From 275a4d9a5c745aff6f8c9d65692e2d9341f674e0 Mon Sep 17 00:00:00 2001 From: SweetJJuya Date: Fri, 7 Feb 2025 22:15:29 +0900 Subject: [PATCH] =?UTF-8?q?=ED=95=AD=ED=95=B4=20Fix?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/01.Scenes/03.Sail.unity | 31283 ++++++++++++++-- Assets/01.Scenes/_03.Sail.unity | 9403 +++++ Assets/01.Scenes/_03.Sail.unity.meta | 7 + Assets/02.Scripts/Sail/ShipMove.cs | 72 + Assets/02.Scripts/Sail/ShipMove.cs.meta | 2 + .../Curved Toon Water Material 1.mat | 8 +- ProjectSettings/QualitySettings.asset | 2 +- 7 files changed, 37596 insertions(+), 3181 deletions(-) create mode 100644 Assets/01.Scenes/_03.Sail.unity create mode 100644 Assets/01.Scenes/_03.Sail.unity.meta create mode 100644 Assets/02.Scripts/Sail/ShipMove.cs create mode 100644 Assets/02.Scripts/Sail/ShipMove.cs.meta diff --git a/Assets/01.Scenes/03.Sail.unity b/Assets/01.Scenes/03.Sail.unity index a2850c570..80ed7387d 100644 --- a/Assets/01.Scenes/03.Sail.unity +++ b/Assets/01.Scenes/03.Sail.unity @@ -26,7 +26,7 @@ RenderSettings: m_AmbientIntensity: 1 m_AmbientMode: 1 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 2100000, guid: b2ed5fd2ea8a455448f752571034b0d2, type: 2} + m_SkyboxMaterial: {fileID: 2100000, guid: 554147b0f0707404b83ba2a46ae35520, type: 2} m_HaloStrength: 0.69 m_FlareStrength: 1 m_FlareFadeSpeed: 3 @@ -42,7 +42,8 @@ RenderSettings: --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 12 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 @@ -150,6 +151,333 @@ Transform: - {fileID: 1409548861} m_Father: {fileID: 1864690762} m_LocalEulerAnglesHint: {x: 0, y: 68.8, z: 30.55} +--- !u!1 &9359168 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9359169} + - component: {fileID: 9359172} + - component: {fileID: 9359171} + - component: {fileID: 9359170} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9359169 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9359168} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &9359170 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9359168} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &9359171 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9359168} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &9359172 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9359168} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &19241396 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 19241397} + - component: {fileID: 19241400} + - component: {fileID: 19241399} + - component: {fileID: 19241398} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &19241397 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 19241396} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &19241398 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 19241396} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &19241399 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 19241396} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &19241400 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 19241396} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &21312557 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 21312558} + - component: {fileID: 21312561} + - component: {fileID: 21312560} + - component: {fileID: 21312559} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &21312558 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 21312557} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 65, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &21312559 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 21312557} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &21312560 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 21312557} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &21312561 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 21312557} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &22818060 PrefabInstance: m_ObjectHideFlags: 0 @@ -216,104 +544,1205 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 22818060} m_PrefabAsset: {fileID: 0} ---- !u!1001 &76128152 -PrefabInstance: +--- !u!1 &45231472 +GameObject: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 4.9565725 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: 0.20277369 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: -0.28247857 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: -0.0057120463 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: 0.08618702 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.9954595 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: 0.039996434 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: -4.624 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 180.257 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 9.886 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Materials.Array.size - value: 3 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[3]' - value: - objectReference: {fileID: 2100000, guid: 61165e1a32c006c4ea46f7ccd71f1264, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (12) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &76128153 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 76128152} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 45231473} + - component: {fileID: 45231476} + - component: {fileID: 45231475} + - component: {fileID: 45231474} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &45231473 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 45231472} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &45231474 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 45231472} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &45231475 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 45231472} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &45231476 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 45231472} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &50768601 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 50768602} + - component: {fileID: 50768605} + - component: {fileID: 50768604} + - component: {fileID: 50768603} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &50768602 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 50768601} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: -5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &50768603 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 50768601} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &50768604 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 50768601} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &50768605 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 50768601} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &52496944 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 52496945} + - component: {fileID: 52496948} + - component: {fileID: 52496947} + - component: {fileID: 52496946} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &52496945 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 52496944} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &52496946 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 52496944} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &52496947 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 52496944} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &52496948 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 52496944} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &57103044 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 57103045} + - component: {fileID: 57103048} + - component: {fileID: 57103047} + - component: {fileID: 57103046} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &57103045 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57103044} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 55, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &57103046 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57103044} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &57103047 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57103044} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &57103048 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 57103044} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &59082829 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 59082830} + - component: {fileID: 59082833} + - component: {fileID: 59082832} + - component: {fileID: 59082831} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &59082830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59082829} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &59082831 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59082829} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &59082832 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59082829} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &59082833 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59082829} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &64912591 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 64912592} + - component: {fileID: 64912595} + - component: {fileID: 64912594} + - component: {fileID: 64912593} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &64912592 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64912591} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &64912593 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64912591} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &64912594 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64912591} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &64912595 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 64912591} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &66965643 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 66965644} + - component: {fileID: 66965647} + - component: {fileID: 66965646} + - component: {fileID: 66965645} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &66965644 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 66965643} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -65, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &66965645 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 66965643} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &66965646 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 66965643} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &66965647 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 66965643} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &72919014 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 72919015} + - component: {fileID: 72919018} + - component: {fileID: 72919017} + - component: {fileID: 72919016} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &72919015 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 72919014} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &72919016 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 72919014} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &72919017 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 72919014} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &72919018 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 72919014} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &79837836 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 79837837} + - component: {fileID: 79837840} + - component: {fileID: 79837839} + - component: {fileID: 79837838} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &79837837 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 79837836} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -65, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &79837838 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 79837836} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &79837839 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 79837836} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &79837840 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 79837836} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &80351288 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 80351289} + - component: {fileID: 80351292} + - component: {fileID: 80351291} + - component: {fileID: 80351290} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &80351289 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 80351288} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 65, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &80351290 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 80351288} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &80351291 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 80351288} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &80351292 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 80351288} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &84738267 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 84738268} + - component: {fileID: 84738271} + - component: {fileID: 84738270} + - component: {fileID: 84738269} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &84738268 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84738267} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -65, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &84738269 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84738267} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &84738270 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84738267} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &84738271 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 84738267} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &86714987 PrefabInstance: m_ObjectHideFlags: 0 @@ -389,6 +1818,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 89219352} + - component: {fileID: 89219353} m_Layer: 0 m_Name: Ship m_TagString: Untagged @@ -405,13 +1835,31 @@ Transform: m_GameObject: {fileID: 89219351} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 8.68, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1187515274} + - {fileID: 721365039} + - {fileID: 1498712852} + - {fileID: 727333638} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &89219353 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89219351} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e6cb3b30d3a111d4aa6d3b433ee544c2, type: 3} + m_Name: + m_EditorClassIdentifier: + obj: {fileID: 1360073155} + speed: 30 + force_add: 0.005 --- !u!1001 &104393447 PrefabInstance: m_ObjectHideFlags: 0 @@ -478,6 +1926,442 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 104393447} m_PrefabAsset: {fileID: 0} +--- !u!1 &106270175 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 106270176} + - component: {fileID: 106270179} + - component: {fileID: 106270178} + - component: {fileID: 106270177} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &106270176 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 106270175} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &106270177 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 106270175} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &106270178 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 106270175} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &106270179 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 106270175} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &107653598 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 107653599} + - component: {fileID: 107653602} + - component: {fileID: 107653601} + - component: {fileID: 107653600} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &107653599 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 107653598} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &107653600 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 107653598} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &107653601 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 107653598} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &107653602 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 107653598} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &111314419 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 111314420} + - component: {fileID: 111314423} + - component: {fileID: 111314422} + - component: {fileID: 111314421} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &111314420 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111314419} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -55, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &111314421 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111314419} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &111314422 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111314419} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &111314423 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111314419} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &111614019 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 111614020} + - component: {fileID: 111614023} + - component: {fileID: 111614022} + - component: {fileID: 111614021} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &111614020 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111614019} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -60, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &111614021 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111614019} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &111614022 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111614019} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &111614023 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 111614019} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &126892093 PrefabInstance: m_ObjectHideFlags: 0 @@ -544,6 +2428,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 126892093} m_PrefabAsset: {fileID: 0} +--- !u!1 &128527181 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 128527182} + - component: {fileID: 128527185} + - component: {fileID: 128527184} + - component: {fileID: 128527183} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &128527182 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 128527181} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &128527183 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 128527181} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &128527184 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 128527181} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &128527185 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 128527181} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &133117315 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 133117316} + - component: {fileID: 133117319} + - component: {fileID: 133117318} + - component: {fileID: 133117317} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &133117316 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 133117315} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &133117317 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 133117315} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &133117318 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 133117315} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &133117319 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 133117315} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &145429684 PrefabInstance: m_ObjectHideFlags: 0 @@ -610,6 +2712,878 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 145429684} m_PrefabAsset: {fileID: 0} +--- !u!1 &146196674 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 146196675} + - component: {fileID: 146196678} + - component: {fileID: 146196677} + - component: {fileID: 146196676} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &146196675 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146196674} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 55, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &146196676 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146196674} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &146196677 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146196674} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &146196678 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 146196674} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &149094275 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 149094276} + - component: {fileID: 149094279} + - component: {fileID: 149094278} + - component: {fileID: 149094277} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &149094276 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149094275} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &149094277 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149094275} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &149094278 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149094275} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &149094279 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 149094275} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &164511078 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 164511079} + - component: {fileID: 164511082} + - component: {fileID: 164511081} + - component: {fileID: 164511080} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &164511079 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164511078} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -45, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &164511080 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164511078} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &164511081 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164511078} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &164511082 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 164511078} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &165342443 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 165342444} + - component: {fileID: 165342447} + - component: {fileID: 165342446} + - component: {fileID: 165342445} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &165342444 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 165342443} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &165342445 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 165342443} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &165342446 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 165342443} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &165342447 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 165342443} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &173118535 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 173118536} + - component: {fileID: 173118539} + - component: {fileID: 173118538} + - component: {fileID: 173118537} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &173118536 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 173118535} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &173118537 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 173118535} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &173118538 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 173118535} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &173118539 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 173118535} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &179726013 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 179726014} + - component: {fileID: 179726017} + - component: {fileID: 179726016} + - component: {fileID: 179726015} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &179726014 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179726013} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &179726015 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179726013} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &179726016 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179726013} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &179726017 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179726013} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &179826816 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 179826817} + - component: {fileID: 179826820} + - component: {fileID: 179826819} + - component: {fileID: 179826818} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &179826817 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179826816} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &179826818 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179826816} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &179826819 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179826816} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &179826820 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 179826816} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &182671153 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 182671154} + - component: {fileID: 182671157} + - component: {fileID: 182671156} + - component: {fileID: 182671155} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &182671154 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 182671153} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &182671155 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 182671153} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &182671156 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 182671153} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &182671157 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 182671153} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &207813138 PrefabInstance: m_ObjectHideFlags: 0 @@ -742,6 +3716,333 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 219776924} m_PrefabAsset: {fileID: 0} +--- !u!1 &221626092 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 221626093} + - component: {fileID: 221626096} + - component: {fileID: 221626095} + - component: {fileID: 221626094} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &221626093 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 221626092} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &221626094 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 221626092} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &221626095 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 221626092} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &221626096 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 221626092} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &224501489 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 224501490} + - component: {fileID: 224501493} + - component: {fileID: 224501492} + - component: {fileID: 224501491} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &224501490 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224501489} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &224501491 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224501489} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &224501492 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224501489} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &224501493 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 224501489} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &236659836 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 236659837} + - component: {fileID: 236659840} + - component: {fileID: 236659839} + - component: {fileID: 236659838} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &236659837 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 236659836} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &236659838 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 236659836} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &236659839 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 236659836} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &236659840 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 236659836} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &237439054 GameObject: m_ObjectHideFlags: 0 @@ -5587,6 +8888,115 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W +--- !u!1 &237682784 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 237682785} + - component: {fileID: 237682788} + - component: {fileID: 237682787} + - component: {fileID: 237682786} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &237682785 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 237682784} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &237682786 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 237682784} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &237682787 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 237682784} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &237682788 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 237682784} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &238535274 PrefabInstance: m_ObjectHideFlags: 0 @@ -5648,6 +9058,115 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!1 &240496221 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 240496222} + - component: {fileID: 240496225} + - component: {fileID: 240496224} + - component: {fileID: 240496223} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &240496222 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240496221} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &240496223 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240496221} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &240496224 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240496221} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &240496225 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 240496221} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &250253920 PrefabInstance: m_ObjectHideFlags: 0 @@ -5714,6 +9233,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 250253920} m_PrefabAsset: {fileID: 0} +--- !u!1 &250370379 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 250370380} + - component: {fileID: 250370383} + - component: {fileID: 250370382} + - component: {fileID: 250370381} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &250370380 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250370379} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &250370381 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250370379} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &250370382 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250370379} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &250370383 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 250370379} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &254122934 PrefabInstance: m_ObjectHideFlags: 0 @@ -5780,6 +9408,442 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} m_PrefabInstance: {fileID: 254122934} m_PrefabAsset: {fileID: 0} +--- !u!1 &254123140 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 254123141} + - component: {fileID: 254123144} + - component: {fileID: 254123143} + - component: {fileID: 254123142} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &254123141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254123140} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &254123142 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254123140} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &254123143 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254123140} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &254123144 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 254123140} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &265231755 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 265231756} + - component: {fileID: 265231759} + - component: {fileID: 265231758} + - component: {fileID: 265231757} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &265231756 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 265231755} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &265231757 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 265231755} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &265231758 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 265231755} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &265231759 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 265231755} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &265620767 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 265620768} + - component: {fileID: 265620771} + - component: {fileID: 265620770} + - component: {fileID: 265620769} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &265620768 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 265620767} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &265620769 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 265620767} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &265620770 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 265620767} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &265620771 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 265620767} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &272364116 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 272364117} + - component: {fileID: 272364120} + - component: {fileID: 272364119} + - component: {fileID: 272364118} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &272364117 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 272364116} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &272364118 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 272364116} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &272364119 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 272364116} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &272364120 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 272364116} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &272739622 PrefabInstance: m_ObjectHideFlags: 0 @@ -5877,6 +9941,551 @@ Transform: m_Children: [] m_Father: {fileID: 1482692970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &287810222 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 287810223} + - component: {fileID: 287810226} + - component: {fileID: 287810225} + - component: {fileID: 287810224} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &287810223 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287810222} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &287810224 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287810222} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &287810225 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287810222} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &287810226 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 287810222} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &288792489 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 288792490} + - component: {fileID: 288792493} + - component: {fileID: 288792492} + - component: {fileID: 288792491} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &288792490 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 288792489} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 45, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &288792491 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 288792489} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &288792492 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 288792489} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &288792493 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 288792489} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &291086291 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 291086292} + - component: {fileID: 291086295} + - component: {fileID: 291086294} + - component: {fileID: 291086293} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &291086292 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 291086291} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &291086293 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 291086291} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &291086294 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 291086291} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &291086295 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 291086291} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &300400978 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 300400979} + - component: {fileID: 300400982} + - component: {fileID: 300400981} + - component: {fileID: 300400980} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &300400979 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 300400978} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -45, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &300400980 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 300400978} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &300400981 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 300400978} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &300400982 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 300400978} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &306035877 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 306035878} + - component: {fileID: 306035881} + - component: {fileID: 306035880} + - component: {fileID: 306035879} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &306035878 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 306035877} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &306035879 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 306035877} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &306035880 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 306035877} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &306035881 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 306035877} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &308711638 PrefabInstance: m_ObjectHideFlags: 0 @@ -5943,7 +10552,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 308711638} m_PrefabAsset: {fileID: 0} ---- !u!1 &325304444 +--- !u!1 &321147969 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -5951,39 +10560,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 325304445} - - component: {fileID: 325304448} - - component: {fileID: 325304447} - - component: {fileID: 325304446} + - component: {fileID: 321147970} + - component: {fileID: 321147973} + - component: {fileID: 321147972} + - component: {fileID: 321147971} m_Layer: 0 - m_Name: Water (13) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &325304445 +--- !u!4 &321147970 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 325304444} + m_GameObject: {fileID: 321147969} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 100, y: 0, z: 100} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: -55, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &325304446 +--- !u!64 &321147971 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 325304444} + m_GameObject: {fileID: 321147969} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -5999,13 +10608,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &325304447 +--- !u!23 &321147972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 325304444} + m_GameObject: {fileID: 321147969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -6044,13 +10653,449 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &325304448 +--- !u!33 &321147973 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 325304444} + m_GameObject: {fileID: 321147969} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &321316923 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 321316924} + - component: {fileID: 321316927} + - component: {fileID: 321316926} + - component: {fileID: 321316925} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &321316924 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321316923} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &321316925 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321316923} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &321316926 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321316923} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &321316927 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321316923} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &321547695 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 321547696} + - component: {fileID: 321547699} + - component: {fileID: 321547698} + - component: {fileID: 321547697} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &321547696 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321547695} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &321547697 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321547695} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &321547698 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321547695} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &321547699 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 321547695} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &325036120 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 325036121} + - component: {fileID: 325036124} + - component: {fileID: 325036123} + - component: {fileID: 325036122} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &325036121 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325036120} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &325036122 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325036120} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &325036123 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325036120} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &325036124 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325036120} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &328888839 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 328888840} + - component: {fileID: 328888843} + - component: {fileID: 328888842} + - component: {fileID: 328888841} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &328888840 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 328888839} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &328888841 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 328888839} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &328888842 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 328888839} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &328888843 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 328888839} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &340467653 PrefabInstance: @@ -6118,7 +11163,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 340467653} m_PrefabAsset: {fileID: 0} ---- !u!1 &373888202 +--- !u!1 &341288851 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -6126,39 +11171,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 373888203} - - component: {fileID: 373888206} - - component: {fileID: 373888205} - - component: {fileID: 373888204} + - component: {fileID: 341288852} + - component: {fileID: 341288855} + - component: {fileID: 341288854} + - component: {fileID: 341288853} m_Layer: 0 - m_Name: Water (10) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &373888203 +--- !u!4 &341288852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 373888202} + m_GameObject: {fileID: 341288851} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 100} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: -50, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &373888204 +--- !u!64 &341288853 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 373888202} + m_GameObject: {fileID: 341288851} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -6174,13 +11219,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &373888205 +--- !u!23 &341288854 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 373888202} + m_GameObject: {fileID: 341288851} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -6219,199 +11264,782 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &373888206 +--- !u!33 &341288855 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 373888202} + m_GameObject: {fileID: 341288851} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &378223764 -PrefabInstance: +--- !u!1 &343514170 +GameObject: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: -2.89 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 0.37 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.9951939 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.09792445 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 11.239 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &378223765 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 378223764} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 343514171} + - component: {fileID: 343514174} + - component: {fileID: 343514173} + - component: {fileID: 343514172} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &343514171 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 343514170} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &343514172 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 343514170} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &343514173 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 343514170} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &343514174 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 343514170} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &356937742 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 356937743} + - component: {fileID: 356937746} + - component: {fileID: 356937745} + - component: {fileID: 356937744} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &356937743 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356937742} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &356937744 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356937742} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &356937745 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356937742} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &356937746 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 356937742} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &364036731 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 364036732} + - component: {fileID: 364036735} + - component: {fileID: 364036734} + - component: {fileID: 364036733} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &364036732 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364036731} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &364036733 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364036731} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &364036734 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364036731} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &364036735 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364036731} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &364980996 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 364980997} + - component: {fileID: 364981000} + - component: {fileID: 364980999} + - component: {fileID: 364980998} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &364980997 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364980996} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &364980998 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364980996} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &364980999 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364980996} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &364981000 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 364980996} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &372127715 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 372127716} + - component: {fileID: 372127719} + - component: {fileID: 372127718} + - component: {fileID: 372127717} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &372127716 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 372127715} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &372127717 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 372127715} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &372127718 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 372127715} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &372127719 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 372127715} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &379961186 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1840315546} m_PrefabAsset: {fileID: 0} ---- !u!1001 &387671237 -PrefabInstance: +--- !u!1 &395650107 +GameObject: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: -2.5034986 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: -0.462 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: -0.551 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (4) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &387671238 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 387671237} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 395650108} + - component: {fileID: 395650111} + - component: {fileID: 395650110} + - component: {fileID: 395650109} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &395650108 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 395650107} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 40, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &395650109 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 395650107} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &395650110 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 395650107} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &395650111 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 395650107} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &396367021 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 396367022} + - component: {fileID: 396367025} + - component: {fileID: 396367024} + - component: {fileID: 396367023} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &396367022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 396367021} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -55, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &396367023 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 396367021} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &396367024 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 396367021} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &396367025 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 396367021} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &396610974 PrefabInstance: m_ObjectHideFlags: 0 @@ -6478,6 +12106,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 396610974} m_PrefabAsset: {fileID: 0} +--- !u!1 &397995227 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 397995228} + - component: {fileID: 397995231} + - component: {fileID: 397995230} + - component: {fileID: 397995229} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &397995228 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397995227} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &397995229 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397995227} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &397995230 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397995227} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &397995231 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 397995227} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &404991462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 404991463} + - component: {fileID: 404991466} + - component: {fileID: 404991465} + - component: {fileID: 404991464} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &404991463 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404991462} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &404991464 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404991462} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &404991465 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404991462} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &404991466 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 404991462} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &407034871 PrefabInstance: m_ObjectHideFlags: 0 @@ -6610,7 +12456,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 407280104} m_PrefabAsset: {fileID: 0} ---- !u!1 &417058962 +--- !u!1 &413526525 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -6618,134 +12464,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 417058964} - - component: {fileID: 417058963} - - component: {fileID: 417058965} + - component: {fileID: 413526526} + - component: {fileID: 413526529} + - component: {fileID: 413526528} + - component: {fileID: 413526527} m_Layer: 0 - m_Name: Look_Ship_Back + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!114 &417058963 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 417058962} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: f9dfa5b682dcd46bda6128250e975f58, type: 3} - m_Name: - m_EditorClassIdentifier: - Priority: - Enabled: 1 - m_Value: 2 - OutputChannel: 1 - StandbyUpdate: 2 - m_StreamingVersion: 20230301 - m_LegacyPriority: 0 - Target: - TrackingTarget: {fileID: 89219352} - LookAtTarget: {fileID: 0} - CustomLookAtTarget: 0 - Lens: - FieldOfView: 60.000004 - OrthographicSize: 5 - NearClipPlane: 0.3 - FarClipPlane: 1000 - Dutch: 0 - ModeOverride: 0 - PhysicalProperties: - GateFit: 2 - SensorSize: {x: 21.946, y: 16.002} - LensShift: {x: 0, y: 0} - FocusDistance: 10 - Iso: 200 - ShutterSpeed: 0.005 - Aperture: 16 - BladeCount: 5 - Curvature: {x: 2, y: 11} - BarrelClipping: 0.25 - Anamorphism: 0 - BlendHint: 0 ---- !u!4 &417058964 +--- !u!4 &413526526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 417058962} - serializedVersion: 2 - m_LocalRotation: {x: 0.30070576, y: 0, z: 0, w: 0.953717} - m_LocalPosition: {x: 8.68, y: 10, z: -10} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 35, y: 0, z: 0} ---- !u!114 &417058965 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 417058962} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: b617507da6d07e749b7efdb34e1173e1, type: 3} - m_Name: - m_EditorClassIdentifier: - FollowOffset: {x: 0, y: 10, z: -10} - TrackerSettings: - BindingMode: 4 - PositionDamping: {x: 1, y: 1, z: 1} - AngularDampingMode: 0 - RotationDamping: {x: 1, y: 1, z: 1} - QuaternionDamping: 1 ---- !u!1 &445520578 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 445520579} - - component: {fileID: 445520582} - - component: {fileID: 445520581} - - component: {fileID: 445520580} - m_Layer: 0 - m_Name: Water (2) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &445520579 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 445520578} + m_GameObject: {fileID: 413526525} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -50, y: 0, z: 0} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 40, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &445520580 +--- !u!64 &413526527 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 445520578} + m_GameObject: {fileID: 413526525} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -6761,13 +12512,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &445520581 +--- !u!23 &413526528 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 445520578} + m_GameObject: {fileID: 413526525} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -6806,13 +12557,558 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &445520582 +--- !u!33 &413526529 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 445520578} + m_GameObject: {fileID: 413526525} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &414947626 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 414947627} + - component: {fileID: 414947630} + - component: {fileID: 414947629} + - component: {fileID: 414947628} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &414947627 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 414947626} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &414947628 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 414947626} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &414947629 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 414947626} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &414947630 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 414947626} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &417009623 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 417009624} + - component: {fileID: 417009627} + - component: {fileID: 417009626} + - component: {fileID: 417009625} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &417009624 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 417009623} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &417009625 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 417009623} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &417009626 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 417009623} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &417009627 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 417009623} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &421513301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 421513302} + - component: {fileID: 421513305} + - component: {fileID: 421513304} + - component: {fileID: 421513303} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &421513302 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 421513301} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &421513303 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 421513301} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &421513304 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 421513301} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &421513305 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 421513301} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &435381546 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 435381547} + - component: {fileID: 435381550} + - component: {fileID: 435381549} + - component: {fileID: 435381548} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &435381547 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 435381546} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &435381548 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 435381546} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &435381549 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 435381546} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &435381550 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 435381546} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &442816149 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 442816150} + - component: {fileID: 442816153} + - component: {fileID: 442816152} + - component: {fileID: 442816151} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &442816150 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 442816149} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &442816151 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 442816149} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &442816152 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 442816149} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &442816153 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 442816149} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &446133828 PrefabInstance: @@ -6880,6 +13176,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 446133828} m_PrefabAsset: {fileID: 0} +--- !u!1 &447865219 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 447865220} + - component: {fileID: 447865223} + - component: {fileID: 447865222} + - component: {fileID: 447865221} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &447865220 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 447865219} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 55, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &447865221 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 447865219} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &447865222 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 447865219} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &447865223 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 447865219} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &450101195 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 450101196} + - component: {fileID: 450101199} + - component: {fileID: 450101198} + - component: {fileID: 450101197} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &450101196 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 450101195} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &450101197 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 450101195} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &450101198 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 450101195} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &450101199 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 450101195} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &452113297 PrefabInstance: m_ObjectHideFlags: 0 @@ -7012,7 +13526,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 454565106} m_PrefabAsset: {fileID: 0} ---- !u!1 &455366239 +--- !u!1 &461858942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -7020,39 +13534,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 455366240} - - component: {fileID: 455366243} - - component: {fileID: 455366242} - - component: {fileID: 455366241} + - component: {fileID: 461858943} + - component: {fileID: 461858946} + - component: {fileID: 461858945} + - component: {fileID: 461858944} m_Layer: 0 - m_Name: Water (9) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &455366240 +--- !u!4 &461858943 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 455366239} + m_GameObject: {fileID: 461858942} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -100, y: 0, z: 50} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: -25, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &455366241 +--- !u!64 &461858944 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 455366239} + m_GameObject: {fileID: 461858942} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -7068,13 +13582,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &455366242 +--- !u!23 &461858945 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 455366239} + m_GameObject: {fileID: 461858942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -7113,20 +13627,20 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &455366243 +--- !u!33 &461858946 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 455366239} + m_GameObject: {fileID: 461858942} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &473110127 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1720882951} m_PrefabAsset: {fileID: 0} ---- !u!1 &483369356 +--- !u!1 &483508477 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -7134,43 +13648,325 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 483369358} - - component: {fileID: 483369357} + - component: {fileID: 483508478} + - component: {fileID: 483508481} + - component: {fileID: 483508480} + - component: {fileID: 483508479} m_Layer: 0 - m_Name: Crosshead + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!114 &483369357 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 483369356} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 1b3222408c35ab540940be2adf0d7750, type: 3} - m_Name: - m_EditorClassIdentifier: - camera: {fileID: 946016605} ---- !u!4 &483369358 +--- !u!4 &483508478 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 483369356} + m_GameObject: {fileID: 483508477} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1.7366564, y: -6.164401, z: 7.734413} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &483508479 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 483508477} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &483508480 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 483508477} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &483508481 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 483508477} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &488604014 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 488604015} + - component: {fileID: 488604018} + - component: {fileID: 488604017} + - component: {fileID: 488604016} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &488604015 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488604014} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -65, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &488604016 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488604014} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &488604017 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488604014} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &488604018 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 488604014} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &489841811 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 489841812} + - component: {fileID: 489841815} + - component: {fileID: 489841814} + - component: {fileID: 489841813} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &489841812 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 489841811} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &489841813 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 489841811} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &489841814 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 489841811} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &489841815 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 489841811} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &500145788 PrefabInstance: m_ObjectHideFlags: 0 @@ -7237,6 +14033,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 500145788} m_PrefabAsset: {fileID: 0} +--- !u!1 &521813331 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 521813332} + - component: {fileID: 521813335} + - component: {fileID: 521813334} + - component: {fileID: 521813333} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &521813332 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 521813331} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &521813333 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 521813331} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &521813334 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 521813331} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &521813335 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 521813331} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &522086439 PrefabInstance: m_ObjectHideFlags: 0 @@ -7369,115 +14274,6 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} m_PrefabInstance: {fileID: 525480245} m_PrefabAsset: {fileID: 0} ---- !u!1 &527904305 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 527904306} - - component: {fileID: 527904309} - - component: {fileID: 527904308} - - component: {fileID: 527904307} - m_Layer: 0 - m_Name: Water (15) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &527904306 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 527904305} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -50} - m_LocalScale: {x: 5, y: 1, z: 5} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 727333638} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &527904307 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 527904305} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &527904308 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 527904305} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &527904309 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 527904305} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &536336891 PrefabInstance: m_ObjectHideFlags: 0 @@ -7676,7 +14472,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 544103516} m_PrefabAsset: {fileID: 0} ---- !u!1 &555658808 +--- !u!1 &546335444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -7684,39 +14480,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 555658809} - - component: {fileID: 555658812} - - component: {fileID: 555658811} - - component: {fileID: 555658810} + - component: {fileID: 546335445} + - component: {fileID: 546335448} + - component: {fileID: 546335447} + - component: {fileID: 546335446} m_Layer: 0 - m_Name: Water (21) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &555658809 +--- !u!4 &546335445 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555658808} + m_GameObject: {fileID: 546335444} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 50, y: 0, z: -100} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 55, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &555658810 +--- !u!64 &546335446 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555658808} + m_GameObject: {fileID: 546335444} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -7732,13 +14528,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &555658811 +--- !u!23 &546335447 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555658808} + m_GameObject: {fileID: 546335444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -7777,13 +14573,231 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &555658812 +--- !u!33 &546335448 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555658808} + m_GameObject: {fileID: 546335444} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &547275194 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 547275195} + - component: {fileID: 547275198} + - component: {fileID: 547275197} + - component: {fileID: 547275196} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &547275195 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 547275194} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 60, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &547275196 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 547275194} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &547275197 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 547275194} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &547275198 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 547275194} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &548406828 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 548406829} + - component: {fileID: 548406832} + - component: {fileID: 548406831} + - component: {fileID: 548406830} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &548406829 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 548406828} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &548406830 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 548406828} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &548406831 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 548406828} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &548406832 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 548406828} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &569848169 GameObject: @@ -7902,6 +14916,333 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &572235697 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 572235698} + - component: {fileID: 572235701} + - component: {fileID: 572235700} + - component: {fileID: 572235699} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &572235698 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 572235697} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &572235699 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 572235697} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &572235700 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 572235697} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &572235701 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 572235697} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &580770213 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 580770214} + - component: {fileID: 580770217} + - component: {fileID: 580770216} + - component: {fileID: 580770215} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &580770214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 580770213} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &580770215 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 580770213} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &580770216 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 580770213} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &580770217 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 580770213} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &583046542 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 583046543} + - component: {fileID: 583046546} + - component: {fileID: 583046545} + - component: {fileID: 583046544} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &583046543 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 583046542} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &583046544 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 583046542} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &583046545 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 583046542} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &583046546 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 583046542} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &583243331 PrefabInstance: m_ObjectHideFlags: 0 @@ -7968,7 +15309,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 583243331} m_PrefabAsset: {fileID: 0} ---- !u!1 &596361652 +--- !u!1 &587262234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -7976,38 +15317,61 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 596361653} - - component: {fileID: 596361656} - - component: {fileID: 596361655} + - component: {fileID: 587262235} + - component: {fileID: 587262238} + - component: {fileID: 587262237} + - component: {fileID: 587262236} m_Layer: 0 - m_Name: Ship_Shadow + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &596361653 +--- !u!4 &587262235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 596361652} + m_GameObject: {fileID: 587262234} serializedVersion: 2 - m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 0.1, z: 0} - m_LocalScale: {x: 2.2, y: 3, z: 0.1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1187515274} - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!23 &596361655 + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &587262236 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587262234} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &587262237 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 596361652} + m_GameObject: {fileID: 587262234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -8024,7 +15388,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -8046,14 +15410,123 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &596361656 +--- !u!33 &587262238 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 596361652} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} + m_GameObject: {fileID: 587262234} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &592932428 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 592932429} + - component: {fileID: 592932432} + - component: {fileID: 592932431} + - component: {fileID: 592932430} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &592932429 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 592932428} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 40, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &592932430 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 592932428} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &592932431 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 592932428} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &592932432 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 592932428} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &609470102 PrefabInstance: m_ObjectHideFlags: 0 @@ -8120,6 +15593,551 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 609470102} m_PrefabAsset: {fileID: 0} +--- !u!1 &613600731 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 613600732} + - component: {fileID: 613600735} + - component: {fileID: 613600734} + - component: {fileID: 613600733} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &613600732 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 613600731} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &613600733 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 613600731} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &613600734 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 613600731} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &613600735 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 613600731} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &622417896 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 622417897} + - component: {fileID: 622417900} + - component: {fileID: 622417899} + - component: {fileID: 622417898} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &622417897 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622417896} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &622417898 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622417896} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &622417899 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622417896} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &622417900 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622417896} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &624146100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 624146101} + - component: {fileID: 624146104} + - component: {fileID: 624146103} + - component: {fileID: 624146102} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &624146101 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 624146100} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &624146102 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 624146100} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &624146103 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 624146100} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &624146104 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 624146100} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &633082510 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 633082511} + - component: {fileID: 633082514} + - component: {fileID: 633082513} + - component: {fileID: 633082512} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &633082511 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 633082510} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &633082512 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 633082510} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &633082513 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 633082510} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &633082514 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 633082510} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &633925039 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 633925040} + - component: {fileID: 633925043} + - component: {fileID: 633925042} + - component: {fileID: 633925041} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &633925040 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 633925039} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -55, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &633925041 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 633925039} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &633925042 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 633925039} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &633925043 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 633925039} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &637141514 PrefabInstance: m_ObjectHideFlags: 0 @@ -8186,6 +16204,442 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 637141514} m_PrefabAsset: {fileID: 0} +--- !u!1 &638594344 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 638594345} + - component: {fileID: 638594348} + - component: {fileID: 638594347} + - component: {fileID: 638594346} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &638594345 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638594344} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &638594346 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638594344} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &638594347 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638594344} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &638594348 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 638594344} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &644502419 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 644502420} + - component: {fileID: 644502423} + - component: {fileID: 644502422} + - component: {fileID: 644502421} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &644502420 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644502419} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &644502421 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644502419} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &644502422 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644502419} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &644502423 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 644502419} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &646214061 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 646214062} + - component: {fileID: 646214065} + - component: {fileID: 646214064} + - component: {fileID: 646214063} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &646214062 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 646214061} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &646214063 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 646214061} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &646214064 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 646214061} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &646214065 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 646214061} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &651307868 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 651307869} + - component: {fileID: 651307872} + - component: {fileID: 651307871} + - component: {fileID: 651307870} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &651307869 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651307868} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 60, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &651307870 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651307868} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &651307871 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651307868} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &651307872 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 651307868} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &652276547 PrefabInstance: m_ObjectHideFlags: 0 @@ -8252,7 +16706,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 652276547} m_PrefabAsset: {fileID: 0} ---- !u!1 &668443035 +--- !u!1 &660455067 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -8260,24 +16714,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 668443039} - - component: {fileID: 668443038} - - component: {fileID: 668443037} - - component: {fileID: 668443036} + - component: {fileID: 660455068} + - component: {fileID: 660455071} + - component: {fileID: 660455070} + - component: {fileID: 660455069} m_Layer: 0 - m_Name: Cube (1) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!65 &668443036 -BoxCollider: +--- !u!4 &660455068 +Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 668443035} + m_GameObject: {fileID: 660455067} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &660455069 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 660455067} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -8289,16 +16758,17 @@ BoxCollider: m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 3 - m_Size: {x: 1, y: 1, z: 1} - m_Center: {x: 0, y: 0, z: 0} ---- !u!23 &668443037 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &660455070 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 668443035} + m_GameObject: {fileID: 660455067} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -8315,7 +16785,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 @@ -8337,29 +16807,232 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &668443038 +--- !u!33 &660455071 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 668443035} - m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &668443039 + m_GameObject: {fileID: 660455067} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &669821308 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 669821309} + - component: {fileID: 669821312} + - component: {fileID: 669821311} + - component: {fileID: 669821310} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &669821309 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 668443035} + m_GameObject: {fileID: 669821308} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 65, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &669821310 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 669821308} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &669821311 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 669821308} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &669821312 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 669821308} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &672349456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 672349457} + - component: {fileID: 672349460} + - component: {fileID: 672349459} + - component: {fileID: 672349458} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &672349457 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 672349456} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 40, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &672349458 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 672349456} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &672349459 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 672349456} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &672349460 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 672349456} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &675391285 PrefabInstance: m_ObjectHideFlags: 0 @@ -8487,6 +17160,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 680825964} m_PrefabAsset: {fileID: 0} +--- !u!1 &686996706 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 686996707} + - component: {fileID: 686996710} + - component: {fileID: 686996709} + - component: {fileID: 686996708} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &686996707 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 686996706} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &686996708 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 686996706} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &686996709 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 686996706} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &686996710 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 686996706} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &690535386 PrefabInstance: m_ObjectHideFlags: 0 @@ -8553,7 +17335,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 690535386} m_PrefabAsset: {fileID: 0} ---- !u!1 &694152603 +--- !u!1 &692873316 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -8561,39 +17343,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 694152604} - - component: {fileID: 694152607} - - component: {fileID: 694152606} - - component: {fileID: 694152605} + - component: {fileID: 692873317} + - component: {fileID: 692873320} + - component: {fileID: 692873319} + - component: {fileID: 692873318} m_Layer: 0 - m_Name: Water (18) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &694152604 +--- !u!4 &692873317 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694152603} + m_GameObject: {fileID: 692873316} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 100, y: 0, z: -50} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 10, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &694152605 +--- !u!64 &692873318 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694152603} + m_GameObject: {fileID: 692873316} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -8609,13 +17391,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &694152606 +--- !u!23 &692873319 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694152603} + m_GameObject: {fileID: 692873316} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -8654,13 +17436,231 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &694152607 +--- !u!33 &692873320 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 694152603} + m_GameObject: {fileID: 692873316} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &696789729 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 696789730} + - component: {fileID: 696789733} + - component: {fileID: 696789732} + - component: {fileID: 696789731} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &696789730 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 696789729} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 45, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &696789731 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 696789729} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &696789732 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 696789729} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &696789733 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 696789729} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &701590825 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 701590826} + - component: {fileID: 701590829} + - component: {fileID: 701590828} + - component: {fileID: 701590827} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &701590826 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 701590825} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 55, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &701590827 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 701590825} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &701590828 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 701590825} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &701590829 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 701590825} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &703146488 PrefabInstance: @@ -8728,6 +17728,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} m_PrefabInstance: {fileID: 703146488} m_PrefabAsset: {fileID: 0} +--- !u!1 &712182950 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 712182951} + - component: {fileID: 712182954} + - component: {fileID: 712182953} + - component: {fileID: 712182952} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &712182951 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 712182950} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -60, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &712182952 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 712182950} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &712182953 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 712182950} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &712182954 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 712182950} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &712573723 PrefabInstance: m_ObjectHideFlags: 0 @@ -8825,6 +17934,196 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &721365038 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 721365039} + - component: {fileID: 721365042} + - component: {fileID: 721365041} + - component: {fileID: 721365040} + m_Layer: 0 + m_Name: CinemachineCamera_Top + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &721365039 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721365038} + serializedVersion: 2 + m_LocalRotation: {x: 0.70090926, y: 0.0000009683705, z: -0.00000095161505, w: 0.7132505} + m_LocalPosition: {x: 0, y: 10, z: -0.1} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 89219352} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &721365040 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721365038} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f38bda98361e1de48a4ca2bd86ea3c17, type: 3} + m_Name: + m_EditorClassIdentifier: + Composition: + ScreenPosition: {x: 0, y: 0} + DeadZone: + Enabled: 0 + Size: {x: 0.2, y: 0.2} + HardLimits: + Enabled: 0 + Size: {x: 0.8, y: 0.8} + Offset: {x: 0, y: 0} + CenterOnActivate: 1 + TargetOffset: {x: 0, y: 0, z: 0} + Damping: {x: 0.5, y: 0.5} + Lookahead: + Enabled: 0 + Time: 0 + Smoothing: 0 + IgnoreY: 0 +--- !u!114 &721365041 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721365038} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b617507da6d07e749b7efdb34e1173e1, type: 3} + m_Name: + m_EditorClassIdentifier: + TrackerSettings: + BindingMode: 4 + PositionDamping: {x: 0, y: 0, z: 0} + AngularDampingMode: 0 + RotationDamping: {x: 1, y: 1, z: 1} + QuaternionDamping: 1 + FollowOffset: {x: 0, y: 10, z: -0.1} +--- !u!114 &721365042 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 721365038} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f9dfa5b682dcd46bda6128250e975f58, type: 3} + m_Name: + m_EditorClassIdentifier: + Priority: + Enabled: 0 + m_Value: 0 + OutputChannel: 1 + StandbyUpdate: 2 + m_StreamingVersion: 20241001 + m_LegacyPriority: 0 + Target: + TrackingTarget: {fileID: 89219352} + LookAtTarget: {fileID: 0} + CustomLookAtTarget: 0 + Lens: + FieldOfView: 60.000004 + OrthographicSize: 5 + NearClipPlane: 0.3 + FarClipPlane: 1000 + Dutch: 0 + ModeOverride: 0 + PhysicalProperties: + GateFit: 2 + SensorSize: {x: 21.946, y: 16.002} + LensShift: {x: 0, y: 0} + FocusDistance: 10 + Iso: 200 + ShutterSpeed: 0.005 + Aperture: 16 + BladeCount: 5 + Curvature: {x: 2, y: 11} + BarrelClipping: 0.25 + Anamorphism: 0 + BlendHint: 0 +--- !u!1 &726620383 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 726620385} + - component: {fileID: 726620384} + m_Layer: 0 + m_Name: Reflection Probe + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!215 &726620384 +ReflectionProbe: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 726620383} + m_Enabled: 1 + serializedVersion: 2 + m_Type: 0 + m_Mode: 1 + m_RefreshMode: 0 + m_TimeSlicingMode: 0 + m_Resolution: 128 + m_UpdateFrequency: 0 + m_BoxSize: {x: 1000, y: 1000, z: 1000} + m_BoxOffset: {x: 0, y: 0, z: 0} + m_NearClip: 0.3 + m_FarClip: 1000 + m_ShadowDistance: 100 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_IntensityMultiplier: 1 + m_BlendDistance: 1 + m_HDR: 1 + m_BoxProjection: 0 + m_RenderDynamicObjects: 0 + m_UseOcclusionCulling: 1 + m_Importance: 1 + m_CustomBakedTexture: {fileID: 0} +--- !u!4 &726620385 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 726620383} + serializedVersion: 2 + m_LocalRotation: {x: -0.20419724, y: -0.039053436, z: 0.00814323, w: -0.9781166} + m_LocalPosition: {x: 135.1233, y: 0.57663536, z: -35.99004} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &727333637 GameObject: m_ObjectHideFlags: 0 @@ -8849,38 +18148,611 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 727333637} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 841528159} + - {fileID: 1737773901} + - {fileID: 1922280582} + - {fileID: 1028682306} + - {fileID: 1073917286} + - {fileID: 2081240041} + - {fileID: 1734679852} + - {fileID: 828999885} + - {fileID: 2063344127} + - {fileID: 1087557892} + - {fileID: 2045301518} + - {fileID: 905456350} + - {fileID: 179726014} + - {fileID: 2051461981} + - {fileID: 1717408764} + - {fileID: 179826817} + - {fileID: 1972417028} + - {fileID: 1260057512} + - {fileID: 1239727194} + - {fileID: 306035878} + - {fileID: 395650108} + - {fileID: 288792490} + - {fileID: 994885894} + - {fileID: 696789730} + - {fileID: 1178698711} + - {fileID: 2031778141} + - {fileID: 483508478} + - {fileID: 622417897} + - {fileID: 1902760377} + - {fileID: 1053523136} + - {fileID: 57103045} + - {fileID: 1099084994} + - {fileID: 1192304522} + - {fileID: 669821309} + - {fileID: 1496017641} + - {fileID: 1707595964} + - {fileID: 450101196} + - {fileID: 521813332} + - {fileID: 1187399389} + - {fileID: 1899249680} + - {fileID: 1465162988} + - {fileID: 692873317} + - {fileID: 1470893369} + - {fileID: 356937743} + - {fileID: 572235698} + - {fileID: 1595158873} + - {fileID: 1985384410} + - {fileID: 413526526} + - {fileID: 1019750221} + - {fileID: 926145297} + - {fileID: 325036121} + - {fileID: 1187795129} + - {fileID: 52496945} + - {fileID: 587262235} + - {fileID: 1740000784} + - {fileID: 633082511} + - {fileID: 548406829} + - {fileID: 414947627} + - {fileID: 802005159} + - {fileID: 646214062} + - {fileID: 1255038911} + - {fileID: 1588407705} + - {fileID: 2062443983} + - {fileID: 250370380} + - {fileID: 860157550} + - {fileID: 321316924} + - {fileID: 644502420} + - {fileID: 686996707} + - {fileID: 221626093} + - {fileID: 1938345524} + - {fileID: 489841812} + - {fileID: 1621666122} + - {fileID: 133117316} + - {fileID: 930817532} + - {fileID: 2123394794} + - {fileID: 1610675228} + - {fileID: 955325094} + - {fileID: 1998046903} + - {fileID: 1347016955} + - {fileID: 237682785} + - {fileID: 1727343499} + - {fileID: 638594345} + - {fileID: 165342444} + - {fileID: 1337254005} + - {fileID: 417009624} + - {fileID: 1427066206} + - {fileID: 1984306645} + - {fileID: 236659837} + - {fileID: 2031522283} + - {fileID: 442816150} + - {fileID: 1795755110} + - {fileID: 164511079} + - {fileID: 955904101} + - {fileID: 111314420} + - {fileID: 633925040} + - {fileID: 321147970} + - {fileID: 111614020} + - {fileID: 1055106369} + - {fileID: 79837837} + - {fileID: 2053290199} + - {fileID: 1378749155} + - {fileID: 146196675} + - {fileID: 1374597758} + - {fileID: 21312558} + - {fileID: 583046543} + - {fileID: 19241397} + - {fileID: 916118769} + - {fileID: 1652902729} + - {fileID: 546335445} + - {fileID: 651307869} + - {fileID: 80351289} + - {fileID: 981144303} + - {fileID: 182671154} + - {fileID: 982297989} + - {fileID: 45231473} + - {fileID: 1276085504} + - {fileID: 2018054855} + - {fileID: 624146101} + - {fileID: 128527182} + - {fileID: 1366074316} + - {fileID: 291086292} + - {fileID: 701590826} + - {fileID: 547275195} + - {fileID: 875465593} + - {fileID: 272364117} + - {fileID: 1744288286} + - {fileID: 1643088962} + - {fileID: 287810223} + - {fileID: 1514516441} + - {fileID: 1123585222} + - {fileID: 64912592} + - {fileID: 1116813058} + - {fileID: 592932429} + - {fileID: 72919015} + - {fileID: 1730467138} + - {fileID: 1303745118} + - {fileID: 807596369} + - {fileID: 1410785587} + - {fileID: 106270176} + - {fileID: 1746054935} + - {fileID: 1208322747} + - {fileID: 738143707} + - {fileID: 815912948} + - {fileID: 1751195274} + - {fileID: 2096975924} + - {fileID: 1320398892} + - {fileID: 343514171} + - {fileID: 759642621} + - {fileID: 613600732} + - {fileID: 2003152561} + - {fileID: 1392340810} + - {fileID: 1324934298} + - {fileID: 107653599} + - {fileID: 1586460241} + - {fileID: 364980997} + - {fileID: 1604513550} + - {fileID: 2062829863} + - {fileID: 1221622439} + - {fileID: 660455068} + - {fileID: 811774528} + - {fileID: 712182951} + - {fileID: 1735459445} + - {fileID: 2100942954} + - {fileID: 818403132} + - {fileID: 447865220} + - {fileID: 1008851287} + - {fileID: 1222687345} + - {fileID: 1977792068} + - {fileID: 1197564065} + - {fileID: 372127716} + - {fileID: 1475624400} + - {fileID: 1640656737} + - {fileID: 1342186446} + - {fileID: 1325519690} + - {fileID: 1153324737} + - {fileID: 672349457} + - {fileID: 149094276} + - {fileID: 1136202168} + - {fileID: 981129070} + - {fileID: 729905694} + - {fileID: 1642421942} + - {fileID: 1910578047} + - {fileID: 1475920467} + - {fileID: 975050259} + - {fileID: 2028801849} + - {fileID: 1377731632} + - {fileID: 84738268} + - {fileID: 1516936199} + - {fileID: 1334083345} + - {fileID: 1598889086} + - {fileID: 1591379778} + - {fileID: 817146360} + - {fileID: 806619558} + - {fileID: 224501490} + - {fileID: 1237645465} + - {fileID: 831928023} + - {fileID: 1916399143} + - {fileID: 2136438496} + - {fileID: 1870857150} + - {fileID: 341288852} + - {fileID: 1146705400} + - {fileID: 321547696} + - {fileID: 1755472302} + - {fileID: 397995228} + - {fileID: 1536263844} + - {fileID: 1566888677} + - {fileID: 1257681516} + - {fileID: 1740993551} + - {fileID: 173118536} + - {fileID: 396367022} + - {fileID: 1836588234} + - {fileID: 66965644} + - {fileID: 1072389534} + - {fileID: 9359169} + - {fileID: 1860299230} + - {fileID: 821019442} + - {fileID: 1822062613} + - {fileID: 2031280764} + - {fileID: 1517327374} + - {fileID: 2056570810} + - {fileID: 1746907222} + - {fileID: 254123141} + - {fileID: 461858943} + - {fileID: 1048941469} + - {fileID: 421513302} + - {fileID: 1895602508} + - {fileID: 1102873466} + - {fileID: 265620768} + - {fileID: 1856042325} + - {fileID: 1676301159} + - {fileID: 1583487141} + - {fileID: 488604015} + - {fileID: 953905465} + - {fileID: 1415365594} + - {fileID: 300400979} + - {fileID: 1093288573} + - {fileID: 328888840} + - {fileID: 1178058600} + - {fileID: 1490348006} + - {fileID: 404991463} + - {fileID: 992467866} + - {fileID: 2084034723} + - {fileID: 1627661930} + - {fileID: 240496222} - {fileID: 1030837499} - - {fileID: 1853713443} - - {fileID: 445520579} - - {fileID: 783528160} - - {fileID: 1225316151} - - {fileID: 1599437396} - - {fileID: 1727684222} - - {fileID: 944497403} - - {fileID: 832892403} - - {fileID: 455366240} - - {fileID: 373888203} - - {fileID: 1322837956} - - {fileID: 1752713820} - - {fileID: 325304445} - - {fileID: 1225927538} - - {fileID: 527904306} - - {fileID: 1424355492} - - {fileID: 2112158183} - - {fileID: 694152604} - - {fileID: 1131484420} - - {fileID: 1570674392} - - {fileID: 555658809} - - {fileID: 1541813331} - - {fileID: 1446582543} - - {fileID: 1031282829} - m_Father: {fileID: 0} + - {fileID: 1657196768} + - {fileID: 1429525914} + - {fileID: 1562280620} + - {fileID: 2084671214} + - {fileID: 2014895259} + - {fileID: 59082830} + - {fileID: 1323956863} + - {fileID: 580770214} + - {fileID: 911803474} + - {fileID: 991463917} + - {fileID: 1481466921} + - {fileID: 1007219756} + - {fileID: 1316223703} + - {fileID: 1639694795} + - {fileID: 50768602} + - {fileID: 1875169289} + - {fileID: 265231756} + - {fileID: 1113409862} + - {fileID: 435381547} + - {fileID: 1855049566} + - {fileID: 1346610071} + - {fileID: 1398870684} + - {fileID: 1279553370} + - {fileID: 2076281496} + - {fileID: 1761268442} + - {fileID: 364036732} + m_Father: {fileID: 89219352} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &729905693 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 729905694} + - component: {fileID: 729905697} + - component: {fileID: 729905696} + - component: {fileID: 729905695} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &729905694 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 729905693} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &729905695 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 729905693} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &729905696 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 729905693} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &729905697 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 729905693} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &738143706 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 738143707} + - component: {fileID: 738143710} + - component: {fileID: 738143709} + - component: {fileID: 738143708} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &738143707 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 738143706} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 65, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &738143708 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 738143706} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &738143709 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 738143706} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &738143710 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 738143706} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &759642620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 759642621} + - component: {fileID: 759642624} + - component: {fileID: 759642623} + - component: {fileID: 759642622} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &759642621 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759642620} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &759642622 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759642620} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &759642623 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759642620} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &759642624 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 759642620} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &767760293 GameObject: m_ObjectHideFlags: 0 @@ -9151,174 +19023,6 @@ Transform: m_Children: [] m_Father: {fileID: 1864690762} m_LocalEulerAnglesHint: {x: 114.3, y: 0, z: 0} ---- !u!1 &768160412 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 768160413} - - component: {fileID: 768160414} - m_Layer: 0 - m_Name: Fish_Group (0) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &768160413 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 768160412} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -2.44, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 378223765} - - {fileID: 1822427880} - - {fileID: 830530497} - - {fileID: 76128153} - - {fileID: 1323825824} - - {fileID: 816687638} - - {fileID: 1375504394} - - {fileID: 1822736388} - - {fileID: 1726159598} - - {fileID: 1739434892} - - {fileID: 2130891589} - - {fileID: 387671238} - - {fileID: 1236296650} - - {fileID: 1270169788} - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &768160414 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 768160412} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: d7c410f7c12b3274a8403fffcb4f6cfc, type: 3} - m_Name: - m_EditorClassIdentifier: - rotationSpeed: 40 ---- !u!1 &783528159 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 783528160} - - component: {fileID: 783528163} - - component: {fileID: 783528162} - - component: {fileID: 783528161} - m_Layer: 0 - m_Name: Water (3) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &783528160 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 783528159} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 100, y: 0, z: 0} - m_LocalScale: {x: 5, y: 1, z: 5} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 727333638} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &783528161 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 783528159} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &783528162 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 783528159} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &783528163 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 783528159} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &795795631 PrefabInstance: m_ObjectHideFlags: 0 @@ -9385,195 +19089,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 795795631} m_PrefabAsset: {fileID: 0} ---- !u!1001 &816687637 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 4.0302854 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: -0.5 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 1.5383624 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.087926775 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.996127 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 169.911 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (11) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &816687638 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 816687637} - m_PrefabAsset: {fileID: 0} ---- !u!1001 &830530496 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 0.19050759 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: 0.7247455 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 3.627862 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.83754236 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: 0.07994103 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.5380473 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0.051355097 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 10.904 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 65.434 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Materials.Array.size - value: 3 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[3]' - value: - objectReference: {fileID: 2100000, guid: 61165e1a32c006c4ea46f7ccd71f1264, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (6) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &830530497 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 830530496} - m_PrefabAsset: {fileID: 0} ---- !u!1 &832892402 +--- !u!1 &802005158 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -9581,39 +19097,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 832892403} - - component: {fileID: 832892406} - - component: {fileID: 832892405} - - component: {fileID: 832892404} + - component: {fileID: 802005159} + - component: {fileID: 802005162} + - component: {fileID: 802005161} + - component: {fileID: 802005160} m_Layer: 0 - m_Name: Water (8) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &832892403 +--- !u!4 &802005159 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 832892402} + m_GameObject: {fileID: 802005158} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 100, y: 0, z: 50} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 10, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &832892404 +--- !u!64 &802005160 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 832892402} + m_GameObject: {fileID: 802005158} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -9629,13 +19145,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &832892405 +--- !u!23 &802005161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 832892402} + m_GameObject: {fileID: 802005158} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -9674,13 +19190,1212 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &832892406 +--- !u!33 &802005162 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 832892402} + m_GameObject: {fileID: 802005158} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &806619557 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 806619558} + - component: {fileID: 806619561} + - component: {fileID: 806619560} + - component: {fileID: 806619559} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &806619558 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 806619557} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &806619559 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 806619557} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &806619560 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 806619557} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &806619561 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 806619557} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &807596368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 807596369} + - component: {fileID: 807596372} + - component: {fileID: 807596371} + - component: {fileID: 807596370} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &807596369 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 807596368} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &807596370 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 807596368} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &807596371 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 807596368} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &807596372 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 807596368} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &811774527 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 811774528} + - component: {fileID: 811774531} + - component: {fileID: 811774530} + - component: {fileID: 811774529} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &811774528 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 811774527} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -55, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &811774529 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 811774527} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &811774530 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 811774527} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &811774531 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 811774527} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &815912947 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 815912948} + - component: {fileID: 815912951} + - component: {fileID: 815912950} + - component: {fileID: 815912949} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &815912948 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 815912947} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &815912949 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 815912947} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &815912950 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 815912947} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &815912951 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 815912947} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &817146359 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 817146360} + - component: {fileID: 817146363} + - component: {fileID: 817146362} + - component: {fileID: 817146361} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &817146360 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 817146359} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &817146361 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 817146359} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &817146362 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 817146359} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &817146363 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 817146359} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &818403131 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 818403132} + - component: {fileID: 818403135} + - component: {fileID: 818403134} + - component: {fileID: 818403133} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &818403132 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 818403131} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &818403133 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 818403131} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &818403134 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 818403131} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &818403135 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 818403131} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &821019441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 821019442} + - component: {fileID: 821019445} + - component: {fileID: 821019444} + - component: {fileID: 821019443} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &821019442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 821019441} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &821019443 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 821019441} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &821019444 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 821019441} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &821019445 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 821019441} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &828999884 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 828999885} + - component: {fileID: 828999888} + - component: {fileID: 828999887} + - component: {fileID: 828999886} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &828999885 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 828999884} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &828999886 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 828999884} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &828999887 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 828999884} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &828999888 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 828999884} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &831928022 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 831928023} + - component: {fileID: 831928026} + - component: {fileID: 831928025} + - component: {fileID: 831928024} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &831928023 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 831928022} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -55, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &831928024 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 831928022} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &831928025 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 831928022} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &831928026 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 831928022} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &841528158 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 841528159} + - component: {fileID: 841528162} + - component: {fileID: 841528161} + - component: {fileID: 841528160} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &841528159 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 841528158} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &841528160 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 841528158} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &841528161 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 841528158} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &841528162 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 841528158} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &860157549 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 860157550} + - component: {fileID: 860157553} + - component: {fileID: 860157552} + - component: {fileID: 860157551} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &860157550 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860157549} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 40, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &860157551 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860157549} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &860157552 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860157549} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &860157553 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 860157549} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &864640627 GameObject: @@ -9713,6 +20428,224 @@ Transform: m_Children: [] m_Father: {fileID: 1482692970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &875465592 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 875465593} + - component: {fileID: 875465596} + - component: {fileID: 875465595} + - component: {fileID: 875465594} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &875465593 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 875465592} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 65, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &875465594 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 875465592} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &875465595 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 875465592} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &875465596 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 875465592} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &905456349 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 905456350} + - component: {fileID: 905456353} + - component: {fileID: 905456352} + - component: {fileID: 905456351} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &905456350 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 905456349} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &905456351 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 905456349} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &905456352 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 905456349} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &905456353 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 905456349} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &910159157 PrefabInstance: m_ObjectHideFlags: 0 @@ -9865,6 +20798,442 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &911803473 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 911803474} + - component: {fileID: 911803477} + - component: {fileID: 911803476} + - component: {fileID: 911803475} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &911803474 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911803473} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &911803475 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911803473} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &911803476 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911803473} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &911803477 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 911803473} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &916118768 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 916118769} + - component: {fileID: 916118772} + - component: {fileID: 916118771} + - component: {fileID: 916118770} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &916118769 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 916118768} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 45, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &916118770 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 916118768} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &916118771 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 916118768} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &916118772 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 916118768} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &926145296 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 926145297} + - component: {fileID: 926145300} + - component: {fileID: 926145299} + - component: {fileID: 926145298} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &926145297 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 926145296} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &926145298 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 926145296} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &926145299 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 926145296} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &926145300 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 926145296} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &930817531 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 930817532} + - component: {fileID: 930817535} + - component: {fileID: 930817534} + - component: {fileID: 930817533} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &930817532 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 930817531} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &930817533 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 930817531} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &930817534 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 930817531} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &930817535 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 930817531} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &943285313 GameObject: m_ObjectHideFlags: 0 @@ -9900,7 +21269,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: enablePlanet: 1 - bendingAmount: 0.001 + bendingAmount: 0.002 --- !u!114 &943285315 MonoBehaviour: m_ObjectHideFlags: 0 @@ -9984,9 +21353,9 @@ Camera: y: 0 width: 1 height: 1 - near clip plane: 0.01 - far clip plane: 1000 - field of view: 60.000004 + near clip plane: 0.3 + far clip plane: 150 + field of view: 50 orthographic: 0 orthographic size: 5 m_Depth: 0 @@ -10012,8 +21381,8 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943285313} serializedVersion: 2 - m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} - m_LocalPosition: {x: 8.68, y: 10.000001, z: 0.0000011920929} + m_LocalRotation: {x: 0.27568254, y: -2.3541796e-15, z: 6.751698e-16, w: 0.96124876} + m_LocalPosition: {x: 0, y: 5, z: -8} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -10059,222 +21428,6 @@ Behaviour: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943285313} m_Enabled: 1 ---- !u!1 &944497402 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 944497403} - - component: {fileID: 944497406} - - component: {fileID: 944497405} - - component: {fileID: 944497404} - m_Layer: 0 - m_Name: Water (7) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &944497403 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944497402} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -50, y: 0, z: 50} - m_LocalScale: {x: 5, y: 1, z: 5} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 727333638} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &944497404 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944497402} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &944497405 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944497402} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &944497406 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 944497402} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &946016603 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 946016606} - - component: {fileID: 946016605} - - component: {fileID: 946016607} - m_Layer: 0 - m_Name: Look_Ship_Top - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &946016605 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 946016603} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: f9dfa5b682dcd46bda6128250e975f58, type: 3} - m_Name: - m_EditorClassIdentifier: - Priority: - Enabled: 1 - m_Value: 2 - OutputChannel: 1 - StandbyUpdate: 2 - m_StreamingVersion: 20230301 - m_LegacyPriority: 0 - Target: - TrackingTarget: {fileID: 89219352} - LookAtTarget: {fileID: 0} - CustomLookAtTarget: 0 - Lens: - FieldOfView: 60.000004 - OrthographicSize: 5 - NearClipPlane: 0.01 - FarClipPlane: 1000 - Dutch: 0 - ModeOverride: 0 - PhysicalProperties: - GateFit: 2 - SensorSize: {x: 21.946, y: 16.002} - LensShift: {x: 0, y: 0} - FocusDistance: 10 - Iso: 200 - ShutterSpeed: 0.005 - Aperture: 16 - BladeCount: 5 - Curvature: {x: 2, y: 11} - BarrelClipping: 0.25 - Anamorphism: 0 - BlendHint: 0 ---- !u!4 &946016606 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 946016603} - serializedVersion: 2 - m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} - m_LocalPosition: {x: 8.68, y: 10.000001, z: 0.0000011920929} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!114 &946016607 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 946016603} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 886251e9a18ece04ea8e61686c173e1b, type: 3} - m_Name: - m_EditorClassIdentifier: - CameraDistance: 10 - DeadZoneDepth: 0 - Composition: - ScreenPosition: {x: 0, y: 0} - DeadZone: - Enabled: 0 - Size: {x: 0.1, y: 0.2} - HardLimits: - Enabled: 0 - Size: {x: 0.8, y: 0.8} - Offset: {x: 0, y: 0} - CenterOnActivate: 0 - TargetOffset: {x: 0, y: 0, z: 0} - Damping: {x: 1, y: 1, z: 1} - Lookahead: - Enabled: 0 - Time: 0 - Smoothing: 0 - IgnoreY: 0 --- !u!1001 &946229009 PrefabInstance: m_ObjectHideFlags: 0 @@ -10341,6 +21494,660 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 946229009} m_PrefabAsset: {fileID: 0} +--- !u!1 &953905464 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 953905465} + - component: {fileID: 953905468} + - component: {fileID: 953905467} + - component: {fileID: 953905466} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &953905465 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 953905464} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -45, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &953905466 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 953905464} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &953905467 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 953905464} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &953905468 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 953905464} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &955325093 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 955325094} + - component: {fileID: 955325097} + - component: {fileID: 955325096} + - component: {fileID: 955325095} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &955325094 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 955325093} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &955325095 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 955325093} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &955325096 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 955325093} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &955325097 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 955325093} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &955904100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 955904101} + - component: {fileID: 955904104} + - component: {fileID: 955904103} + - component: {fileID: 955904102} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &955904101 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 955904100} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &955904102 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 955904100} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &955904103 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 955904100} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &955904104 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 955904100} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &975050258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 975050259} + - component: {fileID: 975050262} + - component: {fileID: 975050261} + - component: {fileID: 975050260} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &975050259 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 975050258} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &975050260 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 975050258} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &975050261 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 975050258} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &975050262 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 975050258} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &981129069 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 981129070} + - component: {fileID: 981129073} + - component: {fileID: 981129072} + - component: {fileID: 981129071} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &981129070 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981129069} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &981129071 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981129069} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &981129072 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981129069} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &981129073 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981129069} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &981144302 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 981144303} + - component: {fileID: 981144306} + - component: {fileID: 981144305} + - component: {fileID: 981144304} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &981144303 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981144302} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &981144304 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981144302} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &981144305 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981144302} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &981144306 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 981144302} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &982169812 PrefabInstance: m_ObjectHideFlags: 0 @@ -10407,11 +22214,447 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} m_PrefabInstance: {fileID: 982169812} m_PrefabAsset: {fileID: 0} +--- !u!1 &982297988 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 982297989} + - component: {fileID: 982297992} + - component: {fileID: 982297991} + - component: {fileID: 982297990} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &982297989 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982297988} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &982297990 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982297988} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &982297991 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982297988} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &982297992 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 982297988} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &984875393 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 238535274} m_PrefabAsset: {fileID: 0} +--- !u!1 &991463916 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 991463917} + - component: {fileID: 991463920} + - component: {fileID: 991463919} + - component: {fileID: 991463918} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &991463917 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 991463916} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: -5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &991463918 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 991463916} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &991463919 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 991463916} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &991463920 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 991463916} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &992467865 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 992467866} + - component: {fileID: 992467869} + - component: {fileID: 992467868} + - component: {fileID: 992467867} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &992467866 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992467865} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &992467867 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992467865} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &992467868 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992467865} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &992467869 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 992467865} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &994885893 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 994885894} + - component: {fileID: 994885897} + - component: {fileID: 994885896} + - component: {fileID: 994885895} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &994885894 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 994885893} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 45, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &994885895 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 994885893} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &994885896 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 994885893} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &994885897 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 994885893} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &996956176 GameObject: m_ObjectHideFlags: 0 @@ -10503,6 +22746,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} m_PrefabInstance: {fileID: 1385480124} m_PrefabAsset: {fileID: 0} +--- !u!1 &1007219755 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1007219756} + - component: {fileID: 1007219759} + - component: {fileID: 1007219758} + - component: {fileID: 1007219757} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1007219756 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007219755} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: -5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1007219757 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007219755} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1007219758 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007219755} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1007219759 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1007219755} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1008851286 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1008851287} + - component: {fileID: 1008851290} + - component: {fileID: 1008851289} + - component: {fileID: 1008851288} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1008851287 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008851286} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 60, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1008851288 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008851286} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1008851289 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008851286} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1008851290 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1008851286} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1016543685 GameObject: m_ObjectHideFlags: 0 @@ -10534,6 +22995,115 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1019750220 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1019750221} + - component: {fileID: 1019750224} + - component: {fileID: 1019750223} + - component: {fileID: 1019750222} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1019750221 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1019750220} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1019750222 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1019750220} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1019750223 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1019750220} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1019750224 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1019750220} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1026602787 PrefabInstance: m_ObjectHideFlags: 0 @@ -10666,6 +23236,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1027310561} m_PrefabAsset: {fileID: 0} +--- !u!1 &1028682305 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1028682306} + - component: {fileID: 1028682309} + - component: {fileID: 1028682308} + - component: {fileID: 1028682307} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1028682306 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028682305} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1028682307 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028682305} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1028682308 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028682305} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1028682309 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028682305} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1030837495 GameObject: m_ObjectHideFlags: 0 @@ -10679,7 +23358,7 @@ GameObject: - component: {fileID: 1030837497} - component: {fileID: 1030837496} m_Layer: 0 - m_Name: Water (0) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -10769,13 +23448,13 @@ Transform: m_GameObject: {fileID: 1030837495} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.01, y: 0, z: 0} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1031282828 +--- !u!1 &1032276759 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -10783,39 +23462,70 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1031282829} - - component: {fileID: 1031282832} - - component: {fileID: 1031282831} - - component: {fileID: 1031282830} + - component: {fileID: 1032276760} m_Layer: 0 - m_Name: Water (24) + m_Name: ---------------Basic Settings--------------- m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1031282829 +--- !u!4 &1032276760 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1031282828} + m_GameObject: {fileID: 1032276759} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1048941468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1048941469} + - component: {fileID: 1048941472} + - component: {fileID: 1048941471} + - component: {fileID: 1048941470} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1048941469 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1048941468} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -100, y: 0, z: -100} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: -30, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1031282830 +--- !u!64 &1048941470 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1031282828} + m_GameObject: {fileID: 1048941468} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -10831,13 +23541,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1031282831 +--- !u!23 &1048941471 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1031282828} + m_GameObject: {fileID: 1048941468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -10876,15 +23586,15 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1031282832 +--- !u!33 &1048941472 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1031282828} + m_GameObject: {fileID: 1048941468} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1032276759 +--- !u!1 &1053523135 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -10892,29 +23602,216 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1032276760} + - component: {fileID: 1053523136} + - component: {fileID: 1053523139} + - component: {fileID: 1053523138} + - component: {fileID: 1053523137} m_Layer: 0 - m_Name: ---------------Basic Settings--------------- + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1032276760 +--- !u!4 &1053523136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1032276759} + m_GameObject: {fileID: 1053523135} serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 55, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 0} + m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1053523137 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1053523135} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1053523138 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1053523135} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1053523139 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1053523135} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1055106368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1055106369} + - component: {fileID: 1055106372} + - component: {fileID: 1055106371} + - component: {fileID: 1055106370} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1055106369 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1055106368} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -60, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1055106370 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1055106368} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1055106371 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1055106368} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1055106372 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1055106368} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1055777158 PrefabInstance: m_ObjectHideFlags: 0 @@ -10981,7 +23878,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1055777158} m_PrefabAsset: {fileID: 0} ---- !u!1 &1131484419 +--- !u!1 &1072389533 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -10989,39 +23886,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1131484420} - - component: {fileID: 1131484423} - - component: {fileID: 1131484422} - - component: {fileID: 1131484421} + - component: {fileID: 1072389534} + - component: {fileID: 1072389537} + - component: {fileID: 1072389536} + - component: {fileID: 1072389535} m_Layer: 0 - m_Name: Water (19) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1131484420 +--- !u!4 &1072389534 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1131484419} + m_GameObject: {fileID: 1072389533} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -100, y: 0, z: -50} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: -45, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1131484421 +--- !u!64 &1072389535 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1131484419} + m_GameObject: {fileID: 1072389533} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -11037,13 +23934,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1131484422 +--- !u!23 &1072389536 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1131484419} + m_GameObject: {fileID: 1072389533} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -11082,13 +23979,885 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1131484423 +--- !u!33 &1072389537 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1131484419} + m_GameObject: {fileID: 1072389533} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1073917285 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1073917286} + - component: {fileID: 1073917289} + - component: {fileID: 1073917288} + - component: {fileID: 1073917287} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1073917286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073917285} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1073917287 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073917285} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1073917288 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073917285} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1073917289 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1073917285} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1087557891 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1087557892} + - component: {fileID: 1087557895} + - component: {fileID: 1087557894} + - component: {fileID: 1087557893} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1087557892 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087557891} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1087557893 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087557891} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1087557894 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087557891} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1087557895 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1087557891} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1093288572 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1093288573} + - component: {fileID: 1093288576} + - component: {fileID: 1093288575} + - component: {fileID: 1093288574} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1093288573 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093288572} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -45, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1093288574 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093288572} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1093288575 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093288572} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1093288576 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1093288572} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1099084993 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1099084994} + - component: {fileID: 1099084997} + - component: {fileID: 1099084996} + - component: {fileID: 1099084995} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1099084994 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099084993} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 60, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1099084995 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099084993} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1099084996 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099084993} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1099084997 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1099084993} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1102873465 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1102873466} + - component: {fileID: 1102873469} + - component: {fileID: 1102873468} + - component: {fileID: 1102873467} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1102873466 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1102873465} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1102873467 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1102873465} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1102873468 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1102873465} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1102873469 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1102873465} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1113409861 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1113409862} + - component: {fileID: 1113409865} + - component: {fileID: 1113409864} + - component: {fileID: 1113409863} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1113409862 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113409861} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1113409863 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113409861} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1113409864 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113409861} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1113409865 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1113409861} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1116813057 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1116813058} + - component: {fileID: 1116813061} + - component: {fileID: 1116813060} + - component: {fileID: 1116813059} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1116813058 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1116813057} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1116813059 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1116813057} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1116813060 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1116813057} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1116813061 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1116813057} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1123585221 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1123585222} + - component: {fileID: 1123585225} + - component: {fileID: 1123585224} + - component: {fileID: 1123585223} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1123585222 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1123585221} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1123585223 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1123585221} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1123585224 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1123585221} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1123585225 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1123585221} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1132300993 PrefabInstance: @@ -11156,6 +24925,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1132300993} m_PrefabAsset: {fileID: 0} +--- !u!1 &1136202167 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1136202168} + - component: {fileID: 1136202171} + - component: {fileID: 1136202170} + - component: {fileID: 1136202169} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1136202168 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1136202167} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1136202169 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1136202167} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1136202170 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1136202167} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1136202171 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1136202167} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1146705399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1146705400} + - component: {fileID: 1146705403} + - component: {fileID: 1146705402} + - component: {fileID: 1146705401} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1146705400 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146705399} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 40, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1146705401 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146705399} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1146705402 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146705399} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1146705403 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1146705399} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1147199412 PrefabInstance: m_ObjectHideFlags: 0 @@ -11222,6 +25209,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1147199412} m_PrefabAsset: {fileID: 0} +--- !u!1 &1153324736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1153324737} + - component: {fileID: 1153324740} + - component: {fileID: 1153324739} + - component: {fileID: 1153324738} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1153324737 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153324736} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1153324738 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153324736} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1153324739 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153324736} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1153324740 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1153324736} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1169966508 PrefabInstance: m_ObjectHideFlags: 0 @@ -11288,6 +25384,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1169966508} m_PrefabAsset: {fileID: 0} +--- !u!1 &1178058599 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1178058600} + - component: {fileID: 1178058603} + - component: {fileID: 1178058602} + - component: {fileID: 1178058601} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1178058600 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178058599} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1178058601 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178058599} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1178058602 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178058599} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1178058603 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178058599} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1178698710 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1178698711} + - component: {fileID: 1178698714} + - component: {fileID: 1178698713} + - component: {fileID: 1178698712} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1178698711 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178698710} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 45, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1178698712 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178698710} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1178698713 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178698710} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1178698714 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1178698710} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1185674610 GameObject: m_ObjectHideFlags: 0 @@ -11319,11 +25633,338 @@ Transform: m_Children: [] m_Father: {fileID: 1482692970} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1187399388 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1187399389} + - component: {fileID: 1187399392} + - component: {fileID: 1187399391} + - component: {fileID: 1187399390} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1187399389 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187399388} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1187399390 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187399388} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1187399391 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187399388} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1187399392 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187399388} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1187515274 stripped Transform: m_CorrespondingSourceObject: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} m_PrefabInstance: {fileID: 1360073154} m_PrefabAsset: {fileID: 0} +--- !u!1 &1187795128 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1187795129} + - component: {fileID: 1187795132} + - component: {fileID: 1187795131} + - component: {fileID: 1187795130} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1187795129 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187795128} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1187795130 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187795128} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1187795131 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187795128} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1187795132 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1187795128} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1192304521 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1192304522} + - component: {fileID: 1192304525} + - component: {fileID: 1192304524} + - component: {fileID: 1192304523} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1192304522 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192304521} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 60, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1192304523 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192304521} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1192304524 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192304521} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1192304525 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1192304521} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1193787634 PrefabInstance: m_ObjectHideFlags: 0 @@ -11390,6 +26031,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} m_PrefabInstance: {fileID: 1193787634} m_PrefabAsset: {fileID: 0} +--- !u!1 &1197564064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1197564065} + - component: {fileID: 1197564068} + - component: {fileID: 1197564067} + - component: {fileID: 1197564066} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1197564065 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197564064} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1197564066 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197564064} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1197564067 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197564064} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1197564068 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1197564064} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1208322746 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1208322747} + - component: {fileID: 1208322750} + - component: {fileID: 1208322749} + - component: {fileID: 1208322748} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1208322747 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208322746} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 60, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1208322748 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208322746} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1208322749 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208322746} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1208322750 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1208322746} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1215753633 GameObject: m_ObjectHideFlags: 0 @@ -11419,262 +26278,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d17adf51a847d5a49b9b1b21927a8627, type: 3} m_Name: m_EditorClassIdentifier: - weight: 1 - targetWeight: 1 - priority: 0 - cumulus: 0.2 - cirrus: 0 - altocumulus: 0 - cirrostratus: 0 - chemtrails: 0 - nimbus: 0 - nimbusHeightEffect: 1 - nimbusVariation: 0.945 - borderHeight: 0.553 - borderEffect: 1 - borderVariation: 0.95 - fogDensity: 1 - usePhysicalSunHeight: 1 - sunDirection: 107 - sunPitch: 0 - moonDirection: {x: -0.8736698, y: 0.4242983, z: 0.23805858} - skyZenithColor: {r: 0, g: 0.114502475, b: 0.35686275, a: 1} - skyHorizonColor: {r: 0, g: 0.55368, b: 0.9007049, a: 1} - cloudColor: {r: 0.89154994, g: 0.89154994, b: 0.89154994, a: 1} - cloudHighlightColor: {r: 4.9193516, g: 4.204114, b: 3.5502865, a: 1} - highAltitudeCloudColor: {r: 1.0833969, g: 1.3920008, b: 1.382235, a: 1} - sunlightColor: {r: 1.375392, g: 1.3476623, b: 1.1535546, a: 1} - starColor: {r: 0, g: 0, b: 0, a: 1} - ambientLightHorizonColor: {r: 0.47098613, g: 0.61487424, b: 0.6792453, a: 1} - ambientLightZenithColor: {r: 0.4261303, g: 0.6387468, b: 0.6792453, a: 1} - ambientLightMultiplier: 1.5 - galaxyIntensity: 0 - fogColor1: {r: 0, g: 0, b: 0, a: 0.007843138} - fogColor2: {r: 0.031204294, g: 0.24303104, b: 0.3875537, a: 0.13725491} - fogColor3: {r: 0.07450981, g: 0.30980393, b: 0.5019608, a: 0.5019608} - fogColor4: {r: 0.012318751, g: 0.28594807, b: 0.5481208, a: 0.75686276} - fogColor5: {r: 0.42325595, g: 0.7324319, b: 0.92497855, a: 1} - fogFlareColor: {r: 1.0833969, g: 1.3920008, b: 1.382235, a: 1} - fogMoonFlareColor: {r: 0, g: 0, b: 0, a: 1} - fogShadowColor: {r: 0, g: 0, b: 0, a: 0} - fogLitColor: {r: 0, g: 0, b: 0, a: 0} - gradientExponent: 0.574 - sunSize: 1 - sunColor: {r: 10.432951, g: 10.432951, b: 10.432951, a: 1} - moonColor: {r: 2, g: 2, b: 2, a: 0.25102407} - sunFalloff: 0.48 - sunFlareColor: {r: 2.7294118, g: 2.7137256, b: 2.0705884, a: 1} - moonFalloff: 0.752 - moonlightColor: {r: 0, g: 0, b: 0, a: 1} - moonFlareColor: {r: 0.023529412, g: 0.08627451, b: 0.14901961, a: 1} - galaxy1Color: {r: 0.21960784, g: 0.4627451, b: 1.3411765, a: 1} - galaxy2Color: {r: 0.93333334, g: 0.89411765, b: 2, a: 1} - galaxy3Color: {r: 0.3537736, g: 0.6836287, b: 1, a: 1} - lightScatteringColor: {r: 0, g: 0, b: 0, a: 0} - rainbowPosition: 20 - rainbowWidth: 2.7 - fogStart1: 5 - fogStart2: 12 - fogStart3: 20 - fogStart4: 35 - fogHeight: 1 - fogDensityMultiplier: 1 - fogLightFlareIntensity: 1 - fogLightFlareFalloff: 25.17635 - fogLightFlareSquish: 1 - fogSmoothness: 0.625 - fogVariationAmount: 0.78 - fogVariationDirection: {x: 6, y: 0, z: 0} - fogVariationDistance: 51.6 - fogVariationScale: 12.5 - heightFogIntensity: 0.5 - heightFogVariationScale: 1000 - heightFogVariationAmount: 23 - fogBase: 2.912602 - heightFogTransition: 56 - heightFogDistance: 5000 - heightFogColor: {r: 1, g: 1, b: 1, a: 0.39215687} - cloudMoonColor: {r: 0, g: 0, b: 0, a: 1} - cloudSunHighlightFalloff: 19.1 - cloudMoonHighlightFalloff: 11.9 - cloudWindSpeed: 2.66 - clippingThreshold: 0.597 - cloudMainScale: 22.1 - cloudDetailScale: 1.81 - cloudDetailAmount: 20 - acScale: 0.371 - cirroMoveSpeed: 0.281 - cirrusMoveSpeed: 0.297 - chemtrailsMoveSpeed: 0.289 - cloudTextureColor: {r: 2.670157, g: 2.670157, b: 2.670157, a: 1} - cloudCohesion: 0.75 - spherize: 0.85 - shadowDistance: 0.03 - cloudThickness: 4 - textureAmount: 0 - cloudTexture: {fileID: 2800000, guid: 27248a215d4e5fe449733cb0631f0785, type: 3} - chemtrailsTexture: {fileID: 2800000, guid: 9b3476b4df9abf8479476bae1bcd8a84, type: 3} - cirrusCloudTexture: {fileID: 2800000, guid: 302629ebb64a0e345948779662fc2cf3, type: 3} - altocumulusCloudTexture: {fileID: 2800000, guid: b03bb03c5876b954ba45feffa4aaad63, type: 3} - cirrostratusCloudTexture: {fileID: 2800000, guid: bf43c8d7b74e204469465f36dfff7d6a, type: 3} - starMap: {fileID: 2800000, guid: 610adfdc91abe6e49a06f9b16aaeed7e, type: 3} - galaxyMap: {fileID: 2800000, guid: 9e328e1f846025e47ad7a9f00ca77f9b, type: 3} - galaxyStarMap: {fileID: 2800000, guid: 831ed62fbc9349041bf2404184ed2461, type: 3} - galaxyVariationMap: {fileID: 2800000, guid: 638cc442ec8c58c4fa3027cb13d4c95c, type: 3} - lightScatteringMap: {fileID: 2800000, guid: 5577fd51123d5de4d93e8555a7bb084e, type: 3} - texturePanDirection: {x: 0, y: 0, z: 0} - partlyCloudyLuxuryClouds: {fileID: 2800000, guid: 4aedeee388f3b8549b4483841794e33d, type: 3} - mostlyCloudyLuxuryClouds: {fileID: 2800000, guid: 0134c7641e0c9d74a9f6f685c2896bb9, type: 3} - overcastLuxuryClouds: {fileID: 2800000, guid: 46d8a16f4016e1f4a8ac3708aee5235d, type: 3} - lowBorderLuxuryClouds: {fileID: 2800000, guid: 9a76ce8f2c182c247834c19603ff2068, type: 3} - highBorderLuxuryClouds: {fileID: 2800000, guid: 5054a748d0ecd72408e17cbdc92f07cb, type: 3} - lowNimbusLuxuryClouds: {fileID: 2800000, guid: 8b7b5fa7d0504eb4084b8d451bdb4dac, type: 3} - midNimbusLuxuryClouds: {fileID: 2800000, guid: aafa15e7fb9760b4d93ef145502eab4b, type: 3} - highNimbusLuxuryClouds: {fileID: 2800000, guid: cf1e011d4126f5b45af1e0c5c8162509, type: 3} - luxuryVariation: {fileID: 2800000, guid: c4666b12d12d34d45b89ea8d2fe52b01, type: 3} - rainbowIntensity: 0 - useRainbow: 1 - separateSunLightAndTransform: 0 - sunAngle: 0.5 - sunFlare: - flare: {fileID: 11400000, guid: b7bd2fcbf47c015488d42ef693c6db7d, type: 2} - intensity: 1 - scale: 1 - screenAttenuation: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0.5125 - inSlope: 2 - outSlope: 2 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 0.81036377 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 1.0729218 - value: 0.5186798 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - useOcclusion: 1 - occlusionRadius: 0.5 - allowOffscreen: 0 - moonFlare: - flare: {fileID: 11400000, guid: e3db97a2c8764cf4d9b4e3a9a81e38a7, type: 2} - intensity: 1 - scale: 1 - screenAttenuation: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0.53125 - inSlope: 2 - outSlope: 2 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 0.6302109 - value: 1 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 1 - value: 0.53125 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - useOcclusion: 1 - occlusionRadius: 0.5 - allowOffscreen: 1 - filterSaturation: 0 - filterValue: 0 - filterColor: {r: 1, g: 1, b: 1, a: 0} - sunFilter: {r: 1, g: 1, b: 1, a: 0} - cloudFilter: {r: 1, g: 1, b: 1, a: 0} - lockToCamera: 0 - freezeUpdateInEditMode: 0 - followEditorCamera: 1 - disableSunAtNight: 1 - handleSceneLighting: 1 - dontDestroyOnLoad: 0 - m_Stars: - - {fileID: 237439057} - - {fileID: 1908668469} - m_CloudParticles: - - {fileID: 1962161279} - perennialProfile: {fileID: 11400000, guid: 8ce0d8458b4495b4593c1e03027a0ce5, type: 2} - sunLight: {fileID: 1409548862} - sunTransform: {fileID: 1409548861} - centerAroundCustomObject: 0 - customPivot: {fileID: 0} - cloudMesh: {fileID: 1861154029} - skyMesh: {fileID: 996956179} - fogMesh: {fileID: 911314510} - cozyCamera: {fileID: 943285317} - sunLensFlare: {fileID: 1409548859} - interactionsModule: {fileID: 0} - climateModule: {fileID: 1987316972} - weatherModule: {fileID: 1987316971} - timeModule: {fileID: 1987316970} - atmosphereModule: {fileID: 1987316969} - windModule: {fileID: 1987316968} - events: - timeToCheckFor: 0.5416667 - currentMinute: 722 - currentHour: 12 - cozyTriggerTag: FX Block Zone - cozyTriggers: - - {fileID: 0} - systems: - - {fileID: 1215753634} - audioFXParent: {fileID: 864640628} - particleFXParent: {fileID: 1803200805} - thunderFXParent: {fileID: 1185674611} - visualFXParent: {fileID: 275705993} - skyStyle: 0 - cloudStyle: 0 - fogStyle: 1 - overrideWeather: {fileID: 0} - moduleHolder: {fileID: 1987316963} - modules: - - {fileID: 1987316970} - - {fileID: 1987316972} - - {fileID: 1987316966} - - {fileID: 1987316968} - - {fileID: 1987316965} - - {fileID: 1987316964} - - {fileID: 1987316969} - - {fileID: 1987316971} --- !u!4 &1215753635 Transform: m_ObjectHideFlags: 0 @@ -11754,7 +26357,7 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 193ae10009ce75e4eb8243f728488805, type: 3} ---- !u!1 &1225316150 +--- !u!1 &1221622438 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -11762,39 +26365,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1225316151} - - component: {fileID: 1225316154} - - component: {fileID: 1225316153} - - component: {fileID: 1225316152} + - component: {fileID: 1221622439} + - component: {fileID: 1221622442} + - component: {fileID: 1221622441} + - component: {fileID: 1221622440} m_Layer: 0 - m_Name: Water (4) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1225316151 +--- !u!4 &1221622439 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225316150} + m_GameObject: {fileID: 1221622438} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -100, y: 0, z: 0} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: -10, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1225316152 +--- !u!64 &1221622440 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225316150} + m_GameObject: {fileID: 1221622438} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -11810,13 +26413,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1225316153 +--- !u!23 &1221622441 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225316150} + m_GameObject: {fileID: 1221622438} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -11855,15 +26458,15 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1225316154 +--- !u!33 &1221622442 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225316150} + m_GameObject: {fileID: 1221622438} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1225927537 +--- !u!1 &1222687344 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -11871,39 +26474,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1225927538} - - component: {fileID: 1225927541} - - component: {fileID: 1225927540} - - component: {fileID: 1225927539} + - component: {fileID: 1222687345} + - component: {fileID: 1222687348} + - component: {fileID: 1222687347} + - component: {fileID: 1222687346} m_Layer: 0 - m_Name: Water (14) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1225927538 +--- !u!4 &1222687345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225927537} + m_GameObject: {fileID: 1222687344} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -100, y: 0, z: 100} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 65, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1225927539 +--- !u!64 &1222687346 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225927537} + m_GameObject: {fileID: 1222687344} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -11919,13 +26522,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1225927540 +--- !u!23 &1222687347 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225927537} + m_GameObject: {fileID: 1222687344} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -11964,13 +26567,13 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1225927541 +--- !u!33 &1222687348 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1225927537} + m_GameObject: {fileID: 1222687344} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1233429391 PrefabInstance: @@ -12038,206 +26641,660 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1233429391} m_PrefabAsset: {fileID: 0} ---- !u!1001 &1236296649 -PrefabInstance: +--- !u!1 &1237645464 +GameObject: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: -3.05 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 1.47 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (1) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.5321226 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: -0.0053071976 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.9826954 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.18522935 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 21.349 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &1236296650 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 1236296649} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} ---- !u!1001 &1270169787 -PrefabInstance: + serializedVersion: 6 + m_Component: + - component: {fileID: 1237645465} + - component: {fileID: 1237645468} + - component: {fileID: 1237645467} + - component: {fileID: 1237645466} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1237645465 +Transform: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 3.719692 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: 0.2462517 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: -1.5819656 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: -0.2861927 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0.12649904 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.94734055 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0.06810039 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 11.621 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 212.412 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: -11.823 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (10) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &1270169788 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 1270169787} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1237645464} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1237645466 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1237645464} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1237645467 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1237645464} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1237645468 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1237645464} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1239727193 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1239727194} + - component: {fileID: 1239727197} + - component: {fileID: 1239727196} + - component: {fileID: 1239727195} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1239727194 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1239727193} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1239727195 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1239727193} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1239727196 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1239727193} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1239727197 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1239727193} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1255038910 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1255038911} + - component: {fileID: 1255038914} + - component: {fileID: 1255038913} + - component: {fileID: 1255038912} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1255038911 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255038910} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1255038912 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255038910} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1255038913 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255038910} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1255038914 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1255038910} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1257681515 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1257681516} + - component: {fileID: 1257681519} + - component: {fileID: 1257681518} + - component: {fileID: 1257681517} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1257681516 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257681515} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1257681517 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257681515} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1257681518 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257681515} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1257681519 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1257681515} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1260057511 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1260057512} + - component: {fileID: 1260057515} + - component: {fileID: 1260057514} + - component: {fileID: 1260057513} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1260057512 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260057511} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1260057513 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260057511} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1260057514 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260057511} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1260057515 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1260057511} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1276085503 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1276085504} + - component: {fileID: 1276085507} + - component: {fileID: 1276085506} + - component: {fileID: 1276085505} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1276085504 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1276085503} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1276085505 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1276085503} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1276085506 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1276085503} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1276085507 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1276085503} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1277056274 PrefabInstance: m_ObjectHideFlags: 0 @@ -12304,6 +27361,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} m_PrefabInstance: {fileID: 1277056274} m_PrefabAsset: {fileID: 0} +--- !u!1 &1279553369 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1279553370} + - component: {fileID: 1279553373} + - component: {fileID: 1279553372} + - component: {fileID: 1279553371} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1279553370 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1279553369} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1279553371 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1279553369} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1279553372 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1279553369} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1279553373 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1279553369} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1303745117 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1303745118} + - component: {fileID: 1303745121} + - component: {fileID: 1303745120} + - component: {fileID: 1303745119} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1303745118 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303745117} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1303745119 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303745117} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1303745120 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303745117} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1303745121 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303745117} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1312880783 PrefabInstance: m_ObjectHideFlags: 0 @@ -12370,7 +27645,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1312880783} m_PrefabAsset: {fileID: 0} ---- !u!1 &1322837955 +--- !u!1 &1316223702 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -12378,39 +27653,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1322837956} - - component: {fileID: 1322837959} - - component: {fileID: 1322837958} - - component: {fileID: 1322837957} + - component: {fileID: 1316223703} + - component: {fileID: 1316223706} + - component: {fileID: 1316223705} + - component: {fileID: 1316223704} m_Layer: 0 - m_Name: Water (11) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1322837956 +--- !u!4 &1316223703 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1322837955} + m_GameObject: {fileID: 1316223702} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 50, y: 0, z: 100} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: -15, y: 0, z: -5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1322837957 +--- !u!64 &1316223704 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1322837955} + m_GameObject: {fileID: 1316223702} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -12426,13 +27701,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1322837958 +--- !u!23 &1316223705 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1322837955} + m_GameObject: {fileID: 1316223702} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -12471,104 +27746,995 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1322837959 +--- !u!33 &1316223706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1322837955} + m_GameObject: {fileID: 1316223702} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &1323825823 -PrefabInstance: +--- !u!1 &1320398891 +GameObject: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: -0.31749856 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: 0.107 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 3.01 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.84581935 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.53346944 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 64.48 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (7) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &1323825824 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 1323825823} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1320398892} + - component: {fileID: 1320398895} + - component: {fileID: 1320398894} + - component: {fileID: 1320398893} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1320398892 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1320398891} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1320398893 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1320398891} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1320398894 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1320398891} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1320398895 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1320398891} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1323956862 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1323956863} + - component: {fileID: 1323956866} + - component: {fileID: 1323956865} + - component: {fileID: 1323956864} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1323956863 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323956862} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1323956864 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323956862} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1323956865 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323956862} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1323956866 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1323956862} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1324934297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1324934298} + - component: {fileID: 1324934301} + - component: {fileID: 1324934300} + - component: {fileID: 1324934299} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1324934298 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1324934297} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1324934299 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1324934297} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1324934300 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1324934297} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1324934301 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1324934297} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1325519689 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1325519690} + - component: {fileID: 1325519693} + - component: {fileID: 1325519692} + - component: {fileID: 1325519691} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1325519690 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325519689} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1325519691 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325519689} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1325519692 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325519689} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1325519693 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1325519689} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1334083344 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1334083345} + - component: {fileID: 1334083348} + - component: {fileID: 1334083347} + - component: {fileID: 1334083346} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1334083345 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1334083344} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1334083346 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1334083344} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1334083347 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1334083344} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1334083348 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1334083344} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1337254004 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1337254005} + - component: {fileID: 1337254008} + - component: {fileID: 1337254007} + - component: {fileID: 1337254006} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1337254005 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337254004} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1337254006 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337254004} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1337254007 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337254004} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1337254008 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1337254004} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1342186445 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1342186446} + - component: {fileID: 1342186449} + - component: {fileID: 1342186448} + - component: {fileID: 1342186447} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1342186446 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1342186445} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1342186447 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1342186445} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1342186448 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1342186445} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1342186449 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1342186445} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1346610070 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1346610071} + - component: {fileID: 1346610074} + - component: {fileID: 1346610073} + - component: {fileID: 1346610072} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1346610071 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1346610070} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1346610072 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1346610070} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1346610073 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1346610070} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1346610074 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1346610070} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1347016954 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1347016955} + - component: {fileID: 1347016958} + - component: {fileID: 1347016957} + - component: {fileID: 1347016956} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1347016955 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347016954} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1347016956 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347016954} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1347016957 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347016954} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1347016958 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1347016954} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1360073154 PrefabInstance: m_ObjectHideFlags: 0 @@ -12615,7 +28781,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} propertyPath: m_LocalPosition.y - value: -0.013 + value: -0.28 objectReference: {fileID: 0} - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} propertyPath: m_LocalPosition.z @@ -12688,102 +28854,450 @@ PrefabInstance: - {fileID: 5081227261230244384, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} - {fileID: 5440240996964725759, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} - {fileID: 9139620356076681221, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} - m_AddedGameObjects: - - targetCorrespondingSourceObject: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} - insertIndex: -1 - addedObject: {fileID: 596361653} - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} ---- !u!1001 &1375504393 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: -0.67567384 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: -0.22899985 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 3.6544867 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.87532884 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.48352808 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 57.832 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (8) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &1375504394 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 1375504393} + m_SourcePrefab: {fileID: 100100000, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} +--- !u!1 &1360073155 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6682894077942892040, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + m_PrefabInstance: {fileID: 1360073154} m_PrefabAsset: {fileID: 0} +--- !u!1 &1366074315 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1366074316} + - component: {fileID: 1366074319} + - component: {fileID: 1366074318} + - component: {fileID: 1366074317} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1366074316 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1366074315} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 45, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1366074317 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1366074315} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1366074318 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1366074315} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1366074319 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1366074315} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1374597757 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1374597758} + - component: {fileID: 1374597761} + - component: {fileID: 1374597760} + - component: {fileID: 1374597759} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1374597758 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1374597757} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 60, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1374597759 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1374597757} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1374597760 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1374597757} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1374597761 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1374597757} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1377731631 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1377731632} + - component: {fileID: 1377731635} + - component: {fileID: 1377731634} + - component: {fileID: 1377731633} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1377731632 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377731631} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -60, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1377731633 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377731631} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1377731634 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377731631} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1377731635 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1377731631} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1378749154 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1378749155} + - component: {fileID: 1378749158} + - component: {fileID: 1378749157} + - component: {fileID: 1378749156} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1378749155 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1378749154} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1378749156 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1378749154} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1378749157 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1378749154} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1378749158 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1378749154} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1385480124 PrefabInstance: m_ObjectHideFlags: 0 @@ -12832,6 +29346,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} - target: {fileID: 919132149155446097, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} propertyPath: m_Name value: rock_single_A @@ -12846,6 +29364,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 675391285} m_PrefabAsset: {fileID: 0} +--- !u!1 &1392340809 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1392340810} + - component: {fileID: 1392340813} + - component: {fileID: 1392340812} + - component: {fileID: 1392340811} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1392340810 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1392340809} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 40, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1392340811 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1392340809} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1392340812 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1392340809} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1392340813 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1392340809} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1398870683 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1398870684} + - component: {fileID: 1398870687} + - component: {fileID: 1398870686} + - component: {fileID: 1398870685} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1398870684 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1398870683} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1398870685 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1398870683} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1398870686 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1398870683} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1398870687 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1398870683} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1401899713 PrefabInstance: m_ObjectHideFlags: 0 @@ -13182,7 +29918,7 @@ Light: m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 ---- !u!1 &1424355491 +--- !u!1 &1410785586 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -13190,39 +29926,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1424355492} - - component: {fileID: 1424355495} - - component: {fileID: 1424355494} - - component: {fileID: 1424355493} + - component: {fileID: 1410785587} + - component: {fileID: 1410785590} + - component: {fileID: 1410785589} + - component: {fileID: 1410785588} m_Layer: 0 - m_Name: Water (16) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1424355492 +--- !u!4 &1410785587 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424355491} + m_GameObject: {fileID: 1410785586} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 50, y: 0, z: -50} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 45, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1424355493 +--- !u!64 &1410785588 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424355491} + m_GameObject: {fileID: 1410785586} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -13238,13 +29974,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1424355494 +--- !u!23 &1410785589 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424355491} + m_GameObject: {fileID: 1410785586} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -13283,13 +30019,122 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1424355495 +--- !u!33 &1410785590 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1424355491} + m_GameObject: {fileID: 1410785586} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1415365593 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1415365594} + - component: {fileID: 1415365597} + - component: {fileID: 1415365596} + - component: {fileID: 1415365595} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1415365594 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1415365593} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1415365595 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1415365593} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1415365596 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1415365593} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1415365597 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1415365593} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1424383172 PrefabInstance: @@ -13384,6 +30229,224 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b5b345652819a96468b021a97fe70a51, type: 3} +--- !u!1 &1427066205 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1427066206} + - component: {fileID: 1427066209} + - component: {fileID: 1427066208} + - component: {fileID: 1427066207} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1427066206 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1427066205} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1427066207 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1427066205} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1427066208 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1427066205} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1427066209 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1427066205} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1429525913 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1429525914} + - component: {fileID: 1429525917} + - component: {fileID: 1429525916} + - component: {fileID: 1429525915} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1429525914 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1429525913} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1429525915 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1429525913} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1429525916 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1429525913} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1429525917 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1429525913} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1432694608 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} @@ -13521,115 +30584,6 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} m_PrefabInstance: {fileID: 1445735140} m_PrefabAsset: {fileID: 0} ---- !u!1 &1446582542 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1446582543} - - component: {fileID: 1446582546} - - component: {fileID: 1446582545} - - component: {fileID: 1446582544} - m_Layer: 0 - m_Name: Water (23) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1446582543 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1446582542} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 100, y: 0, z: -100} - m_LocalScale: {x: 5, y: 1, z: 5} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 727333638} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1446582544 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1446582542} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1446582545 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1446582542} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1446582546 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1446582542} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1447104620 PrefabInstance: m_ObjectHideFlags: 0 @@ -13696,6 +30650,551 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1447104620} m_PrefabAsset: {fileID: 0} +--- !u!1 &1465162987 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1465162988} + - component: {fileID: 1465162991} + - component: {fileID: 1465162990} + - component: {fileID: 1465162989} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1465162988 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1465162987} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1465162989 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1465162987} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1465162990 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1465162987} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1465162991 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1465162987} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1470893368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1470893369} + - component: {fileID: 1470893372} + - component: {fileID: 1470893371} + - component: {fileID: 1470893370} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1470893369 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1470893368} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1470893370 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1470893368} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1470893371 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1470893368} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1470893372 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1470893368} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1475624399 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1475624400} + - component: {fileID: 1475624403} + - component: {fileID: 1475624402} + - component: {fileID: 1475624401} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1475624400 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475624399} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1475624401 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475624399} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1475624402 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475624399} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1475624403 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475624399} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1475920466 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1475920467} + - component: {fileID: 1475920470} + - component: {fileID: 1475920469} + - component: {fileID: 1475920468} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1475920467 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475920466} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1475920468 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475920466} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1475920469 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475920466} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1475920470 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1475920466} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1481466920 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1481466921} + - component: {fileID: 1481466924} + - component: {fileID: 1481466923} + - component: {fileID: 1481466922} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1481466921 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481466920} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: -5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1481466922 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481466920} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1481466923 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481466920} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1481466924 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1481466920} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1482692969 GameObject: m_ObjectHideFlags: 0 @@ -13732,6 +31231,349 @@ Transform: - {fileID: 1652154556} m_Father: {fileID: 1215753635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1490348005 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1490348006} + - component: {fileID: 1490348009} + - component: {fileID: 1490348008} + - component: {fileID: 1490348007} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1490348006 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490348005} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1490348007 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490348005} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1490348008 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490348005} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1490348009 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490348005} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1496017640 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1496017641} + - component: {fileID: 1496017644} + - component: {fileID: 1496017643} + - component: {fileID: 1496017642} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1496017641 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496017640} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1496017642 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496017640} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1496017643 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496017640} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1496017644 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1496017640} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1498712851 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1498712852} + - component: {fileID: 1498712855} + - component: {fileID: 1498712854} + - component: {fileID: 1498712853} + m_Layer: 0 + m_Name: CinemachineCamera_Back + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1498712852 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1498712851} + serializedVersion: 2 + m_LocalRotation: {x: 0.2756825, y: -2.6542288e-15, z: 1.7213808e-15, w: 0.9612488} + m_LocalPosition: {x: 0, y: 5, z: -8} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 89219352} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1498712853 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1498712851} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f38bda98361e1de48a4ca2bd86ea3c17, type: 3} + m_Name: + m_EditorClassIdentifier: + Composition: + ScreenPosition: {x: 0, y: 0} + DeadZone: + Enabled: 0 + Size: {x: 0.2, y: 0.2} + HardLimits: + Enabled: 0 + Size: {x: 0.8, y: 0.8} + Offset: {x: 0, y: 0} + CenterOnActivate: 1 + TargetOffset: {x: 0, y: 0, z: 0} + Damping: {x: 0.5, y: 0.5} + Lookahead: + Enabled: 0 + Time: 0 + Smoothing: 0 + IgnoreY: 0 +--- !u!114 &1498712854 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1498712851} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b617507da6d07e749b7efdb34e1173e1, type: 3} + m_Name: + m_EditorClassIdentifier: + TrackerSettings: + BindingMode: 4 + PositionDamping: {x: 1, y: 1, z: 0} + AngularDampingMode: 0 + RotationDamping: {x: 1, y: 1, z: 1} + QuaternionDamping: 1 + FollowOffset: {x: 0, y: 5, z: -8} +--- !u!114 &1498712855 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1498712851} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f9dfa5b682dcd46bda6128250e975f58, type: 3} + m_Name: + m_EditorClassIdentifier: + Priority: + Enabled: 0 + m_Value: 0 + OutputChannel: 1 + StandbyUpdate: 2 + m_StreamingVersion: 20241001 + m_LegacyPriority: 0 + Target: + TrackingTarget: {fileID: 89219352} + LookAtTarget: {fileID: 0} + CustomLookAtTarget: 0 + Lens: + FieldOfView: 50 + OrthographicSize: 5 + NearClipPlane: 0.3 + FarClipPlane: 150 + Dutch: 0 + ModeOverride: 0 + PhysicalProperties: + GateFit: 2 + SensorSize: {x: 21.946, y: 16.002} + LensShift: {x: 0, y: 0} + FocusDistance: 10 + Iso: 200 + ShutterSpeed: 0.005 + Aperture: 16 + BladeCount: 5 + Curvature: {x: 2, y: 11} + BarrelClipping: 0.25 + Anamorphism: 0 + BlendHint: 0 --- !u!1001 &1503842343 PrefabInstance: m_ObjectHideFlags: 0 @@ -13798,6 +31640,442 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1503842343} m_PrefabAsset: {fileID: 0} +--- !u!1 &1514516440 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1514516441} + - component: {fileID: 1514516444} + - component: {fileID: 1514516443} + - component: {fileID: 1514516442} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1514516441 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1514516440} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1514516442 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1514516440} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1514516443 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1514516440} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1514516444 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1514516440} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1516936198 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1516936199} + - component: {fileID: 1516936202} + - component: {fileID: 1516936201} + - component: {fileID: 1516936200} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1516936199 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1516936198} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -45, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1516936200 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1516936198} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1516936201 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1516936198} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1516936202 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1516936198} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1517327373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1517327374} + - component: {fileID: 1517327377} + - component: {fileID: 1517327376} + - component: {fileID: 1517327375} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1517327374 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517327373} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1517327375 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517327373} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1517327376 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517327373} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1517327377 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1517327373} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1536263843 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1536263844} + - component: {fileID: 1536263847} + - component: {fileID: 1536263846} + - component: {fileID: 1536263845} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1536263844 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536263843} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -35, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1536263845 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536263843} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1536263846 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536263843} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1536263847 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1536263843} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1537882925 PrefabInstance: m_ObjectHideFlags: 0 @@ -13864,115 +32142,6 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1537882925} m_PrefabAsset: {fileID: 0} ---- !u!1 &1541813330 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1541813331} - - component: {fileID: 1541813334} - - component: {fileID: 1541813333} - - component: {fileID: 1541813332} - m_Layer: 0 - m_Name: Water (22) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1541813331 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1541813330} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -50, y: 0, z: -100} - m_LocalScale: {x: 5, y: 1, z: 5} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 727333638} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1541813332 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1541813330} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 0 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1541813333 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1541813330} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1541813334 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1541813330} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1546348922 GameObject: m_ObjectHideFlags: 0 @@ -14088,6 +32257,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} m_PrefabInstance: {fileID: 1548225185} m_PrefabAsset: {fileID: 0} +--- !u!1 &1562280619 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1562280620} + - component: {fileID: 1562280623} + - component: {fileID: 1562280622} + - component: {fileID: 1562280621} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1562280620 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1562280619} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1562280621 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1562280619} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1562280622 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1562280619} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1562280623 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1562280619} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1564948020 PrefabInstance: m_ObjectHideFlags: 0 @@ -14154,7 +32432,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1564948020} m_PrefabAsset: {fileID: 0} ---- !u!1 &1570674391 +--- !u!1 &1566888676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -14162,39 +32440,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1570674392} - - component: {fileID: 1570674395} - - component: {fileID: 1570674394} - - component: {fileID: 1570674393} + - component: {fileID: 1566888677} + - component: {fileID: 1566888680} + - component: {fileID: 1566888679} + - component: {fileID: 1566888678} m_Layer: 0 - m_Name: Water (20) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1570674392 +--- !u!4 &1566888677 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1570674391} + m_GameObject: {fileID: 1566888676} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -100} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: -40, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1570674393 +--- !u!64 &1566888678 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1570674391} + m_GameObject: {fileID: 1566888676} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -14210,13 +32488,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1570674394 +--- !u!23 &1566888679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1570674391} + m_GameObject: {fileID: 1566888676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -14255,13 +32533,449 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1570674395 +--- !u!33 &1566888680 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1570674391} + m_GameObject: {fileID: 1566888676} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1583487140 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1583487141} + - component: {fileID: 1583487144} + - component: {fileID: 1583487143} + - component: {fileID: 1583487142} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1583487141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1583487140} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -60, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1583487142 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1583487140} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1583487143 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1583487140} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1583487144 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1583487140} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1586460240 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1586460241} + - component: {fileID: 1586460244} + - component: {fileID: 1586460243} + - component: {fileID: 1586460242} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1586460241 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586460240} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1586460242 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586460240} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1586460243 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586460240} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1586460244 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1586460240} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1588407704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1588407705} + - component: {fileID: 1588407708} + - component: {fileID: 1588407707} + - component: {fileID: 1588407706} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1588407705 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588407704} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1588407706 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588407704} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1588407707 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588407704} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1588407708 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1588407704} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1591379777 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1591379778} + - component: {fileID: 1591379781} + - component: {fileID: 1591379780} + - component: {fileID: 1591379779} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1591379778 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591379777} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1591379779 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591379777} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1591379780 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591379777} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1591379781 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591379777} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1592807480 PrefabInstance: @@ -14329,7 +33043,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1592807480} m_PrefabAsset: {fileID: 0} ---- !u!1 &1599437395 +--- !u!1 &1595158872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -14337,39 +33051,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1599437396} - - component: {fileID: 1599437399} - - component: {fileID: 1599437398} - - component: {fileID: 1599437397} + - component: {fileID: 1595158873} + - component: {fileID: 1595158876} + - component: {fileID: 1595158875} + - component: {fileID: 1595158874} m_Layer: 0 - m_Name: Water (5) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1599437396 +--- !u!4 &1595158873 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1599437395} + m_GameObject: {fileID: 1595158872} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 50} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 30, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1599437397 +--- !u!64 &1595158874 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1599437395} + m_GameObject: {fileID: 1595158872} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -14385,13 +33099,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1599437398 +--- !u!23 &1595158875 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1599437395} + m_GameObject: {fileID: 1595158872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -14430,13 +33144,340 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1599437399 +--- !u!33 &1595158876 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1599437395} + m_GameObject: {fileID: 1595158872} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1598889085 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1598889086} + - component: {fileID: 1598889089} + - component: {fileID: 1598889088} + - component: {fileID: 1598889087} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1598889086 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1598889085} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -45, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1598889087 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1598889085} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1598889088 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1598889085} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1598889089 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1598889085} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1604513549 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1604513550} + - component: {fileID: 1604513553} + - component: {fileID: 1604513552} + - component: {fileID: 1604513551} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1604513550 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1604513549} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1604513551 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1604513549} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1604513552 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1604513549} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1604513553 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1604513549} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1610675227 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1610675228} + - component: {fileID: 1610675231} + - component: {fileID: 1610675230} + - component: {fileID: 1610675229} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1610675228 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1610675227} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 15, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1610675229 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1610675227} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1610675230 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1610675227} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1610675231 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1610675227} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1617742895 PrefabInstance: @@ -14504,6 +33545,224 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1617742895} m_PrefabAsset: {fileID: 0} +--- !u!1 &1621666121 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1621666122} + - component: {fileID: 1621666125} + - component: {fileID: 1621666124} + - component: {fileID: 1621666123} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1621666122 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621666121} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1621666123 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621666121} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1621666124 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621666121} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1621666125 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1621666121} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1627661929 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1627661930} + - component: {fileID: 1627661933} + - component: {fileID: 1627661932} + - component: {fileID: 1627661931} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1627661930 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1627661929} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1627661931 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1627661929} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1627661932 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1627661929} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1627661933 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1627661929} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1627895440 PrefabInstance: m_ObjectHideFlags: 0 @@ -14601,6 +33860,442 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1639694794 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1639694795} + - component: {fileID: 1639694798} + - component: {fileID: 1639694797} + - component: {fileID: 1639694796} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1639694795 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1639694794} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: -5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1639694796 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1639694794} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1639694797 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1639694794} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1639694798 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1639694794} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1640656736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1640656737} + - component: {fileID: 1640656740} + - component: {fileID: 1640656739} + - component: {fileID: 1640656738} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1640656737 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1640656736} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1640656738 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1640656736} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1640656739 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1640656736} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1640656740 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1640656736} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1642421941 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1642421942} + - component: {fileID: 1642421945} + - component: {fileID: 1642421944} + - component: {fileID: 1642421943} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1642421942 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642421941} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1642421943 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642421941} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1642421944 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642421941} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1642421945 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1642421941} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1643088961 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1643088962} + - component: {fileID: 1643088965} + - component: {fileID: 1643088964} + - component: {fileID: 1643088963} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1643088962 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1643088961} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1643088963 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1643088961} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1643088964 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1643088961} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1643088965 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1643088961} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1646658310 PrefabInstance: m_ObjectHideFlags: 0 @@ -14779,6 +34474,442 @@ WindZone: m_WindTurbulence: 1 m_WindPulseMagnitude: 0.5 m_WindPulseFrequency: 1 +--- !u!1 &1652902728 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1652902729} + - component: {fileID: 1652902732} + - component: {fileID: 1652902731} + - component: {fileID: 1652902730} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1652902729 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652902728} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1652902730 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652902728} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1652902731 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652902728} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1652902732 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652902728} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1657196767 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1657196768} + - component: {fileID: 1657196771} + - component: {fileID: 1657196770} + - component: {fileID: 1657196769} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1657196768 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1657196767} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1657196769 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1657196767} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1657196770 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1657196767} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1657196771 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1657196767} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1676301158 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1676301159} + - component: {fileID: 1676301162} + - component: {fileID: 1676301161} + - component: {fileID: 1676301160} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1676301159 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1676301158} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -55, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1676301160 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1676301158} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1676301161 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1676301158} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1676301162 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1676301158} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1707595963 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1707595964} + - component: {fileID: 1707595967} + - component: {fileID: 1707595966} + - component: {fileID: 1707595965} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1707595964 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1707595963} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1707595965 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1707595963} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1707595966 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1707595963} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1707595967 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1707595963} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1714337180 PrefabInstance: m_ObjectHideFlags: 0 @@ -14845,6 +34976,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} m_PrefabInstance: {fileID: 1714337180} m_PrefabAsset: {fileID: 0} +--- !u!1 &1717408763 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1717408764} + - component: {fileID: 1717408767} + - component: {fileID: 1717408766} + - component: {fileID: 1717408765} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1717408764 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1717408763} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1717408765 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1717408763} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1717408766 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1717408763} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1717408767 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1717408763} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1720882951 PrefabInstance: m_ObjectHideFlags: 0 @@ -14906,117 +35146,7 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} ---- !u!1001 &1726159597 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 0.6346375 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: 0.23300004 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 3.5264454 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.87532884 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.48352808 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 57.832 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (9) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.5321226 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: -0.0053071976 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.9826954 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.18522935 - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 21.349 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &1726159598 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 1726159597} - m_PrefabAsset: {fileID: 0} ---- !u!1 &1727684221 +--- !u!1 &1727343498 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -15024,39 +35154,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1727684222} - - component: {fileID: 1727684225} - - component: {fileID: 1727684224} - - component: {fileID: 1727684223} + - component: {fileID: 1727343499} + - component: {fileID: 1727343502} + - component: {fileID: 1727343501} + - component: {fileID: 1727343500} m_Layer: 0 - m_Name: Water (6) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1727684222 +--- !u!4 &1727343499 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1727684221} + m_GameObject: {fileID: 1727343498} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 50, y: 0, z: 50} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 40, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1727684223 +--- !u!64 &1727343500 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1727684221} + m_GameObject: {fileID: 1727343498} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -15072,13 +35202,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1727684224 +--- !u!23 &1727343501 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1727684221} + m_GameObject: {fileID: 1727343498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -15117,112 +35247,995 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1727684225 +--- !u!33 &1727343502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1727684221} + m_GameObject: {fileID: 1727343498} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &1739434891 -PrefabInstance: +--- !u!1 &1730467137 +GameObject: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: -2.0195065 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: 0.50400007 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 0.17026855 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.99780023 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.06629266 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 7.602 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Materials.Array.size - value: 3 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[3]' - value: - objectReference: {fileID: 2100000, guid: 61165e1a32c006c4ea46f7ccd71f1264, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (2) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &1739434892 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 1739434891} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1730467138} + - component: {fileID: 1730467141} + - component: {fileID: 1730467140} + - component: {fileID: 1730467139} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1730467138 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730467137} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1730467139 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730467137} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1730467140 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730467137} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1730467141 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1730467137} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1734679851 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1734679852} + - component: {fileID: 1734679855} + - component: {fileID: 1734679854} + - component: {fileID: 1734679853} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1734679852 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1734679851} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1734679853 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1734679851} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1734679854 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1734679851} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1734679855 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1734679851} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1735459444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1735459445} + - component: {fileID: 1735459448} + - component: {fileID: 1735459447} + - component: {fileID: 1735459446} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1735459445 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1735459444} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -65, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1735459446 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1735459444} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1735459447 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1735459444} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1735459448 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1735459444} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1737773900 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1737773901} + - component: {fileID: 1737773904} + - component: {fileID: 1737773903} + - component: {fileID: 1737773902} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1737773901 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737773900} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1737773902 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737773900} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1737773903 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737773900} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1737773904 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1737773900} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1740000783 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1740000784} + - component: {fileID: 1740000787} + - component: {fileID: 1740000786} + - component: {fileID: 1740000785} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1740000784 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740000783} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1740000785 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740000783} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1740000786 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740000783} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1740000787 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740000783} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1740993550 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1740993551} + - component: {fileID: 1740993554} + - component: {fileID: 1740993553} + - component: {fileID: 1740993552} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1740993551 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740993550} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1740993552 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740993550} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1740993553 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740993550} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1740993554 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1740993550} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1744288285 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1744288286} + - component: {fileID: 1744288289} + - component: {fileID: 1744288288} + - component: {fileID: 1744288287} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1744288286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1744288285} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1744288287 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1744288285} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1744288288 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1744288285} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1744288289 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1744288285} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1746054934 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1746054935} + - component: {fileID: 1746054938} + - component: {fileID: 1746054937} + - component: {fileID: 1746054936} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1746054935 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746054934} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 55, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1746054936 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746054934} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1746054937 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746054934} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1746054938 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746054934} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1746907221 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1746907222} + - component: {fileID: 1746907225} + - component: {fileID: 1746907224} + - component: {fileID: 1746907223} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1746907222 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746907221} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 40, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1746907223 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746907221} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1746907224 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746907221} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1746907225 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1746907221} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1749816380 PrefabInstance: m_ObjectHideFlags: 0 @@ -15289,7 +36302,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} m_PrefabInstance: {fileID: 1749816380} m_PrefabAsset: {fileID: 0} ---- !u!1 &1752713819 +--- !u!1 &1751195273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -15297,39 +36310,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1752713820} - - component: {fileID: 1752713823} - - component: {fileID: 1752713822} - - component: {fileID: 1752713821} + - component: {fileID: 1751195274} + - component: {fileID: 1751195277} + - component: {fileID: 1751195276} + - component: {fileID: 1751195275} m_Layer: 0 - m_Name: Water (12) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1752713820 +--- !u!4 &1751195274 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1752713819} + m_GameObject: {fileID: 1751195273} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -50, y: 0, z: 100} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 5, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1752713821 +--- !u!64 &1751195275 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1752713819} + m_GameObject: {fileID: 1751195273} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -15345,13 +36358,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1752713822 +--- !u!23 &1751195276 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1752713819} + m_GameObject: {fileID: 1751195273} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -15390,13 +36403,340 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1752713823 +--- !u!33 &1751195277 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1752713819} + m_GameObject: {fileID: 1751195273} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1755472301 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1755472302} + - component: {fileID: 1755472305} + - component: {fileID: 1755472304} + - component: {fileID: 1755472303} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1755472302 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755472301} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -25, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1755472303 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755472301} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1755472304 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755472301} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1755472305 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755472301} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1761268441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1761268442} + - component: {fileID: 1761268445} + - component: {fileID: 1761268444} + - component: {fileID: 1761268443} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1761268442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761268441} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -10, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1761268443 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761268441} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1761268444 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761268441} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1761268445 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1761268441} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1795755109 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1795755110} + - component: {fileID: 1795755113} + - component: {fileID: 1795755112} + - component: {fileID: 1795755111} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1795755110 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1795755109} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -45, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1795755111 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1795755109} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1795755112 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1795755109} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1795755113 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1795755109} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1803200804 GameObject: @@ -15495,186 +36835,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} m_PrefabInstance: {fileID: 1815728351} m_PrefabAsset: {fileID: 0} ---- !u!1001 &1822427879 -PrefabInstance: +--- !u!1 &1822062612 +GameObject: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: -1.7175176 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: -0.052999973 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: 2.2296138 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.9372569 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.34863967 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 40.808 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 2bfd033c1199fc043b78e109dc94a4d8, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (5) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &1822427880 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 1822427879} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} ---- !u!1001 &1822736387 -PrefabInstance: + serializedVersion: 6 + m_Component: + - component: {fileID: 1822062613} + - component: {fileID: 1822062616} + - component: {fileID: 1822062615} + - component: {fileID: 1822062614} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1822062613 +Transform: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 4.561 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: -0.505 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: -0.302 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: -0.044190448 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0.011220015 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.9989438 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0.0057189083 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0.711 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 185.058 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: -1.256 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 6f4839854aa599a4c9fd49afa97338a9, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (13) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &1822736388 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 1822736387} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822062612} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1822062614 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822062612} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1822062615 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822062612} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1822062616 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1822062612} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1823937210 PrefabInstance: m_ObjectHideFlags: 0 @@ -15741,63 +37010,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1823937210} m_PrefabAsset: {fileID: 0} ---- !u!1001 &1825072226 -PrefabInstance: +--- !u!1 &1836588233 +GameObject: m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1836588234} + - component: {fileID: 1836588237} + - component: {fileID: 1836588236} + - component: {fileID: 1836588235} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1836588234 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1836588233} serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalPosition.x - value: -1.5 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalPosition.y - value: -0.81999993 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalPosition.z - value: 18.4 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalRotation.w - value: 0.9733113 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalRotation.y - value: 0.22948897 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 26.534 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 919132149155446097, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} - propertyPath: m_Name - value: Whale - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a80666c0ed0015a41a8aed9ff802c5fb, type: 3} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -60, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1836588235 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1836588233} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1836588236 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1836588233} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1836588237 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1836588233} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1840204244 PrefabInstance: m_ObjectHideFlags: 0 @@ -15991,7 +37312,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1842216830} m_PrefabAsset: {fileID: 0} ---- !u!1 &1853713442 +--- !u!1 &1855049565 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -15999,39 +37320,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1853713443} - - component: {fileID: 1853713446} - - component: {fileID: 1853713445} - - component: {fileID: 1853713444} + - component: {fileID: 1855049566} + - component: {fileID: 1855049569} + - component: {fileID: 1855049568} + - component: {fileID: 1855049567} m_Layer: 0 - m_Name: Water (1) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1853713443 +--- !u!4 &1855049566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1853713442} + m_GameObject: {fileID: 1855049565} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 50, y: 0, z: 0} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 20, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &1853713444 +--- !u!64 &1855049567 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1853713442} + m_GameObject: {fileID: 1855049565} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -16047,13 +37368,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1853713445 +--- !u!23 &1855049568 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1853713442} + m_GameObject: {fileID: 1855049565} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -16092,13 +37413,231 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1853713446 +--- !u!33 &1855049569 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1853713442} + m_GameObject: {fileID: 1855049565} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1856042324 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1856042325} + - component: {fileID: 1856042328} + - component: {fileID: 1856042327} + - component: {fileID: 1856042326} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1856042325 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1856042324} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1856042326 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1856042324} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1856042327 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1856042324} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1856042328 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1856042324} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1860299229 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1860299230} + - component: {fileID: 1860299233} + - component: {fileID: 1860299232} + - component: {fileID: 1860299231} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1860299230 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860299229} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1860299231 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860299229} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1860299232 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860299229} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1860299233 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860299229} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1861154026 GameObject: @@ -16225,6 +37764,224 @@ Transform: - {fileID: 767760297} m_Father: {fileID: 1215753635} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1870857149 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1870857150} + - component: {fileID: 1870857153} + - component: {fileID: 1870857152} + - component: {fileID: 1870857151} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1870857150 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1870857149} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -45, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1870857151 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1870857149} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1870857152 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1870857149} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1870857153 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1870857149} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1875169288 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1875169289} + - component: {fileID: 1875169292} + - component: {fileID: 1875169291} + - component: {fileID: 1875169290} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1875169289 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1875169288} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1875169290 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1875169288} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1875169291 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1875169288} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1875169292 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1875169288} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1887226457 PrefabInstance: m_ObjectHideFlags: 0 @@ -16291,6 +38048,333 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} m_PrefabInstance: {fileID: 1887226457} m_PrefabAsset: {fileID: 0} +--- !u!1 &1895602507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1895602508} + - component: {fileID: 1895602511} + - component: {fileID: 1895602510} + - component: {fileID: 1895602509} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1895602508 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895602507} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1895602509 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895602507} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1895602510 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895602507} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1895602511 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1895602507} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1899249679 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1899249680} + - component: {fileID: 1899249683} + - component: {fileID: 1899249682} + - component: {fileID: 1899249681} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1899249680 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1899249679} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1899249681 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1899249679} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1899249682 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1899249679} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1899249683 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1899249679} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1902760376 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1902760377} + - component: {fileID: 1902760380} + - component: {fileID: 1902760379} + - component: {fileID: 1902760378} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1902760377 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1902760376} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 55, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1902760378 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1902760376} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1902760379 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1902760376} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1902760380 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1902760376} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1908668466 GameObject: m_ObjectHideFlags: 0 @@ -21136,6 +43220,224 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W +--- !u!1 &1910578046 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1910578047} + - component: {fileID: 1910578050} + - component: {fileID: 1910578049} + - component: {fileID: 1910578048} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1910578047 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1910578046} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1910578048 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1910578046} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1910578049 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1910578046} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1910578050 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1910578046} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1916399142 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1916399143} + - component: {fileID: 1916399146} + - component: {fileID: 1916399145} + - component: {fileID: 1916399144} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1916399143 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1916399142} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -60, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1916399144 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1916399142} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1916399145 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1916399142} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1916399146 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1916399142} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1921625338 GameObject: m_ObjectHideFlags: 0 @@ -21245,6 +43547,224 @@ Transform: - {fileID: 1001428497} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1922280581 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1922280582} + - component: {fileID: 1922280585} + - component: {fileID: 1922280584} + - component: {fileID: 1922280583} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1922280582 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922280581} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1922280583 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922280581} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1922280584 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922280581} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1922280585 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1922280581} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1938345523 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1938345524} + - component: {fileID: 1938345527} + - component: {fileID: 1938345526} + - component: {fileID: 1938345525} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1938345524 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1938345523} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1938345525 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1938345523} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1938345526 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1938345523} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1938345527 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1938345523} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1960324460 GameObject: m_ObjectHideFlags: 0 @@ -21322,9 +43842,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 12fb4c6168a6068438c5659902a12d6f, type: 3} m_Name: m_EditorClassIdentifier: - fxReference: {fileID: 0} - m_ParticleSystems: [] - m_ParticleTypes: [] --- !u!199 &1962161278 ParticleSystemRenderer: serializedVersion: 6 @@ -26156,6 +48673,115 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 vectorLabel1_3: W +--- !u!1 &1972417027 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1972417028} + - component: {fileID: 1972417031} + - component: {fileID: 1972417030} + - component: {fileID: 1972417029} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1972417028 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1972417027} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1972417029 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1972417027} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1972417030 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1972417027} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1972417031 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1972417027} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1973184708 PrefabInstance: m_ObjectHideFlags: 0 @@ -26170,7 +48796,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e5e42fa078213b544a47c3f972dbb642, type: 3} propertyPath: m_LocalPosition.y - value: 1.631636 + value: -3.89 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: e5e42fa078213b544a47c3f972dbb642, type: 3} propertyPath: m_LocalPosition.z @@ -26213,6 +48839,224 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e5e42fa078213b544a47c3f972dbb642, type: 3} +--- !u!1 &1977792067 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1977792068} + - component: {fileID: 1977792071} + - component: {fileID: 1977792070} + - component: {fileID: 1977792069} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1977792068 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1977792067} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1977792069 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1977792067} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1977792070 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1977792067} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1977792071 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1977792067} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1984306644 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1984306645} + - component: {fileID: 1984306648} + - component: {fileID: 1984306647} + - component: {fileID: 1984306646} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1984306645 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1984306644} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1984306646 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1984306644} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1984306647 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1984306644} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1984306648 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1984306644} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1985281145 PrefabInstance: m_ObjectHideFlags: 0 @@ -26279,6 +49123,115 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 1985281145} m_PrefabAsset: {fileID: 0} +--- !u!1 &1985384409 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1985384410} + - component: {fileID: 1985384413} + - component: {fileID: 1985384412} + - component: {fileID: 1985384411} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1985384410 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1985384409} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 25} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1985384411 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1985384409} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1985384412 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1985384409} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1985384413 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1985384409} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1987316963 GameObject: m_ObjectHideFlags: 0 @@ -26315,16 +49268,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 7ff66a3b6d1c71942be925d6ef19482d, type: 3} m_Name: m_EditorClassIdentifier: - cachedWeatherSphere: {fileID: 1215753634} - cachedSystem: {fileID: 0} - satellites: - - {fileID: 11400000, guid: 6c5237c919631d043a73040c63874662, type: 2} - satHolder: {fileID: 0} - hideInHierarchy: 1 - mainMoon: 0 - useLight: 1 - moonlightShadows: 0 - moonLensFlare: {fileID: 767760294} --- !u!114 &1987316965 MonoBehaviour: m_ObjectHideFlags: 0 @@ -26337,38 +49280,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 9658bfcb43a1f5d439faba1cccfec118, type: 3} m_Name: m_EditorClassIdentifier: - cachedWeatherSphere: {fileID: 1215753634} - cachedSystem: {fileID: 0} - biomes: [] - weight: 1 - ambienceProfiles: - - {fileID: 11400000, guid: 41b8b54c926a0cb41927053de608d3c7, type: 2} - - {fileID: 11400000, guid: 163ec11415232fd45b172996c6d1d187, type: 2} - - {fileID: 11400000, guid: 348442408abf3d24f8491b7a09210670, type: 2} - - {fileID: 11400000, guid: 2c0d3541fbea53b4bbf421041ce171c2, type: 2} - - {fileID: 11400000, guid: d1819263efe1f8543a1468c77ded08a6, type: 2} - - {fileID: 11400000, guid: 810a327f893a17c429757085e9e781a0, type: 2} - - {fileID: 11400000, guid: b80e38b0725a06f4abbb72ea9e3a70dc, type: 2} - - {fileID: 11400000, guid: 2354be7ee4417fc4a938544f6fab970c, type: 2} - - {fileID: 11400000, guid: a337c6da8b322cb4a832bc74cdf1ed16, type: 2} - - {fileID: 11400000, guid: b7c8b67560198f24a9ca2339b63e609d, type: 2} - - {fileID: 11400000, guid: d96e5743cddd0fc48a2f91da0e6ef745, type: 2} - - {fileID: 11400000, guid: fb096f191137fde49a3bb797ce24bf6a, type: 2} - - {fileID: 11400000, guid: a9b1a4efab97a2f4ab80ceb50b478162, type: 2} - - {fileID: 11400000, guid: 96f523133481a704fb3262cbf345804d, type: 2} - - {fileID: 11400000, guid: 50a77ac732a2b1542a65c767f053e9c4, type: 2} - - {fileID: 11400000, guid: 525f9daaa6dd9a644b60eae1b5e6dc21, type: 2} - - {fileID: 11400000, guid: bb850a98247763840baae3e22d59a3f6, type: 2} - - {fileID: 11400000, guid: 7e0a98c1708f889499b953da36c08e69, type: 2} - - {fileID: 11400000, guid: 472a0324874677740a72239ee0e8c8f5, type: 2} - - {fileID: 11400000, guid: e1524d194ad97f34ebbaddeea31a44ca, type: 2} - - {fileID: 11400000, guid: 9889efdfa07fcdc4f9f79c7a3df54f8f, type: 2} - - {fileID: 11400000, guid: 4567622514f276646babb5c3150f9a7c, type: 2} - - {fileID: 11400000, guid: f98db20d469ea5f4ebd58dea98f3267d, type: 2} - weightedAmbience: [] - currentAmbienceProfile: {fileID: 11400000, guid: e1524d194ad97f34ebbaddeea31a44ca, type: 2} - ambienceChangeCheck: {fileID: 11400000, guid: e1524d194ad97f34ebbaddeea31a44ca, type: 2} - timeToChangeProfiles: 7 --- !u!114 &1987316966 MonoBehaviour: m_ObjectHideFlags: 0 @@ -26381,203 +49292,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 523b51446a0cf424b8ab74839a6360a9, type: 3} m_Name: m_EditorClassIdentifier: - cachedWeatherSphere: {fileID: 1215753634} - cachedSystem: {fileID: 0} - sunMovementCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - - serializedVersion: 3 - time: 0.1704023 - value: 90 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - - serializedVersion: 3 - time: 0.5 - value: 180 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - - serializedVersion: 3 - time: 0.8295977 - value: 270 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - - serializedVersion: 3 - time: 1 - value: 360 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - sunriseWeight: - time: 0.25 - sunHeight: 90 - weight: 0.2 - dayWeight: - time: 0.5 - sunHeight: 180 - weight: 0.2 - sunsetWeight: - time: 0.75 - sunHeight: 270 - weight: 0.2 - nightWeight: - time: 1 - sunHeight: 360 - weight: 0.2 - springDayLengthOffset: 0 - summerDayLengthOffset: 0.4 - fallDayLengthOffset: 0 - winterDayLengthOffset: -0.3 - dayWeightsDisplayCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - - serializedVersion: 3 - time: 0.1704023 - value: 90 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - - serializedVersion: 3 - time: 0.5 - value: 180 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - - serializedVersion: 3 - time: 0.8295977 - value: 90 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - - serializedVersion: 3 - time: 1 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 3 - inWeight: 0.2 - outWeight: 0.2 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - yearWeightsCurve: - serializedVersion: 2 - m_Curve: - - serializedVersion: 3 - time: 0 - value: -0.3 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 0.25 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 0.5 - value: 0.4 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 0.75 - value: 0 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - - serializedVersion: 3 - time: 1 - value: -0.3 - inSlope: 0 - outSlope: 0 - tangentMode: 0 - weightedMode: 0 - inWeight: 0 - outWeight: 0 - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - timeCurveSettings: 2 - dawnBlock: - start: 0.16666667 - end: 0.22916667 - morningBlock: - start: 0.25 - end: 0.29166666 - dayBlock: - start: 0.3125 - end: 0.375 - afternoonBlock: - start: 0.5416667 - end: 0.5833333 - eveningBlock: - start: 0.6666667 - end: 0.75 - twilightBlock: - start: 0.8333333 - end: 0.875 - nightBlock: - start: 0.8958333 - end: 0.9166667 --- !u!4 &1987316967 Transform: m_ObjectHideFlags: 0 @@ -26605,17 +49319,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4c876b65dcaef0845aa187019a7f70bc, type: 3} m_Name: m_EditorClassIdentifier: - cachedWeatherSphere: {fileID: 1215753634} - cachedSystem: {fileID: 0} - defaultWindProfile: {fileID: 11400000, guid: 94bed43d2a7d48f428f62cb4dcb20a81, type: 2} - windZone: {fileID: 1652154557} - windSpeed: 1 - windChangeSpeed: 1 - windAmount: 0.5 - windMultiplier: 1 - useWindzone: 1 - useShaderWind: 1 - windFXes: [] --- !u!114 &1987316969 MonoBehaviour: m_ObjectHideFlags: 0 @@ -26628,12 +49331,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: dbc05fce84dfbb84699cd646f2c74e60, type: 3} m_Name: m_EditorClassIdentifier: - cachedWeatherSphere: {fileID: 1215753634} - cachedSystem: {fileID: 0} - biomes: [] - weight: 1 - atmosphereProfile: {fileID: 11400000, guid: 8cc0487e978305c49a20079f78f36ba0, type: 2} - transitioningAtmosphere: 0 --- !u!114 &1987316970 MonoBehaviour: m_ObjectHideFlags: 0 @@ -26646,18 +49343,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: a04d78c316cde1b4d9ab219d80d25d11, type: 3} m_Name: m_EditorClassIdentifier: - cachedWeatherSphere: {fileID: 1215753634} - cachedSystem: {fileID: 0} - transit: {fileID: 1987316966} - perennialProfile: {fileID: 11400000, guid: 8ce0d8458b4495b4593c1e03027a0ce5, type: 2} - overrideDate: {fileID: 0} - m_DayPercentage: 0.5017431 - yearPercentage: 0.48961964 - modifiedDayPercentage: 0.50005597 - transitioningTime: 0 - currentDay: 23 - currentYear: 0 - parentModule: {fileID: 0} --- !u!114 &1987316971 MonoBehaviour: m_ObjectHideFlags: 0 @@ -26670,46 +49355,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 90a63f037b9d8b54987e07c69557b6f1, type: 3} m_Name: m_EditorClassIdentifier: - cachedWeatherSphere: {fileID: 1215753634} - cachedSystem: {fileID: 1215753634} - biomes: [] - weight: 1 - cumulus: 0.2 - cirrus: 0 - altocumulus: 0 - cirrostratus: 0 - chemtrails: 0 - nimbus: 0 - nimbusHeight: 1 - nimbusVariation: 0.945 - borderHeight: 0.553 - borderEffect: 1 - borderVariation: 0.95 - fogDensity: 1 - filterSaturation: 0 - filterValue: 0 - filterColor: {r: 1, g: 1, b: 1, a: 0} - sunFilter: {r: 1, g: 1, b: 1, a: 0} - cloudFilter: {r: 1, g: 1, b: 1, a: 0} - ecosystem: - forecastProfile: {fileID: 11400000, guid: 8a6296a55ec94494fa4791955335bbcc, type: 2} - weatherSelectionMode: 1 - currentForecast: [] - weatherTransitionTime: 15 - weatherSphere: {fileID: 1215753634} - system: {fileID: 1215753634} - currentWeather: {fileID: 11400000, guid: ae94c1a397a01e442a11e8b23ebb1cef, type: 2} - weatherChangeCheck: {fileID: 11400000, guid: ae94c1a397a01e442a11e8b23ebb1cef, type: 2} - weightedWeatherProfiles: - - weight: 1 - profile: {fileID: 11400000, guid: ae94c1a397a01e442a11e8b23ebb1cef, type: 2} - transitioning: 1 - currentWeatherProfiles: - - weight: 1 - profile: {fileID: 11400000, guid: ae94c1a397a01e442a11e8b23ebb1cef, type: 2} - transitioning: 1 - defaultFilter: {fileID: 11400000, guid: b3b90f04f4696264c9aab62e9c3c68a5, type: 2} - defaultClouds: {fileID: 11400000, guid: 40c748033998bf243ae542ca195124b7, type: 2} --- !u!114 &1987316972 MonoBehaviour: m_ObjectHideFlags: 0 @@ -26722,22 +49367,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 0a5b9d489c177c74c89b78ab58439d40, type: 3} m_Name: m_EditorClassIdentifier: - cachedWeatherSphere: {fileID: 1215753634} - cachedSystem: {fileID: 0} - biomes: [] - weight: 1 - climateProfile: {fileID: 11400000, guid: e1a4bf0206b48d4428e0e961e057af39, type: 2} - controlMethod: 1 - localTemperatureFilter: 0 - localPrecipitationFilter: 0 - currentTemperature: 89.5657 - currentPrecipitation: 48.59097 - snowAmount: 0 - m_SnowMeltSpeed: 0.35 - wetness: 0 - m_DryingSpeed: 0.5 - snowSpeed: 0 - rainSpeed: 0 --- !u!1001 &1989011623 PrefabInstance: m_ObjectHideFlags: 0 @@ -26804,6 +49433,878 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} m_PrefabInstance: {fileID: 1989011623} m_PrefabAsset: {fileID: 0} +--- !u!1 &1998046902 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1998046903} + - component: {fileID: 1998046906} + - component: {fileID: 1998046905} + - component: {fileID: 1998046904} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1998046903 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1998046902} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1998046904 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1998046902} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1998046905 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1998046902} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1998046906 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1998046902} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2003152560 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2003152561} + - component: {fileID: 2003152564} + - component: {fileID: 2003152563} + - component: {fileID: 2003152562} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2003152561 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003152560} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2003152562 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003152560} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2003152563 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003152560} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2003152564 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2003152560} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2014895258 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2014895259} + - component: {fileID: 2014895262} + - component: {fileID: 2014895261} + - component: {fileID: 2014895260} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2014895259 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2014895258} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2014895260 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2014895258} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2014895261 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2014895258} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2014895262 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2014895258} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2018054854 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2018054855} + - component: {fileID: 2018054858} + - component: {fileID: 2018054857} + - component: {fileID: 2018054856} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2018054855 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018054854} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 40} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2018054856 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018054854} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2018054857 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018054854} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2018054858 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2018054854} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2028801848 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2028801849} + - component: {fileID: 2028801852} + - component: {fileID: 2028801851} + - component: {fileID: 2028801850} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2028801849 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028801848} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -55, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2028801850 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028801848} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2028801851 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028801848} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2028801852 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2028801848} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2031280763 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2031280764} + - component: {fileID: 2031280767} + - component: {fileID: 2031280766} + - component: {fileID: 2031280765} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2031280764 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031280763} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2031280765 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031280763} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2031280766 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031280763} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2031280767 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031280763} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2031522282 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2031522283} + - component: {fileID: 2031522286} + - component: {fileID: 2031522285} + - component: {fileID: 2031522284} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2031522283 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031522282} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -5, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2031522284 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031522282} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2031522285 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031522282} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2031522286 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031522282} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2031778140 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2031778141} + - component: {fileID: 2031778144} + - component: {fileID: 2031778143} + - component: {fileID: 2031778142} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2031778141 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031778140} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2031778142 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031778140} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2031778143 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031778140} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2031778144 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2031778140} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &2039255209 PrefabInstance: m_ObjectHideFlags: 0 @@ -26870,6 +50371,769 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 2039255209} m_PrefabAsset: {fileID: 0} +--- !u!1 &2045301517 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2045301518} + - component: {fileID: 2045301521} + - component: {fileID: 2045301520} + - component: {fileID: 2045301519} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2045301518 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2045301517} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2045301519 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2045301517} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2045301520 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2045301517} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2045301521 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2045301517} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2051461980 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2051461981} + - component: {fileID: 2051461984} + - component: {fileID: 2051461983} + - component: {fileID: 2051461982} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2051461981 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2051461980} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 15} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2051461982 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2051461980} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2051461983 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2051461980} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2051461984 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2051461980} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2053290198 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2053290199} + - component: {fileID: 2053290202} + - component: {fileID: 2053290201} + - component: {fileID: 2053290200} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2053290199 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2053290198} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 45, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2053290200 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2053290198} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2053290201 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2053290198} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2053290202 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2053290198} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2056570809 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2056570810} + - component: {fileID: 2056570813} + - component: {fileID: 2056570812} + - component: {fileID: 2056570811} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2056570810 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056570809} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 35, y: 0, z: 35} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2056570811 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056570809} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2056570812 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056570809} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2056570813 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056570809} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2062443982 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2062443983} + - component: {fileID: 2062443986} + - component: {fileID: 2062443985} + - component: {fileID: 2062443984} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2062443983 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062443982} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 30, y: 0, z: 30} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2062443984 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062443982} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2062443985 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062443982} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2062443986 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062443982} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2062829862 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2062829863} + - component: {fileID: 2062829866} + - component: {fileID: 2062829865} + - component: {fileID: 2062829864} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2062829863 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062829862} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2062829864 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062829862} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2062829865 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062829862} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2062829866 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2062829862} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2063344126 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2063344127} + - component: {fileID: 2063344130} + - component: {fileID: 2063344129} + - component: {fileID: 2063344128} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2063344127 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063344126} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -20, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2063344128 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063344126} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2063344129 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063344126} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2063344130 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2063344126} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &2068458287 PrefabInstance: m_ObjectHideFlags: 0 @@ -26936,6 +51200,442 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 2068458287} m_PrefabAsset: {fileID: 0} +--- !u!1 &2076281495 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2076281496} + - component: {fileID: 2076281499} + - component: {fileID: 2076281498} + - component: {fileID: 2076281497} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2076281496 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2076281495} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 5} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2076281497 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2076281495} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2076281498 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2076281495} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2076281499 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2076281495} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2081240040 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2081240041} + - component: {fileID: 2081240044} + - component: {fileID: 2081240043} + - component: {fileID: 2081240042} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2081240041 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081240040} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 25, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2081240042 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081240040} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2081240043 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081240040} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2081240044 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2081240040} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2084034722 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084034723} + - component: {fileID: 2084034726} + - component: {fileID: 2084034725} + - component: {fileID: 2084034724} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2084034723 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084034722} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -15, y: 0, z: 10} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2084034724 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084034722} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2084034725 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084034722} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2084034726 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084034722} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2084671213 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2084671214} + - component: {fileID: 2084671217} + - component: {fileID: 2084671216} + - component: {fileID: 2084671215} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2084671214 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084671213} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 20, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2084671215 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084671213} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2084671216 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084671213} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2084671217 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2084671213} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &2092415982 PrefabInstance: m_ObjectHideFlags: 0 @@ -27068,7 +51768,7 @@ Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} m_PrefabInstance: {fileID: 2095963153} m_PrefabAsset: {fileID: 0} ---- !u!1 &2112158182 +--- !u!1 &2096975923 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -27076,39 +51776,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 2112158183} - - component: {fileID: 2112158186} - - component: {fileID: 2112158185} - - component: {fileID: 2112158184} + - component: {fileID: 2096975924} + - component: {fileID: 2096975927} + - component: {fileID: 2096975926} + - component: {fileID: 2096975925} m_Layer: 0 - m_Name: Water (17) + m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &2112158183 +--- !u!4 &2096975924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2112158182} + m_GameObject: {fileID: 2096975923} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -50, y: 0, z: -50} - m_LocalScale: {x: 5, y: 1, z: 5} + m_LocalPosition: {x: 10, y: 0, z: 50} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 727333638} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!64 &2112158184 +--- !u!64 &2096975925 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2112158182} + m_GameObject: {fileID: 2096975923} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -27124,13 +51824,13 @@ MeshCollider: m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &2112158185 +--- !u!23 &2096975926 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2112158182} + m_GameObject: {fileID: 2096975923} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -27169,104 +51869,341 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &2112158186 +--- !u!33 &2096975927 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2112158182} + m_GameObject: {fileID: 2096975923} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1001 &2130891588 -PrefabInstance: +--- !u!1 &2100942953 +GameObject: m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 768160413} - m_Modifications: - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.x - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.y - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalScale.z - value: 0.2 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: -1.7672521 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.y - value: -0.12600005 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.z - value: -0.59093136 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.w - value: 0.99831754 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.x - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.y - value: 0.057983574 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalRotation.z - value: -0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 6.648 - objectReference: {fileID: 0} - - target: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[0]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[1]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: -7635826562936255635, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: 'm_Materials.Array.data[2]' - value: - objectReference: {fileID: 2100000, guid: 02f5f48ea110e4449b69b4a7a1273153, type: 2} - - target: {fileID: 919132149155446097, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_Name - value: Fish2 (3) - objectReference: {fileID: 0} - - target: {fileID: 1151388028547126963, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - propertyPath: m_LocalPosition.x - value: 6.41 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: [] - m_SourcePrefab: {fileID: 100100000, guid: a4390fbf52f35f74182d41864970ab38, type: 3} ---- !u!4 &2130891589 stripped -Transform: - m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: a4390fbf52f35f74182d41864970ab38, type: 3} - m_PrefabInstance: {fileID: 2130891588} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2100942954} + - component: {fileID: 2100942957} + - component: {fileID: 2100942956} + - component: {fileID: 2100942955} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2100942954 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100942953} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 45, y: 0, z: 55} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2100942955 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100942953} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2100942956 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100942953} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2100942957 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2100942953} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2123394793 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2123394794} + - component: {fileID: 2123394797} + - component: {fileID: 2123394796} + - component: {fileID: 2123394795} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2123394794 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2123394793} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 10, y: 0, z: 20} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2123394795 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2123394793} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2123394796 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2123394793} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2123394797 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2123394793} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2136438495 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2136438496} + - component: {fileID: 2136438499} + - component: {fileID: 2136438498} + - component: {fileID: 2136438497} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2136438496 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2136438495} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -65, y: 0, z: 45} + m_LocalScale: {x: 0.5, y: 1, z: 0.5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2136438497 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2136438495} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2136438498 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2136438495} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2136438499 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2136438495} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 @@ -27274,20 +52211,14 @@ SceneRoots: - {fileID: 569848171} - {fileID: 1960324461} - {fileID: 943285318} - - {fileID: 946016606} - - {fileID: 417058964} - {fileID: 1546348924} - {fileID: 1032276760} - - {fileID: 483369358} - {fileID: 720424900} - {fileID: 1631481599} - {fileID: 89219352} - - {fileID: 727333638} - {fileID: 1921625339} - {fileID: 1424383172} - - {fileID: 768160413} - {fileID: 1973184708} - - {fileID: 1825072226} - - {fileID: 668443039} - {fileID: 1016543686} - {fileID: 1215753635} + - {fileID: 726620385} diff --git a/Assets/01.Scenes/_03.Sail.unity b/Assets/01.Scenes/_03.Sail.unity new file mode 100644 index 000000000..1c06cf01e --- /dev/null +++ b/Assets/01.Scenes/_03.Sail.unity @@ -0,0 +1,9403 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 10 + m_Fog: 0 + m_FogColor: {r: 0.504717, g: 0.5459248, b: 1, a: 1} + m_FogMode: 1 + m_FogDensity: 0.03 + m_LinearFogStart: 30 + m_LinearFogEnd: 50 + m_AmbientSkyColor: {r: 0.63919544, g: 0.9581202, b: 1.018868, a: 1.5} + m_AmbientEquatorColor: {r: 0.63583124, g: 0.8300802, b: 0.9169811, a: 1.3499999} + m_AmbientGroundColor: {r: 0.31791562, g: 0.4150401, b: 0.45849055, a: 1.3499999} + m_AmbientIntensity: 1 + m_AmbientMode: 1 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 2100000, guid: b2ed5fd2ea8a455448f752571034b0d2, type: 2} + m_HaloStrength: 0.69 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 1 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 1 + m_PVRFilteringGaussRadiusAO: 1 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1001 &22818060 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 8.029999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 6.9400005 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (19) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &22818061 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 22818060} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &86714987 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.x + value: 6 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.w + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.z + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 180 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_Name + value: hex_coast_D_waterless + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} +--- !u!4 &86714988 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + m_PrefabInstance: {fileID: 86714987} + m_PrefabAsset: {fileID: 0} +--- !u!1 &89219351 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 89219352} + - component: {fileID: 89219353} + m_Layer: 0 + m_Name: Ship + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &89219352 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89219351} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 8.68, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1187515274} + - {fileID: 1134812426} + - {fileID: 1860662836} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &89219353 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 89219351} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 64616f323f758174a9096cc0f6e2e6dc, type: 3} + m_Name: + m_EditorClassIdentifier: + obj: {fileID: 1783628308} + speed: 50 + force_add: 0.002 +--- !u!1001 &104393447 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 7.029999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0.46 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (21) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &104393448 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 104393447} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &126892093 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 13.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0.46 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 5.2399993 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (29) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &126892094 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 126892093} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &145429684 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 4.029999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 10.400001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7075448 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.70666844 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.0002096708 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0.0002099308 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.929 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0.034 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (20) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &145429685 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 145429684} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &207813138 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 14.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 10.400001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (16) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &207813139 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 207813138} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &219776924 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 6.029999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 10.400001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (12) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &219776925 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 219776924} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &238535274 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: -1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.35355335 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.35355335 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 120 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!1001 &250253920 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 15.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 5.24 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (21) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &250253921 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 250253920} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &254122934 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.x + value: 3 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.z + value: 1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_Name + value: hex_coast_B_waterless + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} +--- !u!4 &254122935 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + m_PrefabInstance: {fileID: 254122934} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &272739622 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 3.0299988 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (22) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &272739623 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 272739622} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &308711638 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 15.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0.46 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (25) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &308711639 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 308711638} + m_PrefabAsset: {fileID: 0} +--- !u!1 &325304444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 325304445} + - component: {fileID: 325304448} + - component: {fileID: 325304447} + - component: {fileID: 325304446} + m_Layer: 0 + m_Name: Water (13) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &325304445 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325304444} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 100, y: 0, z: 100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &325304446 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325304444} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &325304447 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325304444} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &325304448 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 325304444} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &340467653 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -60 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &340467654 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 340467653} + m_PrefabAsset: {fileID: 0} +--- !u!1 &373888202 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 373888203} + - component: {fileID: 373888206} + - component: {fileID: 373888205} + - component: {fileID: 373888204} + m_Layer: 0 + m_Name: Water (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &373888203 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 373888202} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &373888204 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 373888202} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &373888205 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 373888202} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &373888206 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 373888202} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &379961186 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1840315546} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &396610974 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 14.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 3.51 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (27) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &396610975 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 396610974} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &407034871 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.x + value: 0.02999878 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.z + value: 10.400001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_Name + value: hex_coast_D_waterless (5) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} +--- !u!4 &407034872 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + m_PrefabInstance: {fileID: 407034871} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &407280104 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: -3.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 12.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -60 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (8) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &407280105 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 407280104} + m_PrefabAsset: {fileID: 0} +--- !u!1 &445520578 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 445520579} + - component: {fileID: 445520582} + - component: {fileID: 445520581} + - component: {fileID: 445520580} + m_Layer: 0 + m_Name: Water (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &445520579 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 445520578} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 0} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &445520580 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 445520578} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &445520581 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 445520578} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &445520582 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 445520578} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &446133828 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 16.11 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: -0.05000019 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (25) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &446133829 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 446133828} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &452113297 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: -4.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 10.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 180 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (7) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &452113298 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 452113297} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &454565106 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 13.11 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: -1.78 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (26) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &454565107 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 454565106} + m_PrefabAsset: {fileID: 0} +--- !u!1 &455366239 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 455366240} + - component: {fileID: 455366243} + - component: {fileID: 455366242} + - component: {fileID: 455366241} + m_Layer: 0 + m_Name: Water (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &455366240 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455366239} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -100, y: 0, z: 50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &455366241 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455366239} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &455366242 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455366239} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &455366243 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 455366239} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &473110127 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1720882951} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &500145788 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 10.11 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: -0.050000668 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (34) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &500145789 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 500145788} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &522086439 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalPosition.x + value: -5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalPosition.y + value: -0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalPosition.z + value: -2.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071067 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + propertyPath: m_Name + value: hills_B_trees + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 682e33c92fa5cb448b6561209030a540, type: 3} +--- !u!4 &522086440 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 682e33c92fa5cb448b6561209030a540, type: 3} + m_PrefabInstance: {fileID: 522086439} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &525480245 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalPosition.x + value: 5.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalPosition.y + value: -0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalPosition.z + value: -4.7 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071067 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + propertyPath: m_Name + value: mountain_A_grass_trees + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 54e22483e76760348a2534bf0dc44191, type: 3} +--- !u!4 &525480246 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 54e22483e76760348a2534bf0dc44191, type: 3} + m_PrefabInstance: {fileID: 525480245} + m_PrefabAsset: {fileID: 0} +--- !u!1 &527904305 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 527904306} + - component: {fileID: 527904309} + - component: {fileID: 527904308} + - component: {fileID: 527904307} + m_Layer: 0 + m_Name: Water (15) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &527904306 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 527904305} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &527904307 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 527904305} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &527904308 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 527904305} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &527904309 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 527904305} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &536336891 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.x + value: -3 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.z + value: 1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.w + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.x + value: -0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.y + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.z + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -60 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_Name + value: hex_coast_E + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} +--- !u!4 &536336892 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + m_PrefabInstance: {fileID: 536336891} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &542828410 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 180 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &542828411 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 542828410} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &544103516 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 11.11 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 1.6799998 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7075448 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.70666844 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.0002096708 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0.0002099308 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.929 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0.034 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (32) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &544103517 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 544103516} + m_PrefabAsset: {fileID: 0} +--- !u!1 &555658808 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 555658809} + - component: {fileID: 555658812} + - component: {fileID: 555658811} + - component: {fileID: 555658810} + m_Layer: 0 + m_Name: Water (21) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &555658809 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555658808} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: -100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &555658810 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555658808} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &555658811 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555658808} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &555658812 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555658808} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &569848169 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 569848171} + - component: {fileID: 569848170} + m_Layer: 0 + m_Name: RainbowHierarchyRuleset + m_TagString: EditorOnly + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &569848170 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 569848169} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -1774853514, guid: ebe26e22332665d4c8332b2a624e5e8b, type: 3} + m_Name: + m_EditorClassIdentifier: + Rules: + - Type: 0 + Name: + GameObject: {fileID: 569848169} + Ordinal: 0 + Priority: 0 + IconType: 125250 + IconTexture: {fileID: 0} + IsIconRecursive: 0 + BackgroundType: 1000 + BackgroundTexture: {fileID: 0} + IsBackgroundRecursive: 0 + IsHidden: 0 + - Type: 0 + Name: + GameObject: {fileID: 1960324460} + Ordinal: 1 + Priority: 0 + IconType: 138500 + IconTexture: {fileID: 0} + IsIconRecursive: 0 + BackgroundType: 13000 + BackgroundTexture: {fileID: 0} + IsBackgroundRecursive: 0 + IsHidden: 0 + - Type: 0 + Name: + GameObject: {fileID: 0} + Ordinal: 2 + Priority: 0 + IconType: 138500 + IconTexture: {fileID: 0} + IsIconRecursive: 0 + BackgroundType: 13000 + BackgroundTexture: {fileID: 0} + IsBackgroundRecursive: 0 + IsHidden: 0 + - Type: 0 + Name: + GameObject: {fileID: 0} + Ordinal: 3 + Priority: 0 + IconType: 138500 + IconTexture: {fileID: 0} + IsIconRecursive: 0 + BackgroundType: 13000 + BackgroundTexture: {fileID: 0} + IsBackgroundRecursive: 0 + IsHidden: 0 + - Type: 0 + Name: + GameObject: {fileID: 0} + Ordinal: 4 + Priority: 0 + IconType: 138500 + IconTexture: {fileID: 0} + IsIconRecursive: 0 + BackgroundType: 13000 + BackgroundTexture: {fileID: 0} + IsBackgroundRecursive: 0 + IsHidden: 0 + - Type: 0 + Name: + GameObject: {fileID: 0} + Ordinal: 5 + Priority: 0 + IconType: 138500 + IconTexture: {fileID: 0} + IsIconRecursive: 0 + BackgroundType: 13000 + BackgroundTexture: {fileID: 0} + IsBackgroundRecursive: 0 + IsHidden: 0 +--- !u!4 &569848171 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 569848169} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.27, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &583243331 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 6.86 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -60 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (4) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &583243332 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 583243331} + m_PrefabAsset: {fileID: 0} +--- !u!1 &596361652 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 596361653} + - component: {fileID: 596361656} + - component: {fileID: 596361655} + m_Layer: 0 + m_Name: Ship_Shadow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &596361653 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 596361652} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.7071068, z: 0.7071068, w: 0} + m_LocalPosition: {x: 0, y: 0.1, z: 0} + m_LocalScale: {x: 2.2, y: 3, z: 0.1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1187515274} + m_LocalEulerAnglesHint: {x: 90, y: -180, z: 0} +--- !u!23 &596361655 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 596361652} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &596361656 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 596361652} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &609470102 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 12.11 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: -0.050000668 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (23) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &609470103 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 609470102} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &637141514 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: -1.0399997 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (15) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &637141515 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 637141514} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &652276547 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 11.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (26) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &652276548 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 652276547} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &675391285 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: -1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7069325 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7072802 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.0010988206 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0.00020856084 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.929 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0.034 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (6) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!1001 &680825964 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 9.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 5.2399993 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (30) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &680825965 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 680825964} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &690535386 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 14.11 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0.46 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: -0.050000668 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (33) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &690535387 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 690535386} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &692527087 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalPosition.x + value: -2 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalRotation.w + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalRotation.x + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalRotation.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 180 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_DynamicOccludee + value: 1 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: -7511558181221131132, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: 'm_Materials.Array.data[1]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: -7511558181221131132, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: 'm_Materials.Array.data[2]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: -7511558181221131132, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: 'm_Materials.Array.data[3]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: -7511558181221131132, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: 'm_Materials.Array.data[4]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: -7511558181221131132, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: 'm_Materials.Array.data[5]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + propertyPath: m_Name + value: archeryrange + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 762188b6e007e9a4192b08300a506d71, type: 3} +--- !u!1 &694152603 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 694152604} + - component: {fileID: 694152607} + - component: {fileID: 694152606} + - component: {fileID: 694152605} + m_Layer: 0 + m_Name: Water (18) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &694152604 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 694152603} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 100, y: 0, z: -50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &694152605 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 694152603} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &694152606 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 694152603} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &694152607 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 694152603} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &703146488 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.x + value: -7.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.z + value: 12.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.w + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.x + value: -0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.y + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.z + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -60 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_Name + value: hex_coast_E (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} +--- !u!4 &703146489 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + m_PrefabInstance: {fileID: 703146488} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &712573723 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.x + value: -4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.z + value: 3.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.w + value: 0.3555904 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.x + value: -0.3515124 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.y + value: -0.6111919 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.z + value: -0.61354625 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.619 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -30.001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: -89.999 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_Name + value: hex_coast_C_waterless (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} +--- !u!4 &712573724 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + m_PrefabInstance: {fileID: 712573723} + m_PrefabAsset: {fileID: 0} +--- !u!1 &720424899 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 720424900} + m_Layer: 0 + m_Name: ---------------Managers--------------- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &720424900 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 720424899} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &727333637 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 727333638} + m_Layer: 0 + m_Name: Water + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &727333638 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 727333637} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1030837499} + - {fileID: 1853713443} + - {fileID: 445520579} + - {fileID: 783528160} + - {fileID: 1225316151} + - {fileID: 1599437396} + - {fileID: 1727684222} + - {fileID: 944497403} + - {fileID: 832892403} + - {fileID: 455366240} + - {fileID: 373888203} + - {fileID: 1322837956} + - {fileID: 1752713820} + - {fileID: 325304445} + - {fileID: 1225927538} + - {fileID: 527904306} + - {fileID: 1424355492} + - {fileID: 2112158183} + - {fileID: 694152604} + - {fileID: 1131484420} + - {fileID: 1570674392} + - {fileID: 555658809} + - {fileID: 1541813331} + - {fileID: 1446582543} + - {fileID: 1031282829} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &783528159 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 783528160} + - component: {fileID: 783528163} + - component: {fileID: 783528162} + - component: {fileID: 783528161} + m_Layer: 0 + m_Name: Water (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &783528160 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783528159} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 100, y: 0, z: 0} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &783528161 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783528159} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &783528162 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783528159} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &783528163 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 783528159} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &795795631 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 12.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 6.97 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (20) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &795795632 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 795795631} + m_PrefabAsset: {fileID: 0} +--- !u!1 &832892402 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 832892403} + - component: {fileID: 832892406} + - component: {fileID: 832892405} + - component: {fileID: 832892404} + m_Layer: 0 + m_Name: Water (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &832892403 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 832892402} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 100, y: 0, z: 50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &832892404 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 832892402} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &832892405 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 832892402} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &832892406 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 832892402} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &910159157 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 11.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 5.2399993 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (19) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &910159158 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 910159157} + m_PrefabAsset: {fileID: 0} +--- !u!1 &943285313 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 943285318} + - component: {fileID: 943285317} + - component: {fileID: 943285316} + - component: {fileID: 943285315} + - component: {fileID: 943285314} + - component: {fileID: 943285319} + - component: {fileID: 943285320} + m_Layer: 0 + m_Name: Main_Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &943285314 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943285313} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cb3725ac11ed340faa37dc53fa0c57c5, type: 3} + m_Name: + m_EditorClassIdentifier: + enablePlanet: 1 + bendingAmount: 0.001 +--- !u!114 &943285315 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943285313} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RenderShadows: 1 + m_RequiresDepthTextureOption: 2 + m_RequiresOpaqueTextureOption: 2 + m_CameraType: 0 + m_Cameras: [] + m_RendererIndex: -1 + m_VolumeLayerMask: + serializedVersion: 2 + m_Bits: 8 + m_VolumeTrigger: {fileID: 0} + m_VolumeFrameworkUpdateModeOption: 2 + m_RenderPostProcessing: 1 + m_Antialiasing: 0 + m_AntialiasingQuality: 2 + m_StopNaN: 0 + m_Dithering: 0 + m_ClearDepth: 1 + m_AllowXRRendering: 1 + m_AllowHDROutput: 1 + m_UseScreenCoordOverride: 0 + m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} + m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} + m_RequiresDepthTexture: 0 + m_RequiresColorTexture: 0 + m_Version: 2 + m_TaaSettings: + m_Quality: 3 + m_FrameInfluence: 0.1 + m_JitterScale: 1 + m_MipBias: 0 + m_VarianceClampScale: 0.9 + m_ContrastAdaptiveSharpening: 0 +--- !u!81 &943285316 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943285313} + m_Enabled: 1 +--- !u!20 &943285317 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943285313} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60.000004 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 2147745783 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &943285318 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943285313} + serializedVersion: 2 + m_LocalRotation: {x: 0.3051775, y: -0.000000040136264, z: 0.000000012862271, w: 0.95229554} + m_LocalPosition: {x: 8.68, y: 5, z: -7} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 103.505005, y: 0, z: 0} +--- !u!114 &943285319 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943285313} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3} + m_Name: + m_EditorClassIdentifier: + ShowDebugText: 1 + ShowCameraFrustum: 1 + IgnoreTimeScale: 0 + WorldUpOverride: {fileID: 0} + ChannelMask: -1 + UpdateMethod: 2 + BlendUpdateMethod: 1 + LensModeOverride: + Enabled: 0 + DefaultMode: 2 + DefaultBlend: + Style: 1 + Time: 0.5 + CustomCurve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + CustomBlends: {fileID: 0} +--- !u!124 &943285320 +Behaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 943285313} + m_Enabled: 1 +--- !u!1 &944497402 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 944497403} + - component: {fileID: 944497406} + - component: {fileID: 944497405} + - component: {fileID: 944497404} + m_Layer: 0 + m_Name: Water (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &944497403 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 944497402} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &944497404 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 944497402} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &944497405 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 944497402} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &944497406 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 944497402} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &946229009 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 3.0000002 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 5.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (5) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &946229010 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 946229009} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &982169812 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.x + value: -4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.35366946 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.35484406 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.611876 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.61205506 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90.093 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -180 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 60.042 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_Name + value: hex_coast_B_waterless + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} +--- !u!4 &982169813 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + m_PrefabInstance: {fileID: 982169812} + m_PrefabAsset: {fileID: 0} +--- !u!4 &984875393 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 238535274} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1001428497 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + m_PrefabInstance: {fileID: 1385480124} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1016543685 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1016543686} + m_Layer: 0 + m_Name: ---------------Scene Datas--------------- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1016543686 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1016543685} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1026602787 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.x + value: -7.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.y + value: -0.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.w + value: 0.3555904 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.x + value: -0.3515124 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.y + value: -0.6111919 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.z + value: -0.61354625 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.619 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -30.001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: -89.999 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_Name + value: hex_coast_C_waterless (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} +--- !u!4 &1026602788 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + m_PrefabInstance: {fileID: 1026602787} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1027310561 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1027310562 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1027310561} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1030837495 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1030837499} + - component: {fileID: 1030837498} + - component: {fileID: 1030837497} + - component: {fileID: 1030837496} + m_Layer: 0 + m_Name: Water (0) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!64 &1030837496 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1030837495} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1030837497 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1030837495} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1030837498 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1030837495} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1030837499 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1030837495} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.01, y: 0, z: 0} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1031282828 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1031282829} + - component: {fileID: 1031282832} + - component: {fileID: 1031282831} + - component: {fileID: 1031282830} + m_Layer: 0 + m_Name: Water (24) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1031282829 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1031282828} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -100, y: 0, z: -100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1031282830 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1031282828} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1031282831 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1031282828} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1031282832 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1031282828} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1032276759 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1032276760} + m_Layer: 0 + m_Name: ---------------Basic Settings--------------- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1032276760 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1032276759} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1055777158 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: -3.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.35355335 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.35355335 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 120 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (10) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1055777159 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1055777158} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1131484419 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1131484420} + - component: {fileID: 1131484423} + - component: {fileID: 1131484422} + - component: {fileID: 1131484421} + m_Layer: 0 + m_Name: Water (19) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1131484420 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1131484419} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -100, y: 0, z: -50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1131484421 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1131484419} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1131484422 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1131484419} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1131484423 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1131484419} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1132300993 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 16.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 6.9400005 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (23) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1132300994 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1132300993} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1134812425 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1134812426} + - component: {fileID: 1134812429} + - component: {fileID: 1134812428} + - component: {fileID: 1134812427} + m_Layer: 0 + m_Name: CinemachineCamera_Back + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1134812426 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134812425} + serializedVersion: 2 + m_LocalRotation: {x: 0.30517745, y: -0.000000040136257, z: 0.000000012862268, w: 0.95229554} + m_LocalPosition: {x: 0, y: 5, z: -7} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 89219352} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1134812427 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134812425} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f38bda98361e1de48a4ca2bd86ea3c17, type: 3} + m_Name: + m_EditorClassIdentifier: + Composition: + ScreenPosition: {x: 0, y: 0} + DeadZone: + Enabled: 0 + Size: {x: 0.2, y: 0.2} + HardLimits: + Enabled: 0 + Size: {x: 0.8, y: 0.8} + Offset: {x: 0, y: 0} + CenterOnActivate: 1 + TargetOffset: {x: 0, y: 0, z: 0} + Damping: {x: 0.5, y: 0.5} + Lookahead: + Enabled: 0 + Time: 0 + Smoothing: 0 + IgnoreY: 0 +--- !u!114 &1134812428 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134812425} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b617507da6d07e749b7efdb34e1173e1, type: 3} + m_Name: + m_EditorClassIdentifier: + TrackerSettings: + BindingMode: 4 + PositionDamping: {x: 1, y: 1, z: 0} + AngularDampingMode: 0 + RotationDamping: {x: 1, y: 1, z: 1} + QuaternionDamping: 1 + FollowOffset: {x: 0, y: 5, z: -7} +--- !u!114 &1134812429 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1134812425} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f9dfa5b682dcd46bda6128250e975f58, type: 3} + m_Name: + m_EditorClassIdentifier: + Priority: + Enabled: 0 + m_Value: 0 + OutputChannel: 1 + StandbyUpdate: 2 + m_StreamingVersion: 20241001 + m_LegacyPriority: 0 + Target: + TrackingTarget: {fileID: 89219352} + LookAtTarget: {fileID: 0} + CustomLookAtTarget: 0 + Lens: + FieldOfView: 60.000004 + OrthographicSize: 5 + NearClipPlane: 0.3 + FarClipPlane: 1000 + Dutch: 0 + ModeOverride: 0 + PhysicalProperties: + GateFit: 2 + SensorSize: {x: 21.946, y: 16.002} + LensShift: {x: 0, y: 0} + FocusDistance: 10 + Iso: 200 + ShutterSpeed: 0.005 + Aperture: 16 + BladeCount: 5 + Curvature: {x: 2, y: 11} + BarrelClipping: 0.25 + Anamorphism: 0 + BlendHint: 0 +--- !u!1001 &1147199412 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 12.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 3.51 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (22) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1147199413 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1147199412} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1169966508 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: -5.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 12.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7069325 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7072802 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.0010988206 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0.00020856084 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.929 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0.034 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (16) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1169966509 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1169966508} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1187515274 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + m_PrefabInstance: {fileID: 1360073154} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1193787634 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.x + value: 5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.z + value: 1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.w + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.x + value: -0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.y + value: 0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.z + value: 0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 60 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_Name + value: hex_coast_C_waterless + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} +--- !u!4 &1193787635 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + m_PrefabInstance: {fileID: 1193787634} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1216869462 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalPosition.x + value: -0.3338418 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalPosition.y + value: -0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalPosition.z + value: -4.0133953 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071067 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + propertyPath: m_Name + value: hill_single_B + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 193ae10009ce75e4eb8243f728488805, type: 3} +--- !u!1 &1225316150 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1225316151} + - component: {fileID: 1225316154} + - component: {fileID: 1225316153} + - component: {fileID: 1225316152} + m_Layer: 0 + m_Name: Water (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1225316151 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225316150} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -100, y: 0, z: 0} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1225316152 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225316150} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1225316153 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225316150} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1225316154 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225316150} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1225927537 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1225927538} + - component: {fileID: 1225927541} + - component: {fileID: 1225927540} + - component: {fileID: 1225927539} + m_Layer: 0 + m_Name: Water (14) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1225927538 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225927537} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -100, y: 0, z: 100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1225927539 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225927537} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1225927540 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225927537} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1225927541 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1225927537} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1233429391 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 12.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 10.400001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7075448 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.70666844 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.0002096708 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0.0002099308 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.929 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0.034 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (24) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1233429392 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1233429391} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1277056274 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalPosition.x + value: -1.18 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalPosition.y + value: -0.45 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalPosition.z + value: -1.7 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7068833 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7068833 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalRotation.y + value: -0.017776113 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalRotation.z + value: -0.01777611 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: -2.881 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + propertyPath: m_Name + value: hills_C + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} +--- !u!4 &1277056275 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 30a9e795edc74414cb7e51fd1de0aa87, type: 3} + m_PrefabInstance: {fileID: 1277056274} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1312880783 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: -6.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 10.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (18) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1312880784 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1312880783} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1322837955 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1322837956} + - component: {fileID: 1322837959} + - component: {fileID: 1322837958} + - component: {fileID: 1322837957} + m_Layer: 0 + m_Name: Water (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1322837956 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322837955} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1322837957 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322837955} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1322837958 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322837955} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1322837959 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1322837955} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1360073154 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 89219352} + m_Modifications: + - target: {fileID: 1464143772572168566, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 5066776492326408244, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 5169732912714000349, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 5773149493117821144, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 5812533963108822982, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5812533963108822982, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5812533963108822982, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_RootOrder + value: 18 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalScale.x + value: 0.3 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalScale.y + value: 0.3 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalScale.z + value: 0.3 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6682894077942892040, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: m_Name + value: Ship_Models + objectReference: {fileID: 0} + - target: {fileID: 7067627828872140296, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 7108790848168044501, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 7226882059693860388, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 8503933871916552029, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 8920126108043767226, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + - target: {fileID: 9122302007385525676, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: ab45c6a366ed37d41986b28426795b3c, type: 2} + m_RemovedComponents: [] + m_RemovedGameObjects: + - {fileID: 123211205721975133, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + - {fileID: 1172476650139693312, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + - {fileID: 2165038711410577538, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + - {fileID: 4327731336448856167, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + - {fileID: 3299144454287948831, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + - {fileID: 1613867022411414327, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + - {fileID: 5081227261230244384, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + - {fileID: 5440240996964725759, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + - {fileID: 9139620356076681221, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + m_AddedGameObjects: + - targetCorrespondingSourceObject: {fileID: 6338174829856382130, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + insertIndex: -1 + addedObject: {fileID: 596361653} + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} +--- !u!1001 &1385480124 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalPosition.x + value: -0.28910255 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalPosition.y + value: -0.50000095 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalPosition.z + value: -3.302754 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071067 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} + propertyPath: m_Name + value: rock_single_A + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: e00f664109033474a9b6d5b2f4d59227, type: 3} +--- !u!4 &1385577842 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 675391285} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1401899713 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 3 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: -1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (10) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1401899714 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1401899713} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1424355491 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1424355492} + - component: {fileID: 1424355495} + - component: {fileID: 1424355494} + - component: {fileID: 1424355493} + m_Layer: 0 + m_Name: Water (16) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1424355492 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1424355491} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: -50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1424355493 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1424355491} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1424355494 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1424355491} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1424355495 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1424355491} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1424383172 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 602397660332719748, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 1b3f34f5008ab3a449cd0ca7ae41a30e, type: 2} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalScale.x + value: 0.3 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalScale.y + value: 0.3 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalScale.z + value: 0.3 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalPosition.x + value: -42.122124 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalPosition.y + value: -10.3 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalPosition.z + value: -34.76117 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalRotation.w + value: 0.89609945 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalRotation.y + value: 0.44385338 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 52.7 + objectReference: {fileID: 0} + - target: {fileID: 2804070465777273743, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3230455740001809464, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 1b3f34f5008ab3a449cd0ca7ae41a30e, type: 2} + - target: {fileID: 3288155046874829109, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: m_Name + value: Island(1) + objectReference: {fileID: 0} + - target: {fileID: 3936467027728691424, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 1b3f34f5008ab3a449cd0ca7ae41a30e, type: 2} + - target: {fileID: 6529329570589244614, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 1b3f34f5008ab3a449cd0ca7ae41a30e, type: 2} + - target: {fileID: 6567463936875692540, guid: b5b345652819a96468b021a97fe70a51, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: 1b3f34f5008ab3a449cd0ca7ae41a30e, type: 2} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: b5b345652819a96468b021a97fe70a51, type: 3} +--- !u!4 &1432694608 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 193ae10009ce75e4eb8243f728488805, type: 3} + m_PrefabInstance: {fileID: 1216869462} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1434203642 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 10.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 6.97 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7075448 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.70666844 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.0002096708 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0.0002099308 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.929 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0.034 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (28) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1434203643 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1434203642} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1445735140 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.x + value: -8.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.z + value: 10.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.35366946 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.35484406 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.611876 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.61205506 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90.093 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -180 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 60.042 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_Name + value: hex_coast_B_waterless (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} +--- !u!4 &1445735141 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + m_PrefabInstance: {fileID: 1445735140} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1446582542 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1446582543} + - component: {fileID: 1446582546} + - component: {fileID: 1446582545} + - component: {fileID: 1446582544} + m_Layer: 0 + m_Name: Water (23) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1446582543 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1446582542} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 100, y: 0, z: -100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1446582544 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1446582542} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1446582545 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1446582542} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1446582546 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1446582542} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1447104620 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 13.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (15) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1447104621 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1447104620} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1503842343 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: -0.039999723 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 10.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (9) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1503842344 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1503842343} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1537882925 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 14.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 6.9400005 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (18) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1537882926 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1537882925} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1541813330 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1541813331} + - component: {fileID: 1541813334} + - component: {fileID: 1541813333} + - component: {fileID: 1541813332} + m_Layer: 0 + m_Name: Water (22) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1541813331 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541813330} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: -100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1541813332 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541813330} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1541813333 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541813330} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1541813334 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1541813330} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1546348922 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1546348924} + - component: {fileID: 1546348923} + m_Layer: 3 + m_Name: Global Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1546348923 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1546348922} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IsGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: f87bdf2c75f002f45bf457a8f81dca07, type: 2} +--- !u!4 &1546348924 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1546348922} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 10, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1548225185 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.x + value: -6 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.z + value: 6.86 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_Name + value: hex_coast_D_waterless (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} +--- !u!4 &1548225186 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + m_PrefabInstance: {fileID: 1548225185} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1564948020 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 9.029999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (13) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1564948021 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1564948020} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1570674391 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1570674392} + - component: {fileID: 1570674395} + - component: {fileID: 1570674394} + - component: {fileID: 1570674393} + m_Layer: 0 + m_Name: Water (20) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1570674392 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1570674391} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1570674393 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1570674391} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1570674394 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1570674391} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1570674395 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1570674391} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1592807480 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: -3.0000002 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 5.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (14) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1592807481 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1592807480} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1599437395 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1599437396} + - component: {fileID: 1599437399} + - component: {fileID: 1599437398} + - component: {fileID: 1599437397} + m_Layer: 0 + m_Name: Water (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1599437396 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1599437395} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1599437397 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1599437395} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1599437398 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1599437395} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1599437399 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1599437395} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1617742895 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: -1.9999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 6.86 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7069325 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7072802 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0.0010988206 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0.00020856084 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.929 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0.034 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (12) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1617742896 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1617742895} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1627895440 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.x + value: -3 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalPosition.z + value: -1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.w + value: 0.3555904 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.x + value: -0.3515124 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.y + value: -0.6111919 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalRotation.z + value: -0.61354625 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -89.619 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -30.001 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: -89.999 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + propertyPath: m_Name + value: hex_coast_C_waterless + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} +--- !u!4 &1627895441 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: ed61a1a7f4b17394680534f6ba5014a2, type: 3} + m_PrefabInstance: {fileID: 1627895440} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1631481598 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1631481599} + m_Layer: 0 + m_Name: ---------------Instantaite--------------- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1631481599 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1631481598} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1646658310 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 17.1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (17) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1646658311 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1646658310} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1648084706 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.x + value: -9.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.z + value: 12.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_Name + value: hex_coast_D_waterless (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} +--- !u!4 &1648084707 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + m_PrefabInstance: {fileID: 1648084706} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1714337180 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.x + value: -5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalPosition.z + value: 1.73 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + propertyPath: m_Name + value: hex_coast_D_waterless + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} +--- !u!4 &1714337181 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 3d84f7d464b27d448b28a3bcc80de151, type: 3} + m_PrefabInstance: {fileID: 1714337180} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1720882951 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 2 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!1 &1727684221 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1727684222} + - component: {fileID: 1727684225} + - component: {fileID: 1727684224} + - component: {fileID: 1727684223} + m_Layer: 0 + m_Name: Water (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1727684222 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727684221} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1727684223 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727684221} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1727684224 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727684221} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1727684225 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727684221} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1749816380 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalPosition.x + value: -2.1268125 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalPosition.y + value: -0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalPosition.z + value: -2.50243 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071067 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalRotation.y + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + propertyPath: m_Name + value: rock_single_D + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} +--- !u!4 &1749816381 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 4e3acd52594b7914197f76cfc501abfc, type: 3} + m_PrefabInstance: {fileID: 1749816380} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1752713819 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1752713820} + - component: {fileID: 1752713823} + - component: {fileID: 1752713822} + - component: {fileID: 1752713821} + m_Layer: 0 + m_Name: Water (12) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1752713820 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1752713819} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: 100} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1752713821 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1752713819} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1752713822 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1752713819} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1752713823 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1752713819} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1783628308 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 6682894077942892040, guid: 25ac759efb426bd4b94c0d86aeafac49, type: 3} + m_PrefabInstance: {fileID: 1360073154} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1815728351 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.x + value: -5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalPosition.z + value: 5.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.35366946 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.35484406 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.y + value: -0.611876 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalRotation.z + value: -0.61205506 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90.093 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -180 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 60.042 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + propertyPath: m_Name + value: hex_coast_B_waterless (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} +--- !u!4 &1815728352 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 7129ae0c2b3ccfe499a160a688fad53b, type: 3} + m_PrefabInstance: {fileID: 1815728351} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1823937210 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 6.029999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 6.9400005 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (14) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1823937211 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1823937210} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1840204244 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: -1 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 5.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 180 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1840204245 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1840204244} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1840315546 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: -2 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!1001 &1842216830 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 5.029999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 8.67 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (11) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1842216831 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1842216830} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1853713442 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1853713443} + - component: {fileID: 1853713446} + - component: {fileID: 1853713445} + - component: {fileID: 1853713444} + m_Layer: 0 + m_Name: Water (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1853713443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1853713442} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 50, y: 0, z: 0} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1853713444 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1853713442} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1853713445 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1853713442} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1853713446 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1853713442} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1860662835 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1860662836} + - component: {fileID: 1860662839} + - component: {fileID: 1860662838} + - component: {fileID: 1860662837} + m_Layer: 0 + m_Name: CinemachineCamera_Top + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1860662836 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860662835} + serializedVersion: 2 + m_LocalRotation: {x: 0.70090926, y: 0.0000009683705, z: -0.00000095161505, w: 0.7132505} + m_LocalPosition: {x: 0, y: 10, z: -0.1} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 89219352} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1860662837 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860662835} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f38bda98361e1de48a4ca2bd86ea3c17, type: 3} + m_Name: + m_EditorClassIdentifier: + Composition: + ScreenPosition: {x: 0, y: 0} + DeadZone: + Enabled: 0 + Size: {x: 0.2, y: 0.2} + HardLimits: + Enabled: 0 + Size: {x: 0.8, y: 0.8} + Offset: {x: 0, y: 0} + CenterOnActivate: 1 + TargetOffset: {x: 0, y: 0, z: 0} + Damping: {x: 0.5, y: 0.5} + Lookahead: + Enabled: 0 + Time: 0 + Smoothing: 0 + IgnoreY: 0 +--- !u!114 &1860662838 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860662835} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: b617507da6d07e749b7efdb34e1173e1, type: 3} + m_Name: + m_EditorClassIdentifier: + TrackerSettings: + BindingMode: 4 + PositionDamping: {x: 0, y: 0, z: 0} + AngularDampingMode: 0 + RotationDamping: {x: 1, y: 1, z: 1} + QuaternionDamping: 1 + FollowOffset: {x: 0, y: 10, z: -0.1} +--- !u!114 &1860662839 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1860662835} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f9dfa5b682dcd46bda6128250e975f58, type: 3} + m_Name: + m_EditorClassIdentifier: + Priority: + Enabled: 0 + m_Value: 0 + OutputChannel: 1 + StandbyUpdate: 2 + m_StreamingVersion: 20241001 + m_LegacyPriority: 0 + Target: + TrackingTarget: {fileID: 89219352} + LookAtTarget: {fileID: 0} + CustomLookAtTarget: 0 + Lens: + FieldOfView: 60.000004 + OrthographicSize: 5 + NearClipPlane: 0.3 + FarClipPlane: 1000 + Dutch: 0 + ModeOverride: 0 + PhysicalProperties: + GateFit: 2 + SensorSize: {x: 21.946, y: 16.002} + LensShift: {x: 0, y: 0} + FocusDistance: 10 + Iso: 200 + ShutterSpeed: 0.005 + Aperture: 16 + BladeCount: 5 + Curvature: {x: 2, y: 11} + BarrelClipping: 0.25 + Anamorphism: 0 + BlendHint: 0 +--- !u!1001 &1887226457 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.x + value: -4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalPosition.z + value: 6.86 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.w + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.x + value: -0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.y + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalRotation.z + value: -0.3535534 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -60 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + propertyPath: m_Name + value: hex_coast_E (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} +--- !u!4 &1887226458 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 8e7b0949ef33f3245aa5dc7e1a82b369, type: 3} + m_PrefabInstance: {fileID: 1887226457} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1906063020 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 762188b6e007e9a4192b08300a506d71, type: 3} + m_PrefabInstance: {fileID: 692527087} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1921625338 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1921625339} + m_Layer: 0 + m_Name: Island(0) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1921625339 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1921625338} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 30, y: 0.47, z: 30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 542828411} + - {fileID: 340467654} + - {fileID: 1027310562} + - {fileID: 1627895441} + - {fileID: 1401899714} + - {fileID: 1385577842} + - {fileID: 473110127} + - {fileID: 379961186} + - {fileID: 536336892} + - {fileID: 1714337181} + - {fileID: 982169813} + - {fileID: 254122935} + - {fileID: 1193787635} + - {fileID: 86714988} + - {fileID: 984875393} + - {fileID: 1840204245} + - {fileID: 583243332} + - {fileID: 452113298} + - {fileID: 407280105} + - {fileID: 1503842344} + - {fileID: 1026602788} + - {fileID: 1842216831} + - {fileID: 219776925} + - {fileID: 1564948021} + - {fileID: 22818061} + - {fileID: 1447104621} + - {fileID: 207813139} + - {fileID: 910159158} + - {fileID: 795795632} + - {fileID: 250253921} + - {fileID: 609470103} + - {fileID: 1989011624} + - {fileID: 446133829} + - {fileID: 2068458288} + - {fileID: 544103517} + - {fileID: 690535387} + - {fileID: 500145789} + - {fileID: 454565107} + - {fileID: 396610975} + - {fileID: 1434203643} + - {fileID: 126892094} + - {fileID: 680825965} + - {fileID: 1147199413} + - {fileID: 1646658311} + - {fileID: 1132300994} + - {fileID: 1233429392} + - {fileID: 308711639} + - {fileID: 652276548} + - {fileID: 1537882926} + - {fileID: 145429685} + - {fileID: 104393448} + - {fileID: 272739623} + - {fileID: 407034872} + - {fileID: 1823937211} + - {fileID: 637141515} + - {fileID: 1169966509} + - {fileID: 2039255210} + - {fileID: 1312880784} + - {fileID: 703146489} + - {fileID: 1648084707} + - {fileID: 1445735141} + - {fileID: 1055777159} + - {fileID: 946229010} + - {fileID: 712573724} + - {fileID: 1985281146} + - {fileID: 1617742896} + - {fileID: 2095963154} + - {fileID: 1592807481} + - {fileID: 1887226458} + - {fileID: 1548225186} + - {fileID: 1815728352} + - {fileID: 2092415983} + - {fileID: 522086440} + - {fileID: 1749816381} + - {fileID: 525480246} + - {fileID: 1277056275} + - {fileID: 1432694608} + - {fileID: 1001428497} + - {fileID: 1906063020} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1960324460 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1960324461} + m_Layer: 0 + m_Name: ---------------Cameras--------------- + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1960324461 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1960324460} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -2.8800707, y: -10.355508, z: 5.148217} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1985281145 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 2.0000002 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 3.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (11) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &1985281146 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 1985281145} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1989011623 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: 13.11 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: -0.04 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 1.68 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (24) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &1989011624 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 1989011623} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2039255209 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: -2.0399997 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0.46 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 10.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (17) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &2039255210 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 2039255209} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2068458287 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 15.11 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: -0.03999999 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: -1.78 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (31) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &2068458288 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 2068458287} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2092415982 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.x + value: -0.000000037252903 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalPosition.z + value: 3.4 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.35355335 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.35355335 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.y + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalRotation.z + value: 0.61237246 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 120 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + propertyPath: m_Name + value: hex_grass_sloped_low (6) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} +--- !u!4 &2092415983 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 51fbd7cf6fe372d439b28ee29539585b, type: 3} + m_PrefabInstance: {fileID: 2092415982} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2095963153 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 1921625339} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.x + value: 1.0000002 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalPosition.z + value: 5.13 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -7511558181221131132, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: 'm_Materials.Array.data[0]' + value: + objectReference: {fileID: 2100000, guid: bd4b519bb6b55df45846c135cc1b1fda, type: 2} + - target: {fileID: 919132149155446097, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + propertyPath: m_Name + value: hex_grass (13) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} +--- !u!4 &2095963154 stripped +Transform: + m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 626ff85c3f4426948a7e4c996dafe50a, type: 3} + m_PrefabInstance: {fileID: 2095963153} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2112158182 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2112158183} + - component: {fileID: 2112158186} + - component: {fileID: 2112158185} + - component: {fileID: 2112158184} + m_Layer: 0 + m_Name: Water (17) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2112158183 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2112158182} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -50, y: 0, z: -50} + m_LocalScale: {x: 5, y: 1, z: 5} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 727333638} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2112158184 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2112158182} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2112158185 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2112158182} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 6f4ffd4fdece5634884fa9923f186879, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2112158186 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2112158182} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 569848171} + - {fileID: 1960324461} + - {fileID: 943285318} + - {fileID: 1546348924} + - {fileID: 1032276760} + - {fileID: 720424900} + - {fileID: 1631481599} + - {fileID: 89219352} + - {fileID: 727333638} + - {fileID: 1921625339} + - {fileID: 1424383172} + - {fileID: 1016543686} diff --git a/Assets/01.Scenes/_03.Sail.unity.meta b/Assets/01.Scenes/_03.Sail.unity.meta new file mode 100644 index 000000000..dc42bfff8 --- /dev/null +++ b/Assets/01.Scenes/_03.Sail.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: dfdc87be57e724c41a8bab692be76c9c +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/02.Scripts/Sail/ShipMove.cs b/Assets/02.Scripts/Sail/ShipMove.cs new file mode 100644 index 000000000..eeb6aed72 --- /dev/null +++ b/Assets/02.Scripts/Sail/ShipMove.cs @@ -0,0 +1,72 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace BlueWater +{ + public class TestCharacterMove_01 : MonoBehaviour + { + [SerializeField] + private GameObject obj; + + public float speed = 50.0f; + protected float force = 0.0f; + public float force_add = 0.002f; + + void Update() + { + float rotation_01 = Mathf.Abs(-0.5f + ((obj.transform.eulerAngles.y)/ 180) % 1.0f); + float rotation_02 = Mathf.Abs(-0.5f + rotation_01); + float back_check = (obj.transform.eulerAngles.y >= 90.0f && obj.transform.eulerAngles.y <= 270.0f) ? 1.0f : -1.0f; + float side_check = (obj.transform.eulerAngles.y <= 180.0f)? -1.0f : 1.0f; + + float time = Time.deltaTime; + + float move_time = (-speed * time); + + if (Input.GetKey(KeyCode.UpArrow)|| Input.GetKey(KeyCode.W)) + { + force += force_add; + if (force >= 1.0f) force = 1.0f; + + } + else if (Input.GetKey(KeyCode.DownArrow) || Input.GetKey(KeyCode.S)) + { + if (force > 0.0f) + { + force -= force_add; + if (force <= 0.0f) force = 0.0f; + } + else + { + force -= force_add/4.0f; + if (force <= -0.5f) force = -0.5f; + } + // transform.Translate(0, 0, speed * time); + } + else + { + if (force < 0.0f)force += force_add/2.0f; + else if(force > 0.0f)force -= force_add/2.0f; + } + + + transform.Translate((side_check * move_time * rotation_02)*force, 0.0f, (back_check * move_time * rotation_01)*force); + + + if (Input.GetKey(KeyCode.RightArrow)|| Input.GetKey(KeyCode.D)) + { + obj.transform.Rotate(new Vector3(0.0f, speed * Time.deltaTime , 0.0f)); + } + else if (Input.GetKey(KeyCode.LeftArrow)|| Input.GetKey(KeyCode.A)) + { + obj.transform.Rotate(new Vector3(0.0f, speed * -Time.deltaTime , 0.0f)); + } + else + { + obj.transform.Rotate(new Vector3(0.0f, 0.0f * Time.deltaTime , 0.0f)); + } + + } + } +} \ No newline at end of file diff --git a/Assets/02.Scripts/Sail/ShipMove.cs.meta b/Assets/02.Scripts/Sail/ShipMove.cs.meta new file mode 100644 index 000000000..5214262e8 --- /dev/null +++ b/Assets/02.Scripts/Sail/ShipMove.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: e6cb3b30d3a111d4aa6d3b433ee544c2 \ No newline at end of file diff --git a/Assets/Toon Water URP/Curved Toon Water Material 1.mat b/Assets/Toon Water URP/Curved Toon Water Material 1.mat index 779b19fe8..a35abe5b3 100644 --- a/Assets/Toon Water URP/Curved Toon Water Material 1.mat +++ b/Assets/Toon Water URP/Curved Toon Water Material 1.mat @@ -89,9 +89,9 @@ Material: - Boolean_2918AA79: 0 - Vector1_20DB7652: 0.158 - Vector1_301E02E2: 240 - - Vector1_31894ABB: 0.0158 + - Vector1_31894ABB: 0.017 - Vector1_3632ABA2: 0 - - Vector1_45F25267: 7.23 + - Vector1_45F25267: 5.84 - Vector1_738B39CF: 0 - Vector1_854A7D8C: 0.51 - Vector1_9C73072A: 0.88 @@ -133,8 +133,8 @@ Material: - _WorkflowMode: 1 - _ZWrite: 1 m_Colors: - - Color_1139F668: {r: 0.22241013, g: 0.80931354, b: 0.9622642, a: 0.46666667} - - Color_198818EE: {r: 0, g: 0.24201687, b: 0.94337153, a: 1} + - Color_1139F668: {r: 0.22241013, g: 0.9843137, b: 1, a: 0.6862745} + - Color_198818EE: {r: 0, g: 0.25882354, b: 1, a: 0.6745098} - Color_626750DD: {r: 2, g: 2, b: 2, a: 1} - Color_77A2EDE9: {r: 31.626795, g: 31.626795, b: 31.626795, a: 0.21960784} - Vector2_1E1B6943: {r: 1, g: 5, b: 0, a: 0} diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index e78e9895b..598db6ae7 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -322,4 +322,4 @@ QualitySettings: m_PerPlatformDefaultQuality: Android: 0 Standalone: 0 - Windows Store Apps: 0 + iPhone: 0