diff --git a/Assets/01.Scenes/Old/03994.Sail.unity b/Assets/01.Scenes/Old/03994.Sail.unity index 9a4279bfb..4b35b59bb 100644 --- a/Assets/01.Scenes/Old/03994.Sail.unity +++ b/Assets/01.Scenes/Old/03994.Sail.unity @@ -5301,6 +5301,93 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: rotationSpeed: 2 +--- !u!1 &8239783 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8239785} + - component: {fileID: 8239784} + m_Layer: 0 + m_Name: island_2-1 (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &8239784 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8239783} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &8239785 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8239783} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000029802322, z: 0.8473823, w: 0.5309833} + m_LocalPosition: {x: 4.608845, y: 21.55459, z: 7.6165986} + m_LocalScale: {x: 2.1664243, y: 0.98952997, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 12.936} --- !u!1 &9359168 GameObject: m_ObjectHideFlags: 0 @@ -5789,12 +5876,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 14493847} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -25.06, y: 1.24, z: 83.84} - m_LocalScale: {x: 0.11896, y: 0.11896, z: 0.11896} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 76.13793, y: -7.3381543, z: 35.59272} + m_LocalScale: {x: 0.20984295, y: 0.209843, z: 0.20984295} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &14545565 GameObject: @@ -8320,31 +8407,31 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 67225503} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -634.6233 + value: -3850.799 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -717.8895 + value: -8101.4263 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -673.88354 + value: -2881.7622 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: 7.07 + value: 40 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 6.06 + value: 54.81624 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 91.43 + value: 245.6 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w @@ -9292,6 +9379,40 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 66965643} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &67225502 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 67225503} + m_Layer: 0 + m_Name: Island (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &67225503 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 67225502} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.3770485, y: 1.2794756, z: 35.982975} + m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 401984124} + - {fileID: 1065666343} + - {fileID: 1752145675} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &68319924 GameObject: m_ObjectHideFlags: 0 @@ -10961,7 +11082,7 @@ Transform: m_GameObject: {fileID: 89219351} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -42.11, y: 0, z: 36.34} + m_LocalPosition: {x: -43.47, y: 0, z: 18.87} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -12373,6 +12494,11 @@ Transform: m_Children: [] m_Father: {fileID: 844359860} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &108551327 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 756000600} + m_PrefabAsset: {fileID: 0} --- !u!1001 &109077439 PrefabInstance: m_ObjectHideFlags: 0 @@ -12932,12 +13058,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 111794038} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -12.713104, y: 1.24, z: 102.2402} - m_LocalScale: {x: 0.11896, y: 0.11896, z: 0.11896} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 45.16444, y: -7.3381543, z: 59.435772} + m_LocalScale: {x: 0.20984295, y: 0.209843, z: 0.20984295} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &112403409 PrefabInstance: @@ -13386,6 +13512,11 @@ Transform: m_CorrespondingSourceObject: {fileID: 6574635493183752130, guid: 4f83236adf6db9944acbe25571c37b2b, type: 3} m_PrefabInstance: {fileID: 121090534} m_PrefabAsset: {fileID: 0} +--- !u!4 &121754584 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 2022150097} + m_PrefabAsset: {fileID: 0} --- !u!1 &122497271 GameObject: m_ObjectHideFlags: 0 @@ -13504,12 +13635,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 124852506} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -93.73, y: 1.8200006, z: 103.32} - m_LocalScale: {x: 0.10957, y: 0.10957, z: 0.10957} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.5382671, y: 0.05740719, z: 0.26146203} + m_LocalScale: {x: -0.0005270923, y: -0.0005120709, z: -0.0005053007} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &125045757 GameObject: @@ -17735,6 +17866,98 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &193694745 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 193694747} + - component: {fileID: 193694746} + m_Layer: 0 + m_Name: island_2-1 (33) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &193694746 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 193694745} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 66bf06160ac09414fb1a89dae84f6737, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &193694747 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 193694745} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000011175871, z: -0.74360114, w: 0.66862357} + m_LocalPosition: {x: 21.282253, y: -11.219317, z: 0} + m_LocalScale: {x: 1.2252593, y: 1.649555, z: 1.1979077} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1731367612} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 170.994} +--- !u!4 &193801548 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 263500777} + m_PrefabAsset: {fileID: 0} --- !u!1 &194651497 GameObject: m_ObjectHideFlags: 0 @@ -20501,6 +20724,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &235769387 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 235769389} + - component: {fileID: 235769388} + m_Layer: 0 + m_Name: island_2-1 (32) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &235769388 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 235769387} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 66bf06160ac09414fb1a89dae84f6737, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &235769389 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 235769387} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.79792166, w: -0.60276127} + m_LocalPosition: {x: 9.428642, y: -3.634244, z: 0} + m_LocalScale: {x: 1.0629556, y: 1.1968527, z: 1.1280797} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1731367612} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 12.936} --- !u!1 &236659836 GameObject: m_ObjectHideFlags: 0 @@ -22210,47 +22520,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -165.24713 + value: 0.7856421 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -336.7833 + value: 1.5747722 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -316.1388 + value: 1.4738663 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -97.46 + value: -0.58816046 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 3.31 + value: 0.06277624 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 114.21 + value: 0.24661396 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.0471636 + value: 0.42360684 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.99723893 + value: 0.0052794274 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.00020944311 + value: -0.9018162 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: 0.057359036 + value: 0.08518835 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -22933,12 +23243,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 272635112} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -68.44, y: 1.8200006, z: 108.31} - m_LocalScale: {x: 0.10957, y: 0.10957, z: 0.10957} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.49481758, y: 0.04718239, z: 0.14315608} + m_LocalScale: {x: -0.0005270923, y: -0.0005120709, z: -0.0005053007} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &272739622 PrefabInstance: @@ -23867,12 +24177,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 287776681} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -76.97, y: 1.52, z: 62.62} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalRotation: {x: -0, y: -0.99323916, z: -0, w: 0.11608615} + m_LocalPosition: {x: 11.068362, y: -7.5355525, z: 37.341908} + m_LocalScale: {x: 0.15076603, y: 0.11992254, z: 0.39934298} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 2091062606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &287810222 GameObject: @@ -25319,6 +25629,93 @@ Light: m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 +--- !u!1 &304588012 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 304588014} + - component: {fileID: 304588013} + m_Layer: 0 + m_Name: Ground (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &304588013 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 304588012} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a30fa55dc2bcffc4a8799eefcffe5ce2, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: b81f6ade8aaded345933395a7c7c940d, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &304588014 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 304588012} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -40.6, y: -6.5, z: 59.4} + m_LocalScale: {x: 441.69, y: 441.69, z: 441.69} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &305416896 GameObject: m_ObjectHideFlags: 0 @@ -26669,12 +27066,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316802261} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -46.288, y: 1.82, z: 51.831} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 38.971596, y: -6.1386485, z: 43.50326} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &317848860 PrefabInstance: @@ -28657,12 +29054,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 338406922} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -89.25, y: 1.52, z: 46.46} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalRotation: {x: -0, y: -0.99323916, z: -0, w: 0.11608615} + m_LocalPosition: {x: 32.62385, y: -7.5355525, z: 55.070602} + m_LocalScale: {x: 0.15076603, y: 0.11992254, z: 0.39934298} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 2091062606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &340339467 GameObject: @@ -30436,6 +30833,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 364036731} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &364225474 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 364225475} + - component: {fileID: 364225476} + m_Layer: 0 + m_Name: island_2-1 (32) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &364225475 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364225474} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.79792166, w: -0.60276127} + m_LocalPosition: {x: 9.428642, y: -3.634244, z: 0} + m_LocalScale: {x: 1.0629556, y: 1.1968527, z: 1.1280797} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 574128080} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 12.936} +--- !u!212 &364225476 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364225474} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &364679594 PrefabInstance: m_ObjectHideFlags: 0 @@ -31932,6 +32416,93 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1840315546} m_PrefabAsset: {fileID: 0} +--- !u!1 &381196767 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 381196769} + - component: {fileID: 381196768} + m_Layer: 0 + m_Name: island_2-1 (43) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &381196768 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 381196767} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &381196769 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 381196767} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000007450581, z: -0.36978233, w: 0.92911845} + m_LocalPosition: {x: 39.33051, y: -263.82706, z: 2.550928} + m_LocalScale: {x: 2.2154098, y: 2.3043141, z: 2.7441328} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -146.324} --- !u!1 &382019866 GameObject: m_ObjectHideFlags: 0 @@ -32245,11 +32816,6 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} m_PrefabInstance: {fileID: 1774709649} m_PrefabAsset: {fileID: 0} ---- !u!4 &386806553 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} - m_PrefabInstance: {fileID: 1575171221} - m_PrefabAsset: {fileID: 0} --- !u!1 &387178512 GameObject: m_ObjectHideFlags: 0 @@ -33207,11 +33773,11 @@ Transform: m_GameObject: {fileID: 401984123} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 144.74, y: -5.08, z: 89.61} - m_LocalScale: {x: 0.23635031, y: 0.23635031, z: 0.23635031} + m_LocalPosition: {x: 140.88861, y: 13.079607, z: 158.21964} + m_LocalScale: {x: 1.2220632, y: 1.5363718, z: 0.46137184} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 456696131} + m_Father: {fileID: 67225503} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &401984125 SpriteRenderer: @@ -37386,11 +37952,7 @@ Transform: - {fileID: 91510070} - {fileID: 825403612} - {fileID: 1176096203} - - {fileID: 401984124} - {fileID: 518972357} - - {fileID: 537967361} - - {fileID: 1401712351} - - {fileID: 1381387488} - {fileID: 109150875} - {fileID: 47297862} - {fileID: 1248794754} @@ -37399,6 +37961,19 @@ Transform: - {fileID: 1430319767} - {fileID: 988481011} - {fileID: 1068837137} + - {fileID: 1945359594} + - {fileID: 1063741231} + - {fileID: 1908967931} + - {fileID: 1198391002} + - {fileID: 981386439} + - {fileID: 1468027249} + - {fileID: 1732917704} + - {fileID: 316802263} + - {fileID: 1039032814} + - {fileID: 569568290} + - {fileID: 1337350915} + - {fileID: 1450851747} + - {fileID: 1720664557} - {fileID: 36138827} - {fileID: 1294228494} - {fileID: 1742487797} @@ -37590,6 +38165,72 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 458180949} m_Mesh: {fileID: 0} +--- !u!1 &458425881 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 458425882} + m_Layer: 0 + m_Name: Deep + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &458425882 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 458425881} + serializedVersion: 2 + m_LocalRotation: {x: 0.4405714, y: 0.5530794, z: -0.5530794, w: 0.4405714} + m_LocalPosition: {x: 1.57, y: -0.28, z: 39.48} + m_LocalScale: {x: 0.5527401, y: 0.39362282, z: 0.5527401} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1404471408} + - {fileID: 856952638} + - {fileID: 1325731867} + - {fileID: 657259989} + - {fileID: 795693582} + - {fileID: 1008872192} + - {fileID: 1553770478} + - {fileID: 1621776129} + - {fileID: 8239785} + - {fileID: 1691358169} + - {fileID: 1027333438} + - {fileID: 903349615} + - {fileID: 1563842139} + - {fileID: 1186826588} + - {fileID: 643349761} + - {fileID: 810796393} + - {fileID: 1070349992} + - {fileID: 1287009997} + - {fileID: 381196769} + - {fileID: 629315349} + - {fileID: 2074305756} + - {fileID: 1628369506} + - {fileID: 542552648} + - {fileID: 1231221696} + - {fileID: 1851690280} + - {fileID: 1395803491} + - {fileID: 1966312915} + - {fileID: 1444819133} + - {fileID: 2101875492} + - {fileID: 1617480169} + - {fileID: 910342546} + - {fileID: 967985651} + - {fileID: 505443237} + - {fileID: 997044775} + - {fileID: 1157198049} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &461858942 GameObject: m_ObjectHideFlags: 0 @@ -38908,6 +39549,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &488106948 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 488106949} + - component: {fileID: 488106950} + m_Layer: 0 + m_Name: island_2-1 (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &488106949 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488106948} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: 0.0000000037252899, z: -0.5715349, w: 0.82057774} + m_LocalPosition: {x: -11.394576, y: 51.803497, z: 0} + m_LocalScale: {x: 1.283467, y: 1.4479103, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 574128080} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 197.358} +--- !u!212 &488106950 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488106948} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &488604014 GameObject: m_ObjectHideFlags: 0 @@ -39223,7 +39951,7 @@ GameObject: m_Component: - component: {fileID: 494713949} m_Layer: 0 - m_Name: Island (3) + m_Name: Island (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -39242,8 +39970,31 @@ Transform: m_LocalScale: {x: -223.63535, y: -214.08994, z: -200.9663} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 1606642398} + - {fileID: 272635114} + - {fileID: 648174930} + - {fileID: 689186979} + - {fileID: 692895774} + - {fileID: 1272951159} + - {fileID: 124852508} + - {fileID: 1729616207} + - {fileID: 811106380} + - {fileID: 935338289} + - {fileID: 1930506269} + - {fileID: 1667669965} + - {fileID: 1461325991} - {fileID: 386455999} - {fileID: 1327326046} + - {fileID: 818666647} + - {fileID: 2009094071} + - {fileID: 2123820235} + - {fileID: 1927244881} + - {fileID: 1698971924} + - {fileID: 121754584} + - {fileID: 1125776281} + - {fileID: 610696541} + - {fileID: 193801548} + - {fileID: 108551327} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &495095419 @@ -39385,6 +40136,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &498000746 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 498000748} + - component: {fileID: 498000747} + m_Layer: 0 + m_Name: island_2-1 (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &498000747 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 498000746} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 66bf06160ac09414fb1a89dae84f6737, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &498000748 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 498000746} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1731367612} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 267.072} --- !u!1 &499311472 GameObject: m_ObjectHideFlags: 0 @@ -39630,6 +40468,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &505443235 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 505443237} + - component: {fileID: 505443236} + m_Layer: 0 + m_Name: island_2-1 (26) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &505443236 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 505443235} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &505443237 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 505443235} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -93.69888, y: 54.085068, z: 7.6165986} + m_LocalScale: {x: 0.9781919, y: 1.8820997, z: 1.696592} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1 &509821697 GameObject: m_ObjectHideFlags: 0 @@ -40060,6 +40985,7 @@ Transform: m_LocalScale: {x: 0.11896, y: 0.11896, z: 0.11896} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 808405612} - {fileID: 1482187504} - {fileID: 1090204310} - {fileID: 417623662} @@ -40067,6 +40993,9 @@ Transform: - {fileID: 523197603} - {fileID: 2139416685} - {fileID: 1286968600} + - {fileID: 743018592} + - {fileID: 586296861} + - {fileID: 1308858753} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &515766145 @@ -46662,47 +47591,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 456696131} + m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -165.24713 + value: -93.67859 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -336.7833 + value: -190.92242 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -316.1388 + value: -179.21906 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: 58.29 + value: -35.336395 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: -10.58 + value: -0.69780207 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 22.21 + value: 39.75985 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.04709573 + value: 0.047095735 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.99220353 + value: -0.9922036 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: 0.002538575 + value: 0.0025385753 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: 0.11535875 + value: 0.115358755 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -46729,11 +47658,6 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} ---- !u!4 &537967361 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} - m_PrefabInstance: {fileID: 537967360} - m_PrefabAsset: {fileID: 0} --- !u!1 &538063663 GameObject: m_ObjectHideFlags: 0 @@ -47024,6 +47948,93 @@ Transform: m_CorrespondingSourceObject: {fileID: 1615391355952105053, guid: 3b97f989cfc1d96429c3e39a4cdab30f, type: 3} m_PrefabInstance: {fileID: 540852588} m_PrefabAsset: {fileID: 0} +--- !u!1 &542552646 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 542552648} + - component: {fileID: 542552647} + m_Layer: 0 + m_Name: island_2-1 (16) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &542552647 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 542552646} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &542552648 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 542552646} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000007450581, z: -0.36978233, w: 0.92911845} + m_LocalPosition: {x: -116.508934, y: -166.47345, z: 7.6165986} + m_LocalScale: {x: 1.9227333, y: 1.1029412, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -146.324} --- !u!1001 &542828410 PrefabInstance: m_ObjectHideFlags: 0 @@ -48016,12 +49027,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569568288} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -37.99, y: 1.82, z: 55.17} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 53.60909, y: -6.1386485, z: 49.393185} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &569783397 GameObject: @@ -48676,6 +49687,42 @@ SpriteRenderer: m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &574128079 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 574128080} + m_Layer: 0 + m_Name: Deep2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &574128080 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 574128079} + serializedVersion: 2 + m_LocalRotation: {x: -0.48706317, y: -0.5126105, z: 0.5126105, w: -0.48706317} + m_LocalPosition: {x: -53.43, y: -1.69, z: 41.77} + m_LocalScale: {x: 0.4848992, y: 0.5170065, z: 0.72600013} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1596035375} + - {fileID: 2083531183} + - {fileID: 488106949} + - {fileID: 364225475} + - {fileID: 1398672788} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &574217399 PrefabInstance: m_ObjectHideFlags: 0 @@ -50052,11 +51099,11 @@ Transform: m_GameObject: {fileID: 586296859} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 7.72, y: 1.41, z: 36.37} - m_LocalScale: {x: 0.11338, y: 0.11338, z: 0.11338} + m_LocalPosition: {x: 156.46735, y: 1.4290514, z: -562.3427} + m_LocalScale: {x: 0.95309347, y: 0.95309347, z: 0.95309347} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 514797533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &586448904 GameObject: @@ -51744,6 +52791,11 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 609470102} m_PrefabAsset: {fileID: 0} +--- !u!4 &610696541 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 1398468043} + m_PrefabAsset: {fileID: 0} --- !u!1 &610701020 GameObject: m_ObjectHideFlags: 0 @@ -53194,6 +54246,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &629315347 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 629315349} + - component: {fileID: 629315348} + m_Layer: 0 + m_Name: island_2-1 (13) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &629315348 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 629315347} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &629315349 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 629315347} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000007450581, z: -0.36978233, w: 0.92911845} + m_LocalPosition: {x: -40.288662, y: -300.1349, z: 7.6165986} + m_LocalScale: {x: 1.9227333, y: 1.1029412, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -146.324} --- !u!1 &631591633 GameObject: m_ObjectHideFlags: 0 @@ -53820,7 +54959,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 0 + m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: a53a7a72fa3ef464983082be33cb3eee, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -54248,6 +55387,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &643349759 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 643349761} + - component: {fileID: 643349760} + m_Layer: 0 + m_Name: island_2-1 (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &643349760 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 643349759} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &643349761 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 643349759} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.080758035, w: 0.9967338} + m_LocalPosition: {x: 12.821901, y: -226.88287, z: 2.7861197} + m_LocalScale: {x: 1.4363966, y: 2.0706208, z: 2.0923142} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -112.184} --- !u!1 &643615804 GameObject: m_ObjectHideFlags: 0 @@ -54935,12 +56161,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 648174928} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -61.14, y: 1.8200006, z: 111.48} - m_LocalScale: {x: 0.10957, y: 0.10957, z: 0.10957} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.48873955, y: 0.04377458, z: 0.1043056} + m_LocalScale: {x: -0.0005270923, y: -0.0005120709, z: -0.0005053007} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &651307868 GameObject: @@ -55356,6 +56582,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 656626202} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &657259987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 657259989} + - component: {fileID: 657259988} + m_Layer: 0 + m_Name: island_2-1 (36) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &657259988 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 657259987} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &657259989 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 657259987} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 0.4979025, w: -0.86723304} + m_LocalPosition: {x: -5.5989, y: -119.46047, z: 0.07236668} + m_LocalScale: {x: 1.5287466, y: 1.009203, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 197.358} --- !u!1 &657550494 GameObject: m_ObjectHideFlags: 0 @@ -57154,47 +58467,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -354.9369 + value: 1.6874931 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -339.78702 + value: 1.5888175 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -318.9584 + value: 1.4870118 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -102.28 + value: -0.56329817 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 3.31 + value: 0.06706521 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 104.39001 + value: 0.29326788 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.0471636 + value: 0.42360684 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.99723893 + value: 0.0052794274 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.00020944311 + value: -0.9018162 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: 0.057359036 + value: 0.08518835 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -57957,12 +59270,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 689186977} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -88.97, y: 1.8200006, z: 107.76} - m_LocalScale: {x: 0.10957, y: 0.10957, z: 0.10957} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.54317164, y: 0.054558963, z: 0.22967963} + m_LocalScale: {x: -0.0005270923, y: -0.0005120709, z: -0.0005053007} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &690535386 PrefabInstance: @@ -58371,12 +59684,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 692895772} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -103.22, y: 1.8200006, z: 114.31} - m_LocalScale: {x: 0.10957, y: 0.10957, z: 0.10957} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.6026384, y: 0.05785003, z: 0.2708955} + m_LocalScale: {x: -0.0005270923, y: -0.0005120709, z: -0.0005053007} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &693168470 GameObject: @@ -61584,12 +62897,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 730017669} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -10.893356, y: 1.24, z: 103.26629} - m_LocalScale: {x: 0.11896, y: 0.11896, z: 0.11896} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 43.56688, y: -7.3381543, z: 62.75662} + m_LocalScale: {x: 0.20984295, y: 0.209843, z: 0.20984295} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &730346583 PrefabInstance: @@ -62269,47 +63582,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -223.63528 + value: 1.1099982 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -214.08986 + value: 0.9999172 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -200.9663 + value: 0.9007479 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -86.37 + value: -0.55015767 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 2.9314003 + value: 0.05786932 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 111.33 + value: 0.20868783 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.043075647 + value: 0.752886 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.93571174 + value: 0.0038358625 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.019208135 + value: -0.6552229 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: -0.3495985 + value: 0.061894502 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -62861,11 +64174,11 @@ Transform: m_GameObject: {fileID: 743018590} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 3.68, y: 1.41, z: 40.14} - m_LocalScale: {x: 0.11338, y: 0.11338, z: 0.11338} + m_LocalPosition: {x: 122.50636, y: 1.4290514, z: -530.65137} + m_LocalScale: {x: 0.95309347, y: 0.95309347, z: 0.95309347} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 514797533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &743827224 GameObject: @@ -68227,7 +69540,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e28f07eaf13d5df4ea1b7d83872b57c9, type: 3} propertyPath: m_LocalPosition.x - value: 22.470001 + value: -48.211 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e28f07eaf13d5df4ea1b7d83872b57c9, type: 3} propertyPath: m_LocalPosition.y @@ -68235,7 +69548,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e28f07eaf13d5df4ea1b7d83872b57c9, type: 3} propertyPath: m_LocalPosition.z - value: 13.399998 + value: 86.149994 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e28f07eaf13d5df4ea1b7d83872b57c9, type: 3} propertyPath: m_LocalRotation.w @@ -68288,47 +69601,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -165.24713 + value: 0.7856421 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -336.7833 + value: 1.5747722 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -316.1388 + value: 1.4738663 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -96.02 + value: -0.56496423 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 1.73 + value: 0.05630708 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 108.96 + value: 0.25565892 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.0471636 + value: 0.42360684 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.99723893 + value: 0.0052794274 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.00020944311 + value: -0.9018162 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: 0.057359036 + value: 0.08518835 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -68865,7 +70178,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e28f07eaf13d5df4ea1b7d83872b57c9, type: 3} propertyPath: m_LocalPosition.x - value: 15.681001 + value: -55 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e28f07eaf13d5df4ea1b7d83872b57c9, type: 3} propertyPath: m_LocalPosition.y @@ -68873,7 +70186,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e28f07eaf13d5df4ea1b7d83872b57c9, type: 3} propertyPath: m_LocalPosition.z - value: 15.950001 + value: 88.7 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e28f07eaf13d5df4ea1b7d83872b57c9, type: 3} propertyPath: m_LocalRotation.w @@ -69576,12 +70889,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771978888} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -70.13, y: 1.52, z: 69.37} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalRotation: {x: -0, y: -0.99323916, z: -0, w: 0.11608615} + m_LocalPosition: {x: -0.2242701, y: -7.5355525, z: 30.479115} + m_LocalScale: {x: 0.15076603, y: 0.11992254, z: 0.39934298} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 2091062606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &776119891 GameObject: @@ -70016,31 +71329,31 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 456696131} + m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -223.6353 + value: -126.77885 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -214.08981 + value: -121.36755 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -200.9663 + value: -113.92783 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: 45.46 + value: -42.609722 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: -8.51 + value: 0.47568083 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 2.85 + value: 28.784666 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w @@ -70655,6 +71968,93 @@ Transform: m_Children: [] m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &795693580 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 795693582} + - component: {fileID: 795693581} + m_Layer: 0 + m_Name: island_2-1 (41) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &795693581 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 795693580} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &795693582 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 795693580} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 0.4979025, w: -0.86723304} + m_LocalPosition: {x: 1.1475976, y: -75.42704, z: 0.07236668} + m_LocalScale: {x: 1.4147631, y: 1.009203, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 197.358} --- !u!1001 &795795631 PrefabInstance: m_ObjectHideFlags: 0 @@ -71532,6 +72932,98 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!4 &808405612 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 849833488} + m_PrefabAsset: {fileID: 0} +--- !u!1 &810796391 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 810796393} + - component: {fileID: 810796392} + m_Layer: 0 + m_Name: island_2-1 (12) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &810796392 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 810796391} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &810796393 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 810796391} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000007450581, z: -0.36978233, w: 0.92911845} + m_LocalPosition: {x: 37.599472, y: -257.32108, z: 2.7861197} + m_LocalScale: {x: 1.4069881, y: 1.9112086, z: 2.275996} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -146.324} --- !u!1 &810927387 GameObject: m_ObjectHideFlags: 0 @@ -71721,12 +73213,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811106378} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -73.48, y: 1.4, z: 107.83} - m_LocalScale: {x: 0.11338, y: 0.11338, z: 0.11338} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.50538814, y: 0.04713125, z: 0.16553132} + m_LocalScale: {x: -0.00054542057, y: -0.0005298768, z: -0.0005228712} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &811774527 GameObject: @@ -72287,12 +73779,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 815832699} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -43, y: 1.0421517, z: 116.13} - m_LocalScale: {x: 0.06623, y: 0.052679997, z: 0.17543} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 17.24278, y: -7.687155, z: 7.715597} + m_LocalScale: {x: 0.11682833, y: 0.09292643, z: 0.30945486} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &815912947 GameObject: @@ -72621,6 +74113,11 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 818403131} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &818666647 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 1282409051} + m_PrefabAsset: {fileID: 0} --- !u!1 &821019441 GameObject: m_ObjectHideFlags: 0 @@ -75268,31 +76765,31 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 514797533} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -201.21375 + value: -1691.4404 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -192.62527 + value: -1619.2443 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -180.81754 + value: -1519.9862 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: 10.072296 + value: 176.2412 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 2.0529509 + value: 6.833817 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 37.81595 + value: -550.1878 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w @@ -75509,6 +77006,93 @@ Transform: m_Children: [] m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &856952636 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 856952638} + - component: {fileID: 856952637} + m_Layer: 0 + m_Name: island_2-1 (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &856952637 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 856952636} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &856952638 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 856952636} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000029802322, z: 0.8473823, w: 0.5309833} + m_LocalPosition: {x: 26.945549, y: -140.17677, z: 0.07236668} + m_LocalScale: {x: 1.1439369, y: 0.98952997, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 12.936} --- !u!1 &860157549 GameObject: m_ObjectHideFlags: 0 @@ -76059,9 +77643,6 @@ Transform: - {fileID: 769447831} - {fileID: 788444088} - {fileID: 1716435532} - - {fileID: 1390677466} - - {fileID: 1554503923} - - {fileID: 386806553} - {fileID: 1502756169} - {fileID: 306214119} - {fileID: 676034153} @@ -76073,6 +77654,19 @@ Transform: - {fileID: 1948199387} - {fileID: 938253005} - {fileID: 634698853} + - {fileID: 14493849} + - {fileID: 1054627928} + - {fileID: 1578590147} + - {fileID: 1151259618} + - {fileID: 1895418052} + - {fileID: 815832701} + - {fileID: 910452495} + - {fileID: 2124287441} + - {fileID: 1275261690} + - {fileID: 2127496613} + - {fileID: 111794040} + - {fileID: 1596825713} + - {fileID: 730017671} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 86.274, z: 0} --- !u!1 &870788205 @@ -76903,6 +78497,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &903349613 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 903349615} + - component: {fileID: 903349614} + m_Layer: 0 + m_Name: island_2-1 (44) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &903349614 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 903349613} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &903349615 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 903349613} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: 0.0000000037252899, z: 0.5468942, w: -0.8372017} + m_LocalPosition: {x: 41.418518, y: -274.33627, z: 7.6165996} + m_LocalScale: {x: 6.3132653, y: 4.9401093, z: 3.7863014} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 190.772} --- !u!1 &904275495 GameObject: m_ObjectHideFlags: 0 @@ -77673,6 +79354,93 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 910159157} m_PrefabAsset: {fileID: 0} +--- !u!1 &910342544 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 910342546} + - component: {fileID: 910342545} + m_Layer: 0 + m_Name: island_2-1 (24) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &910342545 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910342544} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &910342546 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 910342544} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -86.74258, y: -4.405337, z: 7.6165986} + m_LocalScale: {x: 0.9781919, y: 1.8820997, z: 1.696592} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1 &910452493 GameObject: m_ObjectHideFlags: 0 @@ -77753,12 +79521,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 910452493} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -28.155266, y: 1.1152817, z: 80.37056} - m_LocalScale: {x: 0.056339998, y: 0.044809997, z: 0.14923} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 81.89017, y: -7.5581555, z: 29.746532} + m_LocalScale: {x: 0.09938258, y: 0.07904391, z: 0.2632386} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &910759459 GameObject: @@ -79908,12 +81676,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935338287} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -79.07, y: 1.4, z: 101.91} - m_LocalScale: {x: 0.11338, y: 0.11338, z: 0.11338} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.49699074, y: 0.050662354, z: 0.20477398} + m_LocalScale: {x: -0.00054542057, y: -0.0005298768, z: -0.0005228712} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &938253004 GameObject: @@ -79990,7 +81758,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 0 + m_SortingOrder: 2 m_Sprite: {fileID: 21300000, guid: a53a7a72fa3ef464983082be33cb3eee, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -80369,7 +82137,7 @@ Transform: m_GameObject: {fileID: 943285313} serializedVersion: 2 m_LocalRotation: {x: 0.07284654, y: 0.000000028717304, z: -0.0000000020975293, w: 0.9973432} - m_LocalPosition: {x: -42.055042, y: 0.3224973, z: 34.08558} + m_LocalPosition: {x: -43.415043, y: 0.3224973, z: 16.615582} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -86561,6 +88329,93 @@ Transform: m_Children: [] m_Father: {fileID: 1084778728} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &967985649 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 967985651} + - component: {fileID: 967985650} + m_Layer: 0 + m_Name: island_2-1 (25) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &967985650 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 967985649} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &967985651 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 967985649} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -84.2632, y: 22.458227, z: 7.6165986} + m_LocalScale: {x: 0.9781919, y: 1.8820997, z: 1.696592} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1 &970972644 GameObject: m_ObjectHideFlags: 0 @@ -87468,12 +89323,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 981386437} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -46.53, y: 1.82, z: 57.54} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 38.544712, y: -6.1386485, z: 53.57382} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &982169812 PrefabInstance: @@ -88616,6 +90471,93 @@ Light: m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 +--- !u!1 &997044773 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 997044775} + - component: {fileID: 997044774} + m_Layer: 0 + m_Name: island_2-1 (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &997044774 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 997044773} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &997044775 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 997044773} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 0.66731924, w: 0.74477184} + m_LocalPosition: {x: -21.534725, y: -111.900185, z: 7.6165986} + m_LocalScale: {x: 2.3217614, y: 0.9385838, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -19.199} --- !u!1 &999473537 GameObject: m_ObjectHideFlags: 0 @@ -89155,6 +91097,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1008851286} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1008872190 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1008872192} + - component: {fileID: 1008872191} + m_Layer: 0 + m_Name: island_2-1 (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1008872191 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008872190} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1008872192 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008872190} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.0000000055879354, z: 0.6825481, w: -0.7308407} + m_LocalPosition: {x: 38.417587, y: -147.45467, z: 0.07236668} + m_LocalScale: {x: 1.422933, y: 1.2854726, z: 1.3947594} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 170.994} --- !u!1 &1009540940 GameObject: m_ObjectHideFlags: 0 @@ -90890,6 +92919,93 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1027310561} m_PrefabAsset: {fileID: 0} +--- !u!1 &1027333436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1027333438} + - component: {fileID: 1027333437} + m_Layer: 0 + m_Name: island_2-1 (27) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1027333437 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1027333436} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1027333438 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1027333436} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 0.66731924, w: 0.74477184} + m_LocalPosition: {x: -90.12885, y: -58.66852, z: 7.6165986} + m_LocalScale: {x: 6.6929417, y: 4.7267795, z: 3.7863014} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -19.199} --- !u!1 &1028682305 GameObject: m_ObjectHideFlags: 0 @@ -96222,12 +98338,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039032812} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -34.48, y: 1.82, z: 51.55} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 59.800663, y: -6.1386485, z: 43.00758} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1041240848 GameObject: @@ -97629,12 +99745,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1054627926} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -22.843414, y: 1.1152818, z: 79.82634} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 83.45709, y: -7.5581555, z: 39.03433} + m_LocalScale: {x: 0.19340266, y: 0.15383665, z: 0.5122771} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1055106368 GameObject: @@ -98780,13 +100896,18 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063741229} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -66.48, y: 1.82, z: 37.4} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 3.3533132, y: -6.1386485, z: 18.047276} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!4 &1065666343 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 56225218} + m_PrefabAsset: {fileID: 0} --- !u!1 &1067008274 GameObject: m_ObjectHideFlags: 0 @@ -98879,6 +101000,93 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} m_PrefabInstance: {fileID: 1998517682} m_PrefabAsset: {fileID: 0} +--- !u!1 &1070349990 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1070349992} + - component: {fileID: 1070349991} + m_Layer: 0 + m_Name: island_2-1 (29) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1070349991 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1070349990} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1070349992 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1070349990} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.080758035, w: 0.9967338} + m_LocalPosition: {x: -26.609581, y: -201.50392, z: 2.5509276} + m_LocalScale: {x: 2.047821, y: 3.0380173, z: 3.0698457} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -112.184} --- !u!1 &1070659418 GameObject: m_ObjectHideFlags: 0 @@ -100924,7 +103132,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!64 &1098585717 MeshCollider: m_ObjectHideFlags: 0 @@ -103693,6 +105901,11 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!4 &1125776281 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 677562594} + m_PrefabAsset: {fileID: 0} --- !u!1 &1126105220 GameObject: m_ObjectHideFlags: 0 @@ -105309,12 +107522,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151259616} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -27.469315, y: 1.1152818, z: 83.33545} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 76.749855, y: -7.5581555, z: 31.293877} + m_LocalScale: {x: 0.19340266, y: 0.15383665, z: 0.5122771} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1153324736 GameObject: @@ -105512,6 +107725,93 @@ Transform: m_Children: [] m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1157198047 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1157198049} + - component: {fileID: 1157198048} + m_Layer: 0 + m_Name: island_2-1 (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1157198048 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157198047} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1157198049 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1157198047} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 0.66731924, w: 0.74477184} + m_LocalPosition: {x: -19.58936, y: -78.92701, z: 7.6165986} + m_LocalScale: {x: 2.3217614, y: 0.9385838, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -19.199} --- !u!1 &1159178799 GameObject: m_ObjectHideFlags: 0 @@ -107627,6 +109927,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1186826586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1186826588} + - component: {fileID: 1186826587} + m_Layer: 0 + m_Name: island_2-1 (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1186826587 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186826586} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1186826588 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1186826586} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.080758035, w: 0.9967338} + m_LocalPosition: {x: -26.609581, y: -201.50392, z: 2.7861214} + m_LocalScale: {x: 1.4115115, y: 2.094029, z: 2.1159678} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -112.184} --- !u!1 &1186865825 GameObject: m_ObjectHideFlags: 0 @@ -108759,12 +111146,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1198391000} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -53.2, y: 1.82, z: 46.49} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 26.778965, y: -6.1386485, z: 34.08185} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1199349584 GameObject: @@ -109954,12 +112341,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1219846061} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -80.2, y: 1.52, z: 54.34} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalRotation: {x: -0, y: -0.99323916, z: -0, w: 0.11608615} + m_LocalPosition: {x: 18.015827, y: -7.5355525, z: 47.396633} + m_LocalScale: {x: 0.15076603, y: 0.11992254, z: 0.39934298} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 2091062606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1220077990 PrefabInstance: @@ -110431,6 +112818,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1231221694 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1231221696} + - component: {fileID: 1231221695} + m_Layer: 0 + m_Name: island_2-1 (17) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1231221695 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231221694} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1231221696 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1231221694} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000007450581, z: -0.36978233, w: 0.92911845} + m_LocalPosition: {x: -127.48055, y: -109.53712, z: 7.6165986} + m_LocalScale: {x: 1.9227333, y: 1.1029412, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -146.324} --- !u!1 &1232814866 GameObject: m_ObjectHideFlags: 0 @@ -117770,31 +120244,31 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 67225503} m_Modifications: - target: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} propertyPath: m_LocalScale.x - value: 20.096529 + value: 167.64685 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} propertyPath: m_LocalScale.y - value: 20.096529 + value: 230.43835 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} propertyPath: m_LocalScale.z - value: 20.096529 + value: 71.72829 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} propertyPath: m_LocalPosition.x - value: 22.2 + value: 189.92114 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} propertyPath: m_LocalPosition.y - value: 0.9 + value: -4.3512855 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} propertyPath: m_LocalPosition.z - value: 102.1 + value: 227.66785 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} propertyPath: m_LocalRotation.w @@ -117941,12 +120415,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272951157} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -91.05, y: 1.8200006, z: 127.24} - m_LocalScale: {x: 0.10957, y: 0.10957, z: 0.10957} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.6210758, y: 0.050151475, z: 0.18534717} + m_LocalScale: {x: -0.0005270923, y: -0.0005120709, z: -0.0005053007} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1273084910 GameObject: @@ -118236,12 +120710,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1275261688} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -13.32, y: 0.7808106, z: 109.03} - m_LocalScale: {x: 0.05669, y: 0.05669, z: 0.05669} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 33.143112, y: -8.148155, z: 59.14587} + m_LocalScale: {x: 0.09999997, y: 0.099999994, z: 0.09999997} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1276085503 GameObject: @@ -118730,47 +121204,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -223.63528 + value: 1.1099982 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -214.08986 + value: 0.9999172 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -200.9663 + value: 0.9007479 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -78.99 + value: -0.6059549 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 2.9314003 + value: 0.050050493 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 131.11 + value: 0.12435964 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.043075647 + value: 0.752886 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.93571174 + value: 0.0038358625 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.019208135 + value: -0.6552229 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: -0.3495985 + value: 0.061894502 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -119465,6 +121939,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1287009995 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1287009997} + - component: {fileID: 1287009996} + m_Layer: 0 + m_Name: island_2-1 (42) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1287009996 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1287009995} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1287009997 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1287009995} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.080758035, w: 0.9967338} + m_LocalPosition: {x: 12.821901, y: -226.88287, z: 2.5509276} + m_LocalScale: {x: 2.083924, y: 3.0040567, z: 3.0355294} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -112.184} --- !u!1 &1288671281 GameObject: m_ObjectHideFlags: 0 @@ -121484,6 +124045,93 @@ RectTransform: m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} +--- !u!1 &1307832655 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1307832657} + - component: {fileID: 1307832656} + m_Layer: 0 + m_Name: island_2-1 (39) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1307832656 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307832655} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 66bf06160ac09414fb1a89dae84f6737, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1307832657 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1307832655} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: 0.0000000037252899, z: -0.5715349, w: 0.82057774} + m_LocalPosition: {x: -24.188444, y: 17.93597, z: 0} + m_LocalScale: {x: 1.2931658, y: 1.0577954, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1731367612} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 197.358} --- !u!1 &1308858751 GameObject: m_ObjectHideFlags: 0 @@ -121565,11 +124213,11 @@ Transform: m_GameObject: {fileID: 1308858751} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1.3770485, y: 1.2794756, z: 35.982975} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalPosition: {x: 103.147316, y: 0.33183894, z: -565.59607} + m_LocalScale: {x: 0.9216543, y: 0.7331036, z: 2.4412405} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 514797533} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1310691612 GameObject: @@ -122836,6 +125484,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1325519689} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1325731865 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1325731867} + - component: {fileID: 1325731866} + m_Layer: 0 + m_Name: island_2-1 (35) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1325731866 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325731865} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1325731867 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325731865} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.0870862, w: -0.99620086} + m_LocalPosition: {x: 18.209795, y: -137.49107, z: 0.07236668} + m_LocalScale: {x: 0.8849337, y: 1.297664, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 267.072} --- !u!1 &1327144104 GameObject: m_ObjectHideFlags: 0 @@ -123581,12 +126316,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337350913} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -20.49, y: 1.82, z: 46.46} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 84.47874, y: -6.1386485, z: 34.028923} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1340489828 GameObject: @@ -125750,11 +128485,6 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 ---- !u!4 &1381387488 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} - m_PrefabInstance: {fileID: 784866387} - m_PrefabAsset: {fileID: 0} --- !u!1001 &1381863304 PrefabInstance: m_ObjectHideFlags: 0 @@ -125999,47 +128729,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -180.14722 + value: 0.8554787 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -172.45798 + value: 0.80641586 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -161.88644 + value: 0.75558317 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -79.27101 + value: -0.5307993 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 3.2509003 + value: 0.05699119 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 110.812 + value: 0.18054454 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.047164273 + value: 0.41857505 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.9969054 + value: 0.005293159 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: 0.000052200136 + value: -0.9041417 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: 0.06289039 + value: 0.085408255 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -126312,47 +129042,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 869199179} + m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -354.9369 + value: -201.21376 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -339.78702 + value: -192.62524 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -318.9584 + value: -180.81752 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: 108.2 + value: -23.478624 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: -9 + value: 0.29789972 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 36.3 + value: 65.728485 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.035370976 + value: 0.047142755 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.788558 + value: -0.9946652 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.031198477 + value: 0.0014184323 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: -0.61314905 + value: 0.091742516 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -126379,11 +129109,6 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} ---- !u!4 &1390677466 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} - m_PrefabInstance: {fileID: 1390677465} - m_PrefabAsset: {fileID: 0} --- !u!1 &1392340809 GameObject: m_ObjectHideFlags: 0 @@ -126840,6 +129565,93 @@ Rigidbody: m_Interpolate: 0 m_Constraints: 112 m_CollisionDetection: 0 +--- !u!1 &1395803489 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1395803491} + - component: {fileID: 1395803490} + m_Layer: 0 + m_Name: island_2-1 (19) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1395803490 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1395803489} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1395803491 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1395803489} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -83.538536, y: -102.41982, z: 7.6165986} + m_LocalScale: {x: 0.7572902, y: 1.1993347, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1 &1397325081 GameObject: m_ObjectHideFlags: 0 @@ -126964,47 +129776,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -292.82806 + value: 1.4542302 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -280.3292 + value: 1.3095963 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -263.1453 + value: 1.1785915 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -152.28 + value: -0.7346464 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 3.2 + value: 0.08073534 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 117.39001 + value: 0.465069 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.045126766 + value: 0.6653669 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.9718706 + value: 0.0043508783 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.013712627 + value: -0.7431954 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: -0.23074478 + value: 0.07020462 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -127031,6 +129843,93 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} +--- !u!1 &1398672787 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1398672788} + - component: {fileID: 1398672789} + m_Layer: 0 + m_Name: island_2-1 (33) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1398672788 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1398672787} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000011175871, z: -0.74360114, w: 0.66862357} + m_LocalPosition: {x: 21.282253, y: -11.219317, z: 0} + m_LocalScale: {x: 1.2252593, y: 1.649555, z: 1.1979077} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 574128080} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 170.994} +--- !u!212 &1398672789 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1398672787} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1398870683 GameObject: m_ObjectHideFlags: 0 @@ -127233,47 +130132,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 456696131} + m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -165.24713 + value: -93.67859 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -550.8091 + value: -312.2536 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -316.1388 + value: -179.21906 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: 62.22 + value: -33.10848 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: -10.58 + value: -0.69780207 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 20.98 + value: 39.06256 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.04709573 + value: 0.047095735 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.99220353 + value: -0.9922036 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: 0.002538575 + value: 0.0025385753 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: 0.11535875 + value: 0.115358755 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -127300,11 +130199,6 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} ---- !u!4 &1401712351 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} - m_PrefabInstance: {fileID: 1401712350} - m_PrefabAsset: {fileID: 0} --- !u!1001 &1401899713 PrefabInstance: m_ObjectHideFlags: 0 @@ -127567,6 +130461,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1404471406 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1404471408} + - component: {fileID: 1404471407} + m_Layer: 0 + m_Name: island_2-1 (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1404471407 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1404471406} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1404471408 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1404471406} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -102.92} --- !u!1 &1404525677 GameObject: m_ObjectHideFlags: 0 @@ -130499,6 +133480,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1444819131 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1444819133} + - component: {fileID: 1444819132} + m_Layer: 0 + m_Name: island_2-1 (21) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1444819132 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1444819131} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1444819133 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1444819131} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -100.38231, y: -60.66817, z: 7.6165986} + m_LocalScale: {x: 0.9781919, y: 1.8820997, z: 1.696592} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1001 &1445735140 PrefabInstance: m_ObjectHideFlags: 0 @@ -130571,47 +133639,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -416.69742 + value: 2.0524476 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -865.55817 + value: 4.04228 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -622.7994 + value: 2.8112178 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -68.37 + value: -0.52404624 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 7.18 + value: 0.07001647 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 116.14 + value: 0.11907576 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.04135202 + value: 0.80440986 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.9038284 + value: 0.0034625004 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.022682093 + value: -0.5914317 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: -0.42528793 + value: 0.055868506 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -130854,12 +133922,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1450851745} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -22.54, y: 1.82, z: 43.66} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 80.86257, y: -6.1386485, z: 29.089783} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1451737066 GameObject: @@ -136056,12 +139124,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461325989} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -94.56, y: 1.4, z: 102.11} - m_LocalScale: {x: 0.11338, y: 0.11338, z: 0.11338} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.53577226, y: 0.05606576, z: 0.26838505} + m_LocalScale: {x: -0.00054542057, y: -0.0005298768, z: -0.0005228712} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1464350789 GameObject: @@ -136635,12 +139703,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1468027247} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -51.94, y: 1.82, z: 53.07} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 29.001583, y: -6.1386485, z: 45.68883} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1469363129 PrefabInstance: @@ -142463,11 +145531,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551157056} m_Mesh: {fileID: 0} ---- !u!4 &1554503923 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} - m_PrefabInstance: {fileID: 1902657627} +--- !u!1 &1553770476 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1553770478} + - component: {fileID: 1553770477} + m_Layer: 0 + m_Name: island_2-1 (31) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1553770477 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1553770476} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1553770478 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1553770476} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000029802322, z: 0.8473823, w: 0.5309833} + m_LocalPosition: {x: 32.686184, y: -162.93282, z: 0.07236668} + m_LocalScale: {x: 1.1439369, y: 0.98952997, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 12.936} --- !u!1 &1556979012 GameObject: m_ObjectHideFlags: 0 @@ -143007,6 +146157,93 @@ Light: m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 +--- !u!1 &1563842137 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1563842139} + - component: {fileID: 1563842138} + m_Layer: 0 + m_Name: island_2-1 (28) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1563842138 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1563842137} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1563842139 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1563842137} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 0.66731924, w: 0.74477184} + m_LocalPosition: {x: -32.419525, y: -110.37593, z: 7.6165986} + m_LocalScale: {x: 2.3217614, y: 0.9385838, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -19.199} --- !u!1001 &1564537410 PrefabInstance: m_ObjectHideFlags: 0 @@ -144008,47 +147245,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 869199179} + m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -165.24713 + value: -93.6786 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -336.7833 + value: -190.92245 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -316.1388 + value: -179.21907 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: 114.46 + value: -20.662731 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: -10.58 + value: -0.59780216 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 40.87 + value: 62.355568 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.035370976 + value: 0.047142755 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.788558 + value: -0.9946652 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.031198477 + value: 0.0014184323 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: -0.61314905 + value: 0.091742516 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -144329,12 +147566,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578590145} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -22.32753, y: 1.24, z: 89.53734} - m_LocalScale: {x: 0.11896, y: 0.11896, z: 0.11896} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 66.42244, y: -7.3381543, z: 41.055702} + m_LocalScale: {x: 0.20984295, y: 0.209843, z: 0.20984295} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1579565627 GameObject: @@ -146345,6 +149582,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1595158872} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1596035374 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1596035375} + - component: {fileID: 1596035376} + m_Layer: 0 + m_Name: island_2-1 (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1596035375 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1596035374} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 574128080} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 267.072} +--- !u!212 &1596035376 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1596035374} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1596825711 GameObject: m_ObjectHideFlags: 0 @@ -146425,12 +149749,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596825711} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -19.703297, y: 1.1821764, z: 108.83725} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 32.750607, y: -7.4401546, z: 47.88758} + m_LocalScale: {x: 0.19340266, y: 0.15383665, z: 0.5122771} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1598642075 GameObject: @@ -146991,12 +150315,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606642396} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -75.98252, y: 1.8200006, z: 101.87} - m_LocalScale: {x: 0.10957, y: 0.10957, z: 0.10957} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.4892712, y: 0.05153845, z: 0.19189881} + m_LocalScale: {x: -0.0005270923, y: -0.0005120709, z: -0.0005053007} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1609329541 GameObject: @@ -147225,6 +150549,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1610675227} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1613447790 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1613447792} + - component: {fileID: 1613447791} + m_Layer: 0 + m_Name: island_2-1 (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1613447791 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613447790} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 66bf06160ac09414fb1a89dae84f6737, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1613447792 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1613447790} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: 0.0000000037252899, z: -0.5715349, w: 0.82057774} + m_LocalPosition: {x: -11.394576, y: 51.803497, z: 0} + m_LocalScale: {x: 1.283467, y: 1.4479103, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1731367612} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 197.358} --- !u!1 &1617067664 GameObject: m_ObjectHideFlags: 0 @@ -147399,6 +150810,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1617480167 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1617480169} + - component: {fileID: 1617480168} + m_Layer: 0 + m_Name: island_2-1 (23) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1617480168 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1617480167} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1617480169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1617480167} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -94.8432, y: -53.670906, z: 7.6165986} + m_LocalScale: {x: 0.9781919, y: 1.8820997, z: 1.696592} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1001 &1617742895 PrefabInstance: m_ObjectHideFlags: 0 @@ -147666,6 +151164,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1621666121} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1621776127 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1621776129} + - component: {fileID: 1621776128} + m_Layer: 0 + m_Name: island_2-1 (34) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1621776128 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621776127} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1621776129 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621776127} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000029802322, z: 0.8473823, w: 0.5309833} + m_LocalPosition: {x: 32.686184, y: -162.93285, z: 2.5509276} + m_LocalScale: {x: 1.2904521, y: 1.1162688, z: 1.4816839} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 12.936} --- !u!1 &1627262603 GameObject: m_ObjectHideFlags: 0 @@ -147960,6 +151545,93 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} m_PrefabInstance: {fileID: 1627895440} m_PrefabAsset: {fileID: 0} +--- !u!1 &1628369504 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1628369506} + - component: {fileID: 1628369505} + m_Layer: 0 + m_Name: island_2-1 (15) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1628369505 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1628369504} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1628369506 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1628369504} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000007450581, z: -0.36978233, w: 0.92911845} + m_LocalPosition: {x: -82.4733, y: -196.4316, z: 7.6165986} + m_LocalScale: {x: 1.9227333, y: 1.1029412, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -146.324} --- !u!1 &1630317731 GameObject: m_ObjectHideFlags: 0 @@ -150782,12 +154454,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667669963} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -88.04, y: 1.4, z: 107.46} - m_LocalScale: {x: 0.11338, y: 0.11338, z: 0.11338} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.53975606, y: 0.052357472, z: 0.22683984} + m_LocalScale: {x: -0.00054542057, y: -0.0005298768, z: -0.0005228712} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1669987046 PrefabInstance: @@ -151598,6 +155270,93 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1691358167 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1691358169} + - component: {fileID: 1691358168} + m_Layer: 0 + m_Name: island_2-1 (30) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1691358168 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1691358167} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1691358169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1691358167} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: 0.66731924, w: 0.74477184} + m_LocalPosition: {x: -8.068728, y: -63.095745, z: 0.25328425} + m_LocalScale: {x: 1.1424226, y: 0.9385838, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -19.199} --- !u!1 &1691801449 GameObject: m_ObjectHideFlags: 0 @@ -152578,6 +156337,11 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!4 &1698971924 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 1384534227} + m_PrefabAsset: {fileID: 0} --- !u!1 &1700619885 GameObject: m_ObjectHideFlags: 0 @@ -154287,12 +158051,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1720664555} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -29.64, y: 1.82, z: 47.63} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 68.338326, y: -6.1386485, z: 36.092785} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1720882951 PrefabInstance: @@ -154927,12 +158691,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729220510} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -75.96, y: 1.52, z: 62.3} - m_LocalScale: {x: 0.109639995, y: 0.08721, z: 0.29040998} + m_LocalRotation: {x: -0, y: -0.99323916, z: -0, w: 0.11608615} + m_LocalPosition: {x: 9.818413, y: -7.5355525, z: 38.09035} + m_LocalScale: {x: 0.15076603, y: 0.11992254, z: 0.39934298} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 2091062606} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1729616205 GameObject: @@ -155014,12 +158778,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1729616205} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -67.15, y: 1.4, z: 107.89} - m_LocalScale: {x: 0.11338, y: 0.11338, z: 0.11338} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.49006966, y: 0.044885747, z: 0.13915138} + m_LocalScale: {x: -0.00054542057, y: -0.0005298768, z: -0.0005228712} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1730039261 PrefabInstance: @@ -155263,6 +159027,42 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1731367611 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1731367612} + m_Layer: 0 + m_Name: Deep1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &1731367612 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1731367611} + serializedVersion: 2 + m_LocalRotation: {x: -0.48706317, y: -0.5126105, z: 0.5126105, w: -0.48706317} + m_LocalPosition: {x: -53.43, y: -1.69, z: 41.77} + m_LocalScale: {x: 0.4848992, y: 0.5170065, z: 0.72600013} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 498000748} + - {fileID: 1307832657} + - {fileID: 1613447792} + - {fileID: 235769389} + - {fileID: 193694747} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1731467533 GameObject: m_ObjectHideFlags: 0 @@ -155382,12 +159182,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1732917702} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -50.72, y: 1.82, z: 53.67} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 31.153633, y: -6.1386485, z: 46.747215} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1734243474 GameObject: @@ -157767,6 +161567,11 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!4 &1752145675 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3a7404f783301c34783ba2ebbe522855, type: 3} + m_PrefabInstance: {fileID: 1271055518} + m_PrefabAsset: {fileID: 0} --- !u!1 &1752216915 GameObject: m_ObjectHideFlags: 0 @@ -158168,47 +161973,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -292.8281 + value: 1.3750484 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -280.32913 + value: 1.3110694 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -263.14523 + value: 1.2417427 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -71.33 + value: -0.5917336 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 2.57 + value: 0.04534722 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 132.34 + value: 0.08946037 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.047095515 + value: 0.3700023 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.99218965 + value: 0.0054146275 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: 0.002544252 + value: -0.9248977 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: 0.11547868 + value: 0.087368816 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -163444,6 +167249,93 @@ Light: m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 +--- !u!1 &1851690278 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1851690280} + - component: {fileID: 1851690279} + m_Layer: 0 + m_Name: island_2-1 (18) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1851690279 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1851690278} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1851690280 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1851690278} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -108.528465, y: -100.56504, z: 7.6165986} + m_LocalScale: {x: 0.7572902, y: 1.1993347, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1 &1853244841 GameObject: m_ObjectHideFlags: 0 @@ -170268,12 +174160,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1895418050} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -25.745941, y: 1.24, z: 77.502045} - m_LocalScale: {x: 0.11896, y: 0.11896, z: 0.11896} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 87.215675, y: -7.3381543, z: 33.6587} + m_LocalScale: {x: 0.20984295, y: 0.209843, z: 0.20984295} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1895423078 GameObject: @@ -170925,47 +174817,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 869199179} + m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -165.24713 + value: -93.6786 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -336.7833 + value: -190.92245 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -316.1388 + value: -179.21907 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: 113.02 + value: -17.745853 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: -9 + value: 0.29789972 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 46.12 + value: 63.3636 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.035370976 + value: 0.047142755 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.788558 + value: -0.9946652 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: -0.031198477 + value: 0.0014184323 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: -0.61314905 + value: 0.091742516 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -171395,12 +175287,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908967929} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -61.39, y: 1.82, z: 31.31} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 12.331976, y: -6.1386485, z: 7.304637} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1910578046 GameObject: @@ -177241,6 +181133,11 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!4 &1927244881 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 1446435837} + m_PrefabAsset: {fileID: 0} --- !u!1 &1927363195 GameObject: m_ObjectHideFlags: 0 @@ -177371,12 +181268,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1930506267} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -64.81, y: 1.4, z: 101.75} - m_LocalScale: {x: 0.11338, y: 0.11338, z: 0.11338} + m_LocalRotation: {x: 0.4743957, y: 0.042811792, z: 0.8790474, w: 0.019789172} + m_LocalPosition: {x: -0.46137878, y: 0.04568166, z: 0.14614852} + m_LocalScale: {x: -0.00054542057, y: -0.0005298768, z: -0.0005228712} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 494713949} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1931796778 GameObject: @@ -178321,12 +182218,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1945359592} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -55.02, y: 1.82, z: 36.55} - m_LocalScale: {x: 0.10956661, y: 0.10956661, z: 0.10956661} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 23.568523, y: -6.1386485, z: 16.547888} + m_LocalScale: {x: 0.19327325, y: 0.19327325, z: 0.19327325} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 456696131} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1945460421 GameObject: @@ -179406,6 +183303,93 @@ Transform: - {fileID: 1345024880} m_Father: {fileID: 86709146} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1966312913 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1966312915} + - component: {fileID: 1966312914} + m_Layer: 0 + m_Name: island_2-1 (20) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1966312914 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1966312913} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1966312915 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1966312913} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -72.69164, y: -89.28176, z: 7.6165986} + m_LocalScale: {x: 0.9781919, y: 1.8820997, z: 1.696592} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1 &1968312521 GameObject: m_ObjectHideFlags: 0 @@ -182601,6 +186585,11 @@ MonoBehaviour: OnObjectDeselectedUnityEvent: m_PersistentCalls: m_Calls: [] +--- !u!4 &2009094071 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 739299266} + m_PrefabAsset: {fileID: 0} --- !u!1001 &2009105156 PrefabInstance: m_ObjectHideFlags: 0 @@ -183429,47 +187418,47 @@ PrefabInstance: serializedVersion: 2 m_Modification: serializedVersion: 3 - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 494713949} m_Modifications: - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.x - value: -223.63528 + value: 1.0435686 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.y - value: -214.08983 + value: 1.0013791 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalScale.z - value: -200.96628 + value: 0.95426464 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.x - value: -78.66501 + value: -0.50824404 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.y - value: 2.6068006 + value: 0.055268925 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalPosition.z - value: 105.179 + value: 0.19364668 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.w - value: 0.046998337 + value: 0.34205142 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.x - value: -0.98829204 + value: 0.0054766797 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.y - value: 0.0039516613 + value: -0.9355007 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalRotation.z - value: 0.14510137 + value: 0.088370405 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -196367,6 +200356,93 @@ Transform: m_CorrespondingSourceObject: {fileID: 9104995012213585016, guid: 84444b8d2a273914cb44b26377b4a8c7, type: 3} m_PrefabInstance: {fileID: 2070929805} m_PrefabAsset: {fileID: 0} +--- !u!1 &2074305754 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2074305756} + - component: {fileID: 2074305755} + m_Layer: 0 + m_Name: island_2-1 (14) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &2074305755 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2074305754} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &2074305756 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2074305754} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0.000000007450581, z: -0.36978233, w: 0.92911845} + m_LocalPosition: {x: -67.39292, y: -238.75128, z: 7.6165986} + m_LocalScale: {x: 1.9227333, y: 1.1029412, z: 1.3134565} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -146.324} --- !u!1 &2076281495 GameObject: m_ObjectHideFlags: 0 @@ -197222,6 +201298,93 @@ SpriteRenderer: m_WasSpriteAssigned: 0 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &2083531182 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2083531183} + - component: {fileID: 2083531184} + m_Layer: 0 + m_Name: island_2-1 (39) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2083531183 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2083531182} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: 0.0000000037252899, z: -0.5715349, w: 0.82057774} + m_LocalPosition: {x: -24.188444, y: 17.93597, z: 0} + m_LocalScale: {x: 1.2931658, y: 1.0577954, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 574128080} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 197.358} +--- !u!212 &2083531184 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2083531182} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &2084034722 GameObject: m_ObjectHideFlags: 0 @@ -197580,6 +201743,11 @@ Transform: - {fileID: 1571988067} - {fileID: 82743783} - {fileID: 662857159} + - {fileID: 771978890} + - {fileID: 1729220512} + - {fileID: 287776683} + - {fileID: 1219846063} + - {fileID: 338406924} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 166.667, z: 0} --- !u!1001 &2092415982 @@ -198270,6 +202438,93 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100942953} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2101875490 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2101875492} + - component: {fileID: 2101875491} + m_Layer: 0 + m_Name: island_2-1 (22) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &2101875491 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101875490} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 0a819138c2423354c8b96b87cbb7f604, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 40.96, y: 40.96} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &2101875492 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2101875490} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0.96809596, w: 0.25058} + m_LocalPosition: {x: -91.20528, y: -35.035564, z: 7.6165986} + m_LocalScale: {x: 0.9781919, y: 1.8820997, z: 1.696592} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 458425882} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -253.896} --- !u!1 &2102846115 GameObject: m_ObjectHideFlags: 0 @@ -199605,6 +203860,11 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2123394793} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2123820235 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: d22951cb4645a8a4e8bbf16317f0b74c, type: 3} + m_PrefabInstance: {fileID: 1756183553} + m_PrefabAsset: {fileID: 0} --- !u!1 &2124287439 GameObject: m_ObjectHideFlags: 0 @@ -199685,12 +203945,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2124287439} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -28.75, y: 1.1152818, z: 89.51} - m_LocalScale: {x: 0.085039996, y: 0.085039996, z: 0.085039996} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 65.734276, y: -7.5581555, z: 29.74741} + m_LocalScale: {x: 0.15000877, y: 0.1500088, z: 0.15000877} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2124708694 GameObject: @@ -199995,12 +204255,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2127496611} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -20.19, y: 1.24, z: 97.97} - m_LocalScale: {x: 0.11896, y: 0.11896, z: 0.11896} + m_LocalRotation: {x: -0, y: -0.6837433, z: -0, w: 0.7297227} + m_LocalPosition: {x: 51.82389, y: -7.3381543, z: 45.785023} + m_LocalScale: {x: 0.20984295, y: 0.209843, z: 0.20984295} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 869199179} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2127787007 GameObject: @@ -201198,76 +205458,27 @@ SceneRoots: - {fileID: 89219352} - {fileID: 1921625339} - {fileID: 1973184708} + - {fileID: 458425882} + - {fileID: 1731367612} + - {fileID: 574128080} + - {fileID: 304588014} - {fileID: 1098585720} - - {fileID: 849833488} + - {fileID: 456696131} + - {fileID: 869199179} + - {fileID: 2091062606} + - {fileID: 67225503} + - {fileID: 514797533} + - {fileID: 494713949} - {fileID: 716873394} - {fileID: 1059900282} - - {fileID: 56225218} - - {fileID: 456696131} - - {fileID: 2091062606} - - {fileID: 771978890} - - {fileID: 1729220512} - - {fileID: 287776683} - - {fileID: 1219846063} - - {fileID: 338406924} - - {fileID: 869199179} - - {fileID: 14493849} - - {fileID: 1054627928} - - {fileID: 1578590147} - - {fileID: 1151259618} - - {fileID: 1895418052} - - {fileID: 815832701} - - {fileID: 910452495} - - {fileID: 2124287441} - - {fileID: 1275261690} - - {fileID: 2127496613} - - {fileID: 111794040} - - {fileID: 1596825713} - - {fileID: 730017671} - - {fileID: 514797533} - - {fileID: 743018592} - - {fileID: 586296861} - - {fileID: 1308858753} - - {fileID: 1271055518} + - {fileID: 1390677465} + - {fileID: 1902657627} + - {fileID: 1575171221} - {fileID: 766881201} - {fileID: 754569499} - - {fileID: 494713949} - - {fileID: 1729616207} - - {fileID: 811106380} - - {fileID: 935338289} - - {fileID: 1930506269} - - {fileID: 1667669965} - - {fileID: 1461325991} - - {fileID: 1606642398} - - {fileID: 272635114} - - {fileID: 648174930} - - {fileID: 689186979} - - {fileID: 692895774} - - {fileID: 1272951159} - - {fileID: 124852508} - - {fileID: 1282409051} - - {fileID: 739299266} - - {fileID: 1756183553} - - {fileID: 1446435837} - - {fileID: 1384534227} - - {fileID: 2022150097} - - {fileID: 677562594} - - {fileID: 1398468043} - - {fileID: 263500777} - - {fileID: 756000600} + - {fileID: 537967360} + - {fileID: 1401712350} + - {fileID: 784866387} - {fileID: 389259599} - {fileID: 583850465} - - {fileID: 1945359594} - - {fileID: 1063741231} - - {fileID: 1908967931} - - {fileID: 1198391002} - - {fileID: 981386439} - - {fileID: 1468027249} - - {fileID: 1732917704} - - {fileID: 316802263} - - {fileID: 1039032814} - - {fileID: 569568290} - - {fileID: 1337350915} - - {fileID: 1450851747} - - {fileID: 1720664557} - {fileID: 1694458195} diff --git a/Assets/12.Models/Sail/Ground.png b/Assets/12.Models/Sail/Ground.png new file mode 100644 index 000000000..4c0de4cb0 Binary files /dev/null and b/Assets/12.Models/Sail/Ground.png differ diff --git a/Assets/12.Models/Sail/Ground.png.meta b/Assets/12.Models/Sail/Ground.png.meta new file mode 100644 index 000000000..2097b6acd --- /dev/null +++ b/Assets/12.Models/Sail/Ground.png.meta @@ -0,0 +1,156 @@ +fileFormatVersion: 2 +guid: b81f6ade8aaded345933395a7c7c940d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 512 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: iOS + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: WindowsStoreApps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/12.Models/Sail/New Folder/Ground.mat b/Assets/12.Models/Sail/New Folder/Ground.mat new file mode 100644 index 000000000..74ebb1efb --- /dev/null +++ b/Assets/12.Models/Sail/New Folder/Ground.mat @@ -0,0 +1,142 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground + m_Shader: {fileID: -6465566751694194690, guid: 940d79357fd7a4f01a49e7247aeaa4da, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - Texture2D_72426835: + m_Texture: {fileID: 2800000, guid: b81f6ade8aaded345933395a7c7c940d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _Alpha: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - Vector2_6A93A1CF: {r: 1, g: 1, b: 0, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &6439660751322433892 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/12.Models/Sail/New Folder/Ground.mat.meta b/Assets/12.Models/Sail/New Folder/Ground.mat.meta new file mode 100644 index 000000000..1bef1be36 --- /dev/null +++ b/Assets/12.Models/Sail/New Folder/Ground.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a30fa55dc2bcffc4a8799eefcffe5ce2 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/12.Models/Sail/New Folder/Ground2.mat b/Assets/12.Models/Sail/New Folder/Ground2.mat new file mode 100644 index 000000000..1859fce65 --- /dev/null +++ b/Assets/12.Models/Sail/New Folder/Ground2.mat @@ -0,0 +1,142 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground2 + m_Shader: {fileID: -6465566751694194690, guid: 940d79357fd7a4f01a49e7247aeaa4da, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - Texture2D_72426835: + m_Texture: {fileID: 2800000, guid: 0a127aaea08bbbd42b1ff25c662fbc38, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _Alpha: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - Vector2_6A93A1CF: {r: 1, g: 1, b: 0, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &6439660751322433892 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/12.Models/Sail/New Folder/Ground2.mat.meta b/Assets/12.Models/Sail/New Folder/Ground2.mat.meta new file mode 100644 index 000000000..53c8da417 --- /dev/null +++ b/Assets/12.Models/Sail/New Folder/Ground2.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0a819138c2423354c8b96b87cbb7f604 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/12.Models/Sail/New Folder/Ground3-1.mat b/Assets/12.Models/Sail/New Folder/Ground3-1.mat new file mode 100644 index 000000000..4b662ef22 --- /dev/null +++ b/Assets/12.Models/Sail/New Folder/Ground3-1.mat @@ -0,0 +1,142 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground3-1 + m_Shader: {fileID: -6465566751694194690, guid: 940d79357fd7a4f01a49e7247aeaa4da, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - Texture2D_72426835: + m_Texture: {fileID: 2800000, guid: 7bcb27d37aeaacf4d8bd4862fdea4021, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _Alpha: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - Vector2_6A93A1CF: {r: 1, g: 1, b: 0, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &6439660751322433892 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/12.Models/Sail/New Folder/Ground3-1.mat.meta b/Assets/12.Models/Sail/New Folder/Ground3-1.mat.meta new file mode 100644 index 000000000..6a130987e --- /dev/null +++ b/Assets/12.Models/Sail/New Folder/Ground3-1.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: edcc46bd32fdaa04bab140c16ded3c87 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/12.Models/Sail/New Folder/Ground3.mat b/Assets/12.Models/Sail/New Folder/Ground3.mat new file mode 100644 index 000000000..c8efbfd3f --- /dev/null +++ b/Assets/12.Models/Sail/New Folder/Ground3.mat @@ -0,0 +1,142 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground3 + m_Shader: {fileID: -6465566751694194690, guid: 25e7effb9f31c554db492909fd692879, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - Texture2D_72426835: + m_Texture: {fileID: 2800000, guid: 7bcb27d37aeaacf4d8bd4862fdea4021, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _Alpha: 1 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueControl: 0 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - Vector2_6A93A1CF: {r: 1, g: 1, b: 0, a: 0} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 +--- !u!114 &6439660751322433892 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 9 diff --git a/Assets/12.Models/Sail/New Folder/Ground3.mat.meta b/Assets/12.Models/Sail/New Folder/Ground3.mat.meta new file mode 100644 index 000000000..4d90e9ce7 --- /dev/null +++ b/Assets/12.Models/Sail/New Folder/Ground3.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 66bf06160ac09414fb1a89dae84f6737 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/12.Models/Sail/island_2-1.png b/Assets/12.Models/Sail/island_2-1.png new file mode 100644 index 000000000..cfc78b4f2 Binary files /dev/null and b/Assets/12.Models/Sail/island_2-1.png differ diff --git a/Assets/12.Models/Sail/island_2-1.png.meta b/Assets/12.Models/Sail/island_2-1.png.meta new file mode 100644 index 000000000..b178df5df --- /dev/null +++ b/Assets/12.Models/Sail/island_2-1.png.meta @@ -0,0 +1,156 @@ +fileFormatVersion: 2 +guid: 0a127aaea08bbbd42b1ff25c662fbc38 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: iOS + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: WindowsStoreApps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/12.Models/Sail/island_3-2.png b/Assets/12.Models/Sail/island_3-2.png new file mode 100644 index 000000000..60da0f7e5 Binary files /dev/null and b/Assets/12.Models/Sail/island_3-2.png differ diff --git a/Assets/12.Models/Sail/island_3-2.png.meta b/Assets/12.Models/Sail/island_3-2.png.meta new file mode 100644 index 000000000..3e99ed0ca --- /dev/null +++ b/Assets/12.Models/Sail/island_3-2.png.meta @@ -0,0 +1,156 @@ +fileFormatVersion: 2 +guid: 7bcb27d37aeaacf4d8bd4862fdea4021 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 0 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: iOS + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: WindowsStoreApps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Toon Water URP/Curved Toon Water Material 2.mat b/Assets/Toon Water URP/Curved Toon Water Material 2.mat index 1a68aa63f..8ae3fe14b 100644 --- a/Assets/Toon Water URP/Curved Toon Water Material 2.mat +++ b/Assets/Toon Water URP/Curved Toon Water Material 2.mat @@ -89,15 +89,15 @@ Material: - Boolean_2918AA79: 0 - Vector1_20DB7652: 0.37 - Vector1_301E02E2: 240 - - Vector1_31894ABB: 0.025 + - Vector1_31894ABB: 0.0192 - Vector1_3632ABA2: 0.175 - - Vector1_45F25267: 1.2 + - Vector1_45F25267: 2.94 - Vector1_738B39CF: 0.036 - - Vector1_854A7D8C: 0.61 - - Vector1_9C73072A: 0.9 - - Vector1_A524D234: 0.96 + - Vector1_854A7D8C: 0.64 + - Vector1_9C73072A: 1 + - Vector1_A524D234: 0.7 - Vector1_B9CC1720: 0.03 - - Vector1_E71BB35E: 1.02 + - Vector1_E71BB35E: 1 - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 - _AlphaToMask: 0 @@ -133,14 +133,14 @@ Material: - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - Color_1139F668: {r: 0.483624, g: 0.72257394, b: 0.735849, a: 0.36078432} + - Color_1139F668: {r: 0.1462264, g: 0.43715423, b: 0.5849056, a: 0.36078432} - Color_198818EE: {r: 0.016751582, g: 0.32192707, b: 0.7610062, a: 0.21568628} - Color_626750DD: {r: 1.6455986, g: 2.337602, b: 2.3678749, a: 1} - Color_77A2EDE9: {r: 31.626795, g: 31.626795, b: 31.626795, a: 0.21960784} - - Vector2_1E1B6943: {r: 1, g: 5, b: 0, a: 0} + - Vector2_1E1B6943: {r: 1, g: 2, b: 0, a: 0} - Vector2_D06E76BC: {r: 0.1, g: 0.05, b: 0, a: 0} - Vector2_D26C9C89: {r: 1, g: 0, b: 0, a: 0} - - Vector2_F678228C: {r: 0.5, g: 0.5, b: 0, a: 0} + - Vector2_F678228C: {r: 0.1, g: 0.5, b: 0, a: 0} - _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}