextTitle, true); + TryImportField(lines, entryIdentifier, entry.fields, "DIALOGUE TEXT", dialogueTextTitle, true); + } + } + lines.Dequeue(); //{Head} + } + } + } + + } + + #endregion + +} diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ProofreadingExporter.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ProofreadingExporter.cs.meta new file mode 100644 index 000000000..11a6a5059 --- /dev/null +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ProofreadingExporter.cs.meta @@ -0,0 +1,19 @@ +fileFormatVersion: 2 +guid: 4f7fc670261f0814f98155559725fa85 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 11672 + packageName: Dialogue System for Unity + packageVersion: 2.2.50.1 + assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue + Editor/Export/ProofreadingExporter.cs + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ScreenplayExporter.cs.meta b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ScreenplayExporter.cs.meta index 4f34a59c8..a6309671c 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ScreenplayExporter.cs.meta +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ScreenplayExporter.cs.meta @@ -15,7 +15,7 @@ AssetOrigin: serializedVersion: 1 productId: 11672 packageName: Dialogue System for Unity - packageVersion: 2.2.46.1 + packageVersion: 2.2.50.1 assetPath: Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/ScreenplayExporter.cs - uploadId: 667566 + uploadId: 710675 diff --git a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/VoiceoverScriptExporter.cs b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/VoiceoverScriptExporter.cs index a47884bf6..d91fe1173 100644 --- a/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/VoiceoverScriptExporter.cs +++ b/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Editor/Dialogue Editor/Export/VoiceoverScriptExporter.cs @@ -25,14 +25,15 @@ namespace PixelCrushers.DialogueSystem /// Add column for conversation ID. public static void Export(DialogueDatabase database, string filename, bool exportActors, bool exportConversationTitleSeparateColumn, - EntrytagFormat entrytagFormat, EncodingType encodingType) + EntrytagFormat entrytagFormat, EncodingType encodingType, + string voiceoverInfoFieldName) { if (database == null || string.IsNullOrEmpty(filename)) return; var otherLanguages = FindOtherLanguages(database); - ExportFile(database, string.Empty, filename, exportActors, exportConversationTitleSeparateColumn, entrytagFormat, encodingType); + ExportFile(database, string.Empty, filename, exportActors, exportConversationTitleSeparateColumn, entrytagFormat, encodingType, voiceoverInfoFieldName); foreach (var language in otherLanguages) { - ExportFile(database, language, filename, exportActors, exportConversationTitleSeparateColumn, entrytagFormat, encodingType); + ExportFile(database, language, filename, exportActors, exportConversationTitleSeparateColumn, entrytagFormat, encodingType, voiceoverInfoFieldName); } } @@ -57,8 +58,9 @@ namespace PixelCrushers.DialogueSystem return otherLanguages; } - private static void ExportFile(DialogueDatabase database, string language, string baseFilename, bool exportActors, - bool exportConversationTitleSeparateColumn, EntrytagFormat entrytagFormat, EncodingType encodingType) + private static void ExportFile(DialogueDatabase database, string language, string baseFilename, bool exportActors, + bool exportConversationTitleSeparateColumn, EntrytagFormat entrytagFormat, EncodingType encodingType, + string voiceoverInfoFieldName) { var filename = string.IsNullOrEmpty(language) ? baseFilename : Path.GetDirectoryName(baseFilename) + "/" + Path.GetFileNameWithoutExtension(baseFilename) + "_" + language + ".csv"; @@ -66,7 +68,7 @@ namespace PixelCrushers.DialogueSystem { ExportDatabaseProperties(database, file); if (exportActors) ExportActors(database, file); - ExportConversations(database, exportConversationTitleSeparateColumn, language, entrytagFormat, file); + ExportConversations(database, exportConversationTitleSeparateColumn, language, entrytagFormat, voiceoverInfoFieldName, file); } } @@ -90,7 +92,7 @@ namespace PixelCrushers.DialogueSystem } private static void ExportConversations(DialogueDatabase database, bool exportConversationTitleSeparateColumn, - string language, EntrytagFormat entrytagFormat, StreamWriter file) + string language, EntrytagFormat entrytagFormat, string voiceoverInfoFieldName, StreamWriter file) { file.WriteLine(string.Empty); file.WriteLine("---Conversations---"); @@ -109,6 +111,10 @@ namespace PixelCrushers.DialogueSystem exportConversationTitleSeparateColumn ? "entrytag,Actor,Conversation,Description," : "entrytag,Actor,Description,"); sb.Append(string.IsNullOrEmpty(language) ? "Dialogue Text" : CleanField(language)); + if (!string.IsNullOrEmpty(voiceoverInfoFieldName)) + { + sb.AppendFormat(",{0}", CleanField(voiceoverInfoFieldName)); + } file.WriteLine(sb.ToString()); foreach (var entry in conversation.dialogueEntries) { @@ -132,6 +138,12 @@ namespace PixelCrushers.DialogueSystem { sb.AppendFormat("{0},{1},{2},{3}", CleanField(entrytag), CleanField(actorName), CleanField(description), CleanField(lineText)); } + if (!string.IsNullOrEmpty(voiceoverInfoFieldName)) + { + var fieldValue = Field.LookupValue(entry.fields, voiceoverInfoFieldName); + if (fieldValue == null) fieldValue = string.Empty; + sb.AppendFormat(",{0}", fieldValue); + } file.WriteLine(sb.ToString()); } } @@ -143,6 +155,84 @@ namespace PixelCrushers.DialogueSystem return CSVExporter.CleanField(s); } + #region Import (Update Info Field) + + public static void Import(DialogueDatabase database, string filename, bool exportActors, + bool exportConversationTitleSeparateColumn, + EntrytagFormat entrytagFormat, EncodingType encodingType, + string voiceoverInfoFieldName) + { + if (string.IsNullOrEmpty(voiceoverInfoFieldName)) return; + if (database == null || string.IsNullOrEmpty(filename)) return; + + try + { + // Load CSV: + var csv = CSVUtility.ReadCSVFile(filename, encodingType); + + // Create dictionary of : + var dict = new Dictionary(); + foreach (var conversation in database.conversations) + { + foreach (var entry in conversation.dialogueEntries) + { + var entrytag = database.GetEntrytag(conversation, entry, entrytagFormat); + dict[entrytag] = entry; + } + } + + // Determine field type from template: + // (Failing that, use type of first instance of field encountered.) + var foundFieldType = false; + var fieldType = FieldType.Text; + var template = JsonUtility.FromJson