diff --git a/Assets/02.Scripts/Character/Enemy/Boss/BossSkillController.cs b/Assets/02.Scripts/Character/Enemy/Boss/BossSkillController.cs index 46e281954..b8ae5bdfa 100644 --- a/Assets/02.Scripts/Character/Enemy/Boss/BossSkillController.cs +++ b/Assets/02.Scripts/Character/Enemy/Boss/BossSkillController.cs @@ -28,6 +28,8 @@ namespace BlueWater.Enemies.Bosses private void OnDestroy() { + if (_instantiateSkillDictionary == null) return; + foreach (var element in _instantiateSkillDictionary.Values) { if (element && element.gameObject) diff --git a/Assets/05.Prefabs/Characters/Enemies/Bosses/TitanSlime.prefab b/Assets/05.Prefabs/Characters/Enemies/Bosses/TitanSlime.prefab index 0c11277a3..f02af35bf 100644 --- a/Assets/05.Prefabs/Characters/Enemies/Bosses/TitanSlime.prefab +++ b/Assets/05.Prefabs/Characters/Enemies/Bosses/TitanSlime.prefab @@ -158,7 +158,7 @@ PrefabInstance: - target: {fileID: 6274137400612009998, guid: db7798cbd0a93f44aac56d479a2994c7, type: 3} propertyPath: m_Sprite value: - objectReference: {fileID: 21300000, guid: 1fafe0657fb83b2459087e593642117f, type: 3} + objectReference: {fileID: 21300000, guid: d6b1de63f7c4f9d49abc4e5ca656f027, type: 3} - target: {fileID: 6274137400612009998, guid: db7798cbd0a93f44aac56d479a2994c7, type: 3} propertyPath: m_WasSpriteAssigned value: 1